Editing History of Kamek

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'''[[Kamek]]''' debuted in the [[Yoshi (franchise)|''Yoshi'' franchise]] as a main antagonist with [[Baby Bowser]], his master. In his later appearances, he appeared as a boss and an antagonist in the core series and spin-offs; sometimes, he is playable in spin-offs.
'''[[Kamek]]''' debuted in the [[Yoshi (franchise)|''Yoshi'' franchise]] as a main antagonist with [[Baby Bowser]], his master. In his later appearances, he appeared as a boss and an antagonist in the core series and spin-offs; sometimes, he is playable in spin-offs.
==''Yoshi'' franchise==
==''Yoshi'' franchise==
===''Super Mario World 2: Yoshi's Island'' / ''Yoshi's Island: Super Mario Advance 3''===
===''Super Mario World 2: Yoshi's Island'' / ''Yoshi's Island: Super Mario Advance 3''===
[[File:KamekSW2YI.png|thumb|Kamek in ''[[Yoshi's Island: Super Mario Advance 3]]'']]
[[File:KamekSW2YI.png|thumb|Kamek in ''[[Yoshi's Island: Super Mario Advance 3]]'']]
Kamek (formatted as '''Kamec''' on one occasion<ref>{{cite|title=''Nintendo Magazine System'' (Australia) issue 30|date=September 1995|page=10 and 11}}</ref>) first appears in ''[[Super Mario World 2: Yoshi's Island]]'' and its reissue ''[[Yoshi's Island: Super Mario Advance 3]]'' as one of the main antagonists in the game. Kamek foresees that [[Baby Mario|Mario]] and [[Baby Luigi|Luigi]] would cause trouble for the Koopa family in the future. Due to this, Kamek attacks the [[Stork]] that is delivering the babies to their parents. However, Kamek only managed to kidnap Baby Luigi during his attack, and Baby Mario falls to [[Yoshi's Island (location)|Yoshi's Island]] below during the attack. After returning to his castle, Kamek discovers that he missed a baby and becomes upset. He sends out the [[Toady|Toadies]] to go out in search for Baby Mario.  
Kamek (formatted as '''Kamec''' on one occasion<ref>''Nintendo Magazine System'' (Australia) issue 30, pages 10 and 11.</ref>) first appears in ''[[Super Mario World 2: Yoshi's Island]]'' and its reissue ''[[Yoshi's Island: Super Mario Advance 3]]'' as one of the main antagonists in the game. Kamek foresees that [[Baby Mario|Mario]] and [[Baby Luigi|Luigi]] would cause trouble for the Koopa family in the future. Due to this, Kamek attacks the [[Stork]] that is delivering the babies to their parents. However, Kamek only managed to kidnap Baby Luigi during his attack, and Baby Mario falls to [[Yoshi's Island (location)|Yoshi's Island]] below during the attack. After returning to his castle, Kamek discovers that he missed a baby and becomes upset. He sends out the [[Toady|Toadies]] to go out in search for Baby Mario.  


Before a [[List of bosses|boss]] is fought by a Yoshi and Baby Mario, Kamek appears to taunt the Yoshi before using his magic, increasing the boss enemy's size, with the exception of [[Froggy]] (in which case, he decreases Yoshi and Baby Mario's sizes).
Before a [[List of bosses|boss]] is fought by a Yoshi and Baby Mario, Kamek appears to taunt the Yoshi before using his magic, increasing the boss enemy's size, with the exception of [[Froggy]] (in which case, he decreases Yoshi and Baby Mario's sizes).
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Kamek also appears as the main threat of the Extra Level "[[Kamek's Revenge]]" and a minor threat towards the end of the Secret Level "[[Endless World of Yoshis]]". Both encounters are similar to his encounter in King Bowser's Castle in that he tries to smash into Yoshi and Baby Mario while flying around on his broom.
Kamek also appears as the main threat of the Extra Level "[[Kamek's Revenge]]" and a minor threat towards the end of the Secret Level "[[Endless World of Yoshis]]". Both encounters are similar to his encounter in King Bowser's Castle in that he tries to smash into Yoshi and Baby Mario while flying around on his broom.


