Editing Mario & Luigi: Dream Team bestiary

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<onlyinclude>{{#ifeq:{{{transcludesection|Dreamy Mario}}}|Dreamy Mario|
<onlyinclude>{{#ifeq:{{{transcludesection|Dreamy Mario}}}|Dreamy Mario|
{{<noinclude>M&LDT bestiary</noinclude><includeonly>M&LDT enemy</includeonly>
{{<noinclude>M&LDT bestiary</noinclude><includeonly>M&LDT enemy</includeonly>
|name=Dreamy Mario
|name=Dreamy Mario (fake)
|altname=Dreamy Mario (fake)
|altname=Dreamy Mario (fake)
|role=Support
|role=Support
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|name=Antasma
|name=Antasma
|altname=Antasma (1)
|altname=Antasma (1)
|role=Support
|role=Boss
|position=Normal
|position=Normal
|align={{{align|right}}}
|align={{{align|right}}}
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|position=Normal
|position=Normal
|align={{{align|right}}}
|align={{{align|right}}}
|image={{{image|[[File:Flibbee R.png]]}}}
|image={{{image|[[File:Flibbe R.png]]}}}
|location=[[Mount Pajamaja]]
|location=[[Mount Pajamaja]]
|world=Real
|world=Real
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|name=Antasma X
|name=Antasma X
|altname=Antasma X (Bat State)
|altname=Antasma X (Bat State)
|role=Support
|role=Boss
|position=Normal
|position=Normal
|align={{{align|right}}}
|align={{{align|right}}}
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==Notes==
==Notes==
*The first battle with Antasma will always end after two turns. Additionally, no damage numbers are displayed.
*The first battle with Antasma will always end after two turns. Additionally, no damage numbers are displayed.
*Spinies and Spinies R take critical damage from Jump attacks, but their spikes prevent Jump attacks. These enemies can be flipped over with a standard Hammer attack to jump on them. [[Luiginary Ball]] and secondary hits of [[Luiginary Stack]] ignore spikes and hit for critical damage.
*Spinies and Spinies R take critical damage from Jump attacks only when they have flipped over. Likewise, Dreamy Bowser will only take critical damage from Jump attacks if he does not block with his Right Arm.
**Similarly, Antasmunchies and Antasmunchies X can grow spikes. They are still weak to jumps, which can be exploited with the aforementioned spike-ignoring [[Luiginary Attack]]s.
*Enemies not listed in this chart are enemies that can only be fought in an attack such as Torkscrew's purple Flounderflage and Sandoons, Big Massif and Heavy Zest's Dreamy Hermite Crab, and Gold Beanie's [[Beanie]]s.
**Mammoshka and Mammoshka X also take critical damage from Jump attacks, but can obtain a helmet with a spike on it. [[Dropchopper]] ignores spikes and hits for critical damage.
*Dreamy Bowser will only take critical damage from Jump attacks if he does not block with his Right Arm.
*Enemies not listed in this chart are enemies that are only interacted with as part of an attack. Examples include Torkscrew's purple Flounderflage and Sandoons, Big Massif and Heavy Zest's purple Hermite Crab, and Gold Beanie's [[Beanie]]s.


{{Bestiaries}}
{{Bestiaries}}

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