Editing Nintendo DSi Metronome
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|developer= | |developer= | ||
|publisher=Nintendo, [[Intelligent Systems]] | |publisher=Nintendo, [[Intelligent Systems]] | ||
|release={{flag list|Japan|September 2, 2009<ref | |release={{flag list|Japan|September 2, 2009<ref>{{cite|quote=|translation=|author=|date=March 30, 2010|title=Nintendo DSi Metronome Review|url=https://www.nintendolife.com/reviews/2010/03/nintendo_dsi_metronome_dsiware|format=|timestamp=|location=|publisher=|language=|website=NintendoLife|isbn=|page=|accessdate=|archive=|archivedate=|archiver=|deadlink=}}</ref>|USA|March 29, 2010<ref>{{cite|quote=|translation=|author=|date=March 30, 2010|title=Nintendo DSi Metronome Review|url=https://www.nintendolife.com/reviews/2010/03/nintendo_dsi_metronome_dsiware|format=|timestamp=|location=|publisher=|language=|website=NintendoLife|isbn=|page=|accessdate=|archive=|archivedate=|archiver=|deadlink=}}</ref>}} | ||
|genre=Miscellaneous | |genre=Miscellaneous | ||
|modes=Single player | |modes=Single player | ||
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|input={{input|ds=1|stylus=1}} | |input={{input|ds=1|stylus=1}} | ||
}} | }} | ||
'''Nintendo DSi Metronome''' | '''Nintendo DSi Metronome''' was an application released for the [[Nintendo DSi]]. It featured the ability to flip between different "skins" for the metronome,<ref>{{cite|quote=|translation=|author=|date=March 30, 2010|title=Nintendo DSi Metronome Review|url=https://www.nintendolife.com/reviews/2010/03/nintendo_dsi_metronome_dsiware|format=|timestamp=|location=|publisher=|language=|website=NintendoLife|isbn=|page=|accessdate=|archive=|archivedate=|archiver=|deadlink=}}</ref> record your own beats,<ref>{{cite|quote=|translation=|author=|date=March 30, 2010|title=Nintendo DSi Metronome Review|url=https://www.nintendolife.com/reviews/2010/03/nintendo_dsi_metronome_dsiware|format=|timestamp=|location=|publisher=|language=|website=NintendoLife|isbn=|page=|accessdate=|archive=|archivedate=|archiver=|deadlink=}}</ref> and adjust the beat and tempo of the metronome,<ref>{{cite|quote=|translation=|author=|date=March 30, 2010|title=Nintendo DSi Metronome Review|url=https://www.nintendolife.com/reviews/2010/03/nintendo_dsi_metronome_dsiware|format=|timestamp=|location=|publisher=|language=|website=NintendoLife|isbn=|page=|accessdate=|archive=|archivedate=|archiver=|deadlink=}}</ref> alongside a [[Donkey Kong (game)|Donkey Kong]]-themed minigame by the name of Donkey Kong Metronome. It was available to download for 200 DSi points.<ref>{{cite|quote=|translation=|author=|date=March 30, 2010|title=Nintendo DSi Metronome Review|url=https://www.nintendolife.com/reviews/2010/03/nintendo_dsi_metronome_dsiware|format=|timestamp=|location=|publisher=|language=|website=NintendoLife|isbn=|page=|accessdate=|archive=|archivedate=|archiver=|deadlink=}}</ref> | ||
==Donkey Kong Metronome== | ==Donkey Kong Metronome== | ||
Donkey Kong Metronome revolved around making noise to cause [[Mario]] to jump over the [[barrel]]s that were being thrown at him to reach the top of the area, this being a reproduction of [[25m]].<ref | Donkey Kong Metronome revolved around making noise to cause [[Mario]] to jump over the [[barrel]]s that were being thrown at him to reach the top of the area, this being a reproduction of [[25m]].<ref>{{cite|quote=|translation=|author=|date=March 30, 2010|title=Nintendo DSi Metronome Review|url=https://www.nintendolife.com/reviews/2010/03/nintendo_dsi_metronome_dsiware|format=|timestamp=|location=|publisher=|language=|website=NintendoLife|isbn=|page=|accessdate=|archive=|archivedate=|archiver=|deadlink=}}</ref> The player receives a score at the end of this, which is based on how close to being in time with the metronome they were while playing the minigame.<ref>{{cite|quote=|translation=|author=|date=March 30, 2010|title=Nintendo DSi Metronome Review|url=https://www.nintendolife.com/reviews/2010/03/nintendo_dsi_metronome_dsiware|format=|timestamp=|location=|publisher=|language=|website=NintendoLife|isbn=|page=|accessdate=|archive=|archivedate=|archiver=|deadlink=}}</ref> The metronome begins at 90 beats per minute,<ref>{{cite|quote=|translation=|author=|date=March 30, 2010|title=Nintendo DSi Metronome Review|url=https://www.nintendolife.com/reviews/2010/03/nintendo_dsi_metronome_dsiware|format=|timestamp=|location=|publisher=|language=|website=NintendoLife|isbn=|page=|accessdate=|archive=|archivedate=|archiver=|deadlink=}}</ref> but increases as the player continues<ref>{{cite|quote=|translation=|author=|date=March 30, 2010|title=Nintendo DSi Metronome Review|url=https://www.nintendolife.com/reviews/2010/03/nintendo_dsi_metronome_dsiware|format=|timestamp=|location=|publisher=|language=|website=NintendoLife|isbn=|page=|accessdate=|archive=|archivedate=|archiver=|deadlink=}}</ref> (making it more and more difficult to remain in time with the metronome as the player continues). During this minigame, the player is unable to do anything other than jump.<ref>{{cite|quote=|translation=|author=|date=March 30, 2010|title=Nintendo DSi Metronome Review|url=https://www.nintendolife.com/reviews/2010/03/nintendo_dsi_metronome_dsiware|format=|timestamp=|location=|publisher=|language=|website=NintendoLife|isbn=|page=|accessdate=|archive=|archivedate=|archiver=|deadlink=}}</ref> If the player is able to avoid getting hit by a barrel and make it to the end of a [[girder]], they are able to move up a girder.<ref>{{cite|quote=|translation=|author=|date=March 30, 2010|title=Nintendo DSi Metronome Review|url=https://www.nintendolife.com/reviews/2010/03/nintendo_dsi_metronome_dsiware|format=|timestamp=|location=|publisher=|language=|website=NintendoLife|isbn=|page=|accessdate=|archive=|archivedate=|archiver=|deadlink=}}</ref> | ||
==References== | ==References== | ||
<references/> | <references/> | ||
{{Super Mario games}} | {{Super Mario games}} |