Editing Kracka

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|variant_of=[[Knocka]]
|variant_of=[[Knocka]]
|relatives=[[Klasp]]
|relatives=[[Klasp]]
|comparable=[[Kuchuka]]
|comparable=[[Kuchucka]]
}}
}}
'''Krackas''' are [[List of enemies|enemies]] in the [[Game Boy Advance]] version of ''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]''. They are the on-land counterpart to the rope-clinging [[Klasp]]s, and the game's equivalent [[Kaboom]]s from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. They act like [[Knocka]]s by chasing after [[Dixie Kong|Dixie]] and [[Kiddy Kong]] and trying to ram into them. Because Krackas wear [[TNT Barrel]]s, contact with a [[Kong]] damages them instead of knocking them back. A Kracka retreats into its TNT Barrel temporarily if jumped on, then resumes a few seconds later to continue chasing the Kongs. An inactive Kracka can be picked up and thrown, causing it to roll continuously until hitting an enemy or surface, unlike TNT Barrels. Krackas are encountered in [[Stormy Seas]] only.
'''Krackas''' are [[List of enemies|enemies]] in the [[Game Boy Advance]] version of ''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]''. They are the on-land counterpart to the rope-clinging [[Klasp]]s, and the game's equivalent [[Kaboom]]s from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. They act like [[Knocka]]s by chasing after [[Dixie Kong|Dixie]] and [[Kiddy Kong]] and trying to ram into them. Because Krackas wear [[TNT Barrel]]s, contact with a [[Kong]] damages them instead of knocking them back. A Kracka retreats into its TNT Barrel temporarily if jumped on, then resumes a few seconds later to continue chasing the Kongs. An inactive Kracka can be picked up and thrown, causing it to roll continuously until hitting an enemy or surface, unlike TNT Barrels. Krackas are encountered in [[Stormy Seas]] only.

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