Editing History of Wario
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As a child, [[Baby Wario]] is prone to tantrums, and already has a penchant for riches. Like all of the other children of the [[Mushroom Kingdom]], in ''[[Yoshi's Island DS]]'', he is kidnapped by [[Kamek]] and a time-traveling [[Bowser]] from the future, who are in search of the [[star children]]: seven legendary babies of unknown power, of which Baby Wario is a member. However, he escapes the [[Bowser's Minions|Koopas]]' clutches and instead joins [[Yoshi]] and friends, helping them for a brief amount of time by using his oversized magnet to attract coins and other metal objects. He eventually parts ways with the Yoshis to join a coven of [[Bandit]]s, only to reemerge in the game's final hours. Baby Wario is last seen in the ending, arguing with [[Baby Bowser]] over a barge full of [[coin]]s. It is uncertain if he ever returned to his parents. | As a child, [[Baby Wario]] is prone to tantrums, and already has a penchant for riches. Like all of the other children of the [[Mushroom Kingdom]], in ''[[Yoshi's Island DS]]'', he is kidnapped by [[Kamek]] and a time-traveling [[Bowser]] from the future, who are in search of the [[star children]]: seven legendary babies of unknown power, of which Baby Wario is a member. However, he escapes the [[Bowser's Minions|Koopas]]' clutches and instead joins [[Yoshi]] and friends, helping them for a brief amount of time by using his oversized magnet to attract coins and other metal objects. He eventually parts ways with the Yoshis to join a coven of [[Bandit]]s, only to reemerge in the game's final hours. Baby Wario is last seen in the ending, arguing with [[Baby Bowser]] over a barge full of [[coin]]s. It is uncertain if he ever returned to his parents. | ||
Later on in life, Mario and Wario become rivals. Since childhood, Wario was jealous of the more popular Mario.<ref name="ml2 manual">{{cite|quote=While I was away crusading against the mystery alien Tatanga in Sarasa Land, an evil creep took over my castle and put the people of Mario Land under his control with a magic spell. This intruder goes by the name of Wario. He has been jealous of my popularity ever since we were boys, and has tried to steal my castle many times.|title=''Super Mario Land 2: 6 Golden Coins'' instruction booklet|page=3|date=1992|publisher=Nintendo of America|language=en-us}}</ref> The exact nature of their childhood relationship is briefly shown in ''[[Mario vs. Wario]]'', which reveals a young Wario being bullied at the hands of a well-intentioned child Mario, who did not realize the lasting effect of his games. | Later on in life, Mario and Wario become rivals. Since childhood, Wario was jealous of the more popular Mario.<ref name="ml2 manual">{{cite|quote=While I was away crusading against the mystery alien Tatanga in Sarasa Land, an evil creep took over my castle and put the people of Mario Land under his control with a magic spell. This intruder goes by the name of Wario. He has been jealous of my popularity ever since we were boys, and has tried to steal my castle many times.|title=''Super Mario Land 2: 6 Golden Coins'' instruction booklet|page=3|date=1992|publisher=Nintendo of America|author=Nintendo|language=en-us}}</ref> The exact nature of their childhood relationship is briefly shown in ''[[Mario vs. Wario]]'', which reveals a young Wario being bullied at the hands of a well-intentioned child Mario, who did not realize the lasting effect of his games. | ||
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===''Wario Land: Super Mario Land 3''=== | ===''Wario Land: Super Mario Land 3''=== | ||
[[File:Wario artwork WLSML3.png|thumb|right|180px|Wario in his topee in ''Wario Land: Super Mario Land 3'']] | [[File:Wario artwork WLSML3.png|thumb|right|180px|Wario in his topee in ''Wario Land: Super Mario Land 3'']] | ||
