Editing Mario & Luigi: Dream Team sound test

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{{italic title|''Mario & Luigi: Dream Team'' sound test}}
{{distinguish|Juke Box}}
{{redirect|Jukebox|the item in [[Mario Party]] that serves as its sound test|[[Juke Box]]|sound tests in other games|[[:Category:Sound tests]]}}
[[File:Mario and Luigi Jukebox.png|thumb|300px|The Jukebox with [[Mario]] and [[Luigi]]]]
[[File:Mario and Luigi Jukebox.png|thumb|300px|The Jukebox mode]]
The '''Jukebox''' is an unlockable option in ''[[Mario & Luigi: Dream Team]]''. By finishing the game, the player can listen to all 51 songs heard during the game. The Jukebox is played through 3 loudspeakers at [[Pi'illo Castle]], with [[Mario]] and [[Luigi]] sleeping on the beds between them, Mario sleeping on [[Eldream]]'s pillow form and Luigi doing the same thing on [[Prince Dreambert]]'s pillow form. The player can listen to the music through headphones even with the [[Nintendo 3DS]] closed, a feature that would later be used in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Mario & Luigi: Paper Jam]]''.
The '''Jukebox''' is the sound test of ''[[Mario & Luigi: Dream Team]]''. The option is unlocked after finishing the game and features 51 songs. In-game, the music is played through three loudspeakers at [[Pi'illo Castle]], with the Bros. sleeping on the beds between them, [[Mario]] sleeping on [[Eldream]]'s pillow form and [[Luigi]] sleeping on [[Prince Dreambert]]'s pillow form. The player can listen to the music through headphones even with the [[Nintendo 3DS]] closed, a feature that would later be used in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Mario & Luigi: Paper Jam]]''.


The game's music was composed by [[Yoko Shimomura]].
The game's music was composed by [[Yoko Shimomura]].
{{br|right}}


==List of songs==
==List of songs==
{|class=wikitable
{| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse; width:100%"
!width=20%|Title
!width=20%|Title
!width=80%|Notes
!width=80%|Notes
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|-
|-
|Panic Pit
|Panic Pit
|Plays when something bad is currently happening, troublesome situations, and also, before some boss fights.
|Plays when something bad is currently happening, also before some boss fights.
|1:13
|1:13
|-
|-
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|-
|-
|Shocking!
|Shocking!
|Plays when a surprising event has occurred. A variant without the intro plays before [[Antasma]] is fought the last time.
|Plays when a surprising event has occurred.
|1:54
|1:54
|-
|-
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|-
|-
|Stand and Fight, Luigi!
|Stand and Fight, Luigi!
|Plays when [[Dreamy Luigi]] turns into [[Giant Luigi]] and when Mario uses [[Star Driver]] in the [[Giant Bowser]] battle.
|Plays when [[Dreamy Luigi]] turns into [[Giant Luigi]].
|1:39
|1:39
|-
|-
|[[Dreambeats]]
|Dreambeats
|Plays during the cutscene where Bowser and Antasma use the loudspeakers to play the Dreambeats on the top of [[Mount Pajamaja]].
|Plays during the cutscene where Bowser and Antasma use the loudspeakers to play the Dreambeats on the top of [[Mount Pajamaja]].
|1:33
|1:33
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|-
|-
|Neo Bowser Castle
|Neo Bowser Castle
|Plays in the first three parts of [[Neo Bowser Castle]].
|Plays in the first three parts of [[Neo Bowser Castle (Mario & Luigi: Dream Team)|Neo Bowser Castle]].
|3:45
|3:45
|-
|-
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|1:09
|1:09
|-
|-
|Pi'illo Vacation! (American)<br>Pi'illo Holiday! (British)
|Pi'illo Holiday!
|Plays during credits.
|Plays during credits.
|3:35
|3:35
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|}
|}


{{Sound tests}}
==See also==
*[[Sticker Museum]]
*[[Music Player]]
*[[Prisma Museum]]
*[[Musée Champignon]]
 
{{M&LDT}}
{{M&LDT}}
[[Category:Sound tests]]
[[Category:Music lists]]
[[Category:Mario & Luigi: Dream Team|*]]
[[Category:Unlockables]]
[[Category:Mario & Luigi: Dream Team]]

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