Editing Kudgel

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__NOTOC__
__NOTOC__
{{distinguish|Cudge}}
{{distinguish|Cudge}}
{{character infobox
{{character-infobox
|image=[[File:Kudgel.png|200px]]<br>Artwork of Kudgel from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''
|image=[[File:Kudgel.png|200px]]<br>Artwork of Kudgel from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''
|species=[[Kremling]]
|species=[[Kremling]]
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]])
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[Super Nintendo Entertainment System|SNES]]) ([[List of games by date#1995|1995]])
|latest_appearance=''[[Donkey Kong Country 2 (Game Boy Advance)|Donkey Kong Country 2]]'' ([[Game Boy Advance]]) ([[List of games by date#2004|2004]])
|latest_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest#Differences in the Game Boy Advance version|Donkey Kong Country 2]]'' ([[Game Boy Advance|GBA]]) ([[List of games by date#2004|2004]])
|latest_portrayal=[[Chris Sutherland]] (2004)
|latest_portrayal=[[Chris Sutherland]] (2004)
}}
}}
'''Kudgel''' is a large, gray and muscular [[Kremling]] and the boss of the third world, [[Krem Quay]], in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. He carries around a large, spiked wooden club as his weapon. Kudgel's name is derived from "cudgel", a word which either refers to a weapon or the action of "beating with a club." Kudgel strongly resembles [[Klubba]], though the relation between the two Kremlings is unknown. Unlike Klubba, Kudgel has gray skin instead of green, and is wearing yellow shorts. In official artwork and the [[Donkey Kong Country 2 (Game Boy Advance)|remake]], Kudgel wears the same red shorts as Klubba.
'''Kudgel''' is a large, gray and muscular [[Kremling]] and the third boss of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. He carries around a large, spiked wooden club as his weapon. Kudgel is the only boss in the game who does not appear in ''[[Donkey Kong Land 2]]'', which is because [[Kleever]] is fought as the end boss of the merged world, [[Krem Cauldron]].


In ''Donkey Kong Country 2: Diddy's Kong Quest'', Kudgel is fought in the boss level, [[Kudgel's Kontest]]. He attacks [[Diddy Kong]] and [[Dixie Kong]] by jumping up then trying to land on them. When landing, Kudgel creates a brief earthquake, temporarily stunning the [[Kong]]s if they are on the ground. After jumping up then landing a few times, Kudgel stomps and a [[TNT Barrel]] falls on the arena. Kudgel can be hurt from Diddy or Dixie throwing throwing the TNT Barrel at him. However, Kudgel can block the TNT Barrel using his club if it is either thrown too close to him or when he jumps away. Kudgel moves around faster after each hit. After three hits, Kudgel begins to jump in an arc. After doing so, he stomps the ground again, causing a TNT Barrel to appear. Kudgel jumps in an arc more quickly after each hit. After being hit by a sixth TNT Barrel, Kudgel blasts away into the swamp waters, defeated. In the ending's Cast of Characters, Kudgel is classified as part of the [[Barnacled Bosses]].
Kudgel strongly resembles [[Klubba]], though the relation between the two Kremlings is unknown. Unlike Klubba, Kudgel has gray skin instead of green, and is wearing yellow shorts. In official artwork and the [[Game Boy Advance]] remake, Kudgel is wearing red shorts, which are the same as Klubba's.


Kudgel is ''Donkey Kong Country 2: Diddy's Kong Quest''{{'}}s only boss absent from ''[[Donkey Kong Land 2]]'', because [[Kleever]] was chosen as the boss of the merged world, [[Krem Cauldron]].
Kudgel's name is derived from "cudgel", a word which either refers to a weapon or the action of "beating with a club."
 
==Description==
Kudgel is fought at the end of [[Krem Quay]] in the boss level, [[Kudgel's Kontest]]. He attacks [[Diddy Kong]] and [[Dixie Kong]] by jumping up then trying to land down onto them. If the [[Kong]]s are on the ground when Kudgel lands, they are stunned temporarily. After jumping up then landing a few times, Kudgel stomps and a [[TNT Barrel]] falls on the arena. The Kongs must quickly pick it up and throw it at Kudgel immediately before or after he lands. If Diddy or Dixie throw the TNT Barrel too close to Kudgel or right when he jumps away, he blocks it with his club. For each hit that he takes, Kudgel moves around faster.
 
