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{{system infobox
[[Image:N64DD_with_Nintendo_64.jpg|thumb|A '''Nintendo 64DD''' attached to a Nintendo 64.]]
|image=[[File:64DD Console.png|250px]]
The '''Nintendo 64DD''' (Nintendo 64 Disk Drive) was a machine that attached to a [[Nintendo 64]] and played games in the form of discs. It ended up being a Commercial failure, so it wasn't released outside of Japan. There were several [[Mario]] games playable for this console, and several more that were cancelled. All of the games were in the ''[[Mario Artist]]'' series. There were only 9 Games. There were also several peripherals used for it.
|generation=Fifth
|release={{flag list|Japan|December 11, 1999}} {{flag list|USA|Planned for 2000 (canceled)}}
|discontinued=February 28, 2001<ref>{{cite|deadlink=y|archive=web.archive.org/web/20010413234643/http://www.randnetdd.co.jp|title=ランドネットホームページ|publisher=Randnet|language=ja|accessdate=May 25, 2024}}</ref>
|predecessor=[[Nintendo 64]]
|successor=[[Nintendo GameCube]]
}}
{{quote|The 64DD sat under your [[Nintendo 64|N64]]. Well, not yours — you didn't have a 64DD.|''{{wp|Official Nintendo Magazine}}''}}
[[File:64DD Logo.png|left|thumb]]
The '''{{wp|64DD|Nintendo 64DD}}''' (short for "'''64 Dynamic Drive'''")<ref>{{cite|author=Schneider, Peer|date=February 9, 2001|url=www.ign.com/articles/2001/02/10/everything-about-the-64dd|title="Everything About the 64DD"|publisher=IGN|accessdate=May 25, 2024}}</ref> is a disk drive unit that, like the [[Family Computer Disk System]], attaches to a [[Nintendo 64]] and can play games in a magnetic disk format, with the disks containing their own internal memory written through the N64 instead of the disk itself. There were also several peripherals used for it. The system was released only in Japan in December 1999, following numerous developmental delays,{{ref needed}} and it was scheduled for release in North America in 2000, but it ended up being a commercial failure both due to its belated Japanese release and due to the way it was sold (mainly through subscription to the Randnet online service, with little to no retail units in stores); consequently, the planned American release was canceled, leaving the add-on exclusive to Japan.


There were four games of the [[Super Mario (franchise)|''Super Mario'' franchise]] released on this console, all in the ''[[Mario Artist (series)|Mario Artist]]'' series; there were also several canceled ''Super Mario'' titles. Overall, there were only ten games released on the Nintendo 64DD, although other games planned for the console were released on the original Nintendo 64, the {{wp|PlayStation (console)|Sony PlayStation}}, the {{wp|Dreamcast|Sega Dreamcast}}, and the next-generation [[Nintendo GameCube]] or were canceled altogether.
*''[[Mario Artist|Mario Artist: Communication Kit]]''
{{br|left}}
*''[[Mario Artist|Mario Artist: Talent Studio]]''
*''[[Mario Artist|Mario Artist: Paint Studio]]''
*''[[Mario Artist|Mario Artist: Polygon Studio]]''
*''[[Sim City 64]]''
*''[[F-Zero X]] Expansion Kit''
*''[[Doshin the Giant]]''
*''[[Doshin the Giant 2]]''
*''[[Japan Pro Golf Tournament]]''


==Accessories==
== Proposed/cancelled games==
{{part conjecture}}
most games were either cancelled or released on the Nintendo 64 cartriges.
===Mouse===
[[File:MAPaintStudio2.jpg|thumb|left|''Mario Artist: Paint Studio'' bundle]]
'''NUS-017''', this replaced analog stick input to allow more precise cursor movements in games that supported it, such as the ''Mario Artist'' series.


===Modem Cartridge===
*''[[Mario Artist|Mario Artist: Game Maker]]''
'''NUS-029''', this allowed the Nintendo 64 connect to Randnet. ''[[Mario Artist: Communication Kit]]'' made use of this accessory directly.
*''[[Mario Artist|Mario Artist: Graphical Message Maker]]''
*''[[Mario Artist|Mario Artist: Sound Maker]]''
*''[[Mario Artist|Mario Artist: Video Jockey Maker]]''
*''[[Super Mario 64 2]]
*''[[Super Mario RPG 2]](released in cartrige as [[Paper Mario]] in US)
*''[[Donkey Kong World]]
*''[[Ultra Donkey Kong]]
*'' Zelda 64 (Released in Cartrige as Legend of Zelda: Ocarina of Time)
*'' Ura Zelda (Became a Gamecube title as Ocarina of Time Master Quest)
*'' Zelda Gaiden (Released in cartrige as Majora's Mask)
*'' EarthBound 64 (Became GBA title Japan only requested for international release)
*'' Banjo Kazooie 2 (Became Banjo Tooie and released in cartridge form)
......And More were cancelled and/or released in Cartriges


===AV-In Cartridge===
[[File:MATalentStudio2.jpg|thumb|''Mario Artist: Talent Studio'' bundle]]
'''NUS-028''', this allowed the Nintendo 64 to take in RCA and microphone as input. ''[[Mario Artist: Talent Studio]]'' made use of this accessory.
{{stub|section=yes}}
{{br}}


