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[[File:Mpkclogo.png|thumb|The game logo.]] | |||
'''''Mario Party Fushigi no Korokoro Catcher''''' (マリオパーティ ふしぎのコロコロキャッチャー ''Mario Pāti Fushigi no Korokoro Kyacchā'', lit. "Mario Party Mysterious Rolling Catcher", with "korokoro" being an onomatopoeia for a small object rolling)<ref>[http://www.gametrailers.com/video/japanese-debut-mario-party/58861 GameTrailers]</ref> is the third Japan-only arcade game in the [[Mario Party (series)|''Mario Party'' series]], developed by [[Capcom]]. It is based on ''[[Mario Party 8]]'' and was unveiled in February 2009<ref>[http://www.siliconera.com/2009/02/16/capcom-sort-of-continues-mario-party/ A report about ''Korokoro Catcher'' at the AOU in February, 2009] Retrieved November 18, 2010</ref> and was released in fall of 2009<ref>[http://www.capcom.co.jp/ir/english/news/html/e090601b.html Capcom and NAMCO BANDAI Games Begin of Medal-winning Game Machines -Starting with the "Mario Party – Fushigi no Korokoro Catcher" midsize medal-winning machine] Retrieved November 18, 2010</ref>, with at least 80 games sold by the end of the year<ref>[http://www.joystiq.com/2010/02/01/capcom-q3-2009-financials-reveal-monster-sales-of-monster-hunter/ ''Korokoro Catcher'' sales] from the [http://www.capcom.co.jp/ir/english/news/html/e100201c.html Capcom Q3 2009 financial report] Retrieved November 18, 2010</ref>. Its title references the crane game that is a central part of gameplay, these being referred to as "catcher" (キャッチャー) in Japanese. | |||
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'''''Mario Party Fushigi no Korokoro Catcher''''' (マリオパーティ ふしぎのコロコロキャッチャー ''Mario Pāti Fushigi no Korokoro | |||
==Gameplay== | ==Gameplay== | ||
[[File: | [[File:Capcome.jpg|thumb|A promotional photo of the cabinet for ''Mario Party Fushigi no Korokoro Catcher''.]] | ||
Up to 16 players can use one ''Mario Party Fushigi no Korokoro Catcher'' machine simultaneously. However, each will be playing a separate game. | Up to 16 players can use one ''Mario Party Fushigi no Korokoro Catcher'' machine simultaneously. However, each will be playing a separate game. | ||
The boards in this game are based on the boards in ''Mario Party 8''. However, each has been redesigned and is now entirely linear. Boards are limited to [[Blue Space|Blue]], [[Red Space|Red]], [[Duel Space|VS]], [[Lucky Space|Lucky]], [[ | The boards in this game are based on the boards in ''Mario Party 8''. However, each has been redesigned and is now entirely linear. Boards are limited to [[Blue Space|Blue]], [[Red Space|Red]], [[Duel Space|VS]], [[Lucky Space|Lucky]], [[? Space|Event]], and [[Star Space|Star]] spaces. Red and Blue spaces have been repurposed. Rather than changing the player's coin total, they have no effect on gameplay at all. The difference between the two is that one of three types of blocks will sometimes hover above blue spaces. Should the player stop on a space with a block, they will automatically break it and one of seven events can begin. | ||
Players must insert tokens to fill the "dice stock", which is drained each time the player moves. Players can also overfill the dice stock to gain higher level dice. | Players must insert tokens to fill the "dice stock", which is drained each time the player moves. Players can also overfill the dice stock to gain higher level dice. | ||
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===Fever Chance Game=== | ===Fever Chance Game=== | ||
Fever Chance is one of the events. | Fever Chance is one of the events. | ||
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===Crane Chance=== | ===Crane Chance=== | ||
In this event, players use a crane to try and capture a ball from a conveyor belt. There are red, blue, yellow, and [[Yoshi Egg]] patterned balls. These balls are then dropped onto a token field, which they are slowly pushed out of as more tokens build up. When a ball drops out of the field, a ''Kurūn'' challenge begins. | In this event, players use a crane to try and capture a ball from a conveyor belt. There are red, blue, yellow, and [[Yoshi Egg]] patterned balls. These balls are then dropped onto a token field, which they are slowly pushed out of as more tokens build up. When a ball drops out of the field, a ''Kurūn'' challenge begins. | ||
