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| {{italic title}} | | {{italic title}} |
| {{game infobox | | {{Infobox |
| |image=[[File:Marioclock.jpg|272px]] | | |image=[[File:Marioclock.jpg|272px]] |
| |developer=[[Nintendo Software Technology Corporation]] | | |developer=[[Nintendo Software Technology Corporation]] |
| |publisher=[[Nintendo]] | | |publisher=[[Nintendo]] |
| |release='''Nintendo DSi ([[DSiWare]]):'''<br>{{flag list|Japan|April 1, 2009|USA|June 15, 2009|Europe|July 3, 2009|Australia|July 3, 2009|China|January 21, 2010}} '''Nintendo 3DS ([[Nintendo eShop#Nintendo 3DS|eShop]]):'''<br>{{flag list|Japan|June 6, 2011|USA|June 6, 2011|Europe|June 6, 2011|Australia|June 6, 2011}} | | |released='''[[Nintendo DSi]] ([[DSiWare]]):'''<br>{{released|Japan|April 1, 2009|USA|June 15, 2009|Europe|July 3, 2009|Australia|July 3, 2009|China|January 21, 2010}} '''[[Nintendo 3DS]] ([[Nintendo eShop|eShop]]):'''<br>{{released|Japan|June 6, 2011|USA|June 6, 2011|Europe|June 6, 2011|Australia|June 6, 2011}} |
| |languages={{languages|en_us=y|en_gb=y|fr_fr=y|es_es=y|de=y|it=y|jp=y|zh_simp=y}}
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| |genre=Educational | | |genre=Educational |
| |modes=Single player | | |modes=Single player |
| |ratings={{ratings|esrb=E|cero=A}} | | |ratings={{ratings|esrb=E|cero=A}} |
| |platforms=[[Nintendo DSi]], [[Nintendo 3DS]] | | |platforms=[[Nintendo DSi]], [[Nintendo 3DS]] |
| |format={{format|dsidl=1|3dsdl=1}} | | |media={{media|dsidl=1|3dsdl=1}} |
| |input={{input|ds=1|stylus=1|3ds=1|3dsstylus=1}} | | |input={{input|nds=1|stylus=1|3ds=1}} |
| |serials={{flag list|Japan|KWBJ}}
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| }} | | }} |
| '''''Mario Clock''''' is a [[DSiWare]] alarm clock application styled after ''[[Super Mario Bros.]]'', released in 2009 for 200 DSi Points. It was also available on the [[Nintendo 3DS]] [[Nintendo eShop#Nintendo 3DS|eShop]] for $1.99 (USD). The application requires 24 blocks (3.0 MB) to be installed. | | '''''Mario Clock''''' is a [[DSiWare]] clock application released in Japan on April 1, in North America on June 15, and in Europe and Australia on July 3, 2009 for 200 DSi Points. This can also be downloadable on the [[Nintendo 3DS]]' [[Nintendo eShop|eShop]] for US $1.99. The alarms can be set to be ''[[Mario (franchise)|Mario]]''-related sounds<ref>http://ds.ign.com/articles/994/994889p1.html</ref>. The clock can either be set to analog, or digital. |
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| Up to three alarms can be set to play ''[[Super Mario (franchise)|Super Mario]]''-themed [[#List of alarm music|music]]. For each alarm, the player can set its volume, which overrides the system volume, and whether to snooze, automatically cycling between one minute of alarm and four minutes of silence for an hour. Alarms will only work while ''Mario Clock'' is open, but they can play while the system is flipped close or otherwise placed into sleep mode. Alarms can be set for up to 23 hours 59 minutes ahead. If an alarm is set to for example 16:22 while the clock shows 16:22:15, the alarm sounds immediately.