==''Super Mario'' games==
===Released===
*''[[Mario Artist: Paint Studio]]''
*''[[Mario Artist: Talent Studio]]''
*''[[Mario Artist: Communication Kit]]''
*''[[Mario Artist: Polygon Studio]]''
====Canceled====
*''[[Mario Artist (series)#Canceled game|Mario Artist: Sound Studio]]''
*''[[Mario Party]]''
*''[[Mario Party 2]]''
*''[[Super Mario 64 2]]''
*''[[List of unreleased media#Super Mario 64: Disk Ban|Super Mario 64: Disk Ban]]''<ref>{{cite|author=Bodamin, Kadu|url=www.reinodocogumelo.com/2014/06/super-mario-64-disk-version-existe-fa.html|title=Super Mario 64 Disk Version existe? Fã mostra em vídeo esta curiosa versão do game rodando em Nintendo 64 japonês|language=pt|publisher=Reino do Cogumelo|accessdate=May 25, 2024}}</ref><ref>{{cite|url=gamingafterhours.com/2014/06/24/super-mario-64dd-version-discovered-in-japan|title=Super Mario 64DD Version Discovered in Japan|publisher=Gaming After Hours|author=Kim, Byungsuk|date=June 24, 2014|accessdate=May 25, 2024}}</ref>
*''[[List of Paper Mario pre-release and unused content|Super Mario RPG 2]]'' (released on the Nintendo 64 as ''[[Paper Mario]]'')
==Game gallery==
<gallery>
MAPaintStudio.jpg|''[[Mario Artist: Paint Studio]]''
MAPaintStudio2.jpg|''Mario Artist: Paint Studio'' bundle
MATalentStudio.jpg|''[[Mario Artist: Talent Studio]]''
MATalentStudio2.jpg|''Mario Artist: Talent Studio'' bundle
MACommunicationKit.jpg|''[[Mario Artist: Communication Kit]]''
Mario Artist Polygon Studio.jpg|''[[Mario Artist: Polygon Studio]]''
</gallery>
==Media==
{{media missing|more=yes|Boot tune|section=yes}}
{{media table
|mediafor=Nintendo 64DD
|file1=Nintendo 64DD start up.oga
|title1=Boot-up sound
|description1=A recording or re-creation of an early Nintendo 64DD boot-up sound.
|length1=0:05
}}


==Trivia==
==Trivia==
[[File:64DD Boot Screen.png|thumb|200px|Boot screen]]
* It's the equivalent to the [[Famicom Disk System]], The aborted [[SNES CD]] add-on, and the Sega CD for the [[Sega Genesis]]
*If there is no game inserted in the system, the start-up appears as usual, but [[Mario]] then appears and plays around with the Nintendo 64 logo. The N shape changes when Mario interacts with it.<ref>{{cite|author=Benaim, Jason|date=May 5, 2013|url=https://www.youtube.com/watch?v=b6tECCX3B4g|title=64DD emulation test|publisher=YouTube|accessdate=February 9, 2016}}</ref>
* one of the possible reasons why it failed was bcaused itused Magnetic Disks instead of real Dics.
*''[[Mario Party]]'' originally [[List of Mario Party pre-release and unused content|was supposed]] to be compatible with the Nintendo 64DD, suggesting that ''[[Mario Party 2]]'' was originally [[List of Mario Party 2 pre-release and unused content|supposed to serve as]] an expansion disk to it.<ref>{{cite|author=adonfjv|date=June 18, 2009|url=https://www.youtube.com/watch?v=yKu5lABxR2Q|title=Mario Party PAL with 64DD error 31 gameshark|publisher=YouTube|accessdate=May 12, 2018}}</ref>
*The official Japanese website for the 64DD listed various online features for the ''Mario Artist'' games as having gone live, including uploading and downloading creations, entering creations into contests, and sending creations to a sticker/postcard manufacturer who would then ship the finished product to a specified postal address.<ref>{{cite|url=https://web.archive.org/web/20150701183041/http://www.nintendo.co.jp/nom/9911/03/index.html|title=掲示板!? ゲームデータの追加!? ネットサービスについて、もっとくわしく!|accessdate=July 16, 2024|date=October~November 1999|publisher=Nintendo of Japan}}</ref>
*[[N64 Rainbow Road#F-Zero X|N64 Rainbow Road]] in ''F-Zero X'' has added functionality when the player uses the Nintendo 64DD disc ''F-Zero X Expansion Kit'', with which a [[:File:FZX Rainbow Road.oga|rock version]] of the ''Mario Kart 64'' track version's theme is played when the player drives on that racetrack.
{{br}}
 
==References==
{{NIWA|Bulbapedia=1|FZeroWiki=Nintendo 64|FireEmblem=Fire Emblem 64|NWiki=1|StrategyWiki=Category:Nintendo 64DD|WiKirby=Kirby 64: The Crystal Shards|WikiBound=Nintendo 64|ZeldaWiki=Nintendo 64}}
<references/>


{{Systems}}
{{Japan-Only}}
[[Category:Japan-only systems]]
[[Category: Video Game Systems]]
[[Category:Systems]]
[[Category:Accessories]]
[[de:Nintendo 64DD]]
[[it:Nintendo 64DD]]

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