Editing List of New Super Mario Bros. 2 pre-release and unused content
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{{italic title|List of ''New Super Mario Bros. 2'' | {{italic title|List of ''New Super Mario Bros. 2'' beta elements}} | ||
The [[beta elements]] of the [[Nintendo 3DS]] game, ''[[New Super Mario Bros. 2]]'', are listed in this page. | |||
==Early | ==Early Builds== | ||
* | *As seen in the screenshot below, the number of coins would originally have an "x" next to it, as in the original, but this is changed in the final version. | ||
*Nintendo considered this game to be called ''New Super Mario Bros. Gold'', but due to some of the over 80 stages being said to stand on their own outside the coin theme of the game, the game was renamed to ''New Super Mario Bros. 2''. <ref>http://mariopartylegacy.com/2012/07/iwata-asks-interview-reveals-new-details-on-recent-mario-outings/</ref> | |||
*Also, the athletic theme used to be the same as the ''[[New Super Mario Bros. Wii]]'' theme, but was remixed with the added vocals in the final version.<ref>http://www.youtube.com/watch?v=4whDqUhRtxw/</ref> | *Also, the athletic theme used to be the same as the ''[[New Super Mario Bros. Wii]]'' theme, but was remixed with the added vocals in the final version.<ref>http://www.youtube.com/watch?v=4whDqUhRtxw/</ref> | ||
*As shown in the E3 trailer, originally only 5 [[coin]]s were given for each consecutively defeated enemy under the effects of the [[Gold Ring (New Super Mario Bros. 2)|Gold Ring]]. In the final version, the amount of coins rewarded is 5, 10, 15 and 20 for the first four golden enemies defeated consecutively and 50 after that. | |||
*As shown in the E3 trailer, originally only 5 [[coin]]s were given for each consecutively defeated enemy under the effects of the [[Gold Ring]]. In the final version, the amount of coins rewarded is 5, 10, 15 and 20 for the first four golden enemies defeated consecutively and 50 after that. | *The underground section of [[World 2-1 (New Super Mario Bros. 2)|World 2-1]] was designed differently than in the final version. In the final version, the pipe led into a room with [[Brick Block]]s at the end, blocking another exit that could only be entered via a [[Gold Flower]]. This part wasn't in the beta version. Also, in the same level, the area just before the [[Warp Pipe]] exit of said section was also designed differently. | ||
*The underground section of [[World 2-1 (New Super Mario Bros. 2)|World 2-1]] was designed differently than in the final version. In the final version, the pipe led into a room with [[Brick Block]]s at the end, blocking another exit that could only be entered via a [[Gold Flower]]. This part | *Originally, the [[Reznor]] boss fight had the same music as the [[Koopalings]] Tower fight in ''New Super Mario Bros. Wii'', but this was changed to a remix of the ''[[Super Mario World]]'' Boss theme in the final version. | ||
*The pipes in [[World 4-2 (New Super Mario Bros. 2)|World 4-2]] were originally purple but are now red. Also the Brick Blocks are brown instead of gray in the level. | |||
*Originally, the [[Reznor]] boss fight had the same music as the [[Koopalings]] Tower fight in ''New Super Mario Bros. Wii'', but this was changed to a | |||
*The | |||
*The title screen music originally had different vocals. | *The title screen music originally had different vocals. | ||
*The coin table that tallies up every coin collected originally had a sack icon with [[Mario]]'s 'M' emblem on it, similar to [[ | *The coin table, that tallies up every coin collected, originally had a sack icon with [[Mario]]'s 'M' emblem on it, similar to [[Money Bag]]s. This icon was changed to three different stacks of coins in the final version. | ||
*The names of Solo Play and Co-op Play were originally One Player and Two Player, respectively. In most translations, other than English, the modes are still called One and Two Player mode. | *The names of Solo Play and Co-op Play, were originally One Player and Two Player, respectively. In most translations, other than English, the modes are still called One and Two Player mode. | ||
*[[Thwomp]]s had a purple effect by crashing the floor. In the final version the effect is yellow.<ref name="Same video">http://www.youtube.com/watch?v=Hgi3n3LD3Ko</ref> | *[[Thwomp]]s had a purple effect by crashing the floor. In the final version the effect is yellow.<ref name="Same video">http://www.youtube.com/watch?v=Hgi3n3LD3Ko</ref> | ||
* | *[[Jump Block]]s made different sounds than in the final version.<ref name="Same video">http://www.youtube.com/watch?v=Hgi3n3LD3Ko</ref> | ||
*As seen in a beta Co-Op video, W 1-3 is a little bit redesigned in the final edition . | |||
*As seen in | |||
==Gallery== | ==Gallery== | ||
<gallery> | <center><gallery> | ||
File:NSMB2_screen1.jpeg|An early screenshot, notice the X before the number of coins. | |||
File:NSMB2 screen3.jpg|The early purple pipes and gray Brick Blocks in World 4-2. Also notice the X again. | |||
</gallery></center> | |||
NSMB2 screen3.jpg|The early purple pipes and gray Brick Blocks in World 4-2 | |||
</gallery> | |||
==References== | ==References== | ||
<references/> | <references/> | ||
{{BoxTop}} | |||
{{ | |||
{{NSMB2}} | {{NSMB2}} | ||
[[Category: | {{BetaElements}} | ||
[[Category: | [[Category:New Super Mario Bros. 2]] | ||
[[Category:Beta elements]] |