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{{system infobox
{{system-Infobox
|image=[[File:64DD Console.png|250px]]
|Image=[[File:64DD Console.png|250px]]
|generation=Fifth
|Rel={{releasedate|Japan|December 1, 1999}} {{releasedate|USA|Planned for 2000 (Cancelled)}}
|release={{flag list|Japan|December 11, 1999}} {{flag list|USA|Planned for 2000 (canceled)}}
|Dis=February, 2001<ref>[http://en.wikipedia.org/wiki/Nintendo_64DD#RANDnet Wikipedia]</ref>
|discontinued=February 28, 2001<ref>{{cite|deadlink=y|archive=web.archive.org/web/20010413234643/http://www.randnetdd.co.jp|title=ランドネットホームページ|publisher=Randnet|language=ja|accessdate=May 25, 2024}}</ref>
|Pre=[[Nintendo 64]]
|predecessor=[[Nintendo 64]]
|Suc=[[Nintendo GameCube]]
|successor=[[Nintendo GameCube]]
}}
}}
{{quote|The 64DD sat under your [[Nintendo 64|N64]]. Well, not yours — you didn't have a 64DD.|''{{wp|Official Nintendo Magazine}}''}}
{{LLQuote|The 64DD sat under your [[Nintendo 64|N64]]. Well, not yours — you didn't have a 64DD.|British Official Nintendo Magazine}}
[[File:64DD Logo.png|left|thumb]]
[[File:64DD Logo.png|left|thumb]]
The '''{{wp|64DD|Nintendo 64DD}}''' (short for "'''64 Dynamic Drive'''")<ref>{{cite|author=Schneider, Peer|date=February 9, 2001|url=www.ign.com/articles/2001/02/10/everything-about-the-64dd|title="Everything About the 64DD"|publisher=IGN|accessdate=May 25, 2024}}</ref> is a disk drive unit that, like the [[Family Computer Disk System]], attaches to a [[Nintendo 64]] and can play games in a magnetic disk format, with the disks containing their own internal memory written through the N64 instead of the disk itself. There were also several peripherals used for it. The system was released only in Japan in December 1999, following numerous developmental delays,{{ref needed}} and it was scheduled for release in North America in 2000, but it ended up being a commercial failure both due to its belated Japanese release and due to the way it was sold (mainly through subscription to the Randnet online service, with little to no retail units in stores); consequently, the planned American release was canceled, leaving the add-on exclusive to Japan.
The '''Nintendo 64DD''' (Nintendo 64 Disk Drive) was a machine that like the [[Famicom Disk System]], attached to a [[Nintendo 64]] and could play games in a magnetic disk format, the disks containing their own internal memory, written through the N64 instead of the disk itself. There were also several peripherals used for it.
It was released in Japan in December 1999. It was scheduled for release in America in 2000, but it ended up being a commercial failure due to the way it was sold (only through subscription to the RanDnetDD online service), so it was never released outside Japan.


There were four games of the [[Super Mario (franchise)|''Super Mario'' franchise]] released on this console, all in the ''[[Mario Artist (series)|Mario Artist]]'' series; there were also several canceled ''Super Mario'' titles. Overall, there were only ten games released on the Nintendo 64DD, although other games planned for the console were released on the original Nintendo 64, the {{wp|PlayStation (console)|Sony PlayStation}}, the {{wp|Dreamcast|Sega Dreamcast}}, and the next-generation [[Nintendo GameCube]] or were canceled altogether.
There were four [[Mario (series)|''Mario'' games]] released on this console, all in the [[Mario Artist|''Mario Artist'' series]]; there were also several cancelled ''Mario'' titles. Overall, there were only nine games released on the Nintendo 64DD, although other games planned for the console were released as Nintendo 64 cartridges instead. Only 15,000 of the 85,000 unsold units were melted for scrap.
{{br|left}}


==Accessories==
==''Mario'' series games==
{{part conjecture}}
====Released====
===Mouse===
*''[[Mario Artist: Paint Studio]]
[[File:MAPaintStudio2.jpg|thumb|left|''Mario Artist: Paint Studio'' bundle]]
*''[[Mario Artist: Talent Studio]]
'''NUS-017''', this replaced analog stick input to allow more precise cursor movements in games that supported it, such as the ''Mario Artist'' series.
*''[[Mario Artist: Communication Kit]]
*''[[Mario Artist: Polygon Studio]]


===Modem Cartridge===
====Cancelled====
'''NUS-029''', this allowed the Nintendo 64 connect to Randnet. ''[[Mario Artist: Communication Kit]]'' made use of this accessory directly.
*''[[Mario Artist#Cancelled_games|Mario Artist: Game Maker]]
*''[[Mario Artist#Cancelled_games|Mario Artist: Graphical Message Maker]]
*''[[Mario Artist#Cancelled_games|Mario Artist: Sound Maker]]
*''[[Mario Artist#Cancelled_games|Mario Artist: Video Jockey Maker]]
*''[[Super Mario 64 2]]
*''[[Super Mario 64 (Disk Version)]]<ref>Bodamin, Kadu. [http://www.reinodocogumelo.com/2014/06/super-mario-64-disk-version-existe-fa.html Super Mario 64 Disk Version existe? Fã mostra em vídeo esta curiosa versão do game rodando em Nintendo 64 japonês] Reino do Cogumelo. June 25, 2014.</ref><ref>http://gamingafterhours.com/2014/06/24/super-mario-64dd-version-discovered-in-japan/</ref>
*''[[List of Paper Mario beta elements|Super Mario RPG 2]]'' (released on the Nintendo 64 as ''[[Paper Mario]]'')
*''[[List of Donkey Kong 64 beta elements|Donkey Kong World]]'', aka ''Ultra Donkey Kong'' and ''Donkey Kong Universe''. (reworked into ''[[Donkey Kong 64]]'' for the Nintendo 64)


