Editing Milky Way Delirium

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At certain points during the game, all players are required to play microgames at the same time in a head-to-head battle. During this time, any player who loses a microgame is out unless every remaining player is unsuccessful, and whoever is the last one standing gets poaching rights, which allows them to take another player's asteroid as well as all asteroids that line up with that player's asteroids.  
At certain points during the game, all players are required to play microgames at the same time in a head-to-head battle. During this time, any player who loses a microgame is out unless every remaining player is unsuccessful, and whoever is the last one standing gets poaching rights, which allows them to take another player's asteroid as well as all asteroids that line up with that player's asteroids.  


When all of the asteroids have been claimed, the player with the most asteroids needs to face the microgame of a giant robot (if multiple players are tied for the lead at this point, a [[Wobbly Bobbly#Multiplayer microgames|multiplayer microgame]] determines who faces the giant robot). The selected microgame is always played on its Level 3 difficulty. Any asteroids that had not been claimed remain as an obstruction. If they win, they blast the robot with only its head left and win the game. If they lose, they get crushed and all other players win.
When all of the asteroids have been claimed, the player with the most asteroids needs to face the microgame of a giant robot (if multiple players are tied for the lead at this point, a [[Wobbly Bobbly#Multiplayer microgames|multiplayer microgame]] determines who faces the giant robot). Any asteroids that had not been claimed remain as an obstruction. If they lose, they get crushed and all other players win.


==Patent==
==Patent==
On June 23 2009, the U.S Copyright Office approved a patent application by Nintendo for an electronic, minigame-based implementation of Othello, whose description is very similar to ''Milky Way Delirium''<ref>[http://kotaku.com/5304513/nintendo-patents-warioware-take-on-othello Nintendo Patents WarioWare Take On Othello]</ref>. [[Goro Abe]], Kyoko Watanabe and Ryutaro Takahashi (all credited as designers on ''Mega Party Game$'') are listed as the inventors.
On June 23 2009, the U.S Copyright Office approved a patent application by Nintendo for an electronic, minigame-based implementation of Othello, whose description is very similar to ''Milky Way Delirium''<ref>[http://kotaku.com/5304513/nintendo-patents-warioware-take-on-othello Nintendo Patents WarioWare Take On Othello]</ref>. [[Goro Abe]], Kyoko Watanabe and Ryutaro Takahashi (all credited as designers on ''Mega Party Game$'') are listed as the inventors.


==Notes==
==Trivia==
*The short tune that plays before starting a microgame is a remix of part of the [[Family Computer Disk System|Famicom Disk System]] startup tune.
*The short tune that plays before starting a microgame is a remix of part of the [[Family Computer Disk System|Famicom Disk System]] startup tune.
*Contrary to the in-game description, when playing with more than two players, the microgame survival match is played when there are seven asteroids remaining and again when all asteroids are claimed.
*Contrary to the in-game description, when playing with more than two players, the microgame survival match is played when there are seven asteroids remaining and again when all asteroids are claimed.

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