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This is a '''list of golfing terms''' used in | {{rewrite|Too much unnecessary capitalization}} | ||
This is a '''list of golfing terms''' used in ''[[Golf]]'', ''[[NES Open Tournament Golf]]'', ''[[Mobile Golf]]'', ''[[Mario Sports Superstars]]'' and the [[Mario Golf (series)|''Mario Golf'' series]]. A few also appear in the golf minigame in ''[[Wario Land 3]]''. | |||
==Parts of the course== | ==Parts of the course== | ||
===Bunker=== | ===Bunker=== | ||
[[File:MGTT Waluigi Bunker.png|thumb|[[Waluigi]] attempting to get his golf ball out of a bunker]] | [[File:MGTT Waluigi Bunker.png|thumb|[[Waluigi]] attempting to get his golf ball out of a bunker]] | ||
'''Bunkers''' (sometimes known as ''' | '''Bunkers''' (sometimes known as "'''Sand Traps'''") are divots filled with sand. They vary greatly in size; they can be a couple of yards wide to close to the length of the entire course. When a golf ball lands in a bunker, it reacts much like rough since it traps the ball. It takes great effort to get the ball out of the bunker, and it can affect a playing score greatly. | ||
When the ball goes into a bunker, the announcer says | When the ball goes into a bunker, the announcer says ''"Oh, too bad!"'' in the [[Nintendo 64]] [[Mario Golf (Nintendo 64)|''Mario Golf'']] game but nothing in the other games. Also, if the player scored par or better after their ball went into the bunker during a hole, this becomes a Sand Save, which is recorded in the Records. In ''[[Mario Golf: Super Rush]]'', the [[Toad]] commentary (if enabled) will say "<Player> hits the beach!" or "<Player's> ball went into a bunker." if the ball goes flying into a bunker via a [[Special Shot|special shot]]. | ||
{{br}} | {{br}} | ||
===Fairway=== | ===Fairway=== | ||
[[File:Marioncourse.png|thumb|The | [[File:Marioncourse.png|thumb|The Fairway can be seen in light green.]] | ||
The ''' | The '''Fairway''' is the central path of each [[#Hole|hole]] on the way to the [[#Green|Green]]. It usually covers about two-thirds of each golf course. Fairway has light green short-cut grass and has no effect on the golf ball. Fairway is the easiest part of the course to strike the ball from, for it is not deep and will not impair the player's shot. However, Fairway can be placed anywhere on the course; Thus, the Fairway can be on a hill, in a divot, by the edge of the course, or even in hard-to-reach places. This is the only part of Fairway that can impair the player's shot. Following the fairway is usually the safest and quickest way to the Green. | ||
====Fast | ====Fast Fairway==== | ||
[[File:Fast Fairway.png|thumb|left]] | [[File:Fast Fairway.png|thumb|left]] | ||
'''Fast Fairway''' is a variation on the normal Fairway which, as the name implies, has the grass cut so that the ball will roll farther and bounce higher. The fast fairway is differently-colored from the regular fairway, signifying its place on the course. | |||
In '' | In ''Toadstool Tour'', fast fairways appear on the courses Blooper Bay, Peach's Castle Grounds, and Bowser Badlands, and are turquoise as opposed to the regular fairway's green color. In ''World Tour'', fast fairways are seen only in the Seaside Course and have darker colors than normal fairways. The player will have to be careful when calculating where to shoot the ball if it is going to land on the fast fairway, since it can severely impair the player's score depending on how the ball reacts to the landing. | ||
{{br}} | {{br}} | ||
===Flower | ===Flower Garden=== | ||
[[File:FlowerPatchMGWT.jpg|thumb|upright=1.1|A | [[File:FlowerPatchMGWT.jpg|thumb|upright=1.1|A Flower Garden from ''Mario Golf: World Tour'']] | ||
Hitting a ball from | Hitting a ball from out of a '''Flower Garden''' or '''Flower Patch''' affects a player's shot, making it shorter and lower. They are found in ''[[Mario Golf: Toadstool Tour]]'' on [[Peach's Castle Grounds]] and ''[[Mario Golf: World Tour]]'' on [[Peach Gardens (golf course)|Peach Gardens]]. When a ball lands in a Flower Patch in ''Toadstool Tour'', [[Pikmin]] may jump out. | ||
<gallery> | <gallery> | ||
MGTT Flower Patch.png|A | MGTT Flower Patch.png|A Flower Patch from ''Mario Golf: Toadstool Tour'' | ||
</gallery> | </gallery> | ||
===Beach | ===Beach Bunker=== | ||
[[File:BBMGTT.png|thumb|left]] | [[File:BBMGTT.png|thumb|left]] | ||
Beach bunkers act similarly to their regular counterparts. However, they do not effect the ball's lie nearly as much, thus making it easier for the player to hit out of. | |||
In ''Toadstool Tour'', beach bunkers appear on [[Blooper Bay]]. They can be found in the shapes of food, [[Blooper]] | In ''Toadstool Tour'', beach bunkers appear on [[Blooper Bay]]. They can be found in the shapes of food, [[Blooper|Bloopers]], and many different other objects. | ||
===Grass | ===Grass Bunker=== | ||
[[File:GrassBunkerMGTT.png|thumb]] | [[File:GrassBunkerMGTT.png|thumb|right]] | ||
Grass bunkers effect the ball's lie the most, making them extremely difficult for the player to hit out of. These only appear in Hole 1 of [[Bowser Badlands]] in ''Toadstool Tour''. | |||
===Waste | ===Waste Area=== | ||
[[File:WasteAreaMGTT.png|thumb|left]] | [[File:WasteAreaMGTT.png|thumb|left]] | ||
Waste areas effect the ball's bounciness with their high friction. Their effect on the ball's lie is minimal, so it is relatively easy for the player to hit out of one. | |||
===Fringe=== | ===Fringe=== | ||
The ''' | The '''Fringe''' is a narrow strip of grass surrounding the green, which is cut to a length between the fairway and the green itself. | ||
===Green=== | ===Green=== | ||
[[File:MGGreen.png|thumb|A golf ball on the green]] | [[File:MGGreen.png|thumb|A golf ball on the green.]] | ||
The ''' | The '''Green''' of the hole is where the [[#Pin|Pin]], [[#Flag|Flag]], and [[#Hole|Hole]] are located, and as such forms the outer target players must aim for. The Green is usually surrounded by a '''Fringe'''. Golfers generally only use putters to strike the ball while on the green. The location of the hole always changes on the green. In the Star Tournament, the Green is replaced with Tournament Green. | ||
====Tournament | ====Tournament Green==== | ||
[[File:Tournamentgreen.jpg|thumb|left|A golf ball sliding on the | [[File:Tournamentgreen.jpg|thumb|left|A golf ball sliding on the Tournament Green]] | ||
