Editing Jr.'s Jauntlet
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*A [[Shy Guy]] with five balloons appearing randomly in the arena. Like in the event with fruits, one point is awarded for each balloon popped. This is similar to ''Super Mario Party''{{'}}s [[Hammer and Sic 'Em]]. | *A [[Shy Guy]] with five balloons appearing randomly in the arena. Like in the event with fruits, one point is awarded for each balloon popped. This is similar to ''Super Mario Party''{{'}}s [[Hammer and Sic 'Em]]. | ||
The tenth and final wave is unique, as it involves Bowser Jr. himself. In this wave, he uses his Koopa Clown Car's mechanical boxing gloves to knock out the players, who have 20 seconds to avoid him. Players who survive the wave are awarded three points. Bowser Jr.'s behavior in this wave is similar to | The tenth and final wave is unique, as it involves Bowser Jr. himself. In this wave, he uses his Koopa Clown Car's mechanical boxing gloves to knock out the players, who have 20 seconds to avoid him. Players who survive the wave are awarded three points. Bowser Jr.'s behavior in this wave is similar to [[Bowser Jr.'s Pound for Pound]] from ''[[Mario Party: Star Rush]]''. | ||
In Mario Party mode, the player who encountered Bowser Jr. on the board first to trigger the minigame is awarded three points at the beginning as an advantage. | In Mario Party mode, the player who encountered Bowser Jr. on the board first to trigger the minigame is awarded three points at the beginning as an advantage. |