Editing Level 6-2 (Mario vs. Donkey Kong)

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{{italic title|id=yes}}
{{italic title|Level 6-2 (''Mario vs. Donkey Kong'' for Nintendo Switch)}}
{{about|Level 6-2 in the [[Nintendo Switch]] [[Mario vs. Donkey Kong (Nintendo Switch)|remake]] of Mario vs. Donkey Kong|Level 6-2 in the [[Game Boy Advance]] [[Mario vs. Donkey Kong|version]]|[[Level 8-2]]}}
{{level infobox
{{level infobox
|image = [[File:MarioVsDKSwitch6-2 1.jpg|250px]]
|image = [[File:MarioVsDKSwitch6-2 1.jpg|250px]]
|code= Level 6-2
|code= Level 6-2
|world= [[Slippery Summit]]
|world= [[Slippery Summit]]
|game= ''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]])
|game= ''[[Mario vs. Donkey Kong (Nintendo Switch)]]''
|limit=150
|limit=150
|before_alt=
|before_alt=
|before= [[Level 6-1 (Mario vs. Donkey Kong)|<<]]
|before= [[Level 6-1 (Mario vs. Donkey Kong for Nintendo Switch)|<<]]
|after= [[Level 6-3 (Mario vs. Donkey Kong)|>>]]
|after= [[Level 6-2 (Mario vs. Donkey Kong for Nintendo Switch)|>>]]
}}
}}
'''Level 6-2''' is the second level of [[Slippery Summit]] in the [[Nintendo Switch]] version of ''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]''. The target time for this level's Time Attack is 56.00.
'''Level 6-2''' is the second level of [[Slippery Summit]] in the [[Nintendo Switch]] version of ''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]''. The target time for this level's Time Attack is 56.00.
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==Overview==
==Overview==
[[File:MarioVsDKSwitch6-2 2.jpg|thumb|left|The second area]]
[[File:MarioVsDKSwitch6-2 2.jpg|thumb|left|The second area]]
In the first area, the player must activate the blue Color Switch after jumping across icy platforms and Ninjis. Afterwards, the player can reach the carryable [[spring]] and bring it to the blue ladder to collect the key at the top. The player then must activate the red [[Color Switch]], slide the key through a one block-tall passage made with red [[Color Blocks]], then reach the locked door with it.
In the first area, the player must activate the blue Color Switch after jumping across icy platforms and Ninjis. Afterwards, the player can reach the carryable [[spring]] and bring it to the blue ladder to collect the key at the top. Afterwards, the player must activate the red [[Color Switch]], slide the key through a one-block tall passage made with red [[Color Blocks]], then reach the locked door with it.


In the second area, the player must help the Ninji jump towards a higher spot by using a carryable spring there to reach the blue Color Switch and activate the blue platforms for it. Afterwards, the player can carry the spring westward and use it to jump to the highest portion of the area. Finally, the player must jump across a small spiked gap with a Ninji's help to reach the [[Mini-Mario]].
In the second area, the player must help the Ninji jump towards a higher spot by using a carryable spring there to reach the blue Color Switch and activate the blue platforms for it. Afterwards, the player can carry the spring westward and use it to jump to the highest portion of the area. Afterwards, the player must jump across a small spiked gap with a Ninji's help to reach the [[Mini-Mario]].
{{br|left}}
{{br|left}}


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*[[Ninji]]s
*[[Ninji]]s


==[[Present (Mario vs. Donkey Kong)|Present]] locations==
==Present locations==
{|class="wikitable" style="text-align: center"
*'''Red:''' In the first area, at the top and within a one-block tall passageway with icy platforms and a spiked ceiling. The player must be careful not to stop crouching when collecting the present.
|-
*'''Yellow:''' In the second area, in a spiked gap with a [[Ninji]] in it.
!Color
*'''Blue:''' In the second area, just high above an icy surface at the bottom. The player needs to use a carryable spring to reach it, but the blue Color Block must be activated to stop the spring from sliding.
!Location
|-
|[[File:MarioVsDKSwitch RedPresent.png]]
|In the first area, at the top and within a one-block tall passageway with icy platforms and a spiked ceiling. The player must be careful not to stop crouching when collecting the present.
|-
|[[File:MarioVsDKSwitch YellowPresent.png]]
|In the second area, in a spiked gap with a [[Ninji]] in it.
|-
|[[File:MarioVsDKSwitch BluePresent.png]]
|In the second area, just high above an icy surface at the bottom. The player needs to use a carryable spring to reach it, but the blue Color Block must be activated to stop the spring from sliding.
|}


{{MVDK levels}}
{{MVDK levels}}
[[Category:Mario vs. Donkey Kong levels]]
[[Category:Mario vs. Donkey Kong levels]]

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