Editing Level B-22

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{{level infobox
{{Levelbox
|title=Level B-22
|title=Level B-22
|image=[[File:MvDKTSB-22 3DS.png|250px]]
|image=[[File:MvDKTSB-22 3DS.png|250px]]
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==Overview==
==Overview==
[[File:MvDKTSB-22mapWiiU.jpg|thumb|left|200px|Level map]]
[[File:MvDKTSB-22mapWiiU.jpg|thumb|left|200px|Level map]]
The course is a collection of [[Magnet Ground]]s with large clutters of [[Pink Block]] spaces surrounding them. The spaces can be turned into actual Pink Blocks to aid the [[Mini]]s in various ways, such as helping them commute from one Magnet to another or change direction on one. Several [[Fire Piranha Plant]]s also appear, shooting fireballs in spaces between Magnet Grounds.
The course is a collection of [[Magnet (Mario vs. Donkey Kong series)|Magnets]] with large clutters of [[Pink Block]] spaces surrounding them. The spaces can be turned into actual Pink Blocks to aid the [[Mini]]s in various ways, such as helping them commute from one Magnet to another or change direction on one. Several [[Fire Piranha Plant]]s also appear, shooting fireballs in spaces between Magnets.


The Mini DK starts on the top layer with its back turned to the [[Goal Door (Mario vs. Donkey Kong series)|Goal Door]], which is guarded by a Fire Piranha Plant. The Mini Luigi starts right under the Mini DK, while the Mini Toad starts further to the right on top of a small Magnet Ground. Many bonuses are scattered throughout the entirety of the course, requiring the toys to tread along the Magnet Grounds and avoid Fire Piranha Plants to collect them. Additionally, the bottom of the stage is almost entirely covered in [[Spike Trap|spikes]]. In order to reach the exit, the Minis must use Pink Blocks to climb up to the Magnet Ground on the ceiling, picking up a pair of [[Hammer]]s on their way to destroy the Fire Piranha Plant lying at the left end of the Magnet Ground. Having defeated it, the Minis are no longer under threat of being hit by fireballs, allowing them to simply use the door and clear the level.
The Mini DK starts on the top layer with its back turned to the [[Goal Door (Mario vs. Donkey Kong series)|Goal Door]], which is guarded by a Fire Piranha Plant. The Mini Luigi starts right under the Mini DK, while the Mini Toad starts further to the right on top of a small Magnet. Many bonuses are scattered throughout the entirety of the course, requiring the toys to tread along the Magnets and avoid Fire Piranha Plants to collect them. Additionally, the bottom of the stage is almost entirely covered in [[Spike Trap|spikes]]. In order to reach the exit, the Minis must use Pink Blocks to climb up to the Magnet on the ceiling, picking up a pair of [[Hammer]]s on their way to destroy the Fire Piranha Plant lying at the left end of the Magnet. Having defeated it, the Minis are no longer under threat of being hit by fireballs, allowing them to simply use the door and clear the level.


===M Coin===
===M Coin===
The [[M-Token|M Coin]] is found towards the bottom, at the mouth of a Fire Piranha Plant under a "U"-shaped Magnet Ground. As they descend on the rightmost Magnet Ground, the toys pick up a pair of Hammers. The player has to use Pink Blocks to bring the Mini that carries the Hammers onto a small Magnet Ground at the bottom right and make it walk clockwise around it. The Mini soon encounters and destroys the Fire Piranha Plant, safely collecting the coin afterwards.
The [[M-Token|M Coin]] is found towards the bottom, at the mouth of a Fire Piranha Plant under a "U"-shaped Magnet. As they descend on the rightmost Magnet, the toys pick up a pair of Hammers. The player has to use Pink Blocks to bring the Mini that carries the Hammers onto a small Magnet at the bottom right and make it walk clockwise around it. The Mini soon encounters and destroys the Fire Piranha Plant, safely collecting the coin afterwards.
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**[[Fire Piranha Plant]]s: 4
**[[Fire Piranha Plant]]s: 4


{{MVDKTS levels}}
{{MVDKTS Levels}}
[[Category:Mario vs. Donkey Kong: Tipping Stars levels]]
[[Category:Mario vs. Donkey Kong: Tipping Stars levels]]

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