Editing Mario Classic 8-4

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[[File:MH3O3MarioClassic8-4.png|thumb|The course as shown on the selection screen.]]
[[File:MH3O3MarioClassic8-4.png|thumb|right|The course as shown on the selection screen.]]


'''Mario Classic 8-4''' is the second [[Mario Hoops 3-on-3#Coin Hunter|Coin Hunter]] course in ''[[Mario Hoops 3-on-3]]''. It is only available for local multiplayer matches. The course itself is a direct reference to [[World 8-4 (Super Mario Bros.)|World 8-4]] of ''[[Super Mario Bros.]]'', as the courses background contains many features from the original World 8-4.
'''Mario Classic 8-4''' is the second [[Mario Hoops 3-on-3#Coin Hunter|Coin Hunter]] course in ''[[Mario Hoops 3-on-3]]''. It is only available for local multiplayer matches. The course itself is a direct reference to [[World 1-1 (Super Mario Bros.)|World 8-4]] of ''[[Super Mario Bros.]]'', as the courses background contains many features from the original World 8-4.


==Course layout==
==Course Layout==
This course has a total of fifteen [[? Panel]]s unevenly spread throughout its ground. Each panel gives an item for the player to use against their opponent. The players start facing the middle of the course, where a large, two-sided [[Fire Bar]] is present. If the Fire Bar makes contact with the characters, they lose [[coin]]s and are briefly set on fire, making them run out of control. The player is able to jump over the Fire Bar. There are two more Fire Bars on the course. One is located on the border to the direct left of the center area, the other to the right of the center. There are four [[Warp Pipe]]s in the course. Each one is located on each corner of the center area. The only two Warp Pipes that are accessible to run through are at the bottom left and top right of the course. They both transport the player to the pipes horizontally across from them. Like [[Mario Classic 1-1]], items may not travel through these pipes. The player with the most coins after the 3:20 time limit runs out is the decided winner of the match.
This course has a total of fifteen [[? Panel]]s unevenly spread throughout its ground. Each panel gives an item for the player to use against his or her opponent. The players start facing the middle of the course, where a large, two-sided [[Fire Bar]] is present. If the Fire Bar makes contact with the characters, they lose [[coin]]s and are briefly set on fire, making them run out of control. The player is able to jump over the Fire Bar. There are two more Fire Bars on the course. One is located on the border to the direct left of the center area, the other to the right of the center. There are four [[Warp Pipe]]s in the course. Each one is located on each corner of the center area. The only two Warp Pipes that are accessible to run through are at the bottom left and top right of the course. They both transport the player to the pipes horizontally across from them. Like [[Mario Classic 1-1]], items may not travel through these pipes. The player with the most coins after the 3:20 time limit runs out is the decided winner of the match.


{{MH3O3}}
{{Mario Hoops 3-on-3}}
[[Category:Mario Hoops 3-on-3 levels]]
[[Category:Levels]]
[[Category:Mario Hoops 3-on-3]]

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