===''Kurūn'' Challenge=== | ===''Kurūn'' Challenge=== | ||
In this mode, the ball from the token field is dropped on to a roulette. The roulette may yield several outcomes. | In this mode, the ball from the token field is dropped on to a roulette. The roulette may yield several outcomes. | ||
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#A use of the crane, and some tokens. | #A use of the crane, and some tokens. | ||
#The "Bowser Roulette". There are as many instances of this outcome as there are of every other outcome combined. | #The "Bowser Roulette". There are as many instances of this outcome as there are of every other outcome combined. | ||
===Double Up Game=== | ===Double Up Game=== | ||
In this game, players place another ball into the Jackpot Challenge Roulette. If it lands in any of the token yielding areas, the player's winnings are doubled (to a maximum of 9,999 tokens). However, if it lands on the Bowser Roulette, players lose all their winnings. Players can also opt to skip this game entirely, moving on with the winnings they got from the jackpot challenge. | In this game, players place another ball into the Jackpot Challenge Roulette. If it lands in any of the token yielding areas, the player's winnings are doubled (to a maximum of 9,999 tokens). However, if it lands on the Bowser Roulette, players lose all their winnings. Players can also opt to skip this game entirely, moving on with the winnings they got from the jackpot challenge. | ||
==Minigames== | ==Minigames== | ||
[[File:ETerensa.jpg|thumb|[[Boo-ting Gallery]]]] | [[File:ETerensa.jpg|thumb|150px|[[Boo-ting Gallery]]]] | ||
Many of the Minigames in ''Mario Party Fushigi no Korokoro Catcher'' are taken from ''Mario Party 8''. These are redesigned to use the simplified controls of ''FnKC''. Most of them require players to expend tokens to win. | Many of the Minigames in ''Mario Party Fushigi no Korokoro Catcher'' are taken from ''Mario Party 8''. These are redesigned to use the simplified controls of ''FnKC''. Most of them require players to expend tokens to win. | ||
*Bonus Chance Games - Will sometimes begin after a player hits a block. | *Bonus Chance Games - Will sometimes begin after a player hits a block. | ||
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**[[Kartastrophe]] | **[[Kartastrophe]] | ||
==Playable | ==Playable Characters== | ||
[[File:MPFNKC.png|thumb|Partial character roster]] | [[File:MPFNKC.png|thumb|Partial character roster.]] | ||
[[File:Birdofushigi.png|thumb|More characters are visible here.]] | [[File:Birdofushigi.png|thumb|More characters are visible here.]] | ||
So far the only characters confirmed are the ones in the screenshots to the right. | So far the only characters confirmed are the ones in the screenshots to the right. | ||
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*[[Hammer Bro]] | *[[Hammer Bro]] | ||
==Non- | ==Non-Playable Characters== | ||
*[[Bowser]] | *[[Bowser]] | ||
*[[Donkey Kong]] | *[[Donkey Kong]] | ||
*[[MC Ballyhoo]] | *[[MC Ballyhoo]] | ||
*[[Big Top]] | *[[Big Top]] | ||
*[[Fly | *[[Fly Guys]] | ||
*[[Chain Chomp]] | *[[Chain Chomp]] | ||
==References== | ==References== | ||
<references/> | <references/> | ||
==External | ==External Links== | ||
*[https://web.archive.org/web/20150506185905/http://www.capcom.co.jp/arcade/m_mario.html Official website (archived)] | *[https://web.archive.org/web/20150506185905/http://www.capcom.co.jp/arcade/m_mario.html Official website (archived)] | ||
{{MarioGames}} | |||
{{ | |||
{{Arcade}} | {{Arcade}} | ||
[[Category:Games]] | [[Category:Games]] | ||
[[Category:Mario Party | [[Category:Mario Party Series]] | ||
[[Category:Japan | [[Category:Japan Only Games]] | ||
[[Category:Arcade | [[Category:Arcade Games]] | ||
[[Category:2009 games]] | [[Category:2009 games]] | ||
[[Category:Reissues]] | [[Category:Reissues]] |