Editing Mario Teaches Typing 2
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{{italic title}} | {{italic title}} | ||
{{ | {{more images|More gameplay and interface screenshots}} | ||
{{game infobox | {{game infobox | ||
|image=[[File:MarioTeachesTyping2Boxart.jpg|250px]] | |image=[[File:MarioTeachesTyping2Boxart.jpg|250px]] | ||
|developer=[[Interplay|Interplay Productions]]<br>Brainstorm Entertainment (PC) | |developer=[[Interplay|Interplay Productions]]<br>Brainstorm Entertainment (PC) | ||
|publisher=Interplay Productions | |publisher=Interplay Productions | ||
|release={{ | |release={{release|USA|October 31, 1996}} | ||
|genre=[[Genre#Educational | |genre=[[Genre#Edutainment|Educational]] | ||
|modes=Single player | |modes=Single player | ||
|ratings={{ratings|esrb=K-A}} | |ratings={{ratings|esrb=K-A}} | ||
|platforms={{wp|Microsoft Windows}}, {{wp | |platforms={{wp|Microsoft Windows}}, {{wp|Mac OS}} | ||
| | |media={{media|dos=1}} | ||
|input={{input|pckeyb=1}} | |input={{input|pckeyb=1}} | ||
}} | }} | ||
[[File:MTT2 Win16 Icon.png|thumb|Game icon|left]] | [[File:MTT2 Win16 Icon.png|thumb|Game icon|left]] | ||
'''''Mario Teaches Typing 2''''' is the sequel to ''[[Mario Teaches Typing]]'', an [[Genre# | '''''Mario Teaches Typing 2''''' is the sequel to ''[[Mario Teaches Typing]]'', an [[Genre#Edutainment|edutainment]] game produced for personal computers by [[Interplay|Interplay Productions]] under license from [[Nintendo]]. This sequel was released for PCs that supported {{wp|Microsoft Windows|Windows}} and {{wp| Mac OS|Mac System software}} computers on October 31, 1996,<ref>[http://www.faqs.org/copyright/mario-teaches-typing-2-teacher-tribrid/ FAQs.org: Mario teaches typing 2 (teacher)-DOS] "''Date of Recordation: October 31, 1996''" (Retrieved March 12, 2011)</ref> Though a sequel by name, the game acts as more of a polished re-release of the CD-ROM Windows/Mac version of ''Mario Teaches Typing'', with some key differences; namely, brand-new cutscenes have been added between the levels to tell a more thorough and consequential story, the main menu is altered, with a primarily blue color scheme as opposed to the purple scheme in the first title, and the practice mode has been completely overhauled. In addition to these changes, additional gameplay features have been added, including a customizable certificate of achievement, a keyboard which is color-coded on screen for the player's reference, and customizable lesson plans. | ||
This is also the last educational | This is also the last [[Genre#Educational|educational]] ''[[Super Mario (franchise)|Super Mario]]'' game to be released. As the ''Super Mario''-themed educational titles were regarded as of lower quality compared to main series titles, [[Shigeru Miyamoto]] made clear to Brian Fargo, the CEO of Interplay Productions, that the company would no longer be permitted to use the Mario character for the edutainment genre; from then on, no further ''Super Mario'' games in the genre were produced.<ref>Osborn, Alex (June 20, 2017). [https://www.ign.com/articles/2017/06/20/interplay-founder-on-working-with-nintendo-on-mario-teaches-typing-a-ign-unfiltered Interplay Founder on Working With Nintendo on Mario Teaches Typing — IGN Unfiltered]. ''IGN''. Retrieved May 9, 2023.</ref> | ||
{{br|left}} | {{br|left}} | ||
==Compatibility== | ==Compatibility== | ||