'''Tournament | The '''Tournament Green''' is are variations of standard which Greens produce less friction on the ball, making it roll farther than when it lands on regular greens. They have appeared in all ''Mario Golf'' games since ''[[Mario Golf: Toadstool Tour]]''. | ||
They are first found in the Star Tournament of that game as an additional challenge, but they can be used in any course once the player beats that course in the Star Tournament. In ''[[Mario Golf: World Tour]]'', they only appear in Expert Tournaments, which are regional tournaments played without a flight path, and major world tournaments namely the Castle Tournament, Star Open, Moon Open, and World Championship. | |||
{{br}} | {{br}} | ||
===Hole=== | ===Hole=== | ||
[[File:MGTT Hole.png|thumb|The golf ball as it lands in the hole]] | [[File:MGTT Hole.png|thumb|The golf ball, as it lands in the hole]] | ||
The '''hole''' is the name of each playing area within a golf course, and of the small circular pit in the ground | The '''hole''' is the name of each playing area within a golf course, and of the small circular pit in the ground which is the ultimate target (the latter sometimes referred to as the '''cup''') of each one. In order to complete a hole, the player must sink the golf ball in the cup, which is located on the Green. The Pin sticks out of the cup to indicate its exact spot. | ||
In ''Mario Golf: Toadstool Tour'', a cup can sometimes release special particle effects, especially if golfers successfully putt from a certain distance and score under par. In ''Mario Golf: World Tour'', flashes of light come out of the cup if golfers score par or better. When golfers are not yet on the green, the cup glows with a ray of light to signal them of its location. | In ''Mario Golf: Toadstool Tour'', a cup can sometimes release special particle effects, especially if golfers successfully putt from a certain distance and score under par. In ''Mario Golf: World Tour'', flashes of light come out of the cup if golfers score par or better. When golfers are not yet on the green, the cup glows with a ray of light to signal them of its location. | ||
<gallery> | <gallery> | ||
Hole (particle effects) - MGTT.png|The hole releasing particle effects | Hole (particle effects) - MGTT.png|The hole releasing particle effects. | ||
</gallery> | </gallery> | ||
{{br}} | {{br}} | ||
===Out of | ===Out of Bounds=== | ||
[[File:MG64OB.png|thumb|Toad alerting that the ball is | [[File:MG64OB.png|thumb|Toad alerting that the ball is Out of Bounds in the intro of [[Mario Golf (Nintendo 64)|''Mario Golf'' (N64)]].]] | ||
When a player hits a shot '''Out of Bounds''' (abbreviated as '''O.B.'''), it means that their golf ball landed outside the boundaries of the golf course. When the player hits the ball where it lands outside of the boundaries, falls off the edge, lands in [[lava]], in a [[Chain Chomp]] pit, or elsewhere that is not in the main course, it is registered as Out of Bounds. Some sort of signal usually appears when the player hits Out of Bounds. The penalty for going Out of Bounds is one stroke, added on to the player's current score for the hole. The player must then hit the ball from the same place that they hit the Out of Bounds shot. In ''[[NES Open Tournament Golf]]'' and [[Mario Golf (Nintendo 64)|''Mario Golf'' for the Nintendo 64]], [[Toad]] is the one to alert the player of an Out of Bounds shot, while in ''Mario Golf: Toadstool Tour'', a [[Koopa Paratroopa]] is the one to alert the player. | |||
When an | When an Out of Bounds shot happens, the announcer says ''"Oh, too bad!"'' except in ''Mario Golf: Toadstool Tour'', ''Mario Golf: Advance Tour'', and ''[[Mario Golf: Super Rush]]'', where the [[Toad]] commentary (if enabled) will say "That's OB for <player>!" In the former, nothing is said in the case, while in the latter, the announcer says either ''"Out of Bounds!"'' or ''"Too bad!"'' instead (where [[Blue Toad (character)|Blue Toad]] holds up an '''OB''' sign). | ||
====Out of | ====Out of Course==== | ||
In ''Mario Golf'' for the Nintendo 64, holes are rendered as isolated "islands" floating in a void, similar to the | In [[Mario Golf (Nintendo 64)|''Mario Golf'' for the Nintendo 64]], holes are rendered as isolated "islands" floating in a void, similar to the levels of ''[[Super Mario 64]]''. If the player shoots their ball beyond the boundaries not merely of the hole but the entire "island" and into the void, the text message "Out of Course" is displayed on-screen instead of Toad waving his flag. This is functionally identical to a standard OB. The announcer (as well as the other players, if played in Multiplayer Mode) calls out ''"Fore!"'' half a second after the ball is hit if it is determined that it will go Out of Course.<ref>[https://youtu.be/1kIHL2Jwems?t=3 The Fore message being said right after the ball is hit.]</ref> (If the ball stops less than half a second after the shot, ''"Fore!"'' is not called. Should the ball stop exactly half a second later, the announcer will keep on saying ''"Fore!"'' continuously for 2 seconds while ''"Oh, too bad!"'' is said just once). This term also appears in ''[[NES Open Tournament Golf]]''; should the player hit the ball off the box where the course is located, Toad will wave his flag and call an OB. | ||
{{br}} | {{br}} | ||
===Pin=== | ===Pin=== | ||
[[File:Pin MGTT.png|thumb|The | [[File:Pin MGTT.png|thumb|The Pin is visible sticking out of the Hole.]] | ||
The ''' | The '''Pin''', also known as the '''Flagpole''' marks the location of the Hole, and the Flag is used to make it stand out a little more. Whenever the ball hits the pin, that would be called a "Pin Shot", usually making balls bounce back. The Pin is removed when players make shots on the Green, so that the ball can enter the hole more easily. | ||
<gallery> | <gallery> | ||
MGGBCPin.png|''[[Mario Golf (Game Boy Color)|Mario Golf]]'' | MGGBCPin.png|''[[Mario Golf (Game Boy Color)|Mario Golf]]'' | ||
Tournamentgreen.jpg|''[[Mario Golf: World Tour]]'' | Tournamentgreen.jpg|''[[Mario Golf: World Tour]]'' | ||
</gallery> | </gallery> | ||
{{br}} | {{br}} | ||
=== | ===Rough=== | ||
[[File: | [[File:Rough.jpg|thumb|Rough in ''Mario Golf: World Tour''.]] | ||
The '''Rough''' is the area of the courses where the grass is thicker than the fairway. There are five different types of '''Roughs''' seen on the courses; each one has a different effect on the player's landing and shot along with darker coloring as the effects of the rough intensifies: | |||
''' | |||