According to the [[Nintendo Power|Player's Guide]] and official website for ''Yoshi's Island: Super Mario Advance 3'', Kamek's nickname is Fang.<ref>{{cite|publisher=Nintendo of America|author=Williams, Drew|title=''Yoshi's Island: Super Mario Advance 3'' Player's Guide|date=2002|language=en-us|isbn=1-930206-25-9|page=18|quote='''Kamek the Evil Magikoopa''' Fang for short. The myopic Magikoopa is the real villain in the Yoshi/Baby Mario/King Bowser melodrama. He stole the baby. He knocked Baby Mario out of the sky. Now it’s payback time. You’ll have to get past him at the end of World 6.}}</ref><ref>{{cite|deadlink=y|archive=web.archive.org/web/20030402151900/http://www.nintendo.com/games/gamepage/artwork.jsp?gameId=1282|title=''Yoshi's Island: Super Mario Advance 3''|publisher=Nintendo.com|language=en-us|accessdate=June 22, 2024}}</ref>
According to the [[Nintendo Power|Player's Guide]] and official website for ''Yoshi's Island: Super Mario Advance 3'', Kamek's nickname is Fang.<ref>Williams, Drew. ''Yoshi's Island: Super Mario Advance 3'' Player's Guide. Page 18. "'''''Kamek the Evil Magikoopa''' Fang for short. The myopic Magikoopa is the real villain in the Yoshi/Baby Mario/King Bowser melodrama. He stole the baby. He knocked Baby Mario out of the sky. Now it’s payback time. You’ll have to get past him at the end of World 6.''"</ref><ref>[http://web.archive.org/web/20030402151900/http://www.nintendo.com/games/gamepage/artwork.jsp?gameId=1282 ''Super Mario Advance 3'' website, Web Archive]</ref>


===''Tetris Attack''===
===''Tetris Attack''===
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===''Yoshi's Woolly World'' / ''Poochy & Yoshi's Woolly World''===
===''Yoshi's Woolly World'' / ''Poochy & Yoshi's Woolly World''===
[[File:Kamek YWW.jpg|thumb|Kamek, as seen in ''Yoshi's Woolly World''.]]
[[File:Kamek YWW.jpg|thumb|Kamek, as seen in ''Yoshi's Woolly World''.]]
Kamek reappears in ''[[Yoshi's Woolly World]]'' and ''[[Poochy & Yoshi's Woolly World]]'' as the main antagonist once again. At the beginning of the game, Kamek comes to [[Craft Island]] to transform all of the [[Yoshi (species)|Yoshi]]s into Wonder Wool, so that he can bring it to [[Baby Bowser]] so that they can create a big new castle. Kamek initially uses his magic on one Yoshi, unraveling them, then hastens the process by sweeping across the island. Kamek's sweeps across the island knocks one Yoshi (whose color varies depending on the save file) into the {{id|Big Yarn Ball|location}}, Red Yoshi jumps into the Big Yarn Ball to avoid the spell. With all other Yoshis reduced to yarn, Kamek uses his magic to pull all the Wonder Wool into a sack he carries, then heads off. The remaining two Yoshis try to hold Kamek down, but Kamek escapes However, the weight of all the Wonder Wools in the sack causes Kamek's flying to become wobbly, making the sack spill several Wonder Wools across {{id|World 1|YWw}}. In {{a|P&YWW}}, [[Poochy]] is also involved in this event, hiding from Kamek in the [[Poochy Hut]] and joining the Yoshis in trying to stop Kamek from leaving.
Kamek reappears in ''[[Yoshi's Woolly World]]'' and ''[[Poochy & Yoshi's Woolly World]]'' as the main antagonist once again. At the beginning of the game, the [[Yoshi (species)|Yoshi]]s are on Craft Island relaxing in harmony, only for Kamek to suddenly appear and magically transform nearly all the Yoshis into five pieces of Wonder Wool each and places them in a sack. Kamek misses two Yoshis (Yoshi and Red Yoshi), who attempt to stop him, but Kamek escapes their grasps. However, the weight of all the Wonder Wools in the sack causes Kamek's flying to become wobbly, making the sack spill several Wonder Wools across the six worlds for the two Yoshis to collect, with Kamek failing to notice.
 
