Editing Memory Challenge: Super Mario Edition

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[[File:Memory Challenge Box.jpg|thumb|The box cover for Memory Challenge: ''Super Mario'' Edition]]
[[File:Memory Challenge Box.jpg|thumb|The box cover for Memory Challenge: ''Super Mario'' Edition]]
[[File:Memory Challenge Cards.jpg|thumb|left|Some of the game's cards]]
[[File:Memory Challenge Cards.jpg|thumb|left|Some of the game's cards]]
'''Memory Challenge: ''Super Mario'' Edition''' is a card game developed by USAopoly. It is based on the company's existing Memory Challenge series, retooled to fit the ''[[Super Mario (franchise)|Super Mario]]'' franchise. The game comes with 52 cards featuring ''Super Mario'' characters and 20 cards featuring ''Super Mario'' items for a total of 72 cards and 36 pairs.  
'''Memory Challenge: ''Super Mario'' Edition''' is a card game developed by USAopoly. It is based on the company's existing ''Memory Challenge'' series, retooled to fit the ''[[Super Mario (franchise)|Super Mario]]'' franchise. It comes with 52 cards featuring ''Super Mario'' characters and 20 cards featuring ''Super Mario'' items for a total of 72 cards and 36 pairs. The goal of the game is to set all the cards facedown in a random pattern and flip them up two at a time. If the two cards are a matching pair, the current player continues their turn and draws cards until they flip two cards that do not match, at which point the following player takes their turn. Once every card has been paired, whichever player with the most pairs wins the game. While the character cards have no special effects, the item cards carry bonuses that activate when they are paired together. With the exception of the [[Super Star]], they must be used on the same turn they were obtained.
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==Gameplay==
==Characters==
The goal of the game is to set all the cards facedown in a random pattern and flip them up two at a time. If the two cards are a matching pair, the current player continues their turn and draws cards until they flip two cards that do not match, at which point the following player takes their turn. Once every card has been paired, whichever player with the most pairs wins the game. While the character cards have no special effects, the item cards carry bonuses that activate when they are paired together. With the exception of the [[Super Star]], they must be used on the same turn they were obtained.
 
===Characters===
*[[Birdo]]
*[[Birdo]]
*[[Bob-omb]]
*[[Bob-omb]]
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*[[Yoshi]]
*[[Yoshi]]


===Items===
==Items==
*[[1-Up Mushroom]] – When counting each player's number of pairs, the pair of 1-Up Mushrooms is worth two pairs.
*[[1-Up Mushroom]] – When counting each player's number of pairs, the pair of 1-Up Mushrooms is worth two pairs.
*[[? Block]] – The player with this pair can take a pair of item cards from another player.
*[[? Block]] – The player with this pair can take a pair of item cards from another player.

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