===Rough=== | ====Semi-Rough==== | ||
'''Semi-Rough''' is a shallow type of rough that looks very similar to the Fairway. Though hardly visible, the Semi-Rough will slightly impair the player's shot out of the patch, making the ball not go as far or land in another place. It is usually the edge boundary between the fairway and the rough. | |||
==== | ====Rock==== | ||
Terrain that does not have much friction and causes balls to bounce out of it. When a ball lands on it, it hurts the ball's lie, though not as much as Grass Bunkers or Heavy Rough. | |||
==== | ====Rough==== | ||
Standard | Standard '''Rough''' is in almost every course. It looks like much thicker blades of grass (when compared to the fairway). Rough is usually located near the Fairway or near a Bunker. Rough will impair the player's shot out of the patch, making the ball land in a completely different place than where planned. | ||
====Heavy | ====Heavy Rough==== | ||
'''Heavy | '''Heavy Rough''' (also known as '''Deep Rough''') is the deepest and most dangerous type of Rough available on a course. It appears as very deep grass and is usually located near the boundaries of the course. Heavy Rough severely impairs the player's shot out of the thick patch; it usually takes a high shot to get the ball out, though it lands only a few yards away. When the ball goes into the rough, the announcer says, "Ooh, into the rough!" | ||
====Short | ====Short Rough==== | ||
'''Short | '''Short Rough''' is the weakest type of Rough available on a course. It appears in ''[[Mario Golf: Super Rush]]'' on [[Rookie Course]] and [[Bonny Greens]]. It is a small path of grass that separates the fairway and the rough. | ||
====Heath==== | ====Heath==== | ||
[[File:Heath-MSS.png|thumb|A ball in the | [[File:Heath-MSS.png|thumb|A ball in the Heath in ''Mario Sports Superstars''.]] | ||
'''Heath''' is a type of rough in golf that affects the lie of the ball the most heavily out of all types of | '''Heath''' is a type of rough in golf that affects the lie of the ball the most heavily out of all types of roughs, including the Heavy Rough and Bunkers. Players cannot hit the ball very far when in the Heath, the power meter charges up more quickly when starting a swing, and the sweet spot gets heavily lowered for the harder hitting clubs such as wood, to the point that if the player does not align the bar properly in the perfect spot, they duff the ball. This terrain first appears in ''[[Mario Golf (Game Boy Color)|Mario Golf]]'' for the [[Game Boy Color]] and ''[[Mario Golf: Advance Tour]]'', appearing on the [[Coo-Coo Course]] and the [[Links]] course. In ''[[Mario Golf: Toadstool Tour]]'', this hazard is found only in [[Bowser Badlands]], and it appears in either the outside of edges of the course or as small patches interspersed in the [[Fairway]]. The Heath reappears in the [[Gold Links]] course of ''[[Mario Sports Superstars]]'', replacing some of the Heavy Rough with the Heath. | ||
{{br}} | {{br}} | ||
====Gallery==== | ====Gallery==== | ||
<gallery> | <gallery> | ||
MGTT Heavy Rough.png|Heavy | MGTT Heavy Rough.png|Heavy Rough in ''Mario Golf: Toadstool Tour'' | ||
RoughMGAT.png|Rough in ''Mario Golf: Advance Tour'' | RoughMGAT.png|Rough in ''Mario Golf: Advance Tour'' | ||
Semi-rough-mgwt.jpg|Semi | Semi-rough-mgwt.jpg|Semi Rough in ''Mario Golf: World Tour'' | ||
Rough artwork.jpg|Artwork from ''Mario Golf: World Tour'' | Rough artwork.jpg|Artwork from ''Mario Golf: World Tour'' | ||
</gallery> | </gallery> | ||
{{br}} | {{br}} | ||
===Teeing | ===Teeing Area=== | ||
{{main|Tee Box}} | |||
The ''' | The '''Teeing Area''' ('''Tee Box''' before ''[[Mario Golf: Super Rush]]'') is the beginning of a hole. Like the Fairway, the ball is not affected by the Teeing Area. | ||
===Tree | ===Tree Hazard=== | ||
A ''' | A '''Tree Hazard''' serves a purpose; this event only occurs when the player's golf ball gets stuck in a tree and it: | ||
*won't come down, or | |||
*lands too close to a tree trunk. | |||
The penalty for aiming at a tree is the same as a regular Out of Bounds shot. | |||
*However, if a ball goes into a tree, the player has to hit the ball from wherever they aimed it from. | |||
{{br}} | {{br}} | ||
===Water | ===Water Hazard=== | ||
[[File:MGTT Water Hazard.png|thumb| | [[File:MGTT Water Hazard.png|thumb|Lakitu alerting the player of a Water Hazard.]] | ||
The '''Water Hazard''' is a body of water on the course. The penalty for hitting into a Water Hazard is the same as a regular Out of Bounds shot. However, if a ball goes into the water, the player must hit the ball a yard or two from the edge of the nearest land area from where the ball entered the water; this is called a Drop. | |||
The announcer says ''"Oh, too bad!"''<ref>[https://youtu.be/nVXyF_AfSr0?t=1370 Water Hazard in Mario Golf: World Tour.]</ref> except in ''Mario Golf: Toadstool Tour'', ''Mario Golf: Advance Tour'', and ''[[Mario Golf: Super Rush]]'', where the [[Toad]] commentary (if enabled) will say "<Player's> ball went into the penalty area." | |||
{{br}} | {{br}} | ||
===Wood=== | ===Wood=== | ||
[[File:MGTT Wood.png|thumb]] | [[File:MGTT Wood.png|thumb]] | ||
When the ball lands on wooden surfaces in ''Mario Golf: Toadstool Tour'' and ''Mario Golf: Super Rush'', it is said to land on ''' | When the ball lands on wooden surfaces in ''[[Mario Golf: Toadstool Tour]]'' and ''[[Mario Golf: Super Rush]]'' , it is said to land on '''Wood'''. Similar to Rock, Pipe, or Brick, the ball frequently bounces off of it. Like those three terrains, it also hurts the ball's lie. | ||
{{br}} | {{br}} | ||
===Unplayable=== | ===Unplayable=== | ||
{{Quote2|A ball that cannot be played because of the terrain. There's a one-stroke penalty to drop the ball.|Golf Glossary|''Mario Golf: World Tour''/''Mario Golf: Advance Tour}} | |||
{{ | [[File:Unplayable.jpg|thumb|Golf ball lands in an unplayable area in DK Jungle (golf course)|DK Jungle.]] | ||
'''Unplayable''' is an area within the boundaries of a hole comprised of terrain that the ball may not be played from. Similar to [[#Out of Bounds|Out of Bounds]] and [[#Water Hazard|Water Hazards]], it attracts a one-stroke penalty. | |||
They are not in specific areas of a golf course. For example, if the ball is in front of a tree and cannot go straight to move on the course, it is not a formally unplayable area, even if a player faces difficulty in playing it. [[Rock-Candy Mines (golf course)|Rock]] and [[#Flower Patch|flower patches]] do not count as an unplayable area. | |||