As in past titles, Kamek appears at the end of each of the worlds' forts and castles to make a comment and then use his magic to turn a normal enemy to a boss the to battle Yoshi. After each castle bosses defeat, Kamek screams in frustration and flies off to the next world, dropping more Wonder Wool as he does so.
 
Kamek takes on a crucial enemy role in his self-titled level, [[Kamek's Last-Ditch Flyby]]. Its icon on {{id|World 5|YWW}} is Kamek's wand and a magic spell. In it, Kamek repeatedly flies in a horizontal line from the left side of the screen to the right side of the screen. Kamek's height is chosen to match Yoshi's at the moment Kamek appears on screen. Some time passes between each sweep, and they are telgraphed by Kamek flying to the left in the background. While Yoshi can defeat Kamek in this level, either by stomping him or with a [[yarn ball]], Kamek will respawn each time. When Yoshi reaches the end of the level, Kamek will drop from the top of the screen to face Yoshi, then fly away. Note that this further means Yoshi can backtrack through the level without Kamek attacking. If the player collects all five [[Wonder Wool]] in this level, they reknit [[List of Yoshi designs in Yoshi's Woolly World|Kamek Yoshi]], who is a playable character.


In {{id|King Bowser's Castle|YWW}}, the final level of ''Yoshi's Woolly World'', Kamek appears again. The final section of the level has Kamek warp around a room that automatically scrolls to the right. He does not use his broom in this sequence, instead standing on the ground. Usually, but not always, Kamek will stop in place, then prepare and fire a spreadshot of three magical spheres at Yoshi. If these spheres hit one of the striped blocks in the room, they are transformed into a random enemy or a [[Heart (item)|heart]]. If Yoshi, his tongue, or a yarn ball touch Kamek, he will warp away early, potentially not firing a spell. Once the {{id|Checkpoint|YWW}} scrolls far enough on screen, Kamek stops appearing.
As in past titles, Kamek appears at the end of each of the worlds' forts and castles to make a comment and then use his magic to empower the bosses to battle Yoshi. After each castle bosses defeat, Kamek would scream in frustration and fly off to the next world, dropping more Wonder Wool as he does so.


After the player enters the door leading to [[Baby Bowser]]'s playroom, a cutscene starts where Kamek gets there before Yoshi. Kamek tries to deliver the yarn to Baby Bowser, only to be berated by Baby Bowser being late. When Yoshi arrives, Baby Bowser challenges Yoshi to a fight. Kamek offers his support to Baby Bowser. Kamek stays in the background for the battle, flying back and forth. If Baby Bowser gets tied up by a yarn ball, Kamek stops to worry about him. Kamek can help Baby Bowser for some of his attacks. Whenever Baby Bowser takes damage, he jumps to the background and [[Fire Breath|breathes fire]] into the air, which rains down on the main plane. This attack concludes with one or three [[Bowser's Flame]]s, which Kamek uses his magic to enlarge. Once they have grown to full size, they drop down and splash against the ground, though the splash does not inflict damage. After taking damage once, but not after taking damage twice, Baby Bowser can jump onto Kamek. From here, Kamek tracks Yoshi's position while stopping to allow Baby Bowser to attack with spreadshots of fire breath. After Baby Bowser takes damage twice, he can jump onto and off of Kamek. Before Baby Bowser lands, Kamek will make him larger. This makes Baby Bowser invincible, as he attacks three times with Ground Pounds. The magic wears off after the third Ground Pound.
At World 6-8, just before the final [[Baby Bowser]] battle, Kamek spawns several times along a section made of boxes, which if hit by one of Kamek's spells, will reveal an enemy, previously encountered in the game. After this, Kamek returns to Baby Bowser's Castle where the reason behind his actions are revealed: Baby Bowser wants to make a new, bigger castle made of yarn (Kamek specifically turning the Yoshis in the yarn required for the new castle may have been for personal revenge against the Yoshi Clan, as hinted in some of his comments). As Yoshi arrives to retrieve the remaining Wonder Wools, Baby Bowser and Kamek battle him. As Baby Bowser directly fights Yoshi, Kamek will fly around in the background to assist Baby Bowser in some of his attacks, such as enlarging Baby Bowser's fireball or enlarging Baby Bowser himself to perform a more devastating ground pound.


