Editing Ninji

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|latest_appearance=''[[Super Mario Party Jamboree]]'' ([[List of games by date#2024|2024]])
|latest_appearance=''[[Super Mario Party Jamboree]]'' ([[List of games by date#2024|2024]])
|variants=[[Big Ninji]]<br>[[Paper Ninji]]
|variants=[[Big Ninji]]<br>[[Paper Ninji]]
|notable=[[Hakkunsai]]<br>[[Right&Wrong Brothers]]
|notable=[[Hakkunsai]]
}}
}}
{{quote|I am the darkness!|Ninji|Paper Mario: Color Splash}}
{{quote|I am the darkness!|Ninji|Paper Mario: Color Splash}}
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====''Yume Kōjō: Doki Doki Panic'' / ''Super Mario Bros. 2''====
====''Yume Kōjō: Doki Doki Panic'' / ''Super Mario Bros. 2''====
[[File:SMB2 art Ninji 1.png|thumb|left|x200px|A Ninji's original design for ''Yume Kōjō: Doki Doki Panic'' and the Western ''Super Mario Bros. 2'']]
[[File:SMB2 art Ninji 1.png|thumb|left|x200px|A Ninji's original design for ''Yume Kōjō: Doki Doki Panic'' and the Western ''Super Mario Bros. 2'']]
{{multiple image|align=right|image1=Ninji SMB2 Sprite.png|width1=50|caption1=''[[Super Mario Bros. 2]]''|image2=Ninji SMB2 All-Stars.png|width2=50|caption2=''[[Super Mario All-Stars]]''|image3=SMA Ninji Sprite.png|width3=50|caption3=''[[Super Mario Advance]]''}}
{{multiple image|align=right|image1=Ninji SMB2 Sprite.png|width1=50|caption1=''[[Super Mario Bros. 2]]''|image2=Ninji SMB2 All-Stars.png|width2=50|caption2=''[[Super Mario All-Stars]]''}}
Ninjis first appear in ''[[Yume Kōjō: Doki Doki Panic]]'' and ''[[Super Mario Bros. 2]]''. In this game, Ninjis serve [[Wart]], a mischievous frog-like monster who had seized control of the dream world known as [[Subcon]]. There are two types of Ninji: the first type, called '''Ninji - 1''', charges at the player, suddenly jumping as it approaches;<ref name=yume/><ref name=dream/> the second type, called '''Ninji - 2''', remains in one place and jumps up and down.<ref name=kojo>{{cite|quote=「{{ruby|場所|ばしょ}}を{{ruby|移動|いどう}}しないで、その{{ruby|場|ば}}でジャンプを{{ruby|繰|く}}り{{ruby|返|かえ}}すだけのヘンなヤツ。」 ("''They do not stray from their spot and jump repeatedly like strange guys.''")|title=''Yume Kōjō: Doki Doki Panic'' instruction booklet (ハックン{{ruby|B|ビー}})|page=31|language=ja|date=1987|publisher=Nintendo}}</ref><ref>{{cite|quote=He stays in one spot and jumps repeatedly. A strange guy.|title=''Super Mario Bros. 2'' instruction booklet  (Ninji - 2 description)|page=24|language=en-us|date=1988|publisher=Nintendo of America}}</ref> In ''Yume Kōjō: Doki Doki Panic'', this Ninji type has three jump heights, but the middle jump height was not retained in ''Super Mario Bros. 2''. The ''[[Super Mario Bros. Encyclopedia|Encyclopedia Super Mario Bros.]]'' swaps the names for Ninji A and Ninji B, though not its anglophone localizations.
Ninjis first appear in ''[[Yume Kōjō: Doki Doki Panic]]'' and ''[[Super Mario Bros. 2]]''. In this game, Ninjis serve [[Wart]], a mischievous frog-like monster who had seized control of the dream world known as [[Subcon]]. There are two types of Ninji: the first type, called '''Ninji - 1''', charges at the player, suddenly jumping as it approaches;<ref name=yume/><ref name=dream/> the second type, called '''Ninji - 2''', remains in one place and jumps up and down.<ref name=kojo>{{cite|quote=「{{ruby|場所|ばしょ}}を{{ruby|移動|いどう}}しないで、その{{ruby|場|ば}}でジャンプを{{ruby|繰|く}}り{{ruby|返|かえ}}すだけのヘンなヤツ。」 ("''They do not stray from their spot and jump repeatedly like strange guys.''")|title=''Yume Kōjō: Doki Doki Panic'' instruction booklet (ハックン{{ruby|B|ビー}})|page=31|language=ja|date=1987|publisher=Nintendo}}</ref><ref>{{cite|quote=He stays in one spot and jumps repeatedly. A strange guy.|title=''Super Mario Bros. 2'' instruction booklet  (Ninji - 2 description)|page=24|language=en-us|date=1988|publisher=Nintendo of America}}</ref> In ''Yume Kōjō: Doki Doki Panic'', this Ninji type has three jump heights, but the middle jump height was not retained in ''Super Mario Bros. 2''. The ''[[Super Mario Bros. Encyclopedia|Encyclopedia Super Mario Bros.]]'' swaps the names for Ninji A and Ninji B, though not its anglophone localizations.