**However, if the golf ball stops at a wooded area such as a Cabin<ref>https://www.youtube.com/watch?v=GmqA6iMMWJo</ref> or a Bridge ([[Bowser's Castle (golf course)|Bowser's Castle]] of Hole 4 in ''Mario Golf: World Tour'')<ref>https://www.youtube.com/watch?v=SFOxbYtHlaE</ref>, they are considered an area where wood is an unplayable area. | |||
**The golf ball is safe to land of the white bridge of Hole 9 of Forest Course and holes 9 and 14 of Seaside Course. | |||
*The text the "Unplayable" message appears in is shown in purple. | |||
{{br}} | {{br}} | ||
==Scores== | ==Scores== | ||
===Albatross=== | ===Albatross=== | ||
[[File:Luigi Albatross MGWT.jpg|thumb| | [[File:Luigi Albatross MGWT.jpg|thumb|Luigi receiving his Albatross in ''Mario Golf: World Tour''.]] | ||
An ''' | An '''Albatross''' (also called '''Double Eagle''') is a score of three under Par for a given hole. Albatrosses are extremely difficult to perform, and usually require a character that can shoot the ball a great distance to perform them (such as [[Petey Piranha]], [[Bowser]] or [[Metal Mario (character)|Metal Mario]]). Albatrosses are usually done by means of Chip Ins, though on some Par 5 holes, depending on wind conditions, it is possible to land on the Green from the tee box, and then by sinking the Albatross Putt to get an Albatross without a Chip In. | ||
In the Club Slots mode in '' | In the Club Slots mode in ''Mario Golf: Toadstool Tour'', an Albatross gives the player 5 points. When played by Point Play rules in ''Mario Golf: World Tour'', Albatrosses are worth 8 points, which are worth the same as a Hole-in-One. | ||
In | In [[Mario Golf (Nintendo 64)|''Mario Golf'' for Nintendo 64]], if the player gets on the Green in one stroke on a Par 5 hole, they will receive the [https://youtu.be/H1WJgVkOmBM?t=32 Albatross Putt] message in rainbow colors when they start their putt, while they are rainbow-colored on the Score Card. They are given a golden color in the ''Mario Golf: Toadstool Tour'' Score Card and a half-yellow and half-gold color in ''[[Mario Golf: Super Rush]]''. | ||
In ''Mario Golf: Toadstool Tour'' and '' | In ''Mario Golf: Toadstool Tour'' and ''Mario Golf: Advance Tour'', the color of Albatross Best Badges are red. | ||
====Gallery==== | ====Gallery==== | ||
<gallery caption="Albatross end | <gallery caption="Albatross end of hole animations"> | ||
MarioAlbatrossGBC.png|[[Mario]] in ''[[Mario Golf (Game Boy Color)|Mario Golf]]'' ([[Game Boy Color]]) | MarioAlbatrossGBC.png|[[Mario]] in ''[[Mario Golf (Game Boy Color)|Mario Golf]]'' ([[Game Boy Color]]) | ||
WarioAlbatrossToadstoolTour.png|[[Wario]] in ''[[Mario Golf: Toadstool Tour]]'' | WarioAlbatrossToadstoolTour.png|[[Wario]] in ''[[Mario Golf: Toadstool Tour]]'' | ||
NeilAlbatross.png|[[Neil]] in ''[[Mario Golf: Advance Tour]]'' | NeilAlbatross.png|[[Neil]] in ''[[Mario Golf: Advance Tour]]'' | ||
</gallery> | </gallery> | ||
{{br}} | {{br}} | ||
===Birdie=== | ===Birdie=== | ||
[[File:BabyLuigiBirdie.png|thumb|Baby Luigi receiving his Birdie in ''Mario Sports Superstars''.]] | |||
[[File:BabyLuigiBirdie.png|thumb| | A '''Birdie''' is a score equal to one below Par. Birdies can be achieved on all holes and any character can achieve them. In ''Mario Golf: Toadstool Tour'' and ''Mario Golf: Advance Tour'', Birdie Best Badges are blue, whereas in ''Mario Golf: World Tour'', they're Silver. In all games, every time characters get a Birdie on a hole that they have not got a Birdie result in during a Tournament, they will get one Birdie Badge. Earning enough Badges can unlock content, depending on the game that is being played. | ||
A ''' | |||
In the Score Card, Birdies are colored Orange in the [[Mario Golf (Nintendo 64)|Nintendo 64 version of ''Mario Golf'']], while they are half-white, half-red in ''Mario Golf: Toadstool Tour'' and orange in ''[[Mario Golf: Super Rush]]''. | |||
====In other game modes==== | ====In other game modes==== | ||
* | *This is the lowest score that earns the player a [[Best Badge|Birdie Badge]] in Tournament mode. | ||
*When playing Club Slots in ''Mario Golf: Toadstool Tour'' or by Point Play rules in ''Mario Golf: World Tour'', a | *When playing Club Slots in ''Mario Golf: Toadstool Tour'' or by Point Play rules in ''Mario Golf: World Tour'', a Birdie gives the player 3 points. | ||
*The Birdie Challenge mode in ''Mario Golf: Toadstool Tour'' requires the player to get a | *The Birdie Challenge mode in ''Mario Golf: Toadstool Tour'' requires the player to get a Birdie in each hole, otherwise they will fail the challenge. | ||
====Gallery==== | ====Gallery==== | ||
;''Mario Golf'' (Nintendo 64) | ;''[[Mario Golf (Nintendo 64)|Mario Golf]]'' ([[Nintendo 64]]) | ||
<gallery> | <gallery> | ||
MarioBirdie.PNG|[[Mario]] | MarioBirdie.PNG|[[Mario]] | ||
Line 205: | Line 194: | ||
</gallery> | </gallery> | ||
;''Mario Golf'' (Game Boy Color) | ;''[[Mario Golf (Game Boy Color)|Mario Golf]]'' ([[Game Boy Color]]) | ||
<gallery> | <gallery> | ||
MarioBirdieGBC.png|[[Mario]] | MarioBirdieGBC.png|[[Mario]] | ||
</gallery> | </gallery> | ||
;''Mario Golf: Toadstool Tour'' | ;''[[Mario Golf: Toadstool Tour]]'' | ||
<gallery> | <gallery> | ||
MarioBirdieTT.jpg| | MarioBirdieTT.jpg|Mario | ||
MGTTPeachBirdieReaction.png|[[Princess Peach|Peach]] | MGTTPeachBirdieReaction.png|[[Princess Peach|Peach]] | ||
DonkeyKongBirdieToadstoolTour.png|[[Donkey Kong]] | DonkeyKongBirdieToadstoolTour.png|[[Donkey Kong]] | ||
MGTT Birdie Waluigi.png|[[Waluigi]] | MGTT Birdie Waluigi.png|[[Waluigi]] | ||
BirdieBoo.png|[[Boo]] | BirdieBoo.png|[[Boo]] | ||
NeilBirdie.png|[[Neil]] | NeilBirdie.png|[[Neil]] | ||
</gallery> | </gallery> | ||
;''Mario Golf: Advance Tour'' | ;''[[Mario Golf: Advance Tour]]'' | ||
<gallery> | <gallery> | ||
MGAT Mario Birdie.png| | MGAT Mario Birdie.png|Mario | ||
MGAT Peach Birdie.png| | MGAT Peach Birdie.png|Peach | ||
MGAT Yoshi Birdie.png| | MGAT Yoshi Birdie.png|Yoshi | ||
MGAT Donkey Kong Birdie.png| | MGAT Donkey Kong Birdie.png|Donkey Kong | ||
</gallery> | </gallery> | ||
;''Mario Golf: World Tour'' | ;''[[Mario Golf: World Tour]]'' | ||
<gallery> | <gallery> | ||
MarioBirdieMGWT.png|[[Mario]] | MarioBirdieMGWT.png|[[Mario]] | ||
Line 261: | Line 242: | ||
</gallery> | </gallery> | ||
;''Mario Sports Superstars'' | ;''[[Mario Sports Superstars]]'' | ||
<sub>Note: Characters not listed use their ''Mario Golf: World Tour'' | <sub>Note: Characters not listed use their ''Mario Golf: World Tour'' animation</sub> | ||