After Baby Bowser is defeated, Kamek panics some more. He decides to use the Wonder Wool he has to transform Baby Bowser into [[Mega Baby Bowser]], which involves combining his Wonder Wool into larger purple ones with Bowser's emblem on them. Kamek seemingly lacks control over this transformation, as the drastic size increase catches him by surprise. Mega Baby Bowser pops off the roof of the tower and knocks Yoshi and Kamek away. Kamek does not appear during the battle, but does appear after Mega Baby Bowser is defeated and shrinks back to normal. Kamek swears revenge and flies away with the unconscious Baby Bowser to safety. They are last seen flying past the moon, Baby Bowser awakens and starts throwing a tantrum, and Poochy startles Kamek from the moon, causing Kamek to accidentally drop Baby Bowser. Kamek quickly acts to rescue him. As the credits roll, a skit plays out between all three characters and a [[Bomb Guy]].
After Baby Bowser is defeated, Kamek begins to panic and uses the remaining Wonder Wools, turning them into evil, purple wool with Baby Bowser's emblem to make Baby Bowser giant. Once Mega Baby Bowser is finally defeated and shrinks back to normal size, the Wonder Wools knit themselves back into Yoshis and Kamek appears to swear revenge and flies away to take Baby Bowser to safety. During the credits, Baby Bowser awakens and starts throwing a tantrum. This (along with Poochy suddenly popping up from the moon to bark) causes Kamek to accidentally drop his young master, prompting him to fly down and rescue him.


Kamek has two appearances after the ending. In the [[Boss Tent]], he assists Baby Bowser in his Boss Challenge, just as he did in Baby Bowser's boss battle. In the Boss Challenge, Kamek and Baby Bowser move and attack faster. In [[Wonderful World of Wool]], Kamek appears using his behavior from King Bowser's Castle in a lava filled section featuring Poochy. The only way to advance is to lure Kamek into using his magic to remove striped blocks gating off the way forward in the level.
Kamek features in the level [[Kamek's Last-Ditch Flyby]], where he can be seen flying in the background before flying in the foreground, and despite Yoshi able to defeat him, like any other flying enemy, Kamek keeps respawning. A Kamek Yoshi pattern is unlocked if all the [[Wonder Wool]] is collected on this level.