===AV-In Cartridge===
==Trivia==
[[File:MATalentStudio2.jpg|thumb|''Mario Artist: Talent Studio'' bundle]]
'''NUS-028''', this allowed the Nintendo 64 to take in RCA and microphone as input. ''[[Mario Artist: Talent Studio]]'' made use of this accessory.
{{stub|section=yes}}
{{br}}
 
==''Super Mario'' games==
===Released===
*''[[Mario Artist: Paint Studio]]''
*''[[Mario Artist: Talent Studio]]''
*''[[Mario Artist: Communication Kit]]''
*''[[Mario Artist: Polygon Studio]]''
 
====Canceled====
*''[[Mario Artist (series)#Canceled game|Mario Artist: Sound Studio]]''
*''[[Mario Party]]''
*''[[Mario Party 2]]''
*''[[Super Mario 64 2]]''
*''[[List of unreleased media#Super Mario 64: Disk Ban|Super Mario 64: Disk Ban]]''<ref>{{cite|author=Bodamin, Kadu|url=www.reinodocogumelo.com/2014/06/super-mario-64-disk-version-existe-fa.html|title=Super Mario 64 Disk Version existe? Fã mostra em vídeo esta curiosa versão do game rodando em Nintendo 64 japonês|language=pt|publisher=Reino do Cogumelo|accessdate=May 25, 2024}}</ref><ref>{{cite|url=gamingafterhours.com/2014/06/24/super-mario-64dd-version-discovered-in-japan|title=Super Mario 64DD Version Discovered in Japan|publisher=Gaming After Hours|author=Kim, Byungsuk|date=June 24, 2014|accessdate=May 25, 2024}}</ref>
*''[[List of Paper Mario pre-release and unused content|Super Mario RPG 2]]'' (released on the Nintendo 64 as ''[[Paper Mario]]'')
 
==Game gallery==
<gallery>
MAPaintStudio.jpg|''[[Mario Artist: Paint Studio]]''
MAPaintStudio2.jpg|''Mario Artist: Paint Studio'' bundle
MATalentStudio.jpg|''[[Mario Artist: Talent Studio]]''
MATalentStudio2.jpg|''Mario Artist: Talent Studio'' bundle
MACommunicationKit.jpg|''[[Mario Artist: Communication Kit]]''
Mario Artist Polygon Studio.jpg|''[[Mario Artist: Polygon Studio]]''
</gallery>
 
==Media==
{{media missing|more=yes|Boot tune|section=yes}}
{{media table
|mediafor=Nintendo 64DD
|file1=Nintendo 64DD start up.oga
|title1=Boot-up sound
|description1=A recording or re-creation of an early Nintendo 64DD boot-up sound.
|length1=0:05
}}


==Trivia==
* If there is no game inserted into the system, the start-up appears as usual but Mario then appears and plays around with the Nintendo 64 logo. The N shape changes when Mario interacts with it.
[[File:64DD Boot Screen.png|thumb|200px|Boot screen]]
*If there is no game inserted in the system, the start-up appears as usual, but [[Mario]] then appears and plays around with the Nintendo 64 logo. The N shape changes when Mario interacts with it.<ref>{{cite|author=Benaim, Jason|date=May 5, 2013|url=https://www.youtube.com/watch?v=b6tECCX3B4g|title=64DD emulation test|publisher=YouTube|accessdate=February 9, 2016}}</ref>
*''[[Mario Party]]'' originally [[List of Mario Party pre-release and unused content|was supposed]] to be compatible with the Nintendo 64DD, suggesting that ''[[Mario Party 2]]'' was originally [[List of Mario Party 2 pre-release and unused content|supposed to serve as]] an expansion disk to it.<ref>{{cite|author=adonfjv|date=June 18, 2009|url=https://www.youtube.com/watch?v=yKu5lABxR2Q|title=Mario Party PAL with 64DD error 31 gameshark|publisher=YouTube|accessdate=May 12, 2018}}</ref>
*The official Japanese website for the 64DD listed various online features for the ''Mario Artist'' games as having gone live, including uploading and downloading creations, entering creations into contests, and sending creations to a sticker/postcard manufacturer who would then ship the finished product to a specified postal address.<ref>{{cite|url=https://web.archive.org/web/20150701183041/http://www.nintendo.co.jp/nom/9911/03/index.html|title=掲示板!? ゲームデータの追加!? ネットサービスについて、もっとくわしく!|accessdate=July 16, 2024|date=October~November 1999|publisher=Nintendo of Japan}}</ref>
*[[N64 Rainbow Road#F-Zero X|N64 Rainbow Road]] in ''F-Zero X'' has added functionality when the player uses the Nintendo 64DD disc ''F-Zero X Expansion Kit'', with which a [[:File:FZX Rainbow Road.oga|rock version]] of the ''Mario Kart 64'' track version's theme is played when the player drives on that racetrack.
{{br}}


==References==
==References==
{{NIWA|Bulbapedia=1|FZeroWiki=Nintendo 64|FireEmblem=Fire Emblem 64|NWiki=1|StrategyWiki=Category:Nintendo 64DD|WiKirby=Kirby 64: The Crystal Shards|WikiBound=Nintendo 64|ZeldaWiki=Nintendo 64}}
<references/>
<references/>
 
{{NIWA|NWiki=1}}
{{Systems}}
<br clear=all>
[[Category:Japan-only systems]]
{{Consoles}}
[[Category:Systems]]
[[Category:Japan Only Systems]]
[[Category:Accessories]]
[[Category:Video Game Systems]]
[[de:Nintendo 64DD]]
[[it:Nintendo 64DD]]

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