Editing Mario & Luigi: Brothership bestiary

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*'''DEF:''' The enemy's [[Defense|defense]] power, or DEF. A higher defense means the enemy takes less damage.
*'''DEF:''' The enemy's [[Defense|defense]] power, or DEF. A higher defense means the enemy takes less damage.
*'''SPEED:''' The enemy's [[Speed|speed]]. If it has a higher speed than another unit, the enemy goes before them; otherwise, it goes after them. (For example, a [[Guardarm]] has a speed of 22 starting from when [[Gorumbla]] does his first rampage, so if it somehow was accompanied by the Conductor Island [[Seedle]], which has a speed of 10, it would go before the Seedle in each combat round.)
*'''SPEED:''' The enemy's [[Speed|speed]]. If it has a higher speed than another unit, the enemy goes before them; otherwise, it goes after them. (For example, a [[Guardarm]] has a speed of 22 starting from when [[Gorumbla]] does his first rampage, so if it somehow was accompanied by the Conductor Island [[Seedle]], which has a speed of 10, it would go before the Seedle in each combat round.)
*'''Type:''' Specialist [[Battle Plug]]s the enemy takes critical damage from, as well as certain challenges that defeating the enemy counts towards.
*'''Type:''' Specialist [[Battle Plug]]s the enemy takes critical damage from.
**'''Normal:''' The enemy is not affected by any specialist Battle Plugs (e.g. [[Seedle]], [[Soreboar]]).
**'''Normal:''' The enemy is not affected by any specialist Battle Plugs (e.g. [[Seedle]], [[Soreboar]]).
**'''Spiked:''' If the enemy is spiked, Mario and Luigi will take damage from jump attacks against it. (This requires a solo or combined [[Hammer]] attack to trigger the Battle Plug; examples include [[Millton]], [[Spikely]], and [[Icead]]. The enemy does not necessarily need spikes; it just needs something dangerous on top of its head or above its body which would make jumping on it dangerous for the attacker, like the [[Magmad]], which has fire instead of conventional spikes, and the [[Drillby]], which has a drill.) The corresponding Specialist plug is Anti-Spiked.
**'''Spiked:''' If the enemy is spiked, Mario and Luigi will take damage from jump attacks against it. (This requires a solo or combined [[Hammer]] attack to trigger the Battle Plug; examples include [[Millton]], [[Spikely]], and [[Icead]]. The enemy does not necessarily need spikes; it just needs something dangerous on top of its head or above its body which would make jumping on it dangerous for the attacker, like the [[Magmad]], which has fire instead of conventional spikes, and the [[Drillby]], which has a drill.)
**'''Flying:''' If the enemy is flying, it will dodge any Hammer attacks (aside from [[Counterattack|counters]] in certain cases). (This requires a solo or combined [[Jump]] attack to trigger the Battle Plug; examples include [[Parashoot]], [[Bumbleshoot]], [[Foopfly]], and [[Reclusiff]].) The corresponding Specialist plug is Anti-Flying.
**'''Flying:''' If the enemy is flying, it will dodge any Hammer attacks (aside from [[Counterattack|counters]] in certain cases). (This requires a solo or combined [[Jump]] attack to trigger the Battle Plug; examples include [[Parashoot]], [[Bumbleshoot]], [[Foopfly]], and [[Reclusiff]].)
**'''Zok Troop:''' Applies to [[Zokket]], his minions (Zok Troopers), and the [[Extension Corps]]. The corresponding Specialist plug is Anti-Zokket; defeating these enemies counts towards the Zokket Buster challenge.
**'''Zok Troop:''' Applies to [[Zokket]], his minions (Zok Troopers), and the [[Extension Corps]].
**'''Bowser's army:''' Applies to [[Bowser]] and his [[Bowser's Minions|minions]] (e.g. [[Koopa Troopa]], [[Goomba]]). The corresponding Specialist plug is Anti-Army; defeating these enemies counts towards the Minion Buster challenge.
