Editing LUCKY (hit)

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{{stub|Confirm if a lucky hit can happen alongside a critical hit in ''Mario & Luigi: Superstar Saga + Bowser's Minions'' and ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''. More information is needed on how some gear items interact with lucky hits in ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''.}}
{{stub|Confirm if a lucky hit can happen alongside a critical hit in ''Mario & Luigi: Superstar Saga + Bowser's Minions'' and ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''. More information is needed on how some gear items interact with lucky hits in ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''.}}
{{quote|OK, so sometimes you attack a monster, and all of a sudden you see {{color|blue|Lucky!}} appear... That shows that your attack power was stronger than usual!|[[Toadbert]]|[[Mario & Luigi: Bowser's Inside Story]]}}
{{quote|OK, so sometimes you attack a monster, and all of a sudden you see {{color|blue|Lucky!}} appear... That shows that your attack power was stronger than usual!|[[Toadbert]]|[[Mario & Luigi: Bowser's Inside Story]]}}
'''LUCKY''', originally known as '''lucky hit''' (also formatted as '''Lucky Hit'''), is a recurring game mechanic in the [[Mario & Luigi (series)|''Mario & Luigi'']] series. When a playable character deals damage, there is a chance that an attack will be LUCKY, causing it to deal more damage while being marked by a unique visual effect and sound. The bonus damage multiplier of a LUCKY hit, as well as what attacks can be LUCKY depends on the game. The chance of getting a LUCKY is based on the attacker's [[Stache|STACHE]] stat, or in the case of [[Bowser]], his HORN stat.
'''LUCKY''', originally known as '''lucky hit''', also formatted as '''Lucky Hit''', is a recurring game mechanic in the [[Mario & Luigi (series)|''Mario & Luigi'']] series. When a playable character deals damage, there is a chance that an attack will be LUCKY, causing it to deal more damage while being marked by a unique visual effect and sound. The bonus damage multiplier of a LUCKY hit, as well as what attacks can be LUCKY depends on the game. The chance of getting a LUCKY is based on the attacker's [[Stache|STACHE]] stat, or in the case of [[Bowser]], his HORN stat.


The mechanics of LUCKY attacks is similar to other role-playing games having random critical hits. Despite other games calling them critical hits, and the ''Mario & Luigi'' series calling them LUCKY, the ''Mario & Luigi'' series has its own critical hit mechanics that are not to be confused with the LUCKY system. Critical hits instead occur in situations like using an elementally effective move (like [[Fire (element)|fire]] against a blue [[Oho Jee]]) or attacking a foe in a vulnerable state (like bosses that become [[dizzy]] in ''[[Mario & Luigi: Brothership]]'').
The mechanics of LUCKY attacks is similar to other role-playing games having random critical hits. Despite other games calling them critical hits, and the ''Mario & Luigi'' series calling them LUCKY, the ''Mario & Luigi'' series has its own critical hit mechanics that are not to be confused with the LUCKY system. Critical hits instead occur in situations like using an elementally effective move (like [[Fire (element)|fire]] against a blue [[Oho Jee]]) or attacking a foe in a vulnerable state (like bosses that become [[dizzy]] in ''[[Mario & Luigi: Brothership]]'').

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