The Windows version of the game can be installed and will work on {{wp|Windows 3.1}}, {{wp|Windows NT 3.1}}/{{wp|Windows NT 3.5|3.5}}/{{wp|Windows NT 3.51|3.51}}, {{wp|Windows 95}}, {{wp|Windows NT 4.0}}, {{wp|Windows 98}}/{{wp|Windows Millennium Edition|Me}}, {{wp|Windows 2000}}, and {{wp|Windows XP}}/{{wp|Windows Server 2003|Server 2003}} (32-bit versions only; the 64-bit versions for both Intel Itanium- and X86-64 (AMD64)-based systems do not work as they lack both the {{wp|Virtual DOS machine#NTVDM|NTVDM}} and the {{wp|Windows on Windows|WOW}} subsystem to play it{{footnote|main|1}}). It will not work in 32-bit installations of {{wp|Windows Vista}} as it will have problems installing. The program will install correctly in 32-bit installations of {{wp|Windows 7}} even without graphics card drivers. The game, however, is back to being broken in 32-bit versions of {{wp|Windows 8}}/{{wp|Windows 8.1|8.1}} and {{wp|Windows 10}} even if it is installed using compatibility settings | The Windows version of the game can be installed and will work on {{wp|Windows 3.1}}, {{wp|Windows NT 3.1}}/{{wp|Windows NT 3.5|3.5}}/{{wp|Windows NT 3.51|3.51}}, {{wp|Windows 95}}, {{wp|Windows NT 4.0}}, {{wp|Windows 98}}/{{wp|Windows Millennium Edition|Me}}, {{wp|Windows 2000}}, and {{wp|Windows XP}}/{{wp|Windows Server 2003|Server 2003}} (32-bit versions only; the 64-bit versions for both Intel Itanium- and X86-64 (AMD64)-based systems do not work as they lack both the {{wp|Virtual DOS machine#NTVDM|NTVDM}} and the {{wp|Windows on Windows|WOW}} subsystem to play it{{footnote|main|1}}). It will not work in 32-bit installations of {{wp|Windows Vista}} as it will have problems installing. The program will install correctly in 32-bit installations of {{wp|Windows 7}} even without graphics card drivers. The game, however, is back to being broken in 32-bit versions of {{wp|Windows 8}}/{{wp|Windows 8.1|8.1}} and {{wp|Windows 10}} even if it is installed using compatibility settings. | ||
The {{wp|Mac OS}} version will work on {{wp|System 7}} all the way up to {{wp|Mac OS 9}}. Compatibility is not guaranteed under the Classic environment of PowerPC versions of {{wp|Mac OS X 10.0}} up until {{wp|Mac OS X Tiger}}, as {{wp|Mac OS X Leopard}} removed the Classic environment for PowerPC based systems. It will not run on Intel-based Macs or the latest Apple Silicon Macs due to their inability to run Mac OS 9 and below which is required to run pre-Carbon applications on Mac OS X/macOS as Rosetta (used in Intel versions of Mac OS X Tiger up until {{wp|Mac OS X Snow Leopard}} which runs exclusively on X86) only supports PowerPC Mac OS X applications and Rosetta 2 (used in {{wp|macOS Big Sur}}) will only run X86 Mac apps. Modern Mac users however can use programs like SheepShaver or Basilisk II which emulate older Macs that use Motorola 68000 or PowerPC-based Macs. Users of Intel-based Macs produced between 2006-2011 can also install Windows XP or a 32-bit version of Windows 7 using Bootcamp and run the Windows version of the game. | The {{wp|Mac OS}} version will work on {{wp|System 7}} all the way up to {{wp|Mac OS 9}}. Compatibility is not guaranteed under the Classic environment of PowerPC versions of {{wp|Mac OS X 10.0}} up until {{wp|Mac OS X Tiger}}, as {{wp|Mac OS X Leopard}} removed the Classic environment for PowerPC based systems. It will not run on Intel-based Macs or the latest Apple Silicon Macs due to their inability to run Mac OS 9 and below which is required to run pre-Carbon applications on Mac OS X/macOS as Rosetta (used in Intel versions of Mac OS X Tiger up until {{wp|Mac OS X Snow Leopard}} which runs exclusively on X86) only supports PowerPC Mac OS X applications and Rosetta 2 (used in {{wp|macOS Big Sur}}) will only run X86 Mac apps. Modern Mac users however can use programs like SheepShaver or Basilisk II which emulate older Macs that use Motorola 68000 or PowerPC-based Macs. Users of Intel-based Macs produced between 2006-2011 can also install Windows XP or a 32-bit version of Windows 7 using Bootcamp and run the Windows version of the game. | ||