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====''Super Mario World'' / ''Super Mario World: Super Mario Advance 2''====
====''Super Mario World'' / ''Super Mario World: Super Mario Advance 2''====
{{multiple image|align=right|image1=SMW Ninji sprite.png|width1=50|caption1=''[[Super Mario World]]''|image2=SMA2 Ninji sprite.png|width2=50|caption2=''[[Super Mario World: Super Mario Advance 2]]''}}
[[File:SMW Ninji sprite.png|frame|right]]
[[File:SMW Ninji sprite.png|frame|right]]
Ninjis, also named '''Mini-Ninjas''',<ref name="mariomania">{{cite|quote=Being cooped up in Bowser's Castle has driven the Mini-Ninja batty. He bounces up and down, waiting for a hapless hero to use for a punching bag.|title=Nintendo ''[[Mario Mania]]'' Player's Guide|page=52|date=August 1991|publisher=Nintendo of America|language=en-us}}</ref> are enemies in ''[[Super Mario World]]'' and [[Super Mario World: Super Mario Advance 2|its remake]]. They are encountered exclusively in the [[Front Door]] and [[Back Door]] levels, where they have been driven crazy from their isolation there.<ref name="mariomania"/> Ninjis blend in the darkness and are difficult to see unless the searchlight is activated; to accomplish this effect, they reuse their tri-color ''Super Mario Bros. 2'' sprites rather than receiving new sprites. They jump in place and can be defeated with stomps, fireballs, or a cape attack. Like in ''Yume Kōjō: Doki Doki Panic'', they have three jump heights, though the difference is more pronounced. Despite using their previous 8-bit sprites, the artwork for this game reinterprets their red spots as buttons, while previously they had been depicted as parts of the creature's mouth. This interpretation is used for all further depictions, including [[reissue]]s of ''Super Mario Bros. 2'', despite not looking like the sprites in that game. Ninjis are one of the few enemies absent from the ending credits.
Ninjis, also named '''Mini-Ninjas''',<ref name="mariomania">{{cite|quote=Being cooped up in Bowser's Castle has driven the Mini-Ninja batty. He bounces up and down, waiting for a hapless hero to use for a punching bag.|title=Nintendo ''[[Mario Mania]]'' Player's Guide|page=52|date=August 1991|publisher=Nintendo of America|language=en-us}}</ref> are enemies in ''[[Super Mario World]]'' and [[Super Mario World: Super Mario Advance 2|its remake]]. They are encountered in the [[Front Door]] and [[Back Door]] levels only, where they have been driven crazy from their isolation there.<ref name="mariomania"/> Ninjis blend in the darkness and are difficult to see unless the searchlight is activated; to accomplish this effect, they reuse their tri-color ''Super Mario Bros. 2'' sprites rather than receiving new sprites. They jump in place and can be defeated with stomps, fireballs, or a cape attack. Like in ''Yume Kōjō: Doki Doki Panic'', they have three jump heights, though the difference is more pronounced. Despite using their previous 8-bit sprites, the artwork for this game reinterprets their red spots as buttons, while previously they had been depicted as parts of the creature's mouth. This interpretation is used for all further depictions, including [[reissue]]s of ''Super Mario Bros. 2'', despite not looking like the sprites in that game. Ninjis are one of the few enemies absent from the ending credits.


====''Super Mario Run''====
====''Super Mario Run''====
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[[File: CartoonNinji.jpg|thumb|left|A Ninji from ''The Super Mario Bros. Super Show!'']]
[[File: CartoonNinji.jpg|thumb|left|A Ninji from ''The Super Mario Bros. Super Show!'']]
{{quote|It's-a the Mario Brothers! Stop-a them!|Ninji|"[[Karate Koopa]]"}}
{{quote|It's-a the Mario Brothers! Stop-a them!|Ninji|"[[Karate Koopa]]"}}
Despite appearing prominently in its opening sequence, Ninjis only appear once in ''[[The Super Mario Bros. Super Show!]]'', in the episode "[[Karate Koopa]]," where they are simply referred to once as '''blackbelt ninjas''' by [[Toad]]<ref>{{cite|quote=Blackbelt ninjas! Run for it!|author=[[Toad]]|title=''[[The Super Mario Bros. Super Show!]]'' ([[Karate Koopa]])}}</ref> and aid [[Bowser|Karate Koopa]] in his plan to capture [[Princess Peach|Princess Toadstool]] and sell her into slavery for a fortune. Somewhat parodying their namesake, they are skilled in hand-to-hand combat and speak in thick Japanese accents.
Despite appearing prominently in its opening sequence, Ninjis only appear once in ''[[The Super Mario Bros. Super Show!]]'', in the episode "[[Karate Koopa]]", where they are simply referred to once as '''blackbelt ninjas''' by [[Toad]]<ref>{{cite|quote=Blackbelt ninjas! Run for it!|author=[[Toad]]|title=''[[Karate Koopa]]''}}</ref> and aid [[Bowser|Karate Koopa]] in his plan to capture [[Princess Peach|Princess Toadstool]] and sell her into slavery for a fortune. Somewhat parodying their namesake, they are skilled in hand-to-hand combat and speak in thick Japanese accents.
{{br}}
{{br}}


