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|comparable=[[Gringill]]
|comparable=[[Gringill]]
}}
}}
{{quote|So this is the end: being slowly digested by an eel next to an... [[Mario|idiot in overalls]].|Donkey Kong|The Super Mario Bros. Movie}}
'''Maw-Rays''', previously known as '''Unagi'''<ref>{{cite|author=Pelland, Scott, and Dan Owsen|title=''Super Mario 64'' Player's Guide|page=12|date=1996|publisher=Nintendo of America|language=en-us}}</ref><ref>{{cite|author=Loe, Casey|title=''New Super Mario Bros.'' Player's Guide|page=12|publisher=Nintendo of America|language=en-us|date=May 15, 2006|isbn=1-59812-009-3}}</ref> or simply '''Eels'''<ref>{{cite|deadlink=y|archive=web.archive.org/web/19980224211709/http://www.nintendo.com:80/n64/super_mario64/boss11.html|title=Eel - (Course 3)|publisher=Nintendo: Super Mario 64 Strategy|accessdate=May 22, 2024}}</ref> (also formatted as '''eels'''),<ref>{{cite|author=NintendoAmerica|date=September 17, 2020|url=x.com/NintendoAmerica/status/1306669318193721344|title=Take a nice swim in Jolly Roger Bay from Super Mario 64. There’s all sorts interesting things to find, like a pirate ship at the bottom of the bay, or a giant eel. Hmm, maybe there’s something special about that eel? #SuperMario3DAllStars|publisher=X|accessdate=September 17, 2020|archive=web.archive.org/web/20200917190138/https://twitter.com/NintendoAmerica/status/1306669318193721344}}</ref> are moray eels that first appear in ''[[Super Mario 64]]''. They are maroon-ish red-violet, with yellow stripes on their back fins. The [[Mega Unagi|mega versions]] are shown in ''[[New Super Mario Bros.]]'' to be strong enough to destroy entire clusters of [[Brick Block]]s and cannot be defeated.


'''Maw-Rays''', previously referred to as '''Unagi'''<ref>{{cite|author=Pelland, Scott and Dan Owsen|title=''The Super Mario 64 Player's Guide''|location=Redmond|publisher=[[Nintendo|Nintendo of America]]|date=1996|page=12}}</ref><ref>{{cite|author=Loe, Casey|title=''New Super Mario Bros. Official Player's Guide''|date=2006|location=Redmond|publisher=Nintendo of America|isbn=1-59812-009-3|page=12}}</ref> for most of their history, are recurring eel<ref>{{cite|author=NintendoAmerica|date=September 17, 2020|url=x.com/NintendoAmerica/status/1306669318193721344|title=Take a nice swim in Jolly Roger Bay from Super Mario 64. There’s all sorts interesting things to find, like a pirate ship at the bottom of the bay, or a giant eel. Hmm, maybe there’s something special about that eel? #SuperMario3DAllStars|publisher=X|accessdate=September 17, 2020|archive=web.archive.org/web/20200917190138/https://twitter.com/NintendoAmerica/status/1306669318193721344}}</ref> enemies in the ''[[Super Mario (franchise)|Super Mario]]'' franchise that debuted in ''[[Super Mario 64]]''. They are enormous maroon-colored {{wp|moray eel|morays}} dappled with yellow spots, often depicted nesting in underwater cavities on the seafloor of an area. Maw-Rays typically lunge at player characters that approach their cavities with snapping jaws.
''{{wp|Unagi}}'' (うなぎ) is the Japanese word for "freshwater eel", especially the Japanese eel, ''Anguilla japonica''. "Maw-Ray" is a pun on "{{wp|moray eel}}" and "maw".
 
The English name "Unagi" is shared with a {{wp|Unagi|Japanese dish}} traditionally made out of the freshwater eel ''{{wp|Japanese eel|Anguilla japonica}}'', similar to the shark enemy [[Sushi]] that also debuted in ''Super Mario 64''. The name "Maw-Ray," introduced with its more realistic eel design in ''[[Super Mario Odyssey]]'', is a play on "maw" and "moray." This name is more comparable in origin to its Japanese name 「ウツボ」 (''Utsubo''), the {{wp|common name}} for real moray eels.
 
Maw-Rays are the first of several large cave-dwelling eel enemies in the ''[[Super Mario (series)|Super Mario]]'' series that exhibit similar behavior, including [[Eely-Mouth]], [[Gringill]]s, and [[Spike Eel]]s.


