Editing List of Super Mario Odyssey pre-release and unused content
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*The pre-release boxart of the game featured part of a screenshot of Mario in the [[Sand Kingdom]] shivering (due to the cold weather when first arriving) wearing a sombrero and poncho. In the final boxart of the game, this picture was instead changed to him swimming underwater in the [[Lake Kingdom]] due to [[List of controversies#Super Mario Odyssey box art change|controversy]] surrounding the original image being described as a negative stereotype of the Mexican people. | *The pre-release boxart of the game featured part of a screenshot of Mario in the [[Sand Kingdom]] shivering (due to the cold weather when first arriving) wearing a sombrero and poncho. In the final boxart of the game, this picture was instead changed to him swimming underwater in the [[Lake Kingdom]] due to [[List of Mario-related controversies#Super Mario Odyssey box art change|controversy]] surrounding the original image being described as a negative stereotype of the Mexican people. | ||
*An unused sprite of an 8-bit Metro Kingdom [[regional coin]] exists in the game's files but is not used in the final game. | *An unused sprite of an 8-bit Metro Kingdom [[regional coin]] exists in the game's files but is not used in the final game. | ||
=="First Look at Nintendo Switch" trailer== | =="First Look at Nintendo Switch" trailer== | ||
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*The [[Checkpoint Flag]] at [[Tostarena Town]]'s entrance is not present. | *The [[Checkpoint Flag]] at [[Tostarena Town]]'s entrance is not present. | ||
*The [[Tostarenan]] in front of the Jaxi sign is hopping in front of it, while in the final game, he simply paces in front of it. | *The [[Tostarenan]] in front of the Jaxi sign is hopping in front of it, while in the final game, he simply paces in front of it. | ||
===Gallery=== | |||
==Nintendo Switch Presentation Trailer== | ==Nintendo Switch Presentation Trailer== | ||
*[[Cappy]] and [[Tiara]] were not shown with eyes in cutscene and gameplay footage (except for Cappy | *[[Cappy]] and [[Tiara]] were not shown with eyes in cutscene and gameplay footage (except for Cappy at the end of the trailer). This was most likely done to avoid revealing the characters too soon. | ||
**Similarly, when Mario is looking out the window of the [[Odyssey]] as its flying, Cappy takes on his appearance as Mario’s cap and his eyes are not present. In the final game, Cappy takes his ghost-like appearance and is off Mario's head. | **Similarly, when Mario is looking out the window of the [[Odyssey]] as its flying, Cappy takes on his appearance as Mario’s cap and his eyes are not present. In the final game, Cappy takes his ghost-like appearance and is off Mario's head. | ||
*The electronic billboard for [[Wooded Kingdom|Steam Gardens]] found in [[Metro Kingdom|New Donk City]] showed that the location was originally named "Kogwald." | *The electronic billboard for [[Wooded Kingdom|Steam Gardens]] found in [[Metro Kingdom|New Donk City]] showed that the location was originally named "Kogwald." | ||
*The details of Bowser's [[airship]] are different and simpler than in the final game. | *The details of Bowser's [[airship]] are different and simpler than in the final game. | ||
*Bowser has his standard hairstyle instead of his more "formal" hairstyle seen in the final game. | *Bowser has his standard hairstyle instead of his more "formal" hairstyle seen in the final game. | ||
*When [[Cookatiel]] is carrying the meat, Mario's nose and mustache are not seen on the meat as the [[capture]] ability would have been spoiled and it had not been introduced yet. | *When [[Cookatiel]] is carrying the meat, Mario's nose and mustache are not seen on the meat as the [[capture]] ability would have been spoiled and it had not been introduced yet. | ||
*One of the buildings Mario [[Wall Jump]]s off of is green; it is gray instead in the final game. | *One of the buildings Mario [[Wall Jump]]s off of is green; it is gray instead in the final game. | ||
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*[[Knucklotec]] did not have a [[Multi Moon]] inside his head. | *[[Knucklotec]] did not have a [[Multi Moon]] inside his head. | ||
*In one cutscene, the Binding Band is not seen next to Peach. | *In one cutscene, the Binding Band is not seen next to Peach. | ||
===Demo=== | ===Demo=== | ||
*[[Multi Moon]]s were originally named "Grand Moons" | *[[Multi Moon]]s were originally named "Grand Moons." | ||
*The [[Binding Band]] was simply named the "Wedding Ring." | *The [[Binding Band]] was simply named the "Wedding Ring." | ||
*The [[Showdown on the Inverted Pyramid]] mission was originally known as "Inverted Pyramid Showdown." | *The [[Showdown on the Inverted Pyramid]] mission was originally known as "Inverted Pyramid Showdown." | ||