====''Super Mario World'' television series====
====''Super Mario World'' television series====
[[File:Galoombas, Boo Buddies and Ninjis.jpg|thumb|Ninjis in the ''Super Mario World'' television series episode "[[The Yoshi Shuffle]]".]]
[[File:Galoombas, Boo Buddies and Ninjis.jpg|thumb|Ninjis in the ''Super Mario World'' television series episode "[[The Yoshi Shuffle]]".]]
In the ''[[Super Mario World (television series)|Super Mario World]]'' animated series, Ninjis appear exclusively in the episode "[[The Yoshi Shuffle]]" as spectators to [[Yoshi]] and Mario's football game against [[Roy|Bully]], [[Morton|Big Mouth]], [[Larry|Cheatsy]] and several [[Chargin' Chuck|Koopa Football Player]]s in the Neon Castle. Here, they are brown in color, have red teeth, distinct fingered hands, and stubby feet without claws.
In the ''[[Super Mario World (television series)|Super Mario World]]'' animated series, Ninjis appear only in the episode "[[The Yoshi Shuffle]]" as spectators to [[Yoshi]] and Mario's football game against [[Roy Koopa|Bully]], [[Morton Koopa Jr.|Big Mouth]], [[Larry Koopa|Cheatsy]] and several [[Chargin' Chuck|Koopa Football Player]]s in the Neon Castle. Here, they are brown in color, have red teeth, distinct fingered hands, and stubby feet without claws.


===''Super Mario-kun''===
===''Super Mario-kun''===
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Ninjis appear in the ''[[Nintendo Adventure Books]]'' as recurring enemies.
Ninjis appear in the ''[[Nintendo Adventure Books]]'' as recurring enemies.


In ''[[Doors to Doom]]'', a couple of Ninjis, calling themselves the [[Right&Wrong Brothers]], can be found serving as the guardians to the first gates to [[Wart]]'s lair, where one of them always tells the truth and one always lies. They are guarding two doors; Mario and Luigi must figure out the right question to ask them in order to find out which of the two doors is the correct one that leads to Wart. Also, there are other Ninjis mentioned when the brothers are journeying through Subcon.
In ''[[Doors to Doom]]'', a couple of Ninjis, calling themselves the 'Right & Wrong Brothers', can be found serving as the guardians to the first gates to [[Wart]]'s lair, where one of them always tells the truth and one always lies. They are guarding two doors; Mario and Luigi must figure out the right question to ask them in order to find out which of the two doors is the correct one that leads to Wart. Also, there are other Ninjis mentioned when the brothers are journeying through Subcon.


In ''[[Unjust Desserts]]'', some Ninji are shrunk by [[Magikoopa]] and eaten by [[Yoshi]], though Mario never encounters any inside Yoshi, only in the palace garden.  
In ''[[Unjust Desserts]]'', some Ninji are shrunk by [[Magikoopa]] and eaten by [[Yoshi]], though Mario never encounters any inside Yoshi, only in the palace garden.  
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====''Paper Mario: Sticker Star''====
====''Paper Mario: Sticker Star''====
[[File:PMSS Ninji battle.png|thumb|A Ninji dodges Mario's attack in ''Paper Mario: Sticker Star''.]]
[[File:PMSS Ninji battle.png|thumb|A Ninji dodges Mario's attack in ''Paper Mario: Sticker Star''.]]
After 12 years of absence, Ninjis return to the ''Paper Mario'' series in ''[[Paper Mario: Sticker Star]]'', this time as enemies. They exclusively appear in [[World 3 (Paper Mario: Sticker Star)|World 3]], and they are the weakest enemy that can be encountered in the forest, being only slightly stronger than [[Goomba]]s. Despite this, Ninjis are still aggressive and chase Mario if they see him. In the overworld, Ninjis tend to hide in the poisoned waters or trees of the forest levels, much like the [[Bzzap!|Bzzaps!]] in ''Paper Mario''.
After 12 years of absence, Ninjis return to the ''Paper Mario'' series in ''[[Paper Mario: Sticker Star]]'', this time as enemies. They only appear in [[World 3 (Paper Mario: Sticker Star)|World 3]], and are the weakest enemy that can be encountered in the forest, being only slightly stronger than [[Goomba]]s. Despite this, Ninjis are still aggressive and chase Mario if they see him. In the overworld, Ninjis tend to hide in the poisoned waters or trees of the forest levels, much like the [[Bzzap!|Bzzaps!]] in ''Paper Mario''.


