Editing List of WarioWare Gold microgame changes
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*[[Code Dependency]]: The customer is now a computer (that constantly changes expression) instead of a man and the player has to scan an item that looks like it has more than one barcode on level 2. 2 items instead of a hard-to-scan item must be scanned on level 3. | *[[Code Dependency]]: The customer is now a computer (that constantly changes expression) instead of a man and the player has to scan an item that looks like it has more than one barcode on level 2. 2 items instead of a hard-to-scan item must be scanned on level 3. | ||
*[[Cut to the Chase]]: The background is now a dark green, Wario replaces the characters in the original, and the player must cut two thick fingernails in level 3 instead of three toenails. | *[[Cut to the Chase]]: The background is now a dark green, Wario replaces the characters in the original, and the player must cut two thick fingernails in level 3 instead of three toenails. | ||
*[[Diddly Squat]]: | *[[Diddly Squat]]: The player would win a medal, two dolphins, and four boys for each level. | ||
*[[Extreme Patty-Cake]]: The microgame uses button controls instead of motion controls. The player's hands now appear as human hands instead of floating white gloves, the other person moves their hands-on level 1, and the player has to push the man twice in level 3. | *[[Extreme Patty-Cake]]: The microgame uses button controls instead of motion controls. The player's hands now appear as human hands instead of floating white gloves, the other person moves their hands-on level 1, and the player has to push the man twice in level 3. | ||
*[[Get to the Point]]: The game's length has been doubled, and a manual sharpener is now used on all 3 levels. | *[[Get to the Point]]: The game's length has been doubled, and a manual sharpener is now used on all 3 levels. |