Editing MarioWiki:Featured articles/Unfeature/N1/Mario Kart 64

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__NOTOC__
__NOTOC__
===[[{{#titleparts:{{PAGENAME}}||4}}]]===
===[[{{#titleparts:{{PAGENAME}}||4}}]]===
{{FA archive notice|unfeature=yes}}
{{UNFANOMSTAT
'''Mario Kart 64 became unfeatured at 20:28, 3 November 2015'''.
|nominated=20:23, 19 October 2015 (EDT)
|passed=<!--When it is 5-0, put the time (such as 12:10, 11 December 2009) of the fifth support/removal of last opposet  by copying it from the history of the page.-->
}}
==== Remove Featured Article Status ====
==== Remove Featured Article Status ====
#{{User|Baby Luigi}} Is it just me, or is this article very, very bare? Well, maybe not: standards for FA has increased, and right now, this article looks very bare to today's standards. For starters, the gameplay section is all sandwiched under one header, simply titled "Gameplay", when the different game modes could be expanded into their own headers. Some of the information on how to play is redundant with the controls section, pretty much. Also, the characters section lets a video analyze the weight class, shouldn't that be in this article? And why the hell do we have tiering anyway, that's like, strategy, something we don't allow here. The enemies and obstacles are just one bare list, and the items gallery is just a gallery of items, in which now is not enough to make it featured, especially compared to Double Dash, DS, Wii, 7, and 8. Add the overly long trivia section, and I think it's ripe for unfeaturing.
#{{User|Baby Luigi}} Is it just me, or is this article very, very bare? Well, maybe not: standards for FA has increased, and right now, this article looks very bare to today's standards. For starters, the gameplay section is all sandwiched under one header, simply titled "Gameplay", when the different game modes could be expanded into their own headers. Some of the information on how to play is redundant with the controls section, pretty much. Also, the characters section lets a video analyze the weight class, shouldn't that be in this article? And why the hell do we have tiering anyway, that's like, strategy, something we don't allow here. The enemies and obstacles are just one bare list, and the items gallery is just a gallery of items, in which now is not enough to make it featured, especially compared to Double Dash, DS, Wii, 7, and 8. Add the overly long trivia section, and I think it's ripe for unfeaturing.
#{{User|Bazooka Mario}} The article doesn't hold up well to increasing standards as stated above, so it hasn't aged very well. Per nomination. Finally, critical reception and perhaps a legacy section would be pretty nice.
 
#{{User|Time Turner}} The enemies, non-playable (characters), and obstacles are given a simplistic list and nothing more, there's a really shoddy attempt to accommodate for the empty section policy, the technical section is ''why'', the gameplay section is unclear about what the core gameplay actually is, and per all.
#{{User|Roy Koopa}} rewrite-expand + trivia = unfeature. Two tags is two too many.
#{{User|Marshal Dan Troop}} Per all.
==== Keep Featured Article Status ====
==== Keep Featured Article Status ====


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==== Comments ====
==== Comments ====
Also, add to the fact that ''[[Super Mario Kart]]'', a normal article, contains more information than this article, then we've got a problem here. {{User:Baby Luigi/sig}} 20:25, 19 October 2015 (EDT)
Also, add to the fact that ''[[Super Mario Kart]]'', a normal article, contains more information than this article, then we've got a problem here. {{User:Baby Luigi/sig}} 20:25, 19 October 2015 (EDT)
You should probably add article improvement tags after the article has been unfeatured because people may cite those tags and ''only'' those tags as reasons. {{User:Bazooka Mario/sig}} 20:37, 19 October 2015 (EDT)
:Yeah but citing those tags is still a valid reason to unfeature it; it basically means they agree with me. {{User:Baby Luigi/sig}} 22:38, 19 October 2015 (EDT)

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