In battle, a Ninji can either turn itself into a throwing star and hurl itself at Mario, or it can run up to Mario and slam him. Mario must watch the positions of Ninjis, as they are one of the few enemies that can dodge Mario's attacks (the others being [[Paragoomba]]s, [[Shiny Paragoomba]]s and the [[Wiggler Segment]]s). If they are jumping, they cannot be hammered, and if they are standing still, they cannot be jumped on. If Ninjis are hit with the 'wrong' attacks, they disappear in a cloud of smoke and leave a decoy log behind, causing the attack to miss; they then run back into battle while falling from the top screen. This may cause Mario to fall on his face. Ninjis can be hit with the [[Hurlhammer]] sticker even when they are jumping. They can also dodge [[Shell]] sticker attacks if they are jumping. If Ninjis are [[sleep]]ing, [[crumpled]], [[stopped]], or [[dizzy]], they are not able to dodge Mario's jump attacks. A Ninji may drop a [[Throwing Star]] sticker when defeated.
In battle, a Ninji can either turn itself into a throwing star and hurl itself at Mario, or it can run up to Mario and slam him. Mario must watch the positions of Ninjis, as they are one of the few enemies that can dodge Mario's attacks (the others being [[Paragoomba]]s, [[Shiny Paragoomba]]s and the [[Wiggler Segment]]s). If they are jumping, they cannot be hammered, and if they are standing still, they cannot be jumped on. If Ninjis are hit with the 'wrong' attacks, they disappear in a cloud of smoke and leave a decoy log behind, causing the attack to miss; they then run back into battle while falling from the top screen. This may cause Mario to fall on his face. Ninjis can be hit with the [[Hurlhammer]] sticker even when they are jumping. They can also dodge [[Shell]] sticker attacks if they are jumping. If Ninjis are [[sleep]]ing, [[crumpled]], [[stopped]], or [[dizzy]], they are not able to dodge Mario's jump attacks. A Ninji may drop a [[Throwing Star]] sticker when defeated.
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===''Mario vs. Donkey Kong''===
===''Mario vs. Donkey Kong''===
[[File:MvsDK MiniNinji.png|frame|left]]
[[File:NinjiMVDK.png|thumb|170px|Remade Ninji]]
[[File:NinjiMVDK.png|thumb|170px|Ninji in the [[Nintendo Switch]] [[Mario vs. Donkey Kong (Nintendo Switch)|remake]]]]
In ''[[Mario vs. Donkey Kong]]'', Ninjis<ref>''Mario vs. Donkey Kong'', Game Boy Advance ROM string (<tt>NINJI</tt>) and Nintendo Switch internal filename (<tt>Model/Ninji.bfres.zs</tt>)</ref> appear with a toy-based design. They are first seen in [[Fire Mountain (world)|Fire Mountain]], the third world in the game. They jump up and down in one spot, acting much like the second type of Ninjis in ''[[Yume Kōjō: Doki Doki Panic]]'' and ''[[Super Mario Bros. 2]]'', and can give Mario a boost to higher places if he [[jump]]s on their heads. They cannot be destroyed, and touching one results in Mario losing a life.
In ''[[Mario vs. Donkey Kong]]'', Ninjis<ref>''Mario vs. Donkey Kong'', Game Boy Advance ROM string (<tt>NINJI</tt>) and Nintendo Switch internal filename (<tt>Model/Ninji.bfres.zs</tt>)</ref> appear with a toy-based design. They are first seen in [[Fire Mountain (world)|Fire Mountain]], the third world in the game. They jump up and down in one spot, acting much like the second type of Ninjis in ''[[Yume Kōjō: Doki Doki Panic]]'' and ''[[Super Mario Bros. 2]]'', and can give Mario a boost to higher places if he [[jump]]s on their heads. They cannot be destroyed, and touching one results in Mario losing a life.