==History==
==History==
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====''Super Mario 64'' / ''Super Mario 64 DS''====
====''Super Mario 64'' / ''Super Mario 64 DS''====
[[File:JollyRoger.png|thumb|left|Screenshot from ''Super Mario 64'']]
[[File:JollyRoger.png|thumb|left|Screenshot from ''Super Mario 64'']]
One Unagi, also referred to as '''Unagi the eel'''<ref>{{cite|author=Pelland, Scott, and Dan Owsen|title=''Super Mario 64'' Player's Guide|page=33|date=1996|publisher=Nintendo of America|language=en-us}}</ref> or simply as the '''Eel''',<ref>{{cite|archive=web.archive.org/web/19980224211709/http://www.nintendo.com:80/n64/super_mario64/boss11.html|title=Eel - (Course 3)|publisher=Nintendo: Super Mario 64 Strategy|accessdate=22 May 2024}}</ref> appears in ''[[Super Mario 64]]'' and its [[Super Mario 64 DS|Nintendo DS remake]]. In the [[Jolly Roger Bay]] [[mission]], [[Plunder in the Sunken Ship]], [[Mario]] can lure Unagi out of its sunken ship home by swimming near and provoking it to attack. The player must then swim a short distance away and then swim back to the ship. Unagi will have left the ship, allowing the player to enter it via the ship's window. Unagi is the focus of the next mission, [[Can the Eel Come Out to Play?]], where it now appears in a water cove. Unagi can be lured out in the same manner as before, and it now has a [[Power Star]] attached to its tail that can be obtained by touching it. However, if too much time passes, Unagi will return to the alcove and will have to be lured out again. In later missions, Unagi circles where the sunken ship formerly was.
One Unagi, sometimes referred to as '''Unagi the eel''',<ref>{{cite|author=Pelland, Scott, and Dan Owsen|title=''Super Mario 64'' Player's Guide|page=33|date=1996|publisher=Nintendo of America|language=en-us}}</ref> appears in ''[[Super Mario 64]]'' and its [[Super Mario 64 DS|Nintendo DS remake]]. In the [[Jolly Roger Bay]] [[mission]], [[Plunder in the Sunken Ship]], [[Mario]] can lure Unagi out of its sunken ship home by swimming near and provoking it to attack. The player must then swim a short distance away and then swim back to the ship. Unagi will have left the ship, allowing the player to enter it via the ship's window. Unagi is the focus of the next mission, [[Can the Eel Come Out to Play?]], where it now appears in a water cove. Unagi can be lured out in the same manner as before, and it now has a [[Power Star]] attached to its tail that can be obtained by touching it. However, if too much time passes, Unagi will return to the alcove and will have to be lured out again. In later missions, Unagi circles where the sunken ship formerly was.
 
Its ''Super Mario 64'' design resembles a {{wp|gulper eel}}, while its ''Super Mario 64 DS'' design depicts it with a [[Chain Chomp|Chomp]]-like face. This later design would be used until ''[[Super Mario Odyssey]]''.
{{br}}


====''New Super Mario Bros.''====
====''New Super Mario Bros.''====
[[File:Unagi.png|thumb]]
[[File:Unagi.png|thumb]]
Unagi and their [[Mega Unagi|big counterparts]] appear as underwater enemies in ''[[New Super Mario Bros.]]'' Unagi keep their ''Super Mario 64 DS'' design. They are encountered only in [[World 4-3 (New Super Mario Bros.)|World 4-3]] and [[World 8-3 (New Super Mario Bros.)|World 8-3]]. Some Unagi swim around while others live in small underwater coves, attacking anything in its vicinity. Unagi can be defeated with a [[Mega Mushroom]] and a [[Super Star]].
Unagi reappear in ''[[New Super Mario Bros.]]'' as an enemy in underwater levels, retaining their ''Super Mario 64 DS'' design. They only appear in [[World 4-3 (New Super Mario Bros.)|World 4-3]] and [[World 8-3 (New Super Mario Bros.)|World 8-3]]. In World 8-3, Unagi swim around in a predictable pattern trying to hit [[Mario]] or [[Luigi]]. Some Unagi also live in small underwater coves, attacking anything in its vicinity. Unagi can be defeated with a [[Mega Mushroom]] and a [[Super Star]]. There is also a big version called the [[Mega Unagi]].