<gallery> | <gallery> | ||
BabyMarioBirdieMSS.png|[[Baby Mario]] | BabyMarioBirdieMSS.png|[[Baby Mario]] | ||
BabyLuigiBirdie.png|[[Baby Luigi]] | BabyLuigiBirdie.png|[[Baby Luigi]] | ||
MetalMarioBirdie.png|[[Metal Mario]] | MetalMarioBirdie.png|[[Metal Mario (character)|Metal Mario]] | ||
PinkGoldPeachBirdie.png|[[Pink Gold Peach]] | PinkGoldPeachBirdie.png|[[Pink Gold Peach]] | ||
</gallery> | </gallery> | ||
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===Bogey=== | ===Bogey=== | ||
[[File:BabyMarioBogeyMSS.png|thumb| | [[File:BabyMarioBogeyMSS.png|thumb|Baby Mario dissatisfied with his Bogey.]] | ||
There are many degrees of '''bogeys''', though they are all considered bad scores. There are ten types of bogeys, but only three are actually called so. A normal bogey is a score that is one over | There are many degrees of '''bogeys''', though they are all considered bad scores. There are ten types of bogeys, but only three are actually called so. A normal bogey is a score that is one over par - e.g., the player gets the ball in the hole with six strokes on a par 5 hole. The player's character shows disappointment of their score at the end of the hole. | ||
When | When playing Club Slots in ''Mario Golf: Toadstool Tour'' or by Point Play rules in ''Mario Golf: World Tour'', a Bogey gives the player 1 point. In the Score Card, Bogeys are Green in ''Mario Golf'' for the Nintendo 64, half-white, half-blue in ''Mario Golf: Toadstool Tour'', and gray in ''[[Mario Golf: Super Rush]]''. | ||
====Double | ====Double Bogey or worse==== | ||
As the player takes more strokes over par, additional bogeys such as | As the player takes more strokes over par, additional bogeys such as double, triple, and so on, occur. This feature only becomes used in games after ''Mario Golf: Toadstool Tour''. The terminology changes to digits once the fourth stroke over par is taken (+4), second stroke over par (+2) in ''Mario Golf'' for the Nintendo 64, or the third stroke over par (+3) in ''Mario Golf'' for the [[Game Boy Color]]. This goes up until +6 in Par 3 holes, +8 in Par 4 holes and +10 in Par 5 holes. By that time, the player cannot take any more strokes, and the hole automatically ends with a [[#Give Up|Give Up]]. | ||
When playing Club Slots in ''Mario Golf: Toadstool Tour'' or by Point Play rules in ''Mario Golf: World Tour'', a Double Bogey or lower score is worth 0 points. In the Score Card, scores of Double Bogey or worse are indicated in Blue. | |||
''Mario Golf: Advance Tour'' is the only game in which the announcer says something for a score of +4 or worse | In ''Mario Golf: Advance Tour'', if the player takes a +4 or worse score or gives up on a hole, the announcer says ''"Oh, too bad!"''. This is the only game in which the announcer says something for a score of +4 or worse while other games have the announcer say nothing. | ||
{{br}} | {{br}} | ||
====Give | ====Give Up==== | ||
If | If the player takes too long to finish the hole and takes a number of strokes equal to three times the par of the hole, the player will be forced to give up and get a +6 (Par 3 hole), +8 (Par 4 hole) or +10 (Par 5 hole). In ''[[Mario Golf: Super Rush]]'', a Give Up is received when the player receives [[#Triple Par|Triple Par]]. | ||
Players can also give up | Players can also give up in a hole after the 1st stroke, but that also means the player will get a +6 (Par 3 hole), +8 (Par 4 hole) or +10 (Par 5 hole). Every game will display a '''GIVE UP''' sign in case of giving up, except in the [[Mario Golf (Nintendo 64)|N64 game]] and ''[[Mario Golf: Toadstool Tour]]'' - in the former game, no score is displayed in case of a Give Up, while the latter game displays '''+6''', '''+8''' or '''+10''' depending on the Par value of the hole. The music that plays upon giving up on a hole is the music for a Double Bogey or lower, except in the N64 game and ''Mario Golf: Toadstool Tour'', where the music that plays in a Give Up is when the player loses a hole in Match Play or fails a Ring Shot. In case of Match Play, a Give Up will result in an automatic loss to the player, in which the other player will automatically win the current hole. | ||
In the online mode of ''Mario Golf: World Tour'', players have 50 seconds to take their | In the online mode of ''Mario Golf: World Tour'', players have 50 seconds to take their shot when it is their turn. If the timer expires, the player will be forced to give up. | ||
{{br}} | {{br}} | ||
====Gallery==== | ====Gallery==== | ||
<gallery caption="Bogey end | <gallery caption="Bogey end of hole animations"> | ||
YoshiBogeyMarioGolf64.png|[[Yoshi]] in [[Mario Golf (Nintendo 64)|''Mario Golf'' for Nintendo 64]] | YoshiBogeyMarioGolf64.png|[[Yoshi]] in [[Mario Golf (Nintendo 64)|''Mario Golf'' for Nintendo 64]] ''Note: The animation for a Double Bogey or lower (as well as giving up) is the same as the Bogey animation for this game.'' | ||
DonkeyKongBogeyToadstoolTour.png|[[Donkey Kong]] in ''[[Mario Golf: Toadstool Tour]]'' | DonkeyKongBogeyToadstoolTour.png|[[Donkey Kong]] in ''[[Mario Golf: Toadstool Tour]]'' | ||
Rosalina bogey.jpg|[[Rosalina]] in ''[[Mario Golf: World Tour]]'' | Rosalina bogey.jpg|[[Rosalina]] in ''[[Mario Golf: World Tour]]'' | ||
BabyLuigiBogey.png|[[Baby Luigi]] in ''[[Mario Sports Superstars]]'' | BabyLuigiBogey.png|[[Baby Luigi]] in ''[[Mario Sports Superstars]]'' | ||
</gallery> | </gallery> | ||
<gallery caption="Double | <gallery caption="Double Bogey end of hole animations"> | ||
MGTTPeachDoubleBogeyReaction.png|[[Princess Peach|Peach]] in ''[[Mario Golf: Toadstool Tour]]'' | MGTTPeachDoubleBogeyReaction.png|[[Princess Peach|Peach]] in ''[[Mario Golf: Toadstool Tour]]'' | ||
MGTT Yoshi and Wario Double Bogey.png|[[Yoshi]] and [[Wario]] in ''Mario Golf: Toadstool Tour'' | MGTT Yoshi and Wario Double Bogey.png|[[Yoshi]] and [[Wario]] in ''Mario Golf: Toadstool Tour''. | ||
BowserJr.DoubleBogey.jpg|[[Bowser Jr.]] in ''[[Mario Golf: World Tour]]'' | BowserJr.DoubleBogey.jpg|[[Bowser Jr.]] in ''[[Mario Golf: World Tour]]'' | ||
BabyMarioDoubleBogeySuperstars.png|[[Baby Mario]] in ''[[Mario Sports Superstars]]'' | BabyMarioDoubleBogeySuperstars.png|[[Baby Mario]] in ''[[Mario Sports Superstars]]'' | ||
</gallery> | </gallery> | ||
<gallery caption="Triple | <gallery caption="Triple Bogey or worse end of hole animations"> | ||