===''Yoshi's Crafted World''===
===''Yoshi's Crafted World''===
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==''Club Nintendo''==
==''Club Nintendo''==
[[File:ClubNintendoKamek.jpg|150px|thumb|left|Kamek in ''Club Nintendo''{{'}}s comic adaptation of ''Super Mario World 2: Yoshi's Island''.]]
[[File:ClubNintendoKamek.jpg|150px|thumb|left|Kamek, as he appears in <i>Club Nintendo</i>'s comic adaptation of ''Super Mario World 2: Yoshi's Island''.]]
Kamek is featured as a recurring villain in the Mario comics in the German edition of ''[[Club Nintendo (German magazine)|Club Nintendo]]'', the German equivalent to ''Nintendo Power'', first appearing in the story "[[Mario in Mariozilla]]", in which he tries to shrink Mario. His plan fails, and Mario grows to an enormous size, resulting in a fight between the two of them. The power of Kamek's broom unintentionally shrinks them both, and only [[Dr. Light]] is able to transform them back. At the end of the story, Kamek and Mario give each other a hug. Kamek also appears in <i>Club Nintendo</i>'s adaptations of ''[[Super Mario World 2: Yoshi's Island]]'' and ''[[Yoshi's Story]]'' (despite not appearing in ''Yoshi's Story'').
Kamek is featured as a recurring villain in the Mario comics in the German edition of ''[[Club Nintendo (magazine)|Club Nintendo]]'', the German equivalent to ''Nintendo Power'', first appearing in the story "[[Mario in Mariozilla]]", in which he tries to shrink Mario. His plan fails, and Mario grows to an enormous size, resulting in a fight between the two of them. The power of Kamek's broom unintentionally shrinks them both, and only [[Dr. Light]] is able to transform them back. At the end of the story, Kamek and Mario give each other a hug. Kamek also appears in <i>Club Nintendo</i>'s adaptations of ''[[Super Mario World 2: Yoshi's Island]]'' and ''[[Yoshi's Story]]'' (despite not appearing in ''Yoshi's Story'').
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===''Mario Party 8''===
===''Mario Party 8''===
In ''[[Mario Party 8]]'', Magikoopa appears on [[Bowser's Warped Orbit]]. If a player lands on the nearby [[Green Space]], he switches that character's [[Candy (Mario Party 8)|candy]] with someone else's. He also makes an appearance on [[Shy Guy's Perplex Express]]. If the player lands on a particular Green Space, Magikoopa is summoned, remarks that he will use his magic to make the match "a little more interesting" (or, in the PAL release, recites a rhyming spell), and sends the front train car to the back.
In ''[[Mario Party 8]]'', Magikoopa appears on [[Bowser's Warped Orbit]]. If a player lands on the nearby [[Green Space]], he switches that character's [[Candy (Mario Party 8)|candy]] with someone else's. He also makes an appearance on [[Shy Guy's Perplex Express]]. If the player lands on a particular Green Space, Magikoopa is summoned, remarks that the train could use a little mixing up (or in initial English releases, recites a rhyming spell that does the same thing), and sends the front train car to the back.


===''Mario Party DS''===
===''Mario Party DS''===
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===''Mario Party 9''===
===''Mario Party 9''===
[[File:MP9 Toad Road beginning Mario Wario Daisy Kamek.jpg|thumb|Magikoopa's appearance in ''Mario Party 9''.]]
[[File:MP9 Toad Road beginning Mario Wario Daisy Kamek.jpg|thumb|Magikoopa's appearance in ''Mario Party 9''.]]
Kamek (referred to as Magikoopa in the American localization) is one of the unlockable characters in ''[[Mario Party 9]]'', along with [[Shy Guy]]. In Solo Mode, he appears randomly in the boards as a CPU player competing against the player. If he or Shy Guy wins a board (including if they both tie for first), the player has to play through the board again. If a character other than Kamek or Shy Guy gets first (whether or not Kamek or Shy Guy ties with them for first), the player proceeds to the next stage. If either are the only opponents, this ensures that the player must be the Superstar. When the player finishes Solo mode once, Kamek and Shy Guy both become playable characters for any mode excluding Solo. Although other Magikoopas have been playable in the ''Mario Baseball'' games, this is the first game since ''Tetris Attack'' where Kamek himself is playable. He is also the only playable character in ''Mario Party 9'' who does not return as a playable character in later installments.
Kamek (referred to as Magikoopa in the American localization) is one of the unlockable characters in ''[[Mario Party 9]]'', along with [[Shy Guy]]. In Solo Mode, he appears randomly in the boards as a CPU player competing against the player. If he or Shy Guy wins a board (including if they both tie for first), the player has to play through the board again. If a character other than Kamek or Shy Guy gets first (whether or not Kamek or Shy Guy ties with them for first), the player proceeds to the next stage. When the player finishes Solo mode once, Kamek and Shy Guy both become playable characters for any mode excluding Solo. Although other Magikoopas have been playable in the ''Mario Baseball'' games, this is the first game since ''Tetris Attack'' where Kamek himself is playable. He is also the only playable character in ''Mario Party 9'' who has not returned as a playable character in later installments.


