Editing Item Shop (Mario Party series)
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{{italic title|Item Shop (''Mario Party'' series)}} | {{italic title|Item Shop (''Mario Party'' series)}} | ||
{{image|more=yes|Images for ''Mario Party 2'' (including Baby Bowser's shop), and ''Mario Party Superstars'' are needed.}} | {{image|more=yes|Images for ''Mario Party 2'' (including Baby Bowser's shop), ''Mario Party DS'', and ''Mario Party Superstars'' are needed.}} | ||
[[File:SMP image3.png|thumb|[[Bowser]] visiting [[Flutter]]'s Item Shop on [[Whomp's Domino Ruins]] in ''[[Super Mario Party]]'']] | [[File:SMP image3.png|thumb|[[Bowser]] visiting [[Flutter]]'s Item Shop on [[Whomp's Domino Ruins]] in ''[[Super Mario Party]]'']] | ||
{{quote|Welcome to the {{color|orange|Item Shop}}! Would you like to buy something?|[[Toad (species)|Yellow Toad]]|''[[Mario Party Superstars]]''}} | {{quote|Welcome to the {{color|orange|Item Shop}}! Would you like to buy something?|[[Toad (species)|Yellow Toad]]|''[[Mario Party Superstars]]''}} | ||
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In ''Mario Party 2'', there is one Item Shop run by a red-shelled [[Koopa Troopa]] on each board. These shops have between two and five items for sale at a time, depending on the player's placement (between 1st and 4th place) and how many turns are left in the game, divided between the first 5 turns, the mid-game, and the last 5 turns. Generally, the lower-placed the player is and the later in the game the current turn is, the more valuable and greater in number the offered items will be. All items sold at the Item Shop cost at least 10 coins, and if the player does not have at least 10 coins when they pass by, or if they are already carrying an item, they will not be allowed to enter the shop. Additionally, the Item Shop closes on the last turn of the game, preventing any more items from being purchased. | In ''Mario Party 2'', there is one Item Shop run by a red-shelled [[Koopa Troopa]] on each board. These shops have between two and five items for sale at a time, depending on the player's placement (between 1st and 4th place) and how many turns are left in the game, divided between the first 5 turns, the mid-game, and the last 5 turns. Generally, the lower-placed the player is and the later in the game the current turn is, the more valuable and greater in number the offered items will be. All items sold at the Item Shop cost at least 10 coins, and if the player does not have at least 10 coins when they pass by, or if they are already carrying an item, they will not be allowed to enter the shop. Additionally, the Item Shop closes on the last turn of the game, preventing any more items from being purchased. | ||
Koopa Troopa's shops offer the following items depending on the player's placement and the number of turns remaining:<ref> | Koopa Troopa's shops offer the following items depending on the player's placement and the number of turns remaining:<ref>ZoomZike. September 8, 2019. [https://www.youtube.com/watch?v=aPK5whj40Ck Identifying Luck: Mario Party 2] ''YouTube''. Retrieved July 12, 2021.</ref> | ||
{| class="wikitable" | {| class="wikitable" | ||
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====Gallery==== | ====Gallery==== | ||
<gallery> | <gallery> | ||
Rules Land Item Shop.png | Rules Land Item Shop.png | ||
Pirate_Land_Item Shop.png | |||
Western Land Item Shop.png | Western Land Item Shop.png | ||
Space Land Item Shop.png | Space Land Item Shop.png | ||
Mystery_Land_Item Shop.png | |||
Horror Land Item Shop.gif | Horror Land Item Shop.gif | ||
Bowser Land Item Shop.png | Bowser Land Item Shop.png | ||
Bowser Land Bowser Shop.png | Bowser Land Bowser Shop.png | ||
</gallery> | </gallery> | ||
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[[File:ChillyWatersToadShop.png|thumb|[[Donkey Kong]] visiting Toad's Trading Post on [[Chilly Waters]].]] | [[File:ChillyWatersToadShop.png|thumb|[[Donkey Kong]] visiting Toad's Trading Post on [[Chilly Waters]].]] | ||
[[File:DeepBlooberSeaBuyReverse.png|thumb|[[Princess Peach|Peach]] buying a [[Reverse Mushroom]] from Baby Bowser's Joint on [[Deep Bloober Sea]].]] | [[File:DeepBlooberSeaBuyReverse.png|thumb|[[Princess Peach|Peach]] buying a [[Reverse Mushroom]] from Baby Bowser's Joint on [[Deep Bloober Sea]].]] | ||