====''Super Mario Odyssey''====
====''Super Mario Odyssey''====
In ''[[Super Mario Odyssey]]'', Maw-Rays (referred to by this name for the first time) make an appearance as enemies, primarily in the [[Underwater Tunnel to the Lighthouse]] in the [[Seaside Kingdom]]. They are redesigned to have a more detailed appearance with realistic anatomy as well as menacing, glowing eyes. Similar to their appearance in ''New Super Mario Bros.'', they attack by lunging out of their nesting spots at a high speed before snapping their enormous jaws and receding, and can be positioned either horizontally or vertically. Before they emerge, a plume of sand can be seen coming from their caves. Entering these caves is impossible, as they appear to be blocked with sand. A few Maw-Rays also appear in one area of the [[Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom]]; here, their caves are not seen, as they instead lunge upwards out of the clouds.
In ''[[Super Mario Odyssey]]'', Maw-Rays (referred to by this name for the first time) make an appearance as enemies, primarily in the [[Underwater Tunnel to the Lighthouse]] in the [[Seaside Kingdom]]. They are redesigned to have a more detailed appearance with realistic anatomy as well as menacing, glowing eyes. Similar to their appearance in ''New Super Mario Bros.'', they attack by lunging out of their nesting spots at a high speed before snapping their enormous jaws and receding, and can be positioned either horizontally or vertically. Before they emerge, a plume of sand can be seen coming from their caves. Entering these caves is impossible, as they appear to be blocked with sand. A few Maw-Rays also appear in one area of the [[Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom]]; here, their caves are not seen, as they instead lunge upwards out of the clouds.


A [[Spike Eel]] appears in [[List of Super Mario Odyssey pre-release and unused content|concept art]] for the Underwater Tunnel to the Lighthouse in the Seaside Kingdom in place of Maw-Rays, but they were eventually replaced by Maw-Rays.<ref>{{cite|author=Sakai, Kazuya, kikai, Rachel Roberts, and Jenny Blenk, editors|date=2019|format=First English Edition|title=''[[The Art of Super Mario Odyssey]]''|isbn=978-1-50671-375-5|publisher=[[Dark Horse Comics|Dark Horse Books]]|page=228}}</ref>
At least one [[Spike Eel]] [[List of Super Mario Odyssey pre-release and unused content|was originally going to appear]] in the Underwater Tunnel to the Lighthouse in the Seaside Kingdom, with their appearance from ''[[Super Mario 3D Land]]'', as shown in the area's concept artwork, but they were eventually replaced by Maw-Rays.<ref>{{cite|author=Sakai, Kazuya, et al.|date=November 5, 2019|format=First English Edition|title=''[[The Art of Super Mario Odyssey]]''|isbn=978-1-50671-375-5|language=en-us|publisher=[[Dark Horse Comics]]|page=228}}</ref>


===''Mario no Bōken Land''===
===''Mario no Bōken Land''===
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====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''====
====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''====
[[File:MK8 Dolphin Shoals Unagi.png|thumb|left|Unagi in Dolphin Shoals]]
[[File:Mega Unagi MK8.jpg|thumb|left|Unagi in Dolphin Shoals]]
A single Unagi appears in an underwater section of the ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'' course [[Dolphin Shoals]], where players race along its body for a short section and can perform [[Jump Boost]]s from its undulating body. They also make a return in the [[Classic_course#Booster_Course_Pass_courses|booster courses]] {{classic|GCN|Daisy Cruiser}}, {{classic|Wii|Koopa Cape}}, and [[Piranha Plant Cove]], once again making cameos in the underwater sections of each course and retaining their design and model from ''Mario Kart Tour''.
A single Unagi appears in an underwater section of the ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'' course [[Dolphin Shoals]], where players race along its body for a short section and can perform [[Jump Boost]]s from its undulating body. They also make a return in the [[Classic_course#Booster_Course_Pass_courses|booster courses]] {{classic|GCN|Daisy Cruiser}}, {{classic|Wii|Koopa Cape}}, and [[Piranha Plant Cove]], once again making cameos in the underwater sections of each course and retaining their design and model from ''Mario Kart Tour''.
{{br}}
{{br}}
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[[File:MKT GCN Daisy Cruiser aquarium.jpg|thumb|A Maw-Ray in ''Mario Kart Tour'']]
[[File:MKT GCN Daisy Cruiser aquarium.jpg|thumb|A Maw-Ray in ''Mario Kart Tour'']]
In ''[[Mario Kart Tour]]'', Maw-Rays appear in the underwater sections of several courses. They utilize their design from ''Super Mario 64 DS'' in this appearance, which was also used in previous ''Mario Kart'' games. Unlike other sentient obstacles in the game, they are not affected by items whatsoever. They are found in the following courses:
In ''[[Mario Kart Tour]]'', Maw-Rays appear in the underwater sections of several courses. They utilize their design from ''Super Mario 64 DS'' in this appearance, which was also used in previous ''Mario Kart'' games. Unlike other sentient obstacles in the game, they are not affected by items whatsoever. They are found in the following courses:
{{columns|
*[[Piranha Plant Cove]]
*[[Piranha Plant Cove]]
*Piranha Plant Cove R
*Piranha Plant Cove R
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*[[GCN Daisy Cruiser]]
*[[GCN Daisy Cruiser]]
*GCN Daisy Cruiser T
*GCN Daisy Cruiser T
}}