After taking three hits, Kudgel tries another method for landing on the Kongs: by jumping in an arc. After doing so, Kudgel stomps the ground again, causing a TNT Barrel to appear. For each hit that he takes, Kudgel jumps in an arc faster. When the Kongs hit Kudgel with a sixth TNT Barrel, he is defeated and blasts away into the swamp waters.
 
In the ending's Cast of Characters, Kudgel appears in the [[Barnacled Bosses]] category among the other bosses.


==Profiles==
==Profiles==
*'''Player's Guide:''' ''A recent recruit to the Kremling ranks, Kudgel is a mover and a shaker, using his muscle-bound bulk and his clawed club to get his points across. As guardian of Krem Quay, Kudgel must make sure any unwanted monkey are deep-sixed permanently.<ref>{{cite|date=1995|author=Miller, Kent and Paul Shinoda|title=''Donkey Kong Country 2: Diddy's Kong Quest'' Player's Guide|page=16|language=en-us|publisher=Nintendo of America}}</ref>
{{quote2|A recent recruit to the Kremling ranks, Kudgel is a mover and a shaker, using his muscle-bound bulk and his clawed club to get his points across. As guardian of Krem Quay, Kudgel must make sure any unwanted monkey are deep-sixed permanently.|''Donkey Kong Country 2: Diddy's Kong Quest'' Player's Guide, page 16}}


== Gallery ==
== Gallery ==
<gallery>
<gallery>
Kudgel DKC2.png|Sprite from ''Donkey Kong Country 2: Diddy's Kong Quest''
Kudgel DKC2.png|''Donkey Kong Country 2: Diddy's Kong Quest'' sprite
Kudgel DKC2 GBA.png|Sprite from ''Donkey Kong Country 2'' (Game Boy Advance)
Kudgel DKC2 GBA.png|''Donkey Kong Country 2'' (Game Boy Advance) sprite
Kudgel DKC2 ending.png|In the ''Donkey Kong Country 2: Diddy's Kong Quest'' ending
Kudgel DKC2 ending.png|In the ''Donkey Kong Country 2: Diddy's Kong Quest'' ending
</gallery>
</gallery>
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ボス グラッバ
|Jap=グラッバ
|JapR=Bosu Gurabba
|JapR=Gurabba
|JapM=Boss Glubba, likely meaning "Gray [[Klubba]]"; note that this makes him one of the only Kremlings whose name does not start with a "K" sound.
|JapM=Glubba, likely meaning "Gray [[Klubba]]"; note that this makes him one of the only Kremlings whose name does not start with a "K" sound.
|Ger=Kudgel
|Ger=Kudgel
|GerM=-
|Ita=Klavo
|Ita=Klavo
|ItaM=From "clava", meaning "club," with the C replaced with a K to match the Kremling name and -a replaced with -o in a masculine form
|ItaM=From "clava", meaning "club," with the C replaced with a K to match the Kremling name and -a replaced with -o in a masculine form
|Spa=Kudgel
}}
}}


==Trivia==
==Trivia==
*Kudgel's scream is a slowed down, lower-pitched version of [[Klobber]]'s scream. In the Game Boy Advance version, his sound effect is recycled from [[Chunky Kong]] in ''[[Donkey Kong 64]]''.
*Kudgel's scream is a slowed down, lower-pitched version of [[Klobber]]'s scream. In the Game Boy Advance version, his sound effect is recycled from [[Chunky Kong]] in ''[[Donkey Kong 64]]''.
==References==
<references/>
{{Kremlings}}
{{Kremlings}}
{{DKC2}}
{{DKC2}}
[[Category:Kremlings]]
[[Category:Kremlings]]
[[Category:Kremling Krew]]
[[Category:Kremling Krew]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest bosses]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest Bosses]]
[[de:Kudgel]]
[[de:Kudgel]]

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