In ''[[Mario Party 3]]'', there are two Item Shops on each board, and each time a player passes by one, it will randomly be run by [[Toad]], whose shop is called '''Toad's Trading Post''', or Baby Bowser, whose shop is called '''Baby Bowser's Joint''' (with the probability of getting each shop being 66/33 in Toad's favor). The two shopkeepers each have a different selection of items: Toad mainly sells items that directly benefit the player, while Baby Bowser mainly sells items that can be used to hinder opponents. Either shopkeeper is capable of selling [[Skeleton Key]]s and [[Item Bag]]s (although Item Bags may only contain items sold by the shopkeeper that is offering the Item Bag, as well as [[Koopa Kard]]s and [[Barter Box]]es at Toad's Trading Post, and [[Lucky Charm]]s at Baby Bowser's Joint).<ref name="Identifying_Luck_3"> | In ''[[Mario Party 3]]'', there are two Item Shops on each board, and each time a player passes by one, it will randomly be run by [[Toad]], whose shop is called '''Toad's Trading Post''', or Baby Bowser, whose shop is called '''Baby Bowser's Joint''' (with the probability of getting each shop being 66/33 in Toad's favor). The two shopkeepers each have a different selection of items: Toad mainly sells items that directly benefit the player, while Baby Bowser mainly sells items that can be used to hinder opponents. Either shopkeeper is capable of selling [[Skeleton Key]]s and [[Item Bag]]s (although Item Bags may only contain items sold by the shopkeeper that is offering the Item Bag, as well as [[Koopa Kard]]s and [[Barter Box]]es at Toad's Trading Post, and [[Lucky Charm]]s at Baby Bowser's Joint).<ref name="Identifying_Luck_3">ZoomZike, March 16, 2020. [https://www.youtube.com/watch?v=EuVPtSRckBk Identifying Luck: Mario Party 3] ''YouTube''. Retrieved July 12, 2021.</ref> Item Shops offer between six and seven items at a time, and the player is allowed to purchase up to one item per visit. | ||
Like in ''Mario Party 2'', the particular selection of items available depends on the player's placement and the number of turns left in the game, once a shopkeeper is selected. Similarly to the previous game, more valuable items in greater numbers are generally offered to players in lower places, and as the game progresses. The player will be denied entry to an Item Shop if they have fewer than 5 coins, are already carrying the capacity of 3 items, or if it is the last turn. | Like in ''Mario Party 2'', the particular selection of items available depends on the player's placement and the number of turns left in the game, once a shopkeeper is selected. Similarly to the previous game, more valuable items in greater numbers are generally offered to players in lower places, and as the game progresses. The player will be denied entry to an Item Shop if they have fewer than 5 coins, are already carrying the capacity of 3 items, or if it is the last turn. | ||
Toad's Trading Post offers the following items depending on the player's placement and the number of turns remaining, in addition to Skeleton Keys and Item Bags, which are always offered (however, the Item Shop table is only consistent for 20-turn games):<ref name="Identifying_Luck_3"/> | Toad's Trading Post offers the following items depending on the player's placement and the number of turns remaining, in addition to Skeleton Keys and Item Bags, which are always offered (however, the Item Shop table is only consistent for 20-turn games):<ref name="Identifying_Luck_3"></ref> | ||
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===''Mario Party 4''=== | ===''Mario Party 4''=== | ||
[[File:ItemShopWarpPipe.png|thumb|[[Waluigi]] buying a Warp Pipe at Toad's Item Shop on [[Toad's Midway Madness]].]] | [[File:ItemShopWarpPipe.png|thumb|[[Waluigi]] buying a Warp Pipe at Toad's Item Shop on [[Toad's Midway Madness]].]] | ||
''[[Mario Party 4]]'' once again features two Item Shops on each board. In this game, they are run by the host of the board being played, and each shopkeeper has unique dialogue, but they are otherwise identical. Unlike in ''Mario Party 2'' and ''Mario Party 3'', the items offered by Item Shops are no longer determined by the player's placement or the number of turns remaining, but instead are largely random.<ref> | ''[[Mario Party 4]]'' once again features two Item Shops on each board. In this game, they are run by the host of the board being played, and each shopkeeper has unique dialogue, but they are otherwise identical. Unlike in ''Mario Party 2'' and ''Mario Party 3'', the items offered by Item Shops are no longer determined by the player's placement or the number of turns remaining, but instead are largely random.<ref>ZoomZike, September 13, 2020. [https://www.youtube.com/watch?v=GfrnM5fk9s4 Identifying Luck: Mario Party 4] ''YouTube''. Retrieved July 12, 2021.</ref> Shops always have exactly five different items for sale, at least one of which the player can afford (for example, if the player has between 5 and 9 coins, a [[Mega Mushroom]] or [[Mini Mushroom]] will be offered, since these items cost 5 coins). Much like in ''Mario Party 3'', the player will be denied entry to an Item Shop if they have fewer than 5 coins, are already carrying the capacity of 3 items, or if it is the last turn. | ||