Most Maw-Rays simply roam around an area above the track, usually after emerging from a [[Warp Pipe|pipe]] in a wall. In Piranha Plant Cove 2, Piranha Plant Cove 2R, and GCN Daisy Cruiser T, Maw-Rays can be interacted with, as there are [[current]]s that can send drivers high enough to reach them; they act as minor, wall-like obstacles that simply cause drivers to lose some speed when run into. The Maw-Ray in Piranha Plant Cove 2 can be bounced off of for Jump Boosts.
Most Maw-Rays simply roam around an area above the track, usually after emerging from a [[Warp Pipe|pipe]] in a wall. In Piranha Plant Cove 2, Piranha Plant Cove 2R, and GCN Daisy Cruiser T, Maw-Rays can be interacted with, as there are [[current]]s that can send drivers high enough to reach them; they act as minor, wall-like obstacles that simply cause drivers to lose some speed when run into. The Maw-Ray in Piranha Plant Cove 2 can be bounced off of for Jump Boosts.
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===''The Super Mario Bros. Movie''===
===''The Super Mario Bros. Movie''===
[[File:Maw-Ray_TSMBM.png|thumb|left|The Maw-Ray leaping out of the water in ''The Super Mario Bros. Movie'']]
[[File:Maw-Ray_TSMBM.png|thumb|The Maw-Ray leaping out of the water in ''The Super Mario Bros. Movie'']]
{{quote|So this is the end: being slowly digested by an eel next to an... [[Mario|idiot in overalls]].|Donkey Kong}}
A large Maw-Ray appears in ''[[The Super Mario Bros. Movie]]'', where it consumes [[Mario]] and [[Donkey Kong]] after they plummet from [[Rainbow Road]]. Soon after, the two are able to escape the Maw-Ray by using a [[Rocket Barrel]] from the remains of DK's kart. The Maw-Ray's design is based off the enemy's appearance in ''[[Super Mario Odyssey]]''.
A large Maw-Ray appears in ''[[The Super Mario Bros. Movie]]'', where it consumes [[Mario]] and [[Donkey Kong]] after they plummet from [[Rainbow Road]]. Soon after, the two are able to escape the Maw-Ray by using a [[Rocket Barrel]] from the remains of DK's kart. The Maw-Ray's design is based off the enemy's appearance in ''[[Super Mario Odyssey]]''.
{{br}}


==Gallery==
==Gallery==
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|Jap=ウツボ
|Jap=ウツボ
|JapR=Utsubo
|JapR=Utsubo
|JapM={{wp|Moray eel|Moray}}
|JapM=Moray
|JapC=<ref>{{cite|author=Sakai, Kazuya, and kikai, editors|date=2018|title=[[The Art of Super Mario Odyssey|スーバーマリオ オデッセイ 公式設定資料集]]|language=ja|location=Tokyo|publisher=ambit|isbn=978-4-19-864696-7|page=235}}</ref>
|Jap2={{ruby||おお}}ウツボ<ref>{{cite|author=Kazuki, Motoyama|title=[[Super Mario (Kodansha manga)|KC Deluxe]] vol. 36 - ''Super Mario 64'' part 1|page={{file link|SM64 Character Info Book.jpg|6}}}}</ref>
|Jap2={{ruby|大|おお}}ウツボ
|Jap2R=Ō Utsubo
|Jap2R=Ō Utsubo
|Jap2M=Big Moray
|Jap2M=Big Moray
|Jap2C=<ref>{{cite|author=Kazuki, Motoyama|title=[[Super Mario (Kodansha manga)|KC Deluxe]] vol. 36 - ''Super Mario 64'' part 1|page={{file link|SM64 Character Info Book.jpg|6}}}}</ref>
|ChiS=海鳗
|ChiS=海鳗
|ChiSR=Hǎimán
|ChiSR=Hǎimán
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|Fre2M=From ''mordre'' ("to bite") and ''murène'' ("moray"). The name is written in lowercase in the Canadian version (''mordrène'') while it is capitalized in the European version (''Mordrène'')
|Fre2M=From ''mordre'' ("to bite") and ''murène'' ("moray"). The name is written in lowercase in the Canadian version (''mordrène'') while it is capitalized in the European version (''Mordrène'')
|Fre3M=Moray
|Fre3M=Moray
|Ger=Kano<ref>{{cite|author=Kraft, John D., Thomas Görg, and Marko Hein, editors|title=''Der offizielle Nintendo 64 Spieleberater "Super Mario 64"''|language=de|location=Großostheim|publisher=[[Nintendo|Nintendo of Europe GmbH]]|date=1997|page=7}}</ref>
|Ger=Kano
|Ger2=Murani
|Ger2=Murani
|Ger2N=''Super Mario Odyssey''
|Ger2N=''Super Mario Odyssey''

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