4bogeyMGTT.png|[[Waluigi]] receiving a +4 in ''[[Mario Golf: Toadstool Tour]]'' | 4bogeyMGTT.png|[[Waluigi]] receiving a +4 in ''[[Mario Golf: Toadstool Tour]]''. | ||
Plus5TT.png|[[Luigi]] receiving a +5 in ''Mario Golf: Toadstool Tour'' | Plus5TT.png|[[Luigi]] receiving a +5 in ''Mario Golf: Toadstool Tour''. | ||
MGTT Mario 6 Points.jpg|[[Mario]] receiving a +6 in ''Mario Golf: Toadstool Tour'' | MGTT Mario 6 Points.jpg|[[Mario]] receiving a +6 in ''Mario Golf: Toadstool Tour''. | ||
Wario 7 TT.png|[[Wario]] receiving a +7 in ''Mario Golf: Toadstool Tour'' | Wario 7 TT.png|[[Wario]] receiving a +7 in ''Mario Golf: Toadstool Tour''. | ||
Donkey PlusEight TT.png|[[Donkey Kong]] receiving a +8 in ''Mario Golf: Toadstool Tour'' | Donkey PlusEight TT.png|[[Donkey Kong]] receiving a +8 in ''Mario Golf: Toadstool Tour''. | ||
Plus9TT.png|[[Luigi]] receiving a +9 in ''Mario Golf: Toadstool Tour'' | Plus9TT.png|[[Luigi]] receiving a +9 in ''Mario Golf: Toadstool Tour''. | ||
MGTT Daisy Plus 10.png|[[Princess Daisy|Daisy]] receiving a +10 in ''Mario Golf: Toadstool Tour'' | MGTT Daisy Plus 10.png|[[Princess Daisy|Daisy]] receiving a +10 in ''Mario Golf: Toadstool Tour''. | ||
TripleBogey.jpg|[[Mario]] receiving a | TripleBogey.jpg|[[Mario]] receiving a Triple Bogey in ''[[Mario Golf: Advance Tour]]'' | ||
Ninebogey.jpg|[[Princess Peach]] receiving a +9 in ''Mario Golf: Advance Tour'' | Ninebogey.jpg|[[Princess Peach]] receiving a +9 in ''Mario Golf: Advance Tour'' | ||
Peach 3bogey.jpeg|Princess Peach getting a Triple Bogey in ''[[Mario Golf: World Tour]]'' | |||
Peach 3bogey.jpeg| | Kamek +4.jpg|[[Kamek]] receiving +4 in ''Mario Golf: World Tour'' | ||
WT-giveup-diddy.jpg|Diddy Kong giving up, which results in max stroke penalty, in ''Mario Golf: World Tour'' | |||
Kamek +4.jpg|[[Kamek]] receiving | |||
WT-giveup-diddy.jpg| | |||
</gallery> | </gallery> | ||
===Eagle=== | ===Eagle=== | ||
[[File:BabyLuigiEagle.png|thumb|Baby Luigi receiving his | [[File:BabyLuigiEagle.png|thumb|Baby Luigi receiving his Eagle in ''[[Mario Sports Superstars]]''.]] | ||
An ''' | An '''Eagle''' is a score that is two below par, which improves the player's score by 2. Eagles are scored by a [[#Hole-in-One|Hole-in-One]] on a Par Three hole, a 2 on a Par Four, or a 3 on a Par Five. | ||
In '' | In ''Mario Golf: Toadstool Tour'' and ''Mario Golf: Advance Tour'', Eagle [[Best Badge]]s are green. | ||
In the Club Slots mode in ''Mario Golf: Toadstool Tour'', | In the Club Slots mode in ''Mario Golf: Toadstool Tour'', Eagles give the player 4 points. When played by Point Play rules in ''Mario Golf: World Tour'', an Eagle is worth 5 points. | ||
In ''[[Mario Golf: Super Rush]]'', confetti is launched when the player gets an | In ''[[Mario Golf: Super Rush]]'', confetti is launched when the player gets an Eagle or better. | ||
In the Score Card, Eagles are colored Red (Par 5 holes) or a rainbow type (Par 4 holes) in the [[Mario Golf (Nintendo 64)|''Mario Golf'' for the Nintendo 64]], while they are solid red in ''Mario Golf: Toadstool Tour'' and yellow in ''Mario Golf: Super Rush''. | |||
====Gallery==== | ====Gallery==== | ||
<gallery caption="Eagle end | <gallery caption="Eagle end of hole animations"> | ||
MarioEagleGBC.png|[[Mario]] in ''[[Mario Golf (Game Boy Color)|Mario Golf]]'' ([[Game Boy Color]]) | MarioEagleGBC.png|[[Mario]] in ''[[Mario Golf (Game Boy Color)|Mario Golf]]'' ([[Game Boy Color]]) | ||
EagleDaisy.png|[[ | EagleDaisy.png|[[Daisy]] in ''[[Mario Golf: Toadstool Tour]]'' (American version) | ||
MGTT Bowser and Luigi Eagle.png|[[Luigi]] and [[Bowser]] in ''Mario Golf: Toadstool Tour'' (European/Australian version) | MGTT Bowser and Luigi Eagle.png|[[Luigi]] and [[Bowser]] in ''Mario Golf: Toadstool Tour'' (European/Australian version) | ||
EllaEagle.png|[[Ella]] in ''[[Mario Golf: Advance Tour]]'' | EllaEagle.png|[[Ella]] in ''[[Mario Golf: Advance Tour]]'' | ||
Yoshi eagle.jpg|[[Yoshi]] in ''[[Mario Golf: World Tour]]'' | Yoshi eagle.jpg|[[Yoshi]] in ''[[Mario Golf: World Tour]]'' | ||
DKEagle.jpg|[[Donkey Kong]] in '' | DKEagle.jpg|[[Donkey Kong]] in ''[[Mario Golf: World Tour]]'' | ||
</gallery> | </gallery> | ||
{{br}} | {{br}} | ||
===Par=== | ===Par=== | ||
[[File:PinkGoldPeachPar.png|thumb|Pink Gold Peach scoring a | [[File:PinkGoldPeachPar.png|thumb|Pink Gold Peach scoring a Par in ''Mario Sports Superstars''.]] | ||
A ''' | A '''Par''' is the anticipated average score for a hole, and represents a score of ±0. When the player gets a Par, their character reacts mellowly, showing happiness that they didn't do bad, but slightly disappointed that they didn't do better. | ||
''Mario Golf'' | The [[Mario Golf (Nintendo 64)|Nintendo 64 version of ''Mario Golf'']] and ''[[Mario Golf: Super Rush]]'' colors Pars in White on the Score Card while ''Mario Golf: Toadstool Tour'' colors Pars in Green on the Score Card. | ||
In ''Mario Golf: Super Rush'', if | In ''[[Mario Golf: Super Rush]]'', if the player gets a [[#Triple Par|triple par]], which debuts in this series, the player is forced to [[#Give Up|give up]]. | ||
====Double | ====Double Par==== | ||
Only in ''Mario Golf: Super Rush'', | Only in ''[[Mario Golf: Super Rush]]'', Double Pars are received when the player gets 2 [[#Par|pars]] in a row. Double Pars cannot be received when the player is on the last hole and the player attained a score higher or lower than par in the previous hole. | ||
====Triple | ====Triple Par==== | ||
The player | The player will be forced to give up in ''[[Mario Golf: Super Rush]]''. Triple Pars are received when the player gets 3 [[#Par|pars]] in a row. Triple Pars cannot be received when the player is on the penultimate hole and the player attained a score higher or lower than par in the previous hole. | ||
{{br}} | {{br}} | ||
====In other game modes==== | ====In other game modes==== | ||
*This is the highest score that | *This is the highest score that will not earn the player a [[Best Badge|Birdie Badge]] in Tournament mode. | ||
*In Ring Shot mode, a | *In Ring Shot mode, a Par is required for all holes, otherwise the player will fail the hole, even if they shot through all the rings in that hole. | ||
* | *When playing Club Slots in ''Mario Golf: Toadstool Tour'' or by Point Play rules in ''Mario Golf: World Tour'', a Par will award the player 2 points. | ||
*The player | *The player will fail Birdie Challenge in ''Mario Golf: Toadstool Tour'' by getting a Par or lower score. | ||