**'''Bowser's army:''' Applies to [[Bowser]] and his [[Bowser's Minions|minions]] (e.g. [[Koopa Troopa]], [[Goomba]]).
**'''Glohm:''' Enemies infected with Glohm (e.g. [[Glohm Seedle]], [[Glohm Bowser]]). The corresponding Specialist plug is Anti-Glohm; defeating these enemies counts towards the Glohm Buster challenge.
**'''Glohm:''' Enemies infected with Glohm (e.g. [[Glohm Seedle]], [[Glohm Bowser]]).
*'''Experience:''' The number of experience points earned from defeating the enemy. With the permanent Quick Leveling bonus, a 20% increase is added to the enemy's EXP amount, rounded to the nearest whole number  (Ex: Glohm Seedle's EXP: 794 + 20% increase (158.8) = 952.8 = 953).
*'''Experience:''' The number of experience points earned from defeating the enemy. With the permanent Quick Leveling bonus, a 20% increase is added to the enemy's EXP amount, rounded to the nearest whole number  (Ex: Glohm Seedle's EXP: 794 + 20% increase (158.8) = 952.8 = 953).
*'''Coins:''' The number of coins dropped from the enemy.
*'''Coins:''' The number of coins dropped from the enemy.
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|speed=152
|speed=152
|type=Glohm, Zok Troop
|type=Glohm, Zok Troop
|exp=0
|coins=0
|items=None
}}}}</onlyinclude>
<onlyinclude>{{#ifeq:{{{transcludesection|Jet Zok TrooperLV31}}}|Jet Zok TrooperLV31|
{{M&LB enemy
|align=horizontal
|image=[[File:BrothershipArtworkEnnemy2.png|100px]]
|name=Jet Zok Trooper
|altname=Jet Zok Trooper (LV31)
|lvl=31
|location=[[Fortress Zokket]]
|role=Support
|hp=107
|pow=136
|def=79
|speed=162
|type=Zok Troop, Flying
|exp=0
|coins=0
|items=None
}}}}</onlyinclude>
<onlyinclude>{{#ifeq:{{{transcludesection|Glohm Jet Zok TrooperLV30}}}|Glohm Jet Zok TrooperLV30|
{{M&LB enemy
|align=horizontal
|image=[[File:MLB Glohm Jet Zok Trooper.jpg|100px]]
|name=Glohm Jet Zok Trooper
|altname=Glohm Jet Zok Trooper (LV30)
|lvl=30
|location=[[Fortress Zokket]]
|role=Support
|hp=100
|pow=131
|def=75
|speed=189
|type=Glohm, Zok Troop, Flying
|exp=0
|exp=0
|coins=0
|coins=0
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|items=None
|items=None
|notes=This enemy is encountered only if the player touches it while chasing Reclusa.<br>Taller Doom Blooms are affected by the Anti-Flying Specialist Battle Plug.
|notes=This enemy is encountered only if the player touches it while chasing Reclusa.<br>Taller Doom Blooms are affected by the Anti-Flying Specialist Battle Plug.
}}}}</onlyinclude>
<onlyinclude>{{#ifeq:{{{transcludesection|Glohm Spike Zok TrooperLV43}}}|Glohm Spike Zok TrooperLV43|
{{M&LB enemy
|align=horizontal
|image=[[File:Glohm Spike Zok Trooper.png|100px]]
|name=Glohm Spike Zok Trooper
|altname=Glohm Spike Zok Trooper (LV43)
|lvl=43
|location=[[Soli-Tree]]
|role=Support
|hp=721
|pow=243
|def=291
|speed=204
|type=Glohm, Zok Troop, Spiked
|exp=0
|coins=0
|items=None
|notes=This enemy is encountered only if the player touches a Doom Bloom while chasing Reclusa.<br>This enemy will become spiked at low health.
}}}}</onlyinclude>
}}}}</onlyinclude>
<onlyinclude>{{#ifeq:{{{transcludesection|Weeping Reclusa}}}|Weeping Reclusa|
<onlyinclude>{{#ifeq:{{{transcludesection|Weeping Reclusa}}}|Weeping Reclusa|

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