| | There is a small easter egg in the game, which allows the player to jump (whether they're using [[Mario]] or [[Luigi]]) and collect coins, after every 100 coins, one of the [[Mario Brothers]] swaps out with another one, allowing the other brother to collect another 100 coins, and so on. If the analog clock is set, every 100 coins collected, a sprite of Mario or Luigi will appear over one of the numbers starting from 1. When 1,200 coins are collected, the player will arrive at [[World 8-4 (Super Mario Bros.)|World 8-4]], with [[Princess Peach]] waiting on one of the brothers. She will thank them, and introduce them to another quest. |
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| The clock can be set to analog, 12-hour digital, and 24-hour digital display modes, all of which also show seconds. The default time is taken from the system settings. The application also shows the current date, day of the week, and battery charge; when the system is on very low power (blinking red LED on Nintendo 3DS), the graphics tint red. | | The player must also collect [[Super Mushroom]]s and avoid [[Poison Mushroom]]s. The stage changes for every 15 minutes that pass in real time, with a [[castle]] appearing at every hour. |
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| The bottom screen will go dark after 30 seconds of no input, while the upper screen will also go dark after either five minutes, one hour, or never, depending on the "Energy Saving" setting in Settings. Both screens will resume displaying after touching the touch screen or pressing any buttons.
| | ==DSi Shop description== |
| | ===American=== |
| | ''Turn back time and enjoy a bit of classic game play based on the original Super Mario Bros. with Mario Clock. Help Mario and Luigi collect more coins than ever (POW block anyone?) while they run through a variety of stages. Gather enough coins and you'll be treated to another scene bound to bring back fond memories for many. Mario Clock includes both analog and digital clocks that use the system's internal clock or allow you to offset the time however you like. Program up to three alarms (with snooze functionality for those that need it) and assign them a Mario-related sound or use one created in the Nintendo DSi™ Sound application. You'll find yourself thinking "Just a few more coins..." in no time!'' |
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| ==Gameplay== | | ===European=== |
| ''Mario Clock''{{'}}s gameplay takes the form of an auto-runner game based around accumulating [[coin]]s. The player character can [[jump]], [[dash]], and grab coins, [[Super Mushroom]]s, and [[Poison Mushroom]]s. They will only stop running briefly after hitting a [[block]] containing [[Coin Block|multiple coins]] or a mushroom. For every 100 coins collected, [[Mario]] swaps out for [[Luigi]], or vice versa, and their sprite appears over the numbers on the clock. When 1,200 coins are collected, they will arrive at [[World 8-4 (Super Mario Bros.)|World 8-4]], and [[Princess Peach]] will thank the player and introduce them to another quest. If the player does not press anything for a set amount of time, the application goes into an Energy Saving mode, turning off the Touch Screen, and the player character will stop to look around. Upon exiting to the system menu, the game shows totals of coins collected in the current game and across all games. | | ''With Mario Clock, you'll always have the time wherever you go! Wake up with classic Mario music, or simply use the Nintendo DSi system as a desktop clock complete with a Super Mario Bros. background. You can even make Mario jump, bash blocks and collect coins!'' |
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| ===Controls===
| | ''Customise the clock to your liking: choose from analog or digital displays, 12-hour or 24-hour modes, and set up to three separate alarms with different NES-style Mario tunes or use your own saved sounds from the Nintendo DSi Sound application.'' |
| The player uses {{button|ds|A}} to jump, {{button|ds|B}} to dash, and the {{button|ds|Stylus}} to make selections on the Touch Screen. For an alarm in snooze mode, they must hold {{button|ds|A}} to cancel snoozing.
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| ===Stage themes=== | | ==List of levels== |
| The stage theme changes for every 15 minutes that pass in real time. A [[Fortress]] appears on every hour, and will play a level finish theme unless the system volume has been turned off.
