Editing Mario Kart 8 in-game statistics
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![[File:CometBodyMK8.png|100px]]<br>[[Comet]] | ![[File:CometBodyMK8.png|100px]]<br>[[Comet (bike)|Comet]] | ||
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![[File:300SLRoadster MK8.png|100px]]<br>[[300 SL Roadster]] | ![[File:300SLRoadster-MK8.png|100px]]<br>[[300 SL Roadster]] | ||
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![[File:MK8BlueFalcon.png|100px]]<br>[[Blue Falcon]] | ![[File:MK8BlueFalcon.png|100px]]<br>[[Blue Falcon (kart)|Blue Falcon]] | ||
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![[File: | ![[File:Tanooki-Buggy.png|100px]]<br>[[Tanooki Kart]] | ||
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![[File: | ![[File:MK8CityTripper.png|100px]]<br>[[City Tripper]] | ||
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![[File:MK8 MMario Icon.png|64px]]<br>[[Metal Mario]]<br>''MroM'' | ![[File:MK8 MMario Icon.png|64px]]<br>[[Metal Mario (character)|Metal Mario]]<br>''MroM'' | ||
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![[File:MK8 Larry Icon.png|64px]]<br>[[Larry]]<br>''Lry'' | ![[File:MK8 Larry Icon.png|64px]]<br>[[Larry Koopa|Larry]]|<br>''Lry'' | ||
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![[File:MK8 Lemmy Icon.png|64px]]<br>[[Lemmy]]<br>''Lmy'' | ![[File:MK8 Lemmy Icon.png|64px]]<br>[[Lemmy Koopa|Lemmy]]<br>''Lmy'' | ||
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![[File:MK8 Wendy Icon.png|64px]]<br>[[Wendy]]<br>''Wdy'' | ![[File:MK8 Wendy Icon.png|64px]]<br>[[Wendy O. Koopa|Wendy]]<br>''Wdy'' | ||
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![[File:MK8 Ludwig Icon.png|64px]]<br>[[Ludwig]]<br>''Ldw'' | ![[File:MK8 Ludwig Icon.png|64px]]<br>[[Ludwig von Koopa|Ludwig]]<br>''Ldw'' | ||
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![[File:MK8 Iggy Icon.png|64px]]<br>[[Iggy]]<br>''Igy'' | ![[File:MK8 Iggy Icon.png|64px]]<br>[[Iggy Koopa|Iggy]]<br>''Igy'' | ||
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![[File:MK8 Roy Icon.png|64px]]<br>[[Roy]]<br>''Roy'' | ![[File:MK8 Roy Icon.png|64px]]<br>[[Roy Koopa|Roy]]<br>''Roy'' | ||
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![[File:MK8 Morton Icon.png|64px]]<br>[[Morton]]<br>''Mtn'' | ![[File:MK8 Morton Icon.png|64px]]<br>[[Morton Koopa Jr.|Morton]]<br>''Mtn'' | ||
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![[File:Leaf Tires MK8.png|100px]]<br>[[Leaf Tires]]<br>Leaf Tyres | ![[File:Leaf Tires MK8.png|100px]]<br/>[[Leaf Tires]]<br>Leaf Tyres | ||
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![[File:PaperGliderIcon-MK8.png|100px]]<br>[[Paper Glider]] | ![[File:PaperGliderIcon-MK8.png|100px]]<br/>[[Paper Glider]] | ||
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==Statistics | ==Statistics Translation Tables== | ||
The following tables are used by the game to convert the points of each statistics into actual in-game stats.<ref name="MK8data" /> | The following tables are used by the game to convert the points of each statistics into actual in-game stats.<ref name="MK8data" /> | ||
''' | '''Important notice:''' since Mario Kart 8 in-game statistics are directly derived from ''[[Mario Kart 7 in-game statistics#Statistics translation tables|Mario Kart 7]]'' and since in that game the statistics' tables included headers for columns and rows, that have not been included in ''Mario Kart 8'' tables, the names of such headers will be used here as well, denoted in ''italics''. In the case of anti-gravity statistics, that are still directly derived from preexisitng ''Mario Kart 7'' statistics, only the common part of the headers will be used, still denoted in ''italics''. | ||
===Weight (WG)=== | ===Weight (WG)=== | ||
There are three in-game statistics related to weight, that are known in ''Mario Kart 7'' as ''KartBound_MassL'', ''KartBound_MassH'' and ''KartBound_MassD''. ''KartBound_MassL'' is used when the vehicle on a standstill is bumped by other vehicles using a boost given by a [[Dash Mushroom]], ''KartBound_MassH'' is used when bumping other vehicles using a boost given by a Dash Mushroom,<ref>yamaninmk1, [https:// | There are three in-game statistics related to weight, that are known in ''Mario Kart 7'' as ''KartBound_MassL'', ''KartBound_MassH'' and ''KartBound_MassD''. ''KartBound_MassL'' is used when the vehicle on a standstill is bumped by other vehicles using a boost given by a [[Dash Mushroom]],<ref>yamaninmk1, [https://cdn.discordapp.com/attachments/188430490254966784/188439849320185858/weights.zip investigation on weight while being bumped by an opponent] using [https://www.youtube.com/watch?v=1NGBZNU_4qg an experiment to compare weights]. Retrieved June 5, 2016.</ref> ''KartBound_MassH'' is used when bumping other vehicles using a boost given by a Dash Mushroom,<ref>yamaninmk1, [https://cdn.discordapp.com/attachments/158582146469068801/169228932250468353/2.50vs1.003.jpg first result], [https://cdn.discordapp.com/attachments/158582146469068801/169228944472670210/2.25vs1.003.jpg second result], [https://cdn.discordapp.com/attachments/158582146469068801/169228957013508096/2.50vs1.002.jpg third result] and [https://cdn.discordapp.com/attachments/158582146469068801/169229067525029890/2.75vs1.002.jpg fourth result] of an investigation on weight while bumping an opponent, using a variant of [https://www.youtube.com/watch?v=1NGBZNU_4qg an experiment to compare weights]. Retrieved June 5, 2016.</ref> while it's not known in which conditions ''KartBound_MassD'' is used. | ||
