Editing Jump Helmet
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|ChiR=Tán~tiào Gāngkuī | |ChiR=Tán~tiào Gāngkuī | ||
|ChiM=A stylistic version of「弹跳钢盔」(''Tántiào Gāngkuī'', "Jump Helmet") | |ChiM=A stylistic version of「弹跳钢盔」(''Tántiào Gāngkuī'', "Jump Helmet") | ||
|FreA=Chapeau voltige | |FreA=Chapeau voltige | ||
|FreAM=Aerobatics Hat | |FreAM=Aerobatics Hat | ||
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*The Jump Helmet [[List of Mario & Luigi: Dream Team pre-release and unused content|was planned to be]] in ''[[Mario & Luigi: Dream Team]]'', but was scrapped, most likely due to the attack using both screens, while battles in ''Dream Team'' only use the top screen. The design of the helmet is slightly different from how it was in ''Mario & Luigi: Bowser's Inside Story'', with the helmet being a lighter shade of orange and the trampoline lacking the red star on the top. | *The Jump Helmet [[List of Mario & Luigi: Dream Team pre-release and unused content|was planned to be]] in ''[[Mario & Luigi: Dream Team]]'', but was scrapped, most likely due to the attack using both screens, while battles in ''Dream Team'' only use the top screen. The design of the helmet is slightly different from how it was in ''Mario & Luigi: Bowser's Inside Story'', with the helmet being a lighter shade of orange and the trampoline lacking the red star on the top. | ||
**Incidentally, the Jump Helmet in ''Mario & Luigi: Brothership'' functions similarly to how it was planned to function in ''Dream Team'', as both take place in the foreground. | **Incidentally, the Jump Helmet in ''Mario & Luigi: Brothership'' functions similarly to how it was planned to function in ''Dream Team'', as both take place in the foreground. | ||
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