| | *Grass Lands: A normal grass land with similarity to Level 1-1 of ''[[Super Mario Bros.]]'' |
| | | *Snow at Night: Snow Lands at night with a dark level design. |
| *Ground: A normal ground stage, based on [[World 1-1 (Super Mario Bros.)|World 1-1]] of ''Super Mario Bros.'' | |
| *Ground (Night)
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| *Snow
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| *Snow (Night): A snow stage with a dark background, based on [[World 3-1 (Super Mario Bros.)|World 3-1]] of ''Super Mario Bros.'' | |
| *[[Coin Heaven]]: A Coin Heaven with many coins in it. | | *[[Coin Heaven]]: A Coin Heaven with many coins in it. |
| *Coin Heaven (Night) | | *Night Coin Heaven: Coin Heaven at night. |
| *Underground: A dark underground stage, based on [[World 1-2 (Super Mario Bros.)|World 1-2]] of ''Super Mario Bros.'' | | *Underground: A dark underground level. |
| *Bridge: A stage with many bridges and a ground made of [[Hard Block]]s. | | *Bridge Stage: A stage with many bridges and a ground made of blocks. |
| *[[Castle]]: A [[castle]] with Bowser bridges and many coins. | | *[[Bowser's Castle]]: The castle of Bowser with the Bowser Bridges and many coins. |
| *[[Princess Peach]]'s stage: Based on World 8-4 of ''Super Mario Bros.'' Only appears upon collecting 1,200 coins in one game. | | *[[Princess Peach|Princess Toadstool]]'s Stage: Only appears when collecting 1200 coins in one game. |
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| ==Characters==
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| ===Playable===
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| *[[Mario]]
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| *[[Luigi]]
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| ===Supporting===
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| *[[Princess Peach]]: Damsel in distress. Cameo appearance on the alarm screen.
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| ===Alarm screen===
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| *[[Blooper]]
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| *[[Bowser]]
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| *[[Bullet Bill]]
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| *[[Buzzy Beetle]]
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| *[[Goomba]]
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| *[[Hammer Bro|Hammer Bro.]]
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| *[[Lakitu]]
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| *[[Koopa Paratroopa|Red Koopa Paratroopa]]
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| *[[Toad]]
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| ==Items== | | ==List of Items and Characters== |
| {{content description
| | *[[Coin]]: Collect 100 to change player and collect 1200 to save Princess Peach. |
| |image1=[[File:SMBCoin.gif|20px]]
| | *[[Super Mushroom]]: Makes Mario/Luigi larger. |
| |name1=[[Coin]]
| | *[[Poison Mushroom]]: Makes Mario/Luigi smaller. |
| |description1=Collect 100 to change the player character. Collect 1,200 to save Princess Peach.
| | *[[POW Block]]: Collect every Coin on the screen. |
| |image2=[[File:SMB Supermushroom.png|32px]]
| | *[[Mario]]: Playable Character |
| |name2=[[Super Mushroom]]
| | *[[Luigi]]: Playable Character |
| |description2=Makes the player character [[Super Mario (form)|Super]]. Only appears when they are [[Small Mario|Small]].
| | *[[Princess Peach]]: Non-playable character. |
| |image3=[[File:Poison clock.png|32px]]
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| |name3=[[Poison Mushroom]]
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| |description3=Makes the player character Small. Only appears when they are Super.
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| |image4=[[File:MarioClockPowBlock.png|32px]]
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| |name4=[[POW Block]]
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| |description4=Collects every coin on the screen, and briefly knocks down the numbers on the clock.
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| |image5=
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| |name5=[[Super Star|Starman]]
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| |description5=Displayed only on the alarm screen.
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| }}
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| ==List of alarm music== | | ==List of alarm music== |
| *[[Mario]]: [[Ground Theme (Super Mario Bros.)|Ground Theme]] | | *[[Mario]]: [[Ground Theme (Super Mario Bros.)|Ground Theme]] |
| *[[Super Star|Starman]]: [[Super Star (theme)|Starman theme]] | | *[[Super Star|Starman]]: Starman Theme |
| *[[Cheep Cheep|Cheep-Cheep]]: [[Underwater Theme]] | | *[[Cheep-Cheep]]: Underwater Theme |
| *Sounds saved to Nintendo DSi Sound or Nintendo 3DS Sound
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| ==Staff== | | ==Staff== |
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| *Taiju Suzuki | | *Taiju Suzuki |
| *Tetsuya Sasaki | | *Tetsuya Sasaki |
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| ==Profiles==
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| ===Nintendo DSi Shop===
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| *'''American English:''' ''Turn back time and enjoy a bit of classic game play based on the original Super Mario Bros. with Mario Clock. Help Mario and Luigi collect more coins than ever (POW block anyone?) while they run through a variety of stages. Gather enough coins and you'll be treated to another scene bound to bring back fond memories for many. Mario Clock includes both analog and digital clocks that use the system's internal clock or allow you to offset the time however you like. Program up to three alarms (with snooze functionality for those that need it) and assign them a Mario-related sound or use one created in the Nintendo DSi™ Sound application. You'll find yourself thinking "Just a few more coins..." in no time!''