* | *When playing the Cash Cup mode in Coin Attack on ''Mario Golf: Toadstool Tour'', a Par is required, otherwise the player will lose all coins earned in that hole. | ||
====Gallery==== | ====Gallery==== | ||
<gallery caption="Par end | <gallery caption="Par end of hole animations"> | ||
LuigiPar.PNG|[[Luigi]] in ''[[Mario Golf (Nintendo 64)|Mario Golf]]'' ([[Nintendo 64]]) | LuigiPar.PNG|[[Luigi]] in ''[[Mario Golf (Nintendo 64)|Mario Golf]]'' ([[Nintendo 64]]) | ||
MGTTPeachParReaction.png|[[Princess Peach|Peach]] in ''[[Mario Golf: Toadstool Tour]]'' (American version) | MGTTPeachParReaction.png|[[Princess Peach|Peach]] in ''[[Mario Golf: Toadstool Tour]]'' (American version) | ||
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Mgwt-bowser-par.jpg|[[Bowser]] in ''[[Mario Golf: World Tour]]'' | Mgwt-bowser-par.jpg|[[Bowser]] in ''[[Mario Golf: World Tour]]'' | ||
BabyMarioPar.png|[[Baby Mario]] in ''[[Mario Sports Superstars]]'' | BabyMarioPar.png|[[Baby Mario]] in ''[[Mario Sports Superstars]]'' | ||
</gallery> | </gallery> | ||
{{br}} | {{br}} | ||
==Shots== | ==Shots== | ||
===Chip | ===Chip In=== | ||
[[File:Chip in-mgwt.jpg|thumb|A | [[File:Chip in-mgwt.jpg|thumb|A Chip In in ''Mario Golf: World Tour''.]] | ||
A ''' | A '''Chip In''' (also called '''Chip-In''') is a shot that results in from the player striking the ball into the air, not from the green, straight into the cup. If the player strikes the ball from a [[#Bunker|Bunker]] or even the [[#Fairway|Fairway]] and gets it in the cup, it counts as a Chip In. The player gets no extra turns, points, or powers for performing this; it is merely a signal of how well the player is doing. | ||
Because of how it is defined, a [[#Hole-in- | Because of how it is defined, a [[#Hole-in-One|Hole-in-One]] is considered a Chip In. | ||
{{br}} | {{br}} | ||
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===Flag Shot=== | ===Flag Shot=== | ||
[[File:MG64 Flag Shot.png|thumb|A screenshot of a Flag Shot]] | [[File:MG64 Flag Shot.png|thumb|A screenshot of a Flag Shot]] | ||
A '''Flag Shot''' is an event where | A '''Flag Shot''' is an event where the player's golf ball hits the flag on the pin sticking out of the hole. The player will only know if the golf ball has hit the flag by a sound effect that plays when the ball makes contact with the flag. It does not affect the player's score or power-ups. A player can also chip the ball in via a Flag Shot. | ||
{{br}} | {{br}} | ||
===Hole-in- | ===Hole-in-One=== | ||
[[File:MetalMarioHoleinOne.jpg|thumb|Metal Mario receiving a | [[File:MetalMarioHoleinOne.jpg|thumb|[[Metal Mario (character)|Metal Mario]] receiving a Hole in One in ''Mario Sports Superstars''.]] | ||
A ''' | A '''Hole in One''' is the most difficult shot to achieve - in order to do so, the player must get the golf ball in the hole with one hit (hence the name). A Hole in One can be performed on any hole - they are easiest to perform on Par 3 holes, but they can be performed with more difficulty on Par 4 and 5 holes as well. Usually, only high-powered characters can perform this move. | ||
In case of | In case of Hole-in-Ones, one less the Par value of the hole is subtracted from the player's score for the course (Par 3 = [[#Eagle|-2]], Par 4 = [[#Albatross|-3]], Par 5 = -4). They are typically shown in place of the actual hole score in the end of hole animation. | ||
[[File:MGTT Hole In One Par 4.png|thumb|left|A | [[File:MGTT Hole In One Par 4.png|thumb|left|A Hole-in-One on a Par 5 hole in ''Mario Golf: Toadstool Tour''. It is actually a Condor in this instance as it reduces the player's score by 4.]] | ||
In '' | In ''Mario Golf: Toadstool Tour'' and ''Mario Golf: Advance Tour'', Hole in One [[Best Badge]]s color are yellow. The American version of ''Mario Golf: Toadstool Tour'' has errors in identifying Hole-in-Ones: getting them on a Par 4 or Par 5 hole will display it as an Albatross, even though Hole-in-Ones on Par 5 holes reduce the player's score by 4 (like a Condor would) and not 3. Results like these are put under "Albatross" in the Highlights section. Hole-in-Ones done on Par 4 or Par 5 holes in the [https://youtu.be/jhuxhb5mrvc?t=426 European/Australian] and the [https://youtu.be/GA_04XrW0iI?t=244 Japanese] versions of the game register correctly. Results like these are put under "Hole-in-One" in the Highlights section. | ||
In case of Club Slots in ''Mario Golf: Toadstool Tour'', a | In case of Club Slots in ''Mario Golf: Toadstool Tour'', a Hole-in-One is worth one point more than the Par value of the hole. With Point Play rules in ''Mario Golf: World Tour'', a Hole-in-One is worth 8 points, which is worth the same as an Albatross. | ||
In | In [[Mario Golf (Nintendo 64)|''Mario Golf'' for the Nintendo 64]], Hole-in-Ones are rainbow-colored on the Score Card, while they are a golden color in the ''Mario Golf: Toadstool Tour'' Score Card and a half-yellow and half-gold color in ''[[Mario Golf: Super Rush]]''. | ||
{{br|left}} | {{br|left}} | ||
====Gallery==== | ====Gallery==== | ||
'''''Note: ''All these animations are the same as an | '''''Note: ''All these animations are the same as an [[Eagle]] and [[Albatross]]. Eagle is different on [[Mario Golf (Game Boy Color)|GBC]].''''' | ||
<gallery> | <gallery> | ||
KidHoleInOne.png|[[Kid]] in ''[[Mario Golf (Game Boy Color)|Mario Golf]]'' ([[Game Boy Color]]) | KidHoleInOne.png|[[Kid]] in ''[[Mario Golf (Game Boy Color)|Mario Golf]]'' ([[Game Boy Color]]) | ||
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DKHoleInOneAT.jpg|[[Donkey Kong]] in ''[[Mario Golf: Advance Tour]]'' | DKHoleInOneAT.jpg|[[Donkey Kong]] in ''[[Mario Golf: Advance Tour]]'' | ||
RosalinaHoleinone.jpg|[[Rosalina]] in ''[[Mario Golf: World Tour]]'' | RosalinaHoleinone.jpg|[[Rosalina]] in ''[[Mario Golf: World Tour]]'' | ||
</gallery> | </gallery> | ||
{{br}} | {{br}} | ||
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{{redirect|Nice Shot|the ''[[Mario Party 6]]'' minigame whose internal name is "Nice Shot!"|[[Freeze Frame]]}} | {{redirect|Nice Shot|the ''[[Mario Party 6]]'' minigame whose internal name is "Nice Shot!"|[[Freeze Frame]]}} | ||
[[File:ToadstoolTour NiceShot fr.png|thumb]] | [[File:ToadstoolTour NiceShot fr.png|thumb]] | ||