===''Mario Party: Island Tour''===
===''Mario Party: Island Tour''===
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===''Mario Party 10''===
===''Mario Party 10''===
[[File:Kamek's Rocket Rampage MP10.png|thumb|left|upright=1.4|Kamek in the ''[[Mario Party 10]]'' minigame [[Kamek's Rocket Rampage]].]]
[[File:Kamek's Rocket Rampage MP10.png|thumb|left|upright=1.4|Kamek in the ''[[Mario Party 10]]'' minigame [[Kamek's Rocket Rampage]].]]
Kamek, who is giant, appears as the final boss of [[Airship Central]]. He attacks by shooting [[Bullet Bill]]s, [[Bomber Bill|Banzai Bill]]s, and [[Big Amp]]s. To defeat him, the player must collect missiles from bubbles and shoot them at him. Small missiles are worth 2 points, while big missiles are worth 5 points. Kamek just shoots standard Bullet Bills at first, but when he loses half of his HP, he gets mad and then shoots Banzai Bills and Big Amps along with the Bullet Bills. After Kamek loses all of his HP, he is defeated and is sent flying with his broom.
Kamek, who is giant, appears as the final boss of [[Airship Central]]. He attacks by shooting [[Bullet Bill]]s, [[Banzai Bill]]s, and [[Big Amp]]s. To defeat him, the player must collect missiles from bubbles and shoot them at him. Small missiles are worth 2 points, while big missiles are worth 5 points. Kamek just shoots standard Bullet Bills at first, but when he loses half of his HP, he gets mad and then shoots Banzai Bills and Big Amps along with the Bullet Bills. After Kamek loses all of his HP, he is defeated and is sent flying with his broom.


===''Mario Party: Star Rush''===
===''Mario Party: Star Rush''===
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[[File:MPS Data House.png|thumb|200px|Kamek in the Data House in ''Mario Party Superstars'']]
[[File:MPS Data House.png|thumb|200px|Kamek in the Data House in ''Mario Party Superstars'']]
Kamek reappears in ''[[Mario Party Superstars]]'', where he runs the [[Data House]] in [[Village Square]]. He also appears on the [[Horror Land]] board where he reprises his role from ''[[Mario Party 2]]''.
Kamek reappears in ''[[Mario Party Superstars]]'', where he runs the [[Data House]] in [[Village Square]]. He also appears on the [[Horror Land]] board where he reprises his role from ''[[Mario Party 2]]''.
===''Super Mario Party Jamboree''===
Kamek returns in ''[[Super Mario Party Jamboree]]'' in a similar host capacity to ''Super Mario Party'', though he is no longer joined by [[Toad]] and [[Toadette]], who are once again playable characters. He also transforms a [[Toady]] into [[Impostor Bowser]].
Talking to Kamek in the Party Plaza allows the player to access the Party-Planner Trek as well as decorate the Party Plaza. During the Party-Planner Trek, he appears in [[King Bowser's Keep]] at his shop, where he helps the player find out the code to the vault. After completing [[Bowser Crashers]], Kamek admits that he was the one trying to steal the Mini Stars because he was jealous and wanted one too. The player can then give him 1, 100, or all of their Mini Stars. He is overjoyed by this gesture and thanks the player. Additionally, if the player gives him 100 or all of their Mini Stars, Kamek explains he really wanted just one Mini Star, returning all but one of the Mini Stars he was given before using his magic to start the Staff Roll.
Kamek also acts as the host for the Rhythm Kitchen.
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===''Mario Kart Wii''===
===''Mario Kart Wii''===
Although Kamek himself does not return in the ''[[Mario Kart Wii]]'' version of GBA Bowser Castle 3, there is a bike modeled after the Magikoopa called the [[Magikruiser]]. More specifically, it is designed like a Magikoopa riding on his broom and is a bike for small characters. Since this includes the baby characters, it may be a reference to Kamek's frequent kidnapping of the babies, which he does on his broom.
Although Kamek himself does not return in the ''[[Mario Kart Wii]]'' version of GBA Bowser Castle 3, there is a bike modeled after the Magikoopa called the [[Magikruiser]]. More specifically, it is designed like a Magikoopa riding on his broom and is a bike for small characters. Since this includes the baby characters, it may be a reference to Kamek's frequent kidnapping of the babies in the ''Yoshi'' series, which he does on his broom.


