Editing Mario & Luigi: Dream Team bestiary
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*Spinies and Spinies R take critical damage from Jump attacks, but their spikes prevent Jump attacks. These enemies can be flipped over with a standard Hammer attack to jump on them. [[Luiginary Ball]] and secondary hits of [[Luiginary Stack]] ignore spikes and hit for critical damage. | *Spinies and Spinies R take critical damage from Jump attacks, but their spikes prevent Jump attacks. These enemies can be flipped over with a standard Hammer attack to jump on them. [[Luiginary Ball]] and secondary hits of [[Luiginary Stack]] ignore spikes and hit for critical damage. | ||
**Similarly, Antasmunchies and Antasmunchies X can grow spikes. They are still weak to jumps, which can be exploited with the aforementioned spike-ignoring [[Luiginary Attack]]s. | **Similarly, Antasmunchies and Antasmunchies X can grow spikes. They are still weak to jumps, which can be exploited with the aforementioned spike-ignoring [[Luiginary Attack]]s. | ||
*Dreamy Bowser will only take critical damage from Jump attacks if he does not block with his Right Arm. | *Dreamy Bowser will only take critical damage from Jump attacks if he does not block with his Right Arm. | ||
*Enemies not listed in this chart are enemies that are only interacted with as part of an attack. Examples include Torkscrew's purple Flounderflage and Sandoons, Big Massif and Heavy Zest's purple Hermite Crab, and Gold Beanie's [[Beanie]]s. | *Enemies not listed in this chart are enemies that are only interacted with as part of an attack. Examples include Torkscrew's purple Flounderflage and Sandoons, Big Massif and Heavy Zest's purple Hermite Crab, and Gold Beanie's [[Beanie]]s. |