A '''Nice Shot''' is a common event | A '''Nice Shot''' is a common event - in order to get a Nice Shot, the player must strike the golf ball with enough strength and stop the meter bar in the sweet spot zone. By getting a Nice Shot, the golf ball is more likely to go on a perfect path, going where guided to. The words "Nice Shot" appear in large colorful letters, alerting the player that they had done well, but the player does not earn any extra points, powers, or turns for performing this move. When this is achieved as a perfect power shot, the number of power shots will not decrease. | ||
In ''Mario Golf: World Tour'', a Nice Shot is achieved if the rising and falling bar is stopped exactly at the markers of the power meter (a sound effect | In ''Mario Golf: World Tour'', a Nice Shot is achieved if the rising and falling bar is stopped exactly at the markers of the power meter, (a sound effect will confirm this) giving Miis' and ''[[Mario (franchise)|Mario]]'' characters' golf balls gold and rainbow streaks respectively, in flight. Otherwise, it is only a "Good Shot". A Nice Shot from the tee will make an inset at the bottom right of the Nintendo 3DS top screen appear, showing the character doing a gesture of joy. However, a stroke will not be called a Nice Shot or a Good Shot if the ball does not end up on the green, the fringe, or fairway. | ||
In ''Mario Golf'' for the Nintendo 64, a "Nice Shot" is not called when the ball is heading | In [[Mario Golf (Nintendo 64)|''Mario Golf'' for the Nintendo 64]], a "Nice Shot" is not called when the ball is heading out of bounds or has its distance significantly reduced. | ||
In ''Mario Golf: Super Rush'', confetti is launched when a player gets a Nice Shot. | In ''[[Mario Golf: Super Rush]]'', confetti is launched when a player gets a Nice Shot. | ||
{{br}} | {{br}} | ||
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[[File:MG64 Pin Shot.png|thumb|left]] | [[File:MG64 Pin Shot.png|thumb|left]] | ||
[[File:MGTT Pin Shot.png|thumb]] | [[File:MGTT Pin Shot.png|thumb]] | ||
A '''Pin Shot''' is an event | A '''Pin Shot''' is an event which occurs when the player's golf ball hits the pin that resides in the hole. The player gets no extra points, turns, or power-ups for performing this move. It is merely pointed out when the shot is made. | ||
When | When the player makes a Pin Shot, the words "PIN SHOT!" appear in big letters on the screen. The announcer also says "Pin Shot" at this time. In the [[Mario Golf (Nintendo 64)|''Mario Golf'' for the Nintendo 64]], a Ukiki slides down the pin and makes a sound if a Pin Shot is performed. | ||
===Nice Recovery=== | ===Nice Recovery=== | ||
'''Nice Recoveries''' appear in ''Mario Golf: Super Rush'' | '''Nice Recoveries''' appear in ''[[Mario Golf: Super Rush]]'' where if a player gets to the green, fringe, or fairway, when starting from a bunker, the [[Toad]] commentary (if enabled) will say "<Player> gets out of the bunker beautifully!" When they get a Nice Recovery and enter the green, he will say "This will be a sand save for <player> if this goes in." If it goes in and the player gets a par, instead of the usual "Solid par for <player>!", he says "Nice sand save for <player>!" The announcer will also say "Nice!" | ||
===Nice Approach=== | ===Nice Approach=== | ||
'''Nice Approaches''' appear when a golf ball is near the hole in a straight line. | |||
===Long Bomb=== | ===Long Bomb=== | ||
{{new subject|section=y}} | |||
{{stub|section=yes}} | {{stub|section=yes}} | ||
In ''Mario Golf: Super Rush'', if | In ''[[Mario Golf: Super Rush]]'', if the ball sinks in to the hole when it's the player's time to putt, and they are 30ft (≈9 meters) away from the hole, and they are on the green, and they sink it in, it is considered a '''Long Bomb''' because the player started from the green but was very far away from the hole. | ||
Players that are on a hole that are less than 30ft (≈9 meters) cannot get a Long Bomb because the player will instead get a [[#Chip-In|Chip-In]], because the green does not cover the exact distance. The [[Toad]] commentary (if enabled) will say "<Player> drains a long putt!" | |||
===Nice Touch=== | ===Nice Touch=== | ||
{{new subject|section=y}} | |||
In | {{stub|section=yes}} | ||
In ''[[Mario Golf: Super Rush]]'', Nice Touches are received when the player ''barely'' gets to the hole, and the distance is ≈0.7 feet (≈0.2 meters) or less. | |||
{{br}} | {{br}} | ||
==Trivia== | ==Trivia== | ||
*A score better than | *A score better than -4 is possible in ''Mario Golf: Toadstool Tour'' via a glitch where a player gets [https://www.youtube.com/watch?v=3Fzjhs5rDlY Negative Strokes], resulting in the [[#Bogey|Double Bogey]] music playing instead of the Birdie music as well as some other behavior occurring. | ||
**If the player is putting for a | **If the player is putting for a -4 or better with this glitch, the Bogey putt music will play instead of the Birdie putt music. However, getting exactly a -4 will display the Albatross message and play the Birdie music as usual. | ||
**If the player gets exactly a | **If the player gets exactly a -5, it will say "Complete!" in the European version, "Nice Shot!" in the Japanese version and "Finish!" in the American version. If the player scores better than -5, no text will appear at all. Either way, the player will do their Eagle animation. | ||
*If no controller is connected to the | *If no controller is connected to the Nintendo 64 when powering on ''Mario Golf'' for the Nintendo 64, the opening logos will display as usual before the Double Bogey music plays while ''"Turn the power OFF and connect a controller."'' appears over a background with [[Luigi]] and [[Princess Peach|Peach]] in it. This never happens in the Virtual Console releases because it always assumes that all four controllers are connected. | ||
==References== | ==References== | ||
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{{NOTG}} | {{NOTG}} | ||
{{ | {{MG64}} | ||
{{ | {{MGGBC}} | ||
{{ | {{MG}} | ||
{{MGAT}} | {{MGAT}} | ||
{{MGTT}} | {{MGTT}} | ||
{{MGWT}} | {{MGWT}} | ||
{{Mario Sports Superstars}} | {{Mario Sports Superstars}} | ||
[[Category:Game | [[Category:Game Mechanics]] | ||
[[Category:Golf]] | [[Category:Golf]] | ||
[[Category:Mario Golf: World Tour]] | [[Category:Mario Golf: World Tour]] | ||
[[Category:Mario Golf: Toadstool Tour]] | [[Category:Mario Golf: Toadstool Tour]] | ||
[[Category:Mario Golf: Advance Tour]] | [[Category:Mario Golf: Advance Tour]] | ||
[[Category:Mario Golf | [[Category:Mario Golf 64]] | ||
[[Category:Mario Golf | [[Category:Mario Golf GBC]] | ||
[[Category:Mobile Golf]] | [[Category:Mobile Golf]] | ||
[[Category:NES Open Tournament Golf]] | [[Category:NES Open Tournament Golf]] |