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| *'''British English:'''
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| <blockquote>
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| ''With Mario Clock, you'll always have the time wherever you go! Wake up with classic Mario music, or simply use the Nintendo DSi system as a desktop clock complete with a Super Mario Bros. background. You can even make Mario jump, bash blocks and collect coins!''
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| ''Customise the clock to your liking: choose from analog or digital displays, 12-hour or 24-hour modes, and set up to three separate alarms with different NES-style Mario tunes or use your own saved sounds from the Nintendo DSi Sound application.''
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| </blockquote>
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| ==Reception==
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| ''Mario Clock'' received a {{wp|GameRankings}} score of 35.00% from 2 reviews, and did not have enough critic reviews to receive a Metascore on {{wp|Metacritic}}.
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| Corbie Dillard of Nintendo Life called the application "[a] waste of time", finding it "a bit more practical than the Animal Crossing Clock" but ultimately still redundant to the clock on the Nintendo DSi Menu.<ref>{{cite|url=www.nintendolife.com/reviews/2009/06/mario_clock_dsiware|title=Mario Clock Review (DSiWare)|author=Dillard, Corbie|date=June 16, 2009|publisher=Nintendo Life|accessdate=May 31, 2024}}</ref>
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| Craig Harris of IGN was extremely critical of ''Mario Clock'', saying it is "not worth even the budget 200 points." He mainly criticized the application's uselessness in comparison to ''[[Mario Calculator]]'', and stated that "to have these two as individual 200 point downloads instead of combining them into one is just flat-out greedy." Harris called the gameplay "mostly stupid, pointless, and completely unnecessary, but at the very least it's sort of funny to see the numbers on the clock scatter when you hit a POW block."<ref>{{cite|url=www.ign.com/articles/2009/06/15/mario-clock-review|title=Mario Clock Review|author=Harris, Craig|date=June 15, 2009|publisher=IGN|accessdate=May 31, 2024|language=en}}</ref>
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| {| class="wikitable reviews"
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| !colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews
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| |-style="background-color:#E6E6E6"
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| |Release
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| |Reviewer, Publication
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| |Score
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| |Comment
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| |-
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| |DSiWare
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| |Corbie Dillard, [http://www.nintendolife.com/reviews/2009/06/mario_clock_dsiware Nintendo Life]
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| |4/10
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| |align="left"|"''It's tough to criticize anything that features our beloved Mario, but as with the previous clock applications for the DSi you have to wonder what the point is in releasing a separate clock program, especially one that has to be launched in order to be used when there's a perfectly suitable clock on the DSi main menu that pops up as soon as you start up your DSi system. Sure, the Mario theme is cool and the ability to actually have some interaction with the experience makes it a bit more practical than the Animal Crossing Clock, but ultimately it's still not enough. Maybe at some point Nintendo will wise up and allow DSi owners to put these themed clocks on their DSi main menu screen, but until then, you'd be better off using the 200 Nintendo Points for something a bit more useful and fun.''"
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| |-
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| |DSiWare
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| |Craig Harris, [https://www.ign.com/articles/2009/06/15/mario-clock-review IGN]
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| |3/10
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| |align="left"|"''I'm really hoping this is the last time I have to review something from the DSiWare store that's existence is absolutely pointless. I've already gone through the whole song and dance with the Animal Crossing Clock, and luckily Lucas agreed with me when he was put to the task of reviewing the Photo Clock, but now the same thing has to be said one more time: Mario Clock, not worth even the budget 200 points. The Mario Calculator is much more worthy of the premium, though there'd be far less room to complain if Nintendo just combined the two instead of making them individual purchases. Would it have killed you, Nintendo, to give us two things for the price of one?''"