[[File:MvsDK MiniNinji.png|frame|left|Original Ninji]]
In the original [[Game Boy Advance]] version, these Ninjis have a purple coloration like the version of the Ninjis seen in the reissues of ''Super Mario Bros. 2''. In the [[Nintendo Switch]] [[Mario vs. Donkey Kong (Nintendo Switch)|remake]], Ninjis were redesigned to more closely resemble the current design of Ninjis, now being black with red buttons.
In the original [[Game Boy Advance]] version, these Ninjis have a purple coloration like the version of the Ninjis seen in the reissues of ''Super Mario Bros. 2''. In the [[Nintendo Switch]] [[Mario vs. Donkey Kong (Nintendo Switch)|remake]], Ninjis were redesigned to more closely resemble the current design of Ninjis, now being black with red buttons.
{{br}}
{{br}}
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====''Super Mario Party Jamboree''====
====''Super Mario Party Jamboree''====
{{new subject|section=y}}
[[File:SMPJ Ninji Star.jpg|thumb|Ninji in ''Super Mario Party Jamboree''.]]
[[File:SMPJ Ninji Star.jpg|thumb|Ninji in ''Super Mario Party Jamboree''.]]
Ninji makes his playable ''Mario Party'' debut in ''[[Super Mario Party Jamboree]]'', where he is an unlockable character. Like the other unlockable character, [[Pauline]], he is unlocked by viewing him while in the Hot-Air Balloon.
Ninji makes his playable ''Mario Party'' debut in ''[[Super Mario Party Jamboree]]'', where he is an unlockable character. Like the other unlockable character, [[Pauline]], he is unlocked by viewing him while in the Hot-Air Balloon.
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====''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
====''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
Ninjis reappear in ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', as allies and enemies in the ''[[Bowser Jr.'s Journey]]'' mode. They are ranged troopers, their [[Special Skill (Mario & Luigi series)|Special Skill]] is Hurt or Heal, and they are strong against [[Tail Boo]]s and [[Big Tail Goomba]]s.
Ninjis reappear in ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', as allies and enemies in the ''Bowser Jr.'s Journey'' mode. They are ranged troopers, their Special Skill is Hurt or Heal, and they are strong against [[Tail Boo]]s and [[Big Tail Goomba]]s.


===''Mario Golf: Super Rush''===
===''Mario Golf: Super Rush''===
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===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Bros. 2''====
====''Super Mario Bros. 2''====
{{Multilang profile
*Ninji - 1
|type=Instruction booklet description (Ninji - 1)
:*'''Instruction booklet bio:''' ''He is a little devil who appears in the dreams of NES players. He moves fast and will persistently chase you.''
|Eng=He is a little devil who appears in the dreams of NES players. He moves fast and will persistently chase you.
*Ninji - 2
}}
:*'''Instruction booklet bio:''' ''He stays in one spot and jumps repeatedly. A strange guy.''
{{Multilang profile
|type=Instruction booklet description (Ninji - 2)
|Eng=He stays in one spot and jumps repeatedly. A strange guy.
}}


====''Super Mario Run''====
====''Super Mario Run''====
{{Multilang profile
*'''Notebook bio:''' ''This enemy leaps and jumps like a ninja. Oddly, these guys are also pretty good at operating [[airship]]s...''
|type=notebook
|Eng=This enemy leaps and jumps like a ninja. Oddly, these guys are also pretty good at operating [[airship]]s...
}}


===''[[Perfect Ban Mario Character Daijiten]]''===
===''[[Perfect Ban Mario Character Daijiten]]''===
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====''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
====''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
=====''Bowser Jr.'s Journey''=====
*'''''Bowser Jr.'s Journey'' profile:''' ''They're ever ready for battle, with shuriken in hand. They supposedly like to discipline <font color=red>foes with a tail</font>.
{{Multilang profile
|type=game
|Eng=They're ever ready for battle, with shuriken in hand. They supposedly like to discipline {{color|red|foes with a tail}}.
}}


===''Mario Golf: Super Rush''===
===''Mario Golf: Super Rush''===
{{Multilang profile
*'''[[Play Nintendo]]:''' ''The shell-shielded Koopa Troopa can make the ball bounce several times, while Nimble Ninji can use Glide Dash and float over opponents on the way to the next hole.''<ref name="Play Nintendo"/>
|type=website
|Eng=The shell-shielded Koopa Troopa can make the ball bounce several times, while Nimble Ninji can use Glide Dash and float over opponents on the way to the next hole.<ref name="Play Nintendo"/>
}}


===[[Play Nintendo]]===
===[[Play Nintendo]]===
{{Multilang profile
*'''''Small, nimble, and always ready for battle.'''<br>These foes are speedy and quiet. They leap and jump like a ninja to attack, with shuriken in hand!<br>Ninjies are also kind of small. But what they lack in size, they make up for in enthusiasm!''<ref>{{cite|date=2024|url=https://play.nintendo.com/themes/friends/ninji/|title=Play Nintendo|accessdate=September 3, 2024}}</ref>
|type=website
|Eng='''Small, nimble, and always ready for battle.'''<br>These foes are speedy and quiet. They leap and jump like a ninja to attack, with shuriken in hand!<br>Ninjies are also kind of small. But what they lack in size, they make up for in enthusiasm!<ref>{{cite|date=2024|url=https://play.nintendo.com/themes/friends/ninji/|title=Play Nintendo|accessdate=September 3, 2024}}</ref>
}}


==Gallery==
==Gallery==
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Ninji SMB2.jpg|''[[Super Mario Advance]]''
Ninji SMB2.jpg|''[[Super Mario Advance]]''
Ninji SMR.png|''[[Super Mario Run]]''
Ninji SMR.png|''[[Super Mario Run]]''
MvDK NS Mini Ninji.png|[[Mario vs. Donkey Kong (Nintendo Switch)|''Mario vs. Donkey Kong'' (Nintendo Switch)]]
MvDK NS Mini Ninji.png|''[[Mario vs. Donkey Kong (Nintendo Switch)]]''
</gallery>
</gallery>


