Editing List of references in film
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 447: | Line 447: | ||
Furthermore, the gameplay of ''Sugar Rush'' bears some resemblance to the ''Mario Kart'' series, such as players potentially stalling out if they messed up a [[Rocket Start|boost at the beginning of the race]], and how they [[Item Box|drive through sugar cubes to acquire items]] to use against other racers. The title card for ''Sugar Rush'' even has what appears to be [[Nintendo]]'s logo. The camera-wielding floating marshmallows who follow the players around the track appear to be a parody of the Lakitu enemies. In addition, the font used for the "Select your kart" text is nearly identical to that used in some ''Super Mario'' game logos. In the movie's credits, at one point the characters (now shown in 8-bit form) move around collecting floating medals, recalling coin-filled rooms in classic ''Super Mario'' platformers, and in another scene, they exit an area via a large gray [[Warp Pipe]]-like structure. Coincidentally, the [[Sweet Sweet Canyon]] track, with a similar theme to ''Sugar Rush'', would be introduced later, in ''[[Mario Kart 8]]''. | Furthermore, the gameplay of ''Sugar Rush'' bears some resemblance to the ''Mario Kart'' series, such as players potentially stalling out if they messed up a [[Rocket Start|boost at the beginning of the race]], and how they [[Item Box|drive through sugar cubes to acquire items]] to use against other racers. The title card for ''Sugar Rush'' even has what appears to be [[Nintendo]]'s logo. The camera-wielding floating marshmallows who follow the players around the track appear to be a parody of the Lakitu enemies. In addition, the font used for the "Select your kart" text is nearly identical to that used in some ''Super Mario'' game logos. In the movie's credits, at one point the characters (now shown in 8-bit form) move around collecting floating medals, recalling coin-filled rooms in classic ''Super Mario'' platformers, and in another scene, they exit an area via a large gray [[Warp Pipe]]-like structure. Coincidentally, the [[Sweet Sweet Canyon]] track, with a similar theme to ''Sugar Rush'', would be introduced later, in ''[[Mario Kart 8]]''. | ||
Though it is commonly believed that Mario's non-appearance in the film was due to a high licensing fee laid down by Nintendo, it was actually because the producers could not find a way to work Mario into the story, apparently deeming him too important to have only a cameo. | Though it is commonly believed that Mario's non-appearance in the film was due to a high licensing fee laid down by Nintendo, it was actually because the producers could not find a way to work Mario into the story, apparently deeming him too important to have only a cameo. | ||
{{br}} | {{br}} | ||