Editing Luigi's Ghost Mansion
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The game involves up to four players, wearing costumes of [[Luigi]], [[Mario]], [[Waluigi]], and [[Wario]], respectively (as dressed in player order), each armed with a [[flashlight]], aiming to evade the [[Gold Ghost]] and use their flashlights to defeat it. The single player controls the Gold Ghost and must try to make the other players faint. If the Gold Ghost is near, a vibration is felt through the [[Wii#Wii Remote|Wii Remote]]. Lightning also appears on occasion, making the Gold Ghost briefly visible. | The game involves up to four players, wearing costumes of [[Luigi]], [[Mario]], [[Waluigi]], and [[Wario]], respectively (as dressed in player order), each armed with a [[flashlight]], aiming to evade the [[Gold Ghost]] and use their flashlights to defeat it. The single player controls the Gold Ghost and must try to make the other players faint. If the Gold Ghost is near, a vibration is felt through the [[Wii#Wii Remote|Wii Remote]]. Lightning also appears on occasion, making the Gold Ghost briefly visible. | ||
When there is less than four players on the human side, then some | When there is less than four players on the human side, then some Monitas join in to fill in the remaining spots and support them. They only follow specific routes on the map and turn off their flashlight if a player-controlled human approaches. They cannot be defeated by the ghost player and they can damage the ghost just like a human player. When there is only one human versus a ghost, the human player has three lives. If two humans are against the ghost, they have two lives each. | ||
Occasionally, batteries spawn onto the map for players that have run low on batteries. The human players' batteries eventually run out as they continue to search for the | Occasionally, batteries spawn onto the map for players that have run low on batteries. The human players' batteries eventually run out as they continue to search for the ghost. Rarely, a larger, more powerful battery spawns on the stage that upgrades the flashlight the player is carrying to the Super Light. This flashlight is gold in color and has a star-shaped top. It has the ability to revive fallen players faster and deals damage to the ghost at a much faster pace. | ||
The | The ghost has an ability where it can charge up a magic meter by having the player hold {{button|wiiu|zl}} and {{button|wiiu|zr}} on the [[GamePad]]. When this meter is filled up, all the energy in the human players' flashlights run completely out of battery. However the human players can avoid the energy-zapping portal by simply moving out of its vicinity. If a Monita is caught in the attack, they are stunned for a few seconds. | ||
If the | If the Mii dressed as the ghost wins against the Miis dressed as the humans, the message "Good night!" (the [[Game Over]] message in the ''Luigi's Mansion'' series) appears before fading to the results. | ||
==Stages== | ==Stages== | ||
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[[Professor E. Gadd]] is heavily implied to be the one describing the different courses in Luigi's Ghost Mansion, as they match his manner of speaking. | [[Professor E. Gadd]] is heavily implied to be the one describing the different courses in Luigi's Ghost Mansion, as they match his manner of speaking. | ||
{| | {|width=100% cellspacing=0 border=1 cellpadding=3 class="wikitable" style="border-collapse:collapse;" | ||
|- | |||
!Stage | !Stage | ||
!Description | !Description | ||
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==Stamps== | ==Stamps== | ||
{| | {|width=100% cellspacing=0 border=1 cellpadding=3 class="wikitable" style="border-collapse:collapse;" | ||
|- | |||
!Name | !Name | ||
!How to unlock | !How to unlock | ||
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==Controls== | ==Controls== | ||
===GamePad=== | ===GamePad=== | ||
*{{button|wiiu| | *{{button|wiiu|Stick}}: Move | ||
*{{button|wiiu|A}}: Dash | *{{button|wiiu|A}}: Dash | ||
*Hold {{button|wiiu|ZL}} + {{button|wiiu|ZR}}: Charge up magic<ref> | *Hold {{button|wiiu|ZL}} + {{button|wiiu|ZR}}: Charge up magic<ref>''Nintendo Land'' e-manual, page 12.</ref> | ||
*Release {{button|wiiu|ZL}} + {{button|wiiu|ZR}}: Use magic | *Release {{button|wiiu|ZL}} + {{button|wiiu|ZR}}: Use magic | ||
===Wii Remote=== | ===Wii Remote=== | ||
*{{button| | *{{button|Stick}}: Move | ||
*{{button|wii|2}}: Sidestep | *{{button|wii|2}}: Sidestep | ||
*{{button|wii|1}}: Shine light | *{{button|wii|1}}: Shine light | ||
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|JapR=Ruīji no gōsutomanshon | |JapR=Ruīji no gōsutomanshon | ||
|JapM=Luigi's Ghost Mansion | |JapM=Luigi's Ghost Mansion | ||
| | |Fra=Luigi et le manoir hanté | ||
| | |FraM=Luigi and the haunted mansion | ||
|Ger=Luigis Geistervilla | |Ger=Luigis Geistervilla | ||
|GerM=Luigi's Ghost Villa | |GerM=Luigi's Ghost Villa | ||
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==Trivia== | ==Trivia== | ||
*According to an Iwata Asks interview, Luigi's Ghost Mansion helped adjust a mechanic used in ''[[Luigi's Mansion: Dark Moon]]''{{'}}s multiplayer mode, the [[ScareScraper]]. Originally, the developers wanted a fallen Luigi to stay dead and be | *According to an Iwata Asks interview, Luigi's Ghost Mansion helped adjust a mechanic used in ''[[Luigi's Mansion: Dark Moon]]''{{'}}s multiplayer mode, the [[ScareScraper]]. Originally, the developers wanted a fallen Luigi to stay dead and could not be revived. After playing Luigi's Ghost Mansion, they changed it so other players could revive a fallen Luigi.<ref>[https://iwataasks.nintendo.com/interviews/#/3ds/luigis-mansion-dark-moon/0/3 Iwata Asks - Luigi's Mansion: Dark Moon, page 4]</ref> | ||
==References== | ==References== |