==List of appearances==
==List of appearances==
{|class="wikitable sortable" width=100%
{{appearances list
!width=50%|Title
|title1=''[[Yume Kōjō: Doki Doki Panic]]''
!width=20%|Role
|role1=Common enemy
!width=10%|Year
|release1=1987
!width=20%|System/format
|format1=[[Family Computer Disk System]]
|-
|title2=''[[Super Mario Bros. 2]]''
|''[[Yume Kōjō: Doki Doki Panic]]''
|role2=Common enemy
|Common enemy
|release2=1988
|1987
|format2=[[Nintendo Entertainment System]]
|[[Family Computer Disk System]]
|title3=''[[Super Mario World]]''
|-
|role3=Enemy
|''[[Super Mario Bros. 2]]''
|release3=1990
|Common enemy
|format3=[[Super Nintendo Entertainment System]]
|1988
|title4=''[[Super Mario Bros. & Friends: When I Grow Up]]''
|[[Nintendo Entertainment System]]
|role4=Cameo
|-
|release4=1991
|''[[Super Mario World]]''
|format4=[[MS-DOS]]
|Enemy
|title5=''[[Super Mario All-Stars]]''
|1990
|role5=Common enemy
|[[Super Nintendo Entertainment System]]
|release5=1993
|-
|format5=Super Nintendo Entertainment System
|''[[Super Mario Bros. & Friends: When I Grow Up]]''
|title6=''[[Hotel Mario]]''
|Cameo
|role6=Enemy
|1991
|release6=1994
|MS-DOS
|format6=[[Philips CD-i]]
|-
|title7=''[[Super Mario All-Stars + Super Mario World]]''
|''[[Super Mario All-Stars]]''
|role7=Common enemy
|Common enemy
|release7=1994
|1993
|format7=Super Nintendo Entertainment System
|Super Nintendo Entertainment System
|title8=''[[BS Super Mario USA]]''
|-
|role8=Common enemy
|''[[Hotel Mario]]''
|release8=1996
|Enemy
|format8=[[Super Famicom]] ([[Satellaview]])
|1994
|title9=''[[Paper Mario]]''
|[[Philips CD-i]]
|role9=Non-playable character
|-
|release9=2000
|''[[Super Mario All-Stars + Super Mario World]]''
|format9=[[Nintendo 64]]
|Common enemy
|title10=''[[Super Mario Advance]]''
|1994
|role10=Common enemy
|Super Nintendo Entertainment System
|release10=2001
|-
|format10=[[Game Boy Advance]]
|''[[BS Super Mario USA]]''
|title11=''[[Super Mario World: Super Mario Advance 2]]''
|Common enemy
|role11=Enemy
|1996
|release11=2001
|Super Famicom ([[Satellaview]])
|format11=Game Boy Advance
|-
|title12=''[[Mario vs. Donkey Kong]]''
|''[[Paper Mario]]''
|role12=Enemy
|Non-playable character
|release12=2004
|2000
|format12=Game Boy Advance
|[[Nintendo 64]]
|title13=''[[Mario Party Advance]]''
|-
|role13=Non-playable character
|''[[Super Mario Advance]]''
|release13=2005
|Common enemy
|format13=Game Boy Advance
|2001
|title14=''[[WarioWare: D.I.Y. Showcase]]''
|[[Game Boy Advance]]
|role14=Cameo ([[Mario Adv.]])
|-
|release14=2009
|''[[Super Mario World: Super Mario Advance 2]]''
|format14=[[Wii]] ([[WiiWare]])
|Enemy
|title15=''[[Super Mario All-Stars Limited Edition]]''
|2001
|role15=Common enemy
|Game Boy Advance
|release15=2010
|-
|format15=Wii
|''[[Mario vs. Donkey Kong]]''
|title16=''[[Paper Mario: Sticker Star]]''
|Enemy
|role16=Enemy
|2004
|release16=2012
|Game Boy Advance
|format16=[[Nintendo 3DS]]
|-
|title17=''[[NES Remix 2]]''
|''[[Mario Party Advance]]''
|role17=Enemy
|Non-playable character
|release17=2014
|2005
|format17=[[Wii U]] ([[Nintendo eShop]])
|Game Boy Advance