On the Extra Room boards, [[Mega Board Mayhem]] and [[Mini Board Mad-Dash]], Item Shops work differently from normal. While they still offer a "selection" of five items, all five of these items are always of the same type, chosen from [[Warp Pipe]]s, [[Sparky Sticker]]s, [[Super Mega Mushroom]]s, and [[Super Mini Mushroom]]s. If the player visits an Item Shop on one of these boards while carrying between 5 and 9 coins, five Warp Pipes will be offered, but the player will not be able to purchase any of them as they cost 10 coins. | On the Extra Room boards, [[Mega Board Mayhem]] and [[Mini Board Mad-Dash]], Item Shops work differently from normal. While they still offer a "selection" of five items, all five of these items are always of the same type, chosen from [[Warp Pipe]]s, [[Sparky Sticker]]s, [[Super Mega Mushroom]]s, and [[Super Mini Mushroom]]s. If the player visits an Item Shop on one of these boards while carrying between 5 and 9 coins, five Warp Pipes will be offered, but the player will not be able to purchase any of them as they cost 10 coins. | ||
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===''Mario Party DS''=== | ===''Mario Party DS''=== | ||
In ''Mario Party DS'', there are two Item Shops on each board, run by a [[Monty Mole]]. Four items are sold at a time, and more valuable items generally become available as the game progresses. This is linked to the turn number (regardless of how many turns are remaining), as certain items such as [[Block Sensor]]s and [[Grab Bag (item)|Grab Bag]]s are only sold during the later turns of a 20-, 25- or 30-turn game. Like in ''Mario Party 4'', at least one item that the player can afford is always sold (for example, if the player has only 1 coin, a [[Halfway Dice Block]] will be offered, since it costs 1 coin). Unlike in any previous ''Mario Party'' title, any number of items may be purchased during a single visit to an Item Shop, and shops may be entered and purchased from even if the player is carrying the capacity of three items. If the player purchases an item in excess of the three-item limit, they will be forced to throw away one of their items. Item Shops may not be entered if the player does not have any coins or if it is the last turn. | In ''Mario Party DS'', there are two Item Shops on each board, run by a [[Monty Mole]]. Four items are sold at a time, and more valuable items generally become available as the game progresses. This is linked to the turn number (regardless of how many turns are remaining), as certain items such as [[Block Sensor]]s and [[Grab Bag (item)|Grab Bag]]s are only sold during the later turns of a 20-, 25- or 30-turn game. Like in ''Mario Party 4'', at least one item that the player can afford is always sold (for example, if the player has only 1 coin, a [[Halfway Dice Block]] will be offered, since it costs 1 coin). Unlike in any previous ''Mario Party'' title, any number of items may be purchased during a single visit to an Item Shop, and shops may be entered and purchased from even if the player is carrying the capacity of three items. If the player purchases an item in excess of the three-item limit, they will be forced to throw away one of their items. Item Shops may not be entered if the player does not have any coins or if it is the last turn. | ||
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In ''Super Mario Party'', there are two Item Shops on each board run by a [[Flutter]], except for [[Kamek's Tantalizing Tower]], which only has one. These Item Shops always offer three items, and the player can purchase up to one item per visit. Unlike in previous ''Mario Party'' titles, Item Shops always offer the same selection of items, and different Item Shops on the same board have different selections available. | In ''Super Mario Party'', there are two Item Shops on each board run by a [[Flutter]], except for [[Kamek's Tantalizing Tower]], which only has one. These Item Shops always offer three items, and the player can purchase up to one item per visit. Unlike in previous ''Mario Party'' titles, Item Shops always offer the same selection of items, and different Item Shops on the same board have different selections available. | ||
[[File:SMP Shady Shop.jpg|thumb|[[Daisy]] at the Shady Shop]] | [[File:SMP Shady Shop.jpg|thumb|[[Princess Daisy|Daisy]] at the Shady Shop]] | ||
On the board [[Kamek's Tantalizing Tower]], there is a secondary Item Shop run by a [[Toady]] called the '''Shady Shop'''. When this shop is visited, the Toady will forcibly sell the player a [[Dash Mushroom]], Poison Mushroom, or [[Custom Dice Block]] for 6 coins. Whenever an item is bought from Toady, it will disappear from the stock until each item has been bought once, then the shop is refilled again. | On the board [[Kamek's Tantalizing Tower]], there is a secondary Item Shop run by a [[Toady]] called the '''Shady Shop'''. When this shop is visited, the Toady will forcibly sell the player a [[Dash Mushroom]], Poison Mushroom, or [[Custom Dice Block]] for 6 coins. Whenever an item is bought from Toady, it will disappear from the stock until each item has been bought once, then the shop is refilled again. | ||