Following his defeat at the hands of Mario in ''Super Mario Land 2: 6 Golden Coins'', Wario does not give up on his aspiration to one day have a castle of his own. Instead, his defeat leaves him yearning for a castle harder than ever,<ref>{{cite|date=1994|language=en-us|publisher=Nintendo of America|title=''Wario Land: Super Mario Land 3'' North American instruction booklet|page=3|quote=Remember Super Mario Land 2: Six Golden Coins? Wario tried to take over Mario's castle, but he didn't have much luck. Wario, being the persistent guy he is, has not given up. Now, he wants a castle more than ever before.}}</ref> leading him to start an entirely new career as a treasure hunter. | Following his defeat at the hands of Mario in ''Super Mario Land 2: 6 Golden Coins'', Wario does not give up on his aspiration to one day have a castle of his own. Instead, his defeat leaves him yearning for a castle harder than ever,<ref>{{cite|date=1994|language=en-us|publisher=Nintendo of America|author=Nintendo|title=''Wario Land: Super Mario Land 3'' North American instruction booklet|page=3|quote=Remember Super Mario Land 2: Six Golden Coins? Wario tried to take over Mario's castle, but he didn't have much luck. Wario, being the persistent guy he is, has not given up. Now, he wants a castle more than ever before.}}</ref> leading him to start an entirely new career as a treasure hunter. | ||
In the events leading up to ''[[Wario Land: Super Mario Land 3]]'', Wario learns that the [[Black Sugar Gang|Brown Sugar Pirates]] led by the fearsome [[Captain Syrup]], operating out of [[Kitchen Island]], stole a massive golden statue of [[Princess Peach|Princess Toadstool]].<ref name="wl manual">{{cite|title=''Wario Land: Super Mario Land 3'' instruction booklet|page=3|date=1994|publisher=Nintendo of America|quote=One day, Wario while practicing being mean thinks to himself, "Rumor has it that the pirates of Kitchen Island have stolen the giant golden statue of Princess Toadstool. Mario is looking for it but, if I find it first, I could cash it in for a princess' ransom. With that cash and the pirates' other treasures and coins, I could buy a palace that is way bigger than Mario's pathetic excuse for a castle. Ga, ha, ha, ha...! What am I waiting for!?"|language=en-us}}</ref> With Mario already hunting for the statue, Wario sees an irresistible opportunity to show up his old rival: if he could find the statue before Mario, then Princess Toadstool's ransom combined with the plunder of the Brown Sugar Pirates would give him enough blackmail<ref>{{cite|language=en-us|author=Hamm & Rudolf GmbH, Frankfurt|title=''Super Game Boy'' Player's Guide|page=26|date=1994|publisher=Nintendo of America|quote=In Super Mario Land 2, Wario took over Mario’s castle only to be humiliated and kicked out in the end. Now, he has returned and he’s even more evil than before. This time, Wario is after the golden statuette of Princess Toadstool. The statue was stolen by pirates and buried somewhere on Kitchen Island many years, ago. Wario hopes to get the statue and some added treasures from the pirates so he can blackmail Mario and Princess Toadstool for their safe return. In exchange for the priceless treasures, he wants a fat reward, all in order to build his own dream home. Wario Land: Super Mario Land 3 picks up where its predecessor left off—with nonstop, floor-to-ceiling jumping action. But now the tables have turned. You control a supercharged Wario with a new bag of tricks to throw at Mario.}}</ref> money to buy a castle even bigger and better than Mario's.<ref name="wl manual/> He has also trained himself since his defeat, learning new skills and even borrowing a few tricks from Mario's moves.<ref>{{cite|language=en-us|author=Hamm & Rudolf GmbH, Frankfurt|title=''Super Game Boy'' Player's Guide|page=27|date=1994|publisher=Nintendo of America|quote=Wario was hardly idle during his absence. After weeks of practice and study, he learned a pair of new skills and also stole a few more from Mario. He is now prepared for his mission on Kitchen Island.