Editing List of WarioWare Gold microgame changes
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====Boss microgames==== | ====Boss microgames==== | ||
*[[ | *[[Basic Training]]: The objective has been changed from escaping a boulder in a cave to an outdoor race sequence, complete with two other racers, hurdles, and other obstacles. The player also no longer loses the game upon bumping into an object, but can by doing nothing for a short time. | ||
*[[Crossing Guard]]: The game now uses a colorful look, more pedestrians have been added, the cars have been replaced with cowboys riding horses, water has been added beneath the stage, the scenery changes depending on whether the player wins or not, and the pulley now has a face. An additional level has been added to levels 2 and 3. In level 3, there are walking bombs that must be dropped into the water. | *[[Crossing Guard]]: The game now uses a colorful look, more pedestrians have been added, the cars have been replaced with cowboys riding horses, water has been added beneath the stage, the scenery changes depending on whether the player wins or not, and the pulley now has a face. An additional level has been added to levels 2 and 3. In level 3, there are walking bombs that must be dropped into the water. | ||
*[[Nose Dive]]: Reorienting the system to play has been removed. It is possible to move freely using the {{button|3ds|pad}}, instead of the only input being the A button. The player can destroy the noses simply by poking them. The HP count has been increased to 2, a power-up has been added that destroys all enemies on the screen if collected, and phase 2 is removed. The "bosses" at the end also vary more significantly; while the first level boss is still a large human nose, the second level boss is a pig nose, and the third level boss is an elephant trunk. Both of the new bosses have a special attack. | *[[Nose Dive]]: Reorienting the system to play has been removed. It is possible to move freely using the {{button|3ds|pad}}, instead of the only input being the A button. The player can destroy the noses simply by poking them. The HP count has been increased to 2, a power-up has been added that destroys all enemies on the screen if collected, and phase 2 is removed. The "bosses" at the end also vary more significantly; while the first level boss is still a large human nose, the second level boss is a pig nose, and the third level boss is an elephant trunk. Both of the new bosses have a special attack. |