|title18=''[[NES Remix Pack]]''
|-
|role18=Enemy
|''[[WarioWare: D.I.Y. Showcase]]''
|release18=2014
|Cameo ([[Mario Adv.]])
|format18=Wii U
|2009
|title19=''[[Ultimate NES Remix]]''
|[[Wii]] ([[WiiWare]])
|role19=Enemy
|-
|release19=2014
|''[[Super Mario All-Stars Limited Edition]]''
|format19=Nintendo 3DS
|Common enemy
|title20=''[[Nintendo Badge Arcade]]''
|2010
|role20=Badge
|Wii
|release20=2014
|-
|format20=Nintendo 3DS (Nintendo eShop)
|''[[Paper Mario: Sticker Star]]''
|title21=''[[Mario & Luigi: Paper Jam]]''
|Enemy
|role21=Enemy
|2012
|release21=2015
|[[Nintendo 3DS]]
|format21=Nintendo 3DS
|-
|title22=''[[Paper Mario: Color Splash]]''
|''[[NES Remix 2]]''
|role22=Enemy
|Enemy
|release22=2016
|2014
|format22=Wii U
|[[Wii U]] ([[Nintendo eShop]])
|title23=''[[Super Mario Run]]''
|-
|role23=Enemy
|''[[NES Remix Pack]]''
|release23=2016
|Enemy
|format23=iOS, Android
|2014
|title24=''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]''
|Wii U
|role24=Enemy / Recruitable ally ([[Bowser Jr.'s Journey]])
|-
|release24=2018
|''[[Ultimate NES Remix]]''
|format24=Nintendo 3DS
|Enemy
|title25=''[[Super Mario Maker 2]]'' (version 2.0.0)
|2014
|role25=Player position
|Nintendo 3DS
|release25=2019
|-
|format25=[[Nintendo Switch]]
|''[[Nintendo Badge Arcade]]''
|title26=''[[Paper Mario: The Origami King]]''
|Badge
|role26=Enemy ([[Folded Soldiers|Folded]]) / Non-playable character (Paper)
|2014
|release26=2020
|Nintendo 3DS (Nintendo eShop)
|format26=Nintendo Switch
|-
|title27=''[[Mario Golf: Super Rush]]'' (version 3.0.0)
|''[[Mario & Luigi: Paper Jam]]''
|role27=Playable character
|Enemy
|release27=2021
|2015
|format27=Nintendo Switch
|Nintendo 3DS
|title28=''[[Super Mario Bros. Wonder]]''
|-
|role28=Enemy / Non-playable character
|''[[Paper Mario: Color Splash]]''
|release28=2023
|Enemy
|format28=Nintendo Switch
|2016
|title29=''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]''
|Wii U
|role29=Enemy
|-
|release29=2024
|''[[Super Mario Run]]''
|format29=Nintendo Switch
|Enemy
|title30=''[[Nintendo World Championships: NES Edition]]''
|2016
|role30=Enemy
|iOS, Android
|release30=2024
|-
|format30=Nintendo Switch
|''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]''
|title31=''[[Super Mario Party Jamboree]]''
|Enemy / Recruitable ally ([[Bowser Jr.'s Journey]])
|role31=Unlockable playable character
|2018
|release31=2024
|Nintendo 3DS
|format31=Nintendo Switch
|-
}}
|''[[Super Mario Maker 2]]'' (version 2.0.0)
|Player position
|2019
|[[Nintendo Switch]]
|-
|''[[Paper Mario: The Origami King]]''
|Enemy ([[Folded Soldiers|Folded]]) / Non-playable character (Paper)
|2020
|Nintendo Switch
|-
|''[[Mario Golf: Super Rush]]'' (version 3.0.0)
|Playable character
|2021
|Nintendo Switch
|-
|''[[Super Mario Bros. Wonder]]''
|Enemy / Non-playable character
|2023
|Nintendo Switch
|-
|''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]''
|Enemy
|2024
|Nintendo Switch
|-
|''[[Nintendo World Championships: NES Edition]]''
|Enemy
|2024
|Nintendo Switch
|-
|''[[Super Mario Party Jamboree]]''
|Unlockable playable character
|2024
|Nintendo Switch
|}