}}</ref> The most significant of Wario's new abilities is his signature [[Dash Attack|Body Slam]] attack, which lets him charge forward to defeat enemies or break [[block]]s. He can also collect [[Power Up Pot]]s to transform into [[Bull Wario]], [[Jet Wario]], or [[Dragon Wario (Wario Land: Super Mario Land 3)|Dragon Wario]], allowing him to perform special techniques. The Nintendo Character Manual used during the 1990s also refers to Wario swimming underwater as '''Bubbles Wario''', although this is not a separate transformation.<ref>{{cite|author=Wario Franchise Fan Blog|date=May 15, 2021|url=www.tumblr.com/wariofranchisefanblog/651225834020044800/several-wario-relevant-pages-from-the-official|title=Several Wario relevant pages from the official, internal, 1996 Nintendo character guide|publisher=Tumblr|accessdate=May 12, 2023}}</ref> | In the events leading up to ''[[Wario Land: Super Mario Land 3]]'', Wario learns that the [[Black Sugar Gang|Brown Sugar Pirates]] led by the fearsome [[Captain Syrup]], operating out of [[Kitchen Island]], stole a massive golden statue of [[Princess Peach|Princess Toadstool]].<ref name="wl manual">{{cite|title=''Wario Land: Super Mario Land 3'' instruction booklet|page=3|date=1994|publisher=Nintendo of America|quote=One day, Wario while practicing being mean thinks to himself, "Rumor has it that the pirates of Kitchen Island have stolen the giant golden statue of Princess Toadstool. Mario is looking for it but, if I find it first, I could cash it in for a princess' ransom. With that cash and the pirates' other treasures and coins, I could buy a palace that is way bigger than Mario's pathetic excuse for a castle. Ga, ha, ha, ha...! What am I waiting for!?"|language=en-us}}</ref> With Mario already hunting for the statue, Wario sees an irresistible opportunity to show up his old rival: if he could find the statue before Mario, then Princess Toadstool's ransom combined with the plunder of the Brown Sugar Pirates would give him enough blackmail<ref>{{cite|language=en-us|author=Hamm & Rudolf GmbH, Frankfurt|title=''Super Game Boy'' Player's Guide|page=26|date=1994|publisher=Nintendo of America|quote=In Super Mario Land 2, Wario took over Mario’s castle only to be humiliated and kicked out in the end. Now, he has returned and he’s even more evil than before. This time, Wario is after the golden statuette of Princess Toadstool. The statue was stolen by pirates and buried somewhere on Kitchen Island many years, ago. Wario hopes to get the statue and some added treasures from the pirates so he can blackmail Mario and Princess Toadstool for their safe return. In exchange for the priceless treasures, he wants a fat reward, all in order to build his own dream home. Wario Land: Super Mario Land 3 picks up where its predecessor left off—with nonstop, floor-to-ceiling jumping action. But now the tables have turned. You control a supercharged Wario with a new bag of tricks to throw at Mario.}}</ref> money to buy a castle even bigger and better than Mario's.<ref name="wl manual/> He has also trained himself since his defeat, learning new skills and even borrowing a few tricks from Mario's moves.<ref>{{cite|language=en-us|author=Hamm & Rudolf GmbH, Frankfurt|title=''Super Game Boy'' Player's Guide|page=27|date=1994|publisher=Nintendo of America|quote=Wario was hardly idle during his absence. After weeks of practice and study, he learned a pair of new skills and also stole a few more from Mario. He is now prepared for his mission on Kitchen Island.}}</ref> The most significant of Wario's new abilities is his signature [[Dash Attack|Body Slam]] attack, which lets him charge forward to defeat enemies or break [[block]]s. He can also collect [[Power Up Pot]]s to transform into [[Bull Wario]], [[Jet Wario]], or [[Dragon Wario (Wario Land: Super Mario Land 3)|Dragon Wario]], allowing him to perform special techniques. The Nintendo Character Manual used during the 1990s also refers to Wario swimming underwater as '''Bubbles Wario''', although this is not a separate transformation.<ref>{{cite|author=Wario Franchise Fan Blog|date=May 15, 2021|url=www.tumblr.com/wariofranchisefanblog/651225834020044800/several-wario-relevant-pages-from-the-official|title=Several Wario relevant pages from the official, internal, 1996 Nintendo character guide|publisher=Tumblr|accessdate=May 12, 2023}}</ref> |