Editing Mario Artist: Paint Studio

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*3D World, where players can explore various worlds and interact with it. The player can explore three worlds: Mars, Underwater and Dinosaur Land. The player can travel through these environments and take pictures of the creatures who inhabit it. This feature is similar to ''[[bulbapedia:Pokémon Snap|Pokémon Snap]]''. In addition, players can edit the environment's textures, adding their own drawings and creations to surfaces. Once a photo is taken of a creature, the player is also given the ability to edit their textures.  
*3D World, where players can explore various worlds and interact with it. The player can explore three worlds: Mars, Underwater and Dinosaur Land. The player can travel through these environments and take pictures of the creatures who inhabit it. This feature is similar to ''[[bulbapedia:Pokémon Snap|Pokémon Snap]]''. In addition, players can edit the environment's textures, adding their own drawings and creations to surfaces. Once a photo is taken of a creature, the player is also given the ability to edit their textures.  
*Gallery, acts as a sort of slideshow. The player can create a slideshow of their images with music.
*Gallery, acts as a sort of slideshow. The player can create a slideshow of their images with music.
''Mario Artist: Paint Studio'' is also one of only two Nintendo 64DD games to use the [[Transfer Pak]], alongside ''[[Mario Artist: Talent Studio]]''.
''Mario Artist: Paint Studio'' is also the only Nintendo 64DD game to use the [[Transfer Pak]].


==Development==
==Development==
Software Creations was commissioned by Nintendo in 1995 to create a sequel to ''Mario Paint'' in 3D for the [[Nintendo 64]]. It was initially pitched as a 3D "living playground" called ''Creator'' where the user edits the attributes of premade models such as dinosaurs—playing with sizes, behaviors, aggression, speed, and texture design. It was then re-named ''Mario Paint 64''<ref>{{cite|author=IGN Staff|date=July 30, 1997|url=www.ign.com/articles/1997/07/30/miyamoto-reveals-secrets-fire-emblem-mario-paint-64|title=Miyamoto Reveals Secrets: Fire Emblem, Mario Paint 64|publisher=IGN|accessdate=May 17, 2024}}</ref> and later to ''Picture Maker'' (shown at Nintendo's Space World 1997 trade show in November 1997), with the last working title being ''Mario Artist & Camera''. Nintendo's Japanese departments eventually took control of the project, rejecting many of Software Creations' and Nintendo of America's ideas, before finally releasing the game in December 1999.
Software Creations was commissioned by Nintendo in 1995 to create a sequel to ''Mario Paint'' in 3D for the [[Nintendo 64]]. It was initially pitched as a 3D "living playground" called ''Creator'' where the user edits the attributes of premade models such as dinosaurs—playing with sizes, behaviors, aggression, speed, and texture design. It was then re-named ''Mario Paint 64''<ref>{{cite|author=IGN Staff|date=July 30, 1997|url=www.ign.com/articles/1997/07/30/miyamoto-reveals-secrets-fire-emblem-mario-paint-64|title=Miyamoto Reveals Secrets: Fire Emblem, Mario Paint 64|publisher=IGN|accessdate=May 17, 2024}}</ref> and later to ''Picture Maker'' (shown at Nintendo's Space World 1997 trade show in November 1997), with the last working title being ''Mario Artist & Camera''. Nintendo's Japanese departments eventually took control of the project, rejecting many of Software Creations' and Nintendo of America's ideas, before finally releasing the game in December 1999.


According to an image shared by Nintendo of America's Twitter account on [[MAR10 Day|Mar10 Day]] 2023, the [[Mario's face|Mario face]] in ''[[Super Mario 64]]'' was taken from the prototype of what eventually became ''Mario Artist: Paint Studio'',<ref>{{cite|author=Nintendo of America|url=x.com/NintendoAmerica/status/1634252793795039232|title=Happy #MAR10DAY! With a #NintendoSwitchOnline + Expansion Pack membership, you can celebrate it the Mario way – with some classic, cap-raising adventures! Experience several of Mario’s fantastic firsts across the NES, Super NES, Game Boy, Game Boy Advance, and Nintendo 64 today!|publisher=X|language=en-us|accessdate=March 10, 2023}}</ref> previously referred to by [[Shigeru Miyamoto]] as ''Mario Paint 3D''.<ref>{{cite|url=shmuplations.com/mario64|title=Super Mario 64 – 1996 Developer Interviews|publisher=shmuplations|accessdate=January 27, 2022}}</ref>
According to an image shared by Nintendo of America's Twitter account on [[Mario Day|Mar10 Day]] 2023, the [[Mario's face|Mario face]] in ''[[Super Mario 64]]'' was taken from the prototype of what eventually became ''Mario Artist: Paint Studio'',<ref>{{cite|author=Nintendo of America|url=x.com/NintendoAmerica/status/1634252793795039232|title=Happy #MAR10DAY! With a #NintendoSwitchOnline + Expansion Pack membership, you can celebrate it the Mario way – with some classic, cap-raising adventures! Experience several of Mario’s fantastic firsts across the NES, Super NES, Game Boy, Game Boy Advance, and Nintendo 64 today!|publisher=X|language=en-us|accessdate=March 10, 2023}}</ref> previously referred to by [[Shigeru Miyamoto]] as ''Mario Paint 3D''.<ref>{{cite|url=shmuplations.com/mario64|title=Super Mario 64 – 1996 Developer Interviews|publisher=shmuplations|accessdate=January 27, 2022}}</ref>
===Prototype "''Gnat Attack''"===
===Prototype "''Gnat Attack''"===
[[File:Mario-artist-gnat-attack.png|thumb|left|200px]]
[[File:Mario-artist-gnat-attack.png|thumb|left|200px]]

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