* | *One of the Sand Kingdom's underground areas was called "Ice Cave," which appeared after dropping and landing inside. This does not occur in the final game and thus makes the area nameless. | ||
*The Metro Kingdom's Power Moons were much more bronze-colored than brown. | *The Metro Kingdom's Power Moons were much more bronze-colored than brown. | ||
*The [[Mayor Pauline Commemorative Park]] had a [[Mini Rocket]] instead of [[Mechawiggler]]'s parts. In the final game, this Mini Rocket is found by entering a building and reaching the end of the area inside, where it is positioned on an isolated platform. | *The [[Mayor Pauline Commemorative Park]] had a [[Mini Rocket]] instead of [[Mechawiggler]]'s parts. In the final game, this Mini Rocket is found by entering a building and reaching the end of the area inside, where it is positioned on an isolated platform. | ||
*Several of the quotes uttered by NPCs are different than in the final game: | *Several of the quotes uttered by NPCs are different than in the final game: | ||
**The RC Car driver in New Donk City originally said, "Is there a better way to spend free time? Nope." before it was changed to, "How are my kids so good at this?" | **The RC Car driver in New Donk City originally said, "Is there a better way to spend free time? Nope." before it was changed to, "How are my kids so good at this?" | ||
*The HUD during the E3 demo did not feature the instructions to press {{button| | *The HUD during the E3 demo did not feature the instructions to press {{button|ns|minus}} to view the map and {{button|ns|plus}} for the menu, or the compass underneath the [[Health Meter]]. | ||
*When there is only one hit point left, the Health Meter flashes differently than in the final game. | *When there is only one hit point left, the Health Meter flashes differently than in the final game. | ||
*When the player acquired a [[Life-Up Heart]], the extra health meter was colored green alongside the first one instead of light blue. | *When the player acquired a [[Life-Up Heart]], the extra health meter was colored green alongside the first one instead of light blue. | ||
*In New Donk City, there are signs present in certain areas that are not in the final game. | *In New Donk City, there are signs present in certain areas that are not in the final game. | ||
*The rooftop pool beside the top of city hall in the [[Metro Kingdom]] is significantly deeper, with the water level being just over Mario's head; in the final game, the water level approximately reaches Mario's neck.<ref>https://twitter.com/ | *The rooftop pool beside the top of city hall in the [[Metro Kingdom]] is significantly deeper, with the water level being just over Mario's head; in the final game, the water level approximately reaches Mario's neck.<ref>https://twitter.com/game4brains/status/946182614653681664</ref> It is likely that this change was due to the original water level leaving Mario susceptible to drowning, as demonstrated in a YouTube video uploaded by gaming news site Polygon during E3.<ref>https://www.youtube.com/watch?v=Bixxb8jSxSg</ref> | ||
===Gallery=== | ===Gallery=== | ||
<gallery> | <gallery> | ||
SMO Pre-release Grand Moon.png|Mario after collecting a "Grand Moon" in the mission "Inverted Pyramid Showdown" | SMO Pre-release Grand Moon.png|Mario after collecting a "Grand Moon" in the mission "Inverted Pyramid Showdown" | ||
</gallery> | </gallery> | ||
==Unused | ==Unused Data== | ||
In the music note collecting room in New Donk City, there | |||
In the music note collecting room in New Donk City, there's an unused copy of the area that seems to mirror the normal one. This is never normally seen in game, and may date from an older concept for the area considered in its development.<ref>https://www.youtube.com/watch?v=5zW0yq9sLuY</ref><ref>SKELUX. (January 29, 2019). [https://www.youtube.com/watch?v=5zW0yq9sLuY Mario Odyssey's IMPOSSIBLE Mirror Room, Why's it Here?] ''YouTube''. Retrieved February 03, 2019.</ref> | |||
Palm trees appear placeable in the level editor possibly intended for the scrapped isle Delfino | |||
==''The Art of Super Mario Odyssey''== | ==''The Art of Super Mario Odyssey''== | ||
*[[Rosalina]] was | *[[Rosalina]] was originally going to have a role in the game, where she was going to be a street musician who specialized in playing the acoustic guitar. | ||
*Several | *Several costumes were planned for Mario to be worn in the game, but were dropped for unknown reasons. Some of these unused costume concepts include [[Cloud Mario]], [[Toadette]], a sailor fuku uniform, a [[Luma]], and the green [[Sprixie Princesses|Sprixie Princess]]. | ||
