Editing Level B-3
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{{distinguish|World B-3}} | {{distinguish|World B-3}} | ||
{{ | {{Levelbox | ||
|title=Level B-3 | |title=Level B-3 | ||
|image=[[File:MvDKTSB-3 3DS.png|250px]] | |image=[[File:MvDKTSB-3 3DS.png|250px]] | ||
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==Overview== | ==Overview== | ||
[[File:MvDKTSB-3mapWiiU.jpg|thumb|left|200px|Level map]] | [[File:MvDKTSB-3mapWiiU.jpg|thumb|left|200px|Level map]] | ||
Along the sides and in the middle of the stage, there are [[Warp Pipe|Pipes]] that connect different floors. There is also a [[Spring#Mario vs. Donkey Kong series|High Spring]] slot under the bottom entrance of each Pipe, which can be turned solid to help the Minis reach | Along the sides and in the middle of the stage, there are [[Warp Pipe|Pipes]] that connect different floors. There is also a [[Spring#Mario vs. Donkey Kong series|High Spring]] slot under the bottom entrance of each Pipe, which can be turned solid to help the Minis reach it. [[Red Girder]] Rivets are also present in the area, helping the player create connections between platforms and floors. | ||
One Mini Mario starts in an alcove, under which the player must draw a Red Girder slope to protect the toy from falling into a pit of [[Spike Trap|spikes]]. The other Mini Mario starts in the bottom right corner, facing a High Spring slot that can be filled in to bounce the toy to a higher floor. Finally, the Mini Peach starts higher up, facing a gap with [[Coin]]s that leads to the previous Mini Mario. The Minis must be guided into a gap at the left of the top Split Pipe and immediately slide down a Red Girder slope that needs to be drawn towards the [[Goal Door (Mario vs. Donkey Kong series)|Goal Door]] in the center of the course. | One Mini Mario starts in an alcove with a [[10 Gold Coin|Large Coin]] on the left, under which the player must draw a Red Girder slope to protect the toy from falling into a pit of [[Spike Trap|spikes]]. The other Mini Mario starts in the bottom right corner, facing a High Spring slot that can be filled in to bounce the toy to a higher floor. Finally, the Mini Peach starts higher up, facing a gap with [[Coin]]s that leads to the previous Mini Mario. The Minis must be guided into a gap at the left of the top Split Pipe and immediately slide down a Red Girder slope that needs to be drawn towards the [[Goal Door (Mario vs. Donkey Kong series)|Goal Door]] in the center of the course. | ||
===M Coin=== | ===M Coin=== | ||
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*[[Warp Pipe#Mario vs. Donkey Kong series|Split Pipe]] pairs: 1 | *[[Warp Pipe#Mario vs. Donkey Kong series|Split Pipe]] pairs: 1 | ||
*[[Coin]]s: 9 | *[[Coin]]s: 9 | ||
*[[10 | *[[10 Gold Coin|Large Coins]]: 3 | ||
===Wii U version=== | ===Wii U version=== | ||
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*Large Coins: 2 | *Large Coins: 2 | ||
{{MVDKTS}} | {{MVDKTS}} | ||
{{MVDKTS | {{MVDKTS Levels}} | ||
[[Category:Mario vs. Donkey Kong: Tipping Stars | [[Category:Mario vs. Donkey Kong: Tipping Stars Levels]] |