Editing Mario Kart Tour item probability distributions
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The following tables are for situations where Frenzy mode is not activated. There are four tables divided into two groups, whose purpose is currently unknown, although it is expected that the first table contains the probability of the first opened Item Box, while the other tables contain the probability of the following Item Boxes. | The following tables are for situations where Frenzy mode is not activated. There are four tables divided into two groups, whose purpose is currently unknown, although it is expected that the first table contains the probability of the first opened Item Box, while the other tables contain the probability of the following Item Boxes. | ||
====Human | ====Human Players==== | ||
The item slots rolled by the players have three possible strengths, strength 2 is always used, while strength 1 is enabled with two items and strength 0 is enabled with three items. Each slot can only have a strength not shared with the other slots. Players receive items based on placement as opposed to distance from the frontrunner like in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]''. | The item slots rolled by the players have three possible strengths, strength 2 is always used, while strength 1 is enabled with two items and strength 0 is enabled with three items. Each slot can only have a strength not shared with the other slots. Players receive items based on placement as opposed to distance from the frontrunner like in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]''. | ||
=====Strength 0===== | =====Strength 0===== |