{|class="wikitable center" | {|class="wikitable center" | ||
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===Acceleration (AC)=== | ===Acceleration (AC)=== | ||
Acceleration is determined by two factors, whose names in ''Mario Kart 7'' are ''Drive_AccLmtFwd'' and ''Drive_SpdKfFwd''. ''Drive_SpdKfFwd'' actually determines how fast the vehicles accelerates, while ''Drive_AccLmtFwd'' works as a limiter, fixing the maximum amount of speed increase per frame. | Acceleration is determined by two factors, whose names in ''Mario Kart 7'' are ''Drive_AccLmtFwd'' and ''Drive_SpdKfFwd''. ''Drive_SpdKfFwd'' actually determines how fast the vehicles accelerates, while ''Drive_AccLmtFwd'' works as a limiter, fixing the maximum amount of speed increase per frame. It is important to note that, while ''Drive_SpdKfFwd'' determines relative acceleration, i.e. how much the fraction of current speed to maximum speed increases over time, ''Drive_AccLmtFwd'' determines the maximum increase in absolute speed per frame, i.e. the maximum amount of distance units/frame that can be added to the current speed in each frame. Since the top speed is relatively low in all engine classes except for 200cc, ''Drive_AccLmtFwd'' is very frequently not a limiting factor, causing different acceleration values to have the same effective acceleration<ref name="accel1">Mister Wu(May 1, 2015).[http://www.forums.mkboards.com/threads/a-qualitative-comparison-of-acceleration-tiering-in-150cc-and-200cc-engine-class.15195/ A qualitative comparison of acceleration tiering in 150cc and 200cc engine class.] ''MKBoards''. Retrieved November 11, 2015.</ref><ref name="accel2">Sarantis (July 21, 2015). [http://www.forums.mkboards.com/threads/a-qualitative-comparison-of-acceleration-tiering-in-150cc-and-200cc-engine-class.15195/#post-380497 post 24 in the "A qualitative comparison of acceleration tiering in 150cc and 200cc engine class" thread.] ''MKBoards''. Retrieved November 8, 2015.</ref>. | ||
{|class="wikitable center" | {|class="wikitable center" | ||
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===On-Road Traction (ON)=== | ===On-Road Traction (ON)=== | ||
This | This statistics is unaffected by the Level. The related in-game statistics in ''Mario Kart 7'' have ''SlipRt'' in their names. It controls how much the vehicle slips in normal (not off-road) sections of the tracks, but is set to the same value of 0.75 regardless of the level. | ||
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===Speed (SL, SW, SA and SG)=== | ===Speed (SL, SW, SA and SG)=== | ||
There are two in-game statistics related to speed, named ''SpdMaxFwd_L'' and ''SpdMaxFwd_H'' in ''Mario Kart 7'': the first is the maximum speed without coins, expressed in distance units/frame,<ref name="SM">MrBean35000vr (February 23, 2016). [https://www.twitch.tv/mrbean35000vr/v/49938013 Mario Kart 8 Hacks - Speedometer! (Using Water Park WR: 1:40.365 by Domenico)]. ''Twitch''. Retrieved June 5, 2016.</ref> the second is the maximum speed with 10 coins, expressed in distance units/frame.<ref name="SM" /> Interestingly, Air Speed has only one in-game statistics, called ''Wing_SpdMaxFwd_N'' in ''Mario Kart 7'' and expressed in distance untis/frame as well,<ref name="SM" /> suggesting that the maximum speed while gliding is unaffected by coins.<br> | There are two in-game statistics related to speed, named ''SpdMaxFwd_L'' and ''SpdMaxFwd_H'' in ''Mario Kart 7'': the first is the maximum speed without coins, expressed in distance units/frame,<ref name="SM">MrBean35000vr (February 23, 2016). [https://www.twitch.tv/mrbean35000vr/v/49938013 Mario Kart 8 Hacks - Speedometer! (Using Water Park WR: 1:40.365 by Domenico)]. ''Twitch''. Retrieved June 5, 2016.</ref> the second is the maximum speed with 10 coins, expressed in distance units/frame.<ref name="SM" /> Interestingly, Air Speed has only one in-game statistics, called ''Wing_SpdMaxFwd_N'' in ''Mario Kart 7'' and expressed in distance untis/frame as well,<ref name="SM" /> suggesting that the maximum speed while gliding is unaffected by coins.<br /> | ||
The values are those of the 150cc engine class, the maximum speed for the 50cc, 100cc and 200cc engine class is obtained multiplying these values by 0.8, 0.9 and 1.5 respectively<ref name="ccspeed">Mister Wu (June 11, 2015). [ | The values are those of the 150cc engine class, the maximum speed for the 50cc, 100cc and 200cc engine class is obtained multiplying these values by 0.8, 0.9 and 1.5 respectively<ref name="ccspeed">Mister Wu (June 11, 2015). [http://www.forums.mkboards.com/threads/the-relative-speed-of-the-engine-classes.16403/ The relative speed of the engine classes.] ''MKBoards''. Retrieved November 8, 2015.</ref>. | ||
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==References== | ==References== | ||
<references/> | <references /> | ||
[[Category:Mario Kart 8 | [[Category:Mario Kart 8]] |