* | *Bowser was originally going to be assisted by an evil Bonneter serving as a villainous version of Cappy, allowing him to capture other characters and objects like Mario, but it was replaced with a robotic top hat equipped with mechanical boxing gloves in the final game. The original concept for the game's final boss battle involved him capturing Peach, with her design being altered to resemble Bowser's after getting captured by him. | ||
*Peach and woolly mammoth capture artwork appear in the book, suggesting that Mario could capture the former at one point and that the latter would have appeared in the game as a capture. | *Peach and woolly mammoth capture artwork appear in the book, suggesting that Mario could capture the former at one point and that the latter would have appeared in the game as a capture. | ||
*Bowser was also depicted wearing a detective style hat and trenchcoat at one point as well. This implied that he may have dressed in different outfits themed after the kingdoms he visits, like Mario and Peach do in the final game | *Bowser was also depicted wearing a detective style hat and trenchcoat at one point as well. This implied that he may have dressed in different outfits themed after the kingdoms he visits, like Mario and Peach do in the final game. | ||
*He also had a winged car at one point, reminiscent of [[ | *He also had a winged car at one point, reminiscent of the [[Koopa Chase]] in ''[[Super Mario 3D World]]''. This was replaced by an airship in the final game. | ||
*Cappy had numerous earlier design concepts too. Most of these were just designs with different types of hat, though one resembled a bird like creature with legs instead of an Eerie-esque ghost and another had him as a slime-like creature with a witch's hat. | *Cappy had numerous earlier design concepts too. Most of these were just designs with different types of hat, though one resembled a bird like creature with legs instead of an Eerie-esque ghost and another had him as a slime-like creature with a witch's hat. | ||
*New Donk City went through quite a few revisions in its art style as well. One of these had a much more '' | *New Donk City went through quite a few revisions in its art style as well. One of these had a much more ''Mario''-esque aesthetic for the area, complete with New Donkers resembling Mario and Luigi themselves. Another gave them anime style designs somewhat resembling those in the ''Professor Layton'' series. | ||
*''[[Yume Kōjō: Doki Doki Panic]]''-style | *''[[Yume Kōjō: Doki Doki Panic]]''-style arabian NPCs were planned to appear in the Sand Kingdom at one point and are shown alongside camels, snake charmers, and sphinx-like creatures. | ||
*Cats were | *Cats were originally meant to appear in New Donk City as NPCs. | ||
*[[Toad Town]] was meant to appear in the Mushroom Kingdom, complete with a fountain, cafe and human tourist NPCs. | |||
*[[Toad Town]] was | |||
*The [[Cloud Kingdom]] went through numerous redesigns in its development, ranging from a mountain range to a palace made out of clouds before ending up as the arena found in the final game. | *The [[Cloud Kingdom]] went through numerous redesigns in its development, ranging from a mountain range to a palace made out of clouds before ending up as the arena found in the final game. | ||
*The [[Ruined Dragon]] had a few design revisions over time too, ranging from an Eastern style dragon to a humanoid dragon god-style creature. | *The [[Ruined Dragon]] had a few design revisions over time too, ranging from an Eastern style dragon to a humanoid dragon god-style creature. | ||
*Mario and Peach were originally going to marry at the end of the game, but the ending was changed so that Peach refuses to marry either Mario or Bowser due to them both constantly bickering over her. | |||
*Mario and Peach were | |||
<ref>Gaming Reinvented. (September 29, 2018). [https://gamingreinvented.com/news/super-mario-odyssey-art-book-reveals-concepts-for-bowsette-rosalina-and-more/ Super Mario Odyssey Art Book Reveals Concepts for Bowsette, Rosalina and More!] ''Gaming Reinvented''. Retrieved February 03, 2019.</ref> | |||
<ref>Gaming Reinvented. (October 26, 2018). [https://gamingreinvented.com/news/more-super-mario-odyssey-concept-art-reveals-early-designs-for-cappy-npcs-enemies-and-more/ More Super Mario Odyssey Concept Art Reveals Early Designs for Cappy, NPCs, Enemies and More!] ''Gaming Reinvented''. Retrieved February 03, 2019.</ref> | |||
===Gallery=== | ===Gallery=== | ||
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Peach Bowser Concept TAoSMO.jpg|[[Bowser]] [[capture]]s [[Princess Peach]] | Peach Bowser Concept TAoSMO.jpg|[[Bowser]] [[capture]]s [[Princess Peach]] | ||
</gallery> | </gallery> | ||
==See also== | |||
*[[tcrf:Super Mario Odyssey|''Super Mario Odyssey'' on The Cutting Room Floor]] | |||
*[http://club.beta64.tv/2017/11/20/super-mario-odyssey/ Pre-release footage on Beta Compare Club] | |||
==References== | ==References== | ||
<references/> | <references/> | ||
{{Pre-release and unused content}} | {{Pre-release and unused content}} |