Editing Level 6-3 (Mario vs. Donkey Kong)
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{{italic title | {{italic title|Level 6-3 (''Mario vs. Donkey Kong'' for Nintendo Switch)}} | ||
{{level infobox | {{level infobox | ||
|image = [[File:MarioVsDKSwitch6-3 1.jpg|250px]] | |image = [[File:MarioVsDKSwitch6-3 1.jpg|250px]] | ||
|code= Level 6-3 | |code= Level 6-3 | ||
|world= [[Slippery Summit]] | |world= [[Slippery Summit]] | ||
|game= ''[[Mario vs. Donkey Kong (Nintendo Switch) | |game= ''[[Mario vs. Donkey Kong (Nintendo Switch)]]'' | ||
|limit=150 | |limit=150 | ||
|before_alt= | |before_alt= | ||
|before= [[Level 6-2 (Mario vs. Donkey Kong)|<<]] | |before= [[Level 6-2 (Mario vs. Donkey Kong for Nintendo Switch)|<<]] | ||
|after= [[Level 6-4 (Mario vs. Donkey Kong)|>>]] | |after= [[Level 6-4 (Mario vs. Donkey Kong for Nintendo Switch)|>>]] | ||
}} | }} | ||
'''Level 6-3''' is the third level of [[Slippery Summit]] in the [[Nintendo Switch]] version of ''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]''. The target time for this level's Time Attack is 60.00. | '''Level 6-3''' is the third level of [[Slippery Summit]] in the [[Nintendo Switch]] version of ''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]''. The target time for this level's Time Attack is 60.00. | ||
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This level features [[icicle]]s that act similarly to the [[Falling spike|falling spikes]] in past levels. In the first area, the player must climb various ropes while using some fallen icicles as a foothold. Then, the player can reach the key by climbing more ropes, and then carry it across fallen icicles. While on the way down, the player can either pick up a [[1-Up Mushroom]], or proceed immediately to the locked door. | This level features [[icicle]]s that act similarly to the [[Falling spike|falling spikes]] in past levels. In the first area, the player must climb various ropes while using some fallen icicles as a foothold. Then, the player can reach the key by climbing more ropes, and then carry it across fallen icicles. While on the way down, the player can either pick up a [[1-Up Mushroom]], or proceed immediately to the locked door. | ||
In the second area, the player encounters several [[ | In the second area, the player encounters several [[Fireball]]s, most of which are colored an icy blue. While the yellow platforms are deactivated, the player can use the icicles in their place to tread across the spiked gaps. By jumping to the top and reaching the yellow [[Color Switch]], the player can proceed to the [[Mini-Mario]] on the top left, but must use the Icicles as a foothold due to the area being patrolled by some more Fireballs. | ||
{{br|left}} | {{br|left}} | ||
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*[[Fireball]]s (blue) | *[[Fireball]]s (blue) | ||
== | ==Present locations== | ||
*'''Red:''' In the first area, at the top left corner and behind a rope. The player must lean towards the left while climbing said rope to obtain it. | |||
*'''Yellow:''' In the first area, eastward and just behind some ropes and a single icicle. | |||
*'''Blue:''' In the second area, to the very right and patrolled by two [[Fireball]]s. The player needs to activate the yellow Color Switch and obtain the [[Hammer]] to collect this present safely. | |||
{{MVDK levels}} | {{MVDK levels}} | ||
[[Category:Mario vs. Donkey Kong levels]] | [[Category:Mario vs. Donkey Kong levels]] |