Editing Level B-3

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{{distinguish|World B-3}}
{{distinguish|World B-3}}
{{level infobox
{{Levelbox
|title=Level B-3
|title=Level B-3
|image=[[File:MvDKTSB-3 3DS.png|250px]]
|image=[[File:MvDKTSB-3 3DS.png|250px]]
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==Overview==
==Overview==
[[File:MvDKTSB-3mapWiiU.jpg|thumb|left|200px|Level map]]
[[File:MvDKTSB-3mapWiiU.jpg|thumb|left|200px|Level map]]
Along the sides and in the middle of the stage, there are [[Warp Pipe|Pipes]] that connect different floors. There is also a [[Spring#Mario vs. Donkey Kong series|High Spring]] slot under the bottom entrance of each Pipe, which can be turned solid to help the Minis reach the Pipe. [[Red Girder]] Rivets are also present in the area, helping the player create connections between platforms and floors.
Along the sides and in the middle of the stage, there are [[Warp Pipe|Pipes]] that connect different floors. There is also a [[Spring#Mario vs. Donkey Kong series|High Spring]] slot under the bottom entrance of each Pipe, which can be turned solid to help the Minis reach it. [[Red Girder]] Rivets are also present in the area, helping the player create connections between platforms and floors.


One Mini Mario starts in an alcove, under which the player must draw a Red Girder slope to protect the toy from falling into a pit of [[Spike Trap|spikes]]. The other Mini Mario starts in the bottom right corner, facing a High Spring slot that can be filled in to bounce the toy to a higher floor. Finally, the Mini Peach starts higher up, facing a gap with [[Coin]]s that leads to the previous Mini Mario. The Minis must be guided into a gap at the left of the top Split Pipe and immediately slide down a Red Girder slope that needs to be drawn towards the [[Goal Door (Mario vs. Donkey Kong series)|Goal Door]] in the center of the course.
One Mini Mario starts in an alcove with a [[10 Gold Coin|Large Coin]] on the left, under which the player must draw a Red Girder slope to protect the toy from falling into a pit of [[Spike Trap|spikes]]. The other Mini Mario starts in the bottom right corner, facing a High Spring slot that can be filled in to bounce the toy to a higher floor. Finally, the Mini Peach starts higher up, facing a gap with [[Coin]]s that leads to the previous Mini Mario. The Minis must be guided into a gap at the left of the top Split Pipe and immediately slide down a Red Girder slope that needs to be drawn towards the [[Goal Door (Mario vs. Donkey Kong series)|Goal Door]] in the center of the course.


===M Coin===
===M Coin===
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*[[Warp Pipe#Mario vs. Donkey Kong series|Split Pipe]] pairs: 1
*[[Warp Pipe#Mario vs. Donkey Kong series|Split Pipe]] pairs: 1
*[[Coin]]s: 9
*[[Coin]]s: 9
*[[10-Coin|Large Coin]]s: 3
*[[10 Gold Coin|Large Coins]]: 3


===Wii U version===
===Wii U version===
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*Large Coins: 2
*Large Coins: 2
{{MVDKTS}}
{{MVDKTS}}
{{MVDKTS levels}}
{{MVDKTS Levels}}
[[Category:Mario vs. Donkey Kong: Tipping Stars levels]]
[[Category:Mario vs. Donkey Kong: Tipping Stars Levels]]

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