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| [[Woody Woods]] (Item Shop) || [[Skeleton Key]], [[Cursed Dice Block]], [[Double Dice]], [[Warp Block]], [[Triple Dice]], [[Custom Dice Block]] || [[Skeleton Key]], [[Double Dice]], [[Warp Block]], [[Triple Dice]], [[Custom Dice Block]], [[Golden Pipe]] | | [[Woody Woods]] (Item Shop) || [[Skeleton Key]], [[Cursed Dice Block]], [[Double Dice]], [[Warp Block]], [[Triple Dice]], [[Custom Dice Block]] || [[Skeleton Key]], [[Double Dice]], [[Warp Block]], [[Triple Dice]], [[Custom Dice Block]], [[Golden Pipe]] | ||
|- | |- | ||
| [[Woody Woods]] (Forest Shop) || [[Mushroom]], [[Chomp Call]], [[Plunder Chest]] || [[Mushroom]], [[Chomp Call]], [[Plunder Chest]], [[Hidden | | [[Woody Woods]] (Forest Shop) || [[Mushroom]], [[Chomp Call]], [[Plunder Chest]] || [[Mushroom]], [[Chomp Call]], [[Plunder Chest]], [[Hidden Block Card]] | ||
|- | |- | ||
| [[Horror Land]] || [[Skeleton Key]], [[Mushroom]], [[Cursed Dice Block]], [[Double Dice]], [[Chomp Call]] || [[Skeleton Key]], [[Double Dice]], [[Triple Dice]], [[Warp Block]], [[Chomp Call]], [[Custom Dice Block]] | | [[Horror Land]] || [[Skeleton Key]], [[Mushroom]], [[Cursed Dice Block]], [[Double Dice]], [[Chomp Call]] || [[Skeleton Key]], [[Double Dice]], [[Triple Dice]], [[Warp Block]], [[Chomp Call]], [[Custom Dice Block]] | ||
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| 25 coins | | 25 coins | ||
|- | |- | ||
| [[Hidden | | [[Hidden Block Card]]</sup>{{footnote|main|2}} | ||
| 40 coins | | 40 coins | ||
|} | |} | ||
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{{footnote|note|2|Can only be purchased from [[Woody Woods]] Forest Shop.}} | {{footnote|note|2|Can only be purchased from [[Woody Woods]] Forest Shop.}} | ||
===''Super Mario Party Jamboree | === ''Super Mario Party Jamboree'' === | ||
In ''[[Super Mario Party Jamboree]]'' | In ''[[Super Mario Party Jamboree]]'', there are two types of Item Shops on every board run by a red-shelled [[Koopa Troopa]] and [[Kamek]]. Koopa Troopa's shops mainly sell beneficial items and Kamek's shop sells harmful items, similar to how shops in ''Mario Party 3'' work. Sometimes, a shop may sell items expected from the other shop instead. | ||
Most boards have two or more shops, but [[Roll 'em Raceway]] and [[Mario's Rainbow Castle]] only have one shop on the board at a time. On those boards, the shop switches between Koopa Troopa and Kamek based on specific events. The Cellular Shopper returns in this game, but it can only call Koopa Troopa's shop. | Most boards have two or more shops, but [[Roll 'em Raceway]] and [[Mario's Rainbow Castle]] only have one shop on the board at a time. On those boards, the shop switches between Koopa Troopa and Kamek based on specific events. The Cellular Shopper returns in this game, but it can only call Koopa Troopa's shop. | ||
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In Pro Rules, shops carry a limited supply of items, with all shops containing two of each item. The inventories are shared across every Koopa Troopa and Kamek Shop, respectively. Once an item is bought out, no player can buy another one for the rest of the game. Unlike in Party Rules, the items sold in each shop do not change halfway through the game, and sometimes shops may even sell items that they do not usually sell when playing with Party Rules. | In Pro Rules, shops carry a limited supply of items, with all shops containing two of each item. The inventories are shared across every Koopa Troopa and Kamek Shop, respectively. Once an item is bought out, no player can buy another one for the rest of the game. Unlike in Party Rules, the items sold in each shop do not change halfway through the game, and sometimes shops may even sell items that they do not usually sell when playing with Party Rules. | ||
The "Big Spender" achievement can be obtained if the player purchases at least five items from Item Shops. | The "Big Spender" achievement can be obtained if the player purchases at least five items from Item Shops. | ||
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===''Mario Party 2''=== | ===''Mario Party 2''=== | ||
*'''Wii Virtual Console manual:''' ''"You can purchase an item when you pass in front of a shop. If you already have an item, you won't be able to buy an item."'' | *'''Wii Virtual Console manual:''' ''"You can purchase an item when you pass in front of a shop. If you already have an item, you won't be able to buy an item."'' | ||
==See also== | ==See also== |