Editing Mario vs. Donkey Kong (series)

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!colspan="3"style="font-size:125%;text-align:left"|[[Mario]]
!colspan="3"style="font-size:125%;text-align:left"|[[Mario]]
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|align="center"|[[File:MvDK NS Mario Holding Key 2.png|145x145px]]
|align="center"|[[File:MvsDK Mario holding Key.jpg|145x145px]]
|The series sees Mario running a [[Mario Toy Company|company]] which produces and distributes automated clockwork toys designed after himself and other characters. As the toys prove to be a large success in subsequent games, Mario also opens various theme parks to celebrate them. He is only playable in the first game of the series, where he chases Donkey Kong to retrieve the stolen Mini toys. Here, he exhibits an extensive repertoire of movements including the [[handstand]], [[backflip]] and [[Wire Spin|wire spin]], much like in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. Mario has a supporting role in the following games, transporting the Minis to different areas and helping them defeat Donkey Kong without direct involvement.
|The series sees Mario running a [[Mario Toy Company|company]] which produces and distributes automated clockwork toys designed after himself and other characters. As the toys prove to be a large success in subsequent games, Mario also opens various theme parks to celebrate them. He is only playable in the first game of the series, where he chases Donkey Kong to retrieve the stolen Mini toys. Here, he exhibits an extensive repertoire of movements including the [[handstand]], [[backflip]] and [[Wire Spin|wire spin]], much like in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. Mario has a supporting role in the following games, transporting the Minis to different areas and helping them defeat Donkey Kong without direct involvement.
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!colspan="3"style="font-size:125%;text-align:left"|[[Donkey Kong]]
!colspan="3"style="font-size:125%;text-align:left"|[[Donkey Kong]]
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|align="center"|[[File:MvDK NS DK Bag.png|145x145px]]
|align="center"|[[File:DK MvsDK.jpg|145x145px]]
|Donkey Kong is the main antagonist and the character that rises the action in most games. He presents great interest for the Mini toys and goes as far as to steal the entire stock from the [[Mario Toy Company]] in the first game. However, in the following games, his interest is directed to Pauline, whom he impulsively kidnaps out of infatuation. Donkey Kong poses as the boss at the end of each world throughout most of the series, where he often occupies one position from which he sends various attacks at the playable characters. He always comes to terms with Mario and Pauline at the end of each game and even has a protagonistic role in ''[[Mario and Donkey Kong: Minis on the Move]]'', where he participates in the activities of other characters.
|Donkey Kong is the main antagonist and the character that rises the action in most games. He presents great interest for the Mini toys and goes as far as to steal the entire stock from the [[Mario Toy Company]] in the first game. However, in the following games, his interest is directed to Pauline, whom he impulsively kidnaps out of infatuation. Donkey Kong poses as the boss at the end of each world throughout most of the series, where he often occupies one position from which he sends various attacks at the playable characters. He always comes to terms with Mario and Pauline at the end of each game and even has a protagonistic role in ''[[Mario and Donkey Kong: Minis on the Move]]'', where he participates in the activities of other characters.
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!colspan="3"style="font-size:125%;text-align:left"|[[Mini]]s
!colspan="3"style="font-size:125%;text-align:left"|[[Mini]]s
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|align="center"|[[File:MvDK NS Mini Marios.png|145x145px]]
|align="center"|[[File:Minis MvDKU.png|145x145px]]
|The Minis are the series' principal unique element of gameplay. They are miniature toy versions of ''Super Mario'' characters. As they move automatically, they often need to be guided through a number of obstacles to the exit of each level, which is done by manipulating the environment in various ways. Only [[Mini-Mario]]s appear in the first game, in which they are stolen by Donkey Kong from the Mario Toy Company. The company expands its production in the sequel with other Minis, namely [[Mini Peach]]es and [[Mini Donkey Kong|Mini DK]]s, and subsequent games continue to introduce more Mini characters, although it is unclear whether these are also produced by the Mario Toy Company. Despite their variety, all Minis behave the same in most games. However, in ''[[Mini Mario & Friends: amiibo Challenge]]'', Minis take the leading role and are each distinguished by a special ability, except for the [[Mini Spek]] which acts like a normal Mini from previous games.
|The Minis are the series' highlight and the principal element of gameplay. They are miniatural versions of characters from the main ''Super Mario'' cast. As they move automatically, they often need to be guided through a number of obstacles to the exit of each level, which is done by manipulating the environment in various ways. Only [[Mini Mario (toy)|Mini Mario]]s are shown in the first game, in which they are stolen by Donkey Kong from the Mario Toy Company. The company expands its production in the sequel with other Minis, namely [[Mini Peach]]es and [[Mini Donkey Kong|Mini DKs]], and subsequent games continue to introduce more Mini characters, although it is unclear whether these are also produced by the Mario Toy Company. Despite their variety, all Minis behave the same in most games. However, in ''[[Mini Mario & Friends: amiibo Challenge]]'', Minis take the leading role and are each distinguished by a special ability, except for the [[Mini Spek]] which acts like a normal Mini from previous games.


A list of all Minis in the series can be found [[Mario vs. Donkey Kong (series)#Table of Minis|below]].
A list of all Minis in the series can be found [[Mario vs. Donkey Kong (series)#Table of Minis|below]].

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