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=ハックン
|Jap=ハックン
|JpnR=Hakkun
|JapR=Hakkun
|JpnM=Possibly based on "Hattori-kun" from the manga series ''{{wp|Ninja Hattori-kun}}'', or his namesake「服部半蔵」(''{{wp|Hattori Hanzō}}''), combined with the honorific「~くん」(''-kun'')
|JapM=Possibly based on "Hattori-kun" from the manga series ''{{wp|Ninja Hattori-kun}}'', or his namesake「服部半蔵」(''{{wp|Hattori Hanzō}}''), combined with the honorific「~くん」(''-kun'')
|JpnC=<ref>{{cite|author=Kagawa, Ryo ({{iw|wikibound|Ape|APE/Shigesato Itoi}}), Koichi Toda (100 Percent), Masaki Kuramochi (100 Percent), Shigeo Tanabe, Naomaru Asao, and Ryuji Osawa, editors|title="UNIT 2 CHARACTER" in『[[Nintendo Kōshiki Guidebook Super Mario World|任天堂公式ガイドブック スーパーマリオワールド]]』|date=1991|language=ja|location=Tokyo|publisher=[[Shogakukan]]|page=30|isbn=4-09-104117-5}}</ref>
|Jap2=ハックンA<ref name=yume/><ref name=Portal>{{cite|url=www.nintendo.co.jp/character/mario/archives/usa|title=Japanese ''Super Mario USA'' entry on the official Mario Portal|publisher=nintendo.co.jp|language=ja|archive=archive.today/2022.01.25-065234/https://www.nintendo.co.jp/character/mario/archives/usa/|accessdate=May 23, 2024}}</ref>
|Jpn2=ハックンA<ref name=yume/><ref name=Portal>{{cite|url=www.nintendo.co.jp/character/mario/archives/usa|title=Japanese ''Super Mario USA'' entry on the official Mario Portal|publisher=nintendo.co.jp|language=ja|archive=archive.today/2022.01.25-065234/https://www.nintendo.co.jp/character/mario/archives/usa/|accessdate=May 23, 2024}}</ref>
|Jap2R=Hakkun A
|Jpn2R=Hakkun A
|Jap2N=''Yume Kōjō: Doki Doki Panic'' / ''Super Mario USA'', Ninji - 1
|Jpn2N=''Yume Kōjō: Doki Doki Panic'' / ''Super Mario USA'', Ninji - 1
|Jap2M=Ninji A
|Jpn2M=Ninji A
|Jap3=ハックンB<ref name=kojo/><ref name=Portal/>
|Jpn3=ハックンB<ref name=kojo/><ref name=Portal/>
|Jap3R=Hakkun B
|Jpn3R=Hakkun B
|Jap3N=''Yume Kōjō: Doki Doki Panic'' / ''Super Mario USA'', Ninji - 2
|Jpn3N=''Yume Kōjō: Doki Doki Panic'' / ''Super Mario USA'', Ninji - 2
|Jap3M=Ninji B
|Jpn3M=Ninji B
|Jap4=ニンジ<ref>{{cite|title=''Perfect Ban Mario Character Daijiten''|page=[https://i.imgur.com/lVHkZlH.jpg 225]|publisher=Shogakukan|language=ja|date=1994}}</ref>
|Jpn4=ニンジ<ref>{{cite|title=''Perfect Ban Mario Character Daijiten''|page=[https://i.imgur.com/lVHkZlH.jpg 225]|publisher=Shogakukan|language=ja|date=1994}}</ref>
|Jap4R=Ninji
|Jpn4R=Ninji
|Jap4M=Transliteration of the ''Super Mario Bros. 2'' name
|Jpn4M=Transliteration of the ''Super Mario Bros. 2'' name
|Jap5=カタカタハックン<ref>[[Media:Mvsdk book ii.jpg|''Mario vs. Donkey Kong'' Shogakukan book]]{{page needed}}</ref>
|Jpn5=カタカタハックン<ref>[[Media:Mvsdk book ii.jpg|''Mario vs. Donkey Kong'' Shogakukan book]]{{page needed}}</ref>
|Jap5N=''Mario vs. Donkey Kong''
|Jpn5N=''Mario vs. Donkey Kong''
|Jap5R=Katakata Hakkun
|Jpn5R=Katakata Hakkun
|Jap5M=Mechanical Ninji
|Jpn5M=Mechanical Ninji
|ChiS=哈库<ref>From the ending scenes of ''[[Super Mario Advance]]'' as localized by [[iQue]]. Reference: {{cite|无敌阿尔宙斯|language=zh-hans|date=August 28, 2013|deadlink=y|archive=web.archive.org/web/20170226161109/https://tieba.baidu.com/p/2559790043?red_tag=f0666802113|title=神游 超级马力欧2敌人官译 (Official names for iQue Super Mario 2 enemies)|publisher=Baidu Tieba|accessdate=February 2, 2017}}</ref>
|ChiS=哈库<ref>From the ending scenes of ''[[Super Mario Advance]]'' as localized by [[iQue]]. Reference: {{cite|无敌阿尔宙斯|language=zh-hans|date=August 28, 2013|deadlink=y|archive=web.archive.org/web/20170226161109/https://tieba.baidu.com/p/2559790043?red_tag=f0666802113|title=神游 超级马力欧2敌人官译 (Official names for iQue Super Mario 2 enemies)|publisher=Baidu Tieba|accessdate=February 2, 2017}}</ref>
|ChiSR=Hākù
|ChiSR=Hākù
Line 427: Line 374:
|Kor=닌군
|Kor=닌군
|KorR=Ningun
|KorR=Ningun
|KorM=Portmanteau of "ninja" and "~군" (''-gun''), the Korean translation of the honorific suffix「~くん」(''-kun'')
|KorM=Portmanteau of "ninja" and ~군 (''-gun''), the Korean translation of the honorific suffix「~くん」(''-kun'')
|Por=Ninji
|Por=Ninji
|Rus=Ниндзик
|Rus=Ниндзик

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