{{footnote|note|1|In the case of Windows XP, only the Professional edition has a 64-bit version as all of the other editions such as Home Edition, Tablet PC Edition, Media Center Edition, etc. are 32-bit only for X86 based systems. There are two versions of Windows XP for Itanium-based systems: Version 2002 (based on the same Windows NT 5.1 codebase as the regular XP for IA-32 (32-bit X86) based systems) and Version 2003 (built on the Windows NT 5.2 codebase used in Windows Server 2003). {{wp|Windows XP Professional X64 Edition}} for AMD64 (x86-64) based systems is also built from the NT 5.2 (Server 2003) codebase, but with Service Pack 1 already incorporated. This limitation (of not being able to run 16-bit Windows applications on 64-bit Windows) is also carried over to versions past XP/Server 2003 such as Vista, 7, 8/8.1, 10 (for both AMD64 and ARM64 | {{footnote|note|1|In the case of Windows XP, only the Professional edition has a 64-bit version as all of the other editions such as Home Edition, Tablet PC Edition, Media Center Edition, etc. are 32-bit only for X86 based systems. There are two versions of Windows XP for Itanium-based systems: Version 2002 (based on the same Windows NT 5.1 codebase as the regular XP for IA-32 (32-bit X86) based systems) and Version 2003 (built on the Windows NT 5.2 codebase used in Windows Server 2003). {{wp|Windows XP Professional X64 Edition}} for AMD64 (x86-64) based systems is also built from the NT 5.2 (Server 2003) codebase, but with Service Pack 1 already incorporated. This limitation (of not being able to run 16-bit Windows applications on 64-bit Windows) is also carried over to versions past XP/Server 2003 such as Vista, 7, 8/8.1, and 10 (for both AMD64 and ARM64 based systems). Workarounds, however, do exist to get 16-bit Windows applications running on 64-bit Windows versions.}} | ||
==Story== | ==Story== | ||
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|title4=Mario flies for the player, then crashes and hits his nose. | |title4=Mario flies for the player, then crashes and hits his nose. | ||
|file5=MTT2 - Mario Admires the Computer.oga | |file5=MTT2 - Mario Admires the Computer.oga | ||
|title5=Mario admires the | |title5=Mario admires the computer. | ||
|file6=MTT2 - Mario Says Goodbye.oga | |file6=MTT2 - Mario Says Goodbye.oga | ||
|title6=Mario says bye to the player. | |title6=Mario says bye to the player. | ||
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<gallery> | <gallery> | ||
MTTyping4.png|Title screen | MTTyping4.png|Title screen | ||
MTTyping21.png|Main menu | MTTyping21.png|Main menu | ||
MTTyping3.png|Cutscene | MTTyping3.png|Cutscene | ||
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{{main|List of Mario Teaches Typing 2 staff}} | {{main|List of Mario Teaches Typing 2 staff}} | ||
== | ==Trivia== | ||
*Mario's "I'm a videogame!" routine involves bouncing across the screen and making simplistic noises when hitting the sides, imitating ''{{wp|Pong}}'', an early arcade game. | *Mario's "I'm a videogame!" routine involves bouncing across the screen and making simplistic noises when hitting the sides, imitating ''{{wp|Pong}}'', an early arcade game. | ||
* The Koopa Troopas playing poker in Bowser's Castle is based on the painting ''{{wp|Dogs Playing Poker}}''. | * The Koopa Troopas playing poker in Bowser's Castle is based on the painting ''{{wp|Dogs Playing Poker}}''. | ||
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[[Category:Educational games]] | [[Category:Educational games]] | ||
[[Category:1996 games]] | [[Category:1996 games]] | ||
[[Category:Windows games]] | [[Category:Windows games]] | ||