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| |-
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| !colspan="4" style="background-color:silver; font-size:120%; text-align: center;"|Aggregators
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| |-style="background-color:#E6E6E6"
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| |colspan=2|Compiler
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| |colspan=2|Platform / Score
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| |-
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| |colspan=2|Metacritic
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| |colspan=2|[http://www.metacritic.com/game/ds/mario-clock ''N/A'']
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| |-
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| |colspan=2|GameRankings
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| |colspan=2|[https://www.gamerankings.com/ds/959150-mario-clock/index.html 35.00%]
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| |}
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| ==Gallery==
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| <gallery>
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| DSiMenuLogoMarioClock.png|The game's icon in the DSi system menu
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| </gallery>
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| ==Media== | | ==Media== |
| {{Media table | | {{more media|section=yes}} |
| |file1=SMB Overworld Theme.oga | |
| |title1=Ground Theme
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| |description1=Used for the [[Mario]] alarm
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| |file2=Invincibility SMB.oga
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| |title2=Starman Theme
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| |description2=Used for the [[Starman]] alarm
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| |file3=Under Water Theme SMB.oga
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| |title3=Underwater Theme
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| |description3=Used for the [[Cheep Cheep]] alarm
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| }} | |
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| ==Names in other languages== | | ==Names in other languages== |
| {{foreign names | | {{foreign names |
| |Jap=ニンテンドーDSi時計 ファミコンマリオタイプ | | |Jap=ニンテンドーDSi時計 |
| |JapR=Nintendō DSi Tokei Famikon Mario Taipu | | |JapR=Nintendō DSi Tokei |
| |JapM=Nintendo DSi Clock [[Family Computer Disk System|Famicom]] Mario Type | | |JapM=Nintendo DSi Clock |
| |Fre=Horloge Mario | | |Fra=Horloge Mario |
| |FreM=Mario Clock | | |FraM=Mario Clock |
| |Ger=Mario-Uhr | | |Ger=Mario-Uhr |
| |GerM=Mario Clock | | |GerM=Mario Clock |
| |Ita=Orologio di Mario | | |Ita=Orologio di Mario |
| |ItaM=Mario's Clock | | |ItaM=Mario's Clock |
| |ChiS=iQue DSi时钟 红白机马力欧款
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| |ChiSR=iQue DSi Shízhōng Hóngbáijī Mǎlìōu Kuǎn
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| |ChiSM=iQue DSi Clock Famicom Mario Edition
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| }} | | }} |
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| ==References== | | == References == |
| <references/> | | <references/> |
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| ==External links== | | ==External links== |
| {{TCRF}}
| | *[http://www.nintendo.com/games/detail/NW1TWEoZ0N-01IhfLNFRh28N6okJO4JQ Official American Website] |
| *[https://web.archive.org/web/20140208062330/http://www.nintendo.com/games/detail/NW1TWEoZ0N-01IhfLNFRh28N6okJO4JQ Official American Website (Wayback Machine Archive)] | |
| *[http://www.nintendo.co.jp/ds/dsiware/clock/index.html Official Japanese Website] | | *[http://www.nintendo.co.jp/ds/dsiware/clock/index.html Official Japanese Website] |
| *[https://www.ique.com/DSi/DSiWare/clock Official Chinese Website] | | *[http://ique.com/DSi/DSiWare/clock/index.html Official Chinese Website] |
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| {{DS}} | | {{DS}} |
| {{Mario Clock}}
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| [[Category:DSiWare]] | | [[Category:DSiWare]] |
| [[Category:Games]] | | [[Category:Games]] |
| [[Category:Nintendo DS games]]
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| [[Category:2009 games]] | | [[Category:2009 games]] |
| [[Category:2010 games]] | | [[Category:Mario Games]] |
| [[Category:Super Mario games]]
| | [[Category:Edutainment Games]] |
| [[Category:Educational games]] | |
| [[it:Orologio di Mario]] | | [[it:Orologio di Mario]] |
| [[de:Mario-Uhr]] | | [[de:Mario-Uhr]] |