===''Mario Kart Tour''===
===''Mario Kart Tour''===
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===''Mario Kart 8 Deluxe''===
===''Mario Kart 8 Deluxe''===
[[File:MK8D Kamek 3DSRainbowRoad.jpg|thumb|left|Kamek racing on {{classic link|3DS|Rainbow Road}} in ''Mario Kart 8 Deluxe''.]]
[[File:MK8D Kamek 3DSRainbowRoad.jpg|thumb|left|Kamek racing on {{classic-link|3DS|Rainbow Road}} in ''Mario Kart 8 Deluxe''.]]
In ''[[Mario Kart 8 Deluxe]]''{{'}}s ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'' DLC, one of the sponsors that appears in the course {{classic link|Wii|Coconut Mall}} is [[List of sponsors debuting in Mario Kart 8 and Mario Kart 8 Deluxe#Kamek Book Store|Kamek Book Store]]. The logo for the company features the shapes that Kamek usually emits from his wand, and Kamek himself appears in some of the advertisements.
In ''[[Mario Kart 8 Deluxe]]''{{'}}s [[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]] DLC, one of the sponsors that appears in the course {{classic-link|Wii|Coconut Mall}} is [[List of sponsors debuting in Mario Kart 8 and Mario Kart 8 Deluxe#Kamek Book Store|Kamek Book Store]]. The logo for the company features the shapes that Kamek usually emits from his wand, and Kamek himself appears in some of the advertisements.


Kamek appears as a playable character included in Wave 5 of the ''Booster Course Pass'', returning from ''[[Mario Kart Tour]]''. He is a middleweight driver, sharing statistics with [[Luigi]] and [[Iggy]], while his horn sound is his speaking sound effect from ''Super Mario World 2: Yoshi's Island''. Kamek uses the turquoise [[Peach Parasol (glider)|Peach Parasol]] glider, making him and [[Funky Kong]] the only male characters (not counting [[Wiggler]], whose gender is unknown) to use a recolor of the glider. A CPU-controlled Kamek uses the same kart combination options as [[Bowser Jr.]]
Kamek returns as a character included in Wave 5 of the Booster Course Pass.<ref>[https://www.youtube.com/watch?v=1Qo6afYUo_w]</ref> This marks his first appearance in a mainstream title of the ''Mario Kart'' series after previously being scrapped in the original ''[[Mario Kart 8]]'' and ''[[Mario Kart 64]]''. He is a middleweight driver, sharing statistics with [[Luigi]] and [[Iggy Koopa|Iggy]], while his horn sound is his speaking sound effect from ''Super Mario World 2: Yoshi's Island''. Kamek uses the turquoise [[Peach Parasol (glider)|Peach Parasol]] glider, making him and [[Funky Kong]] the only male characters (not counting [[Wiggler]], whose gender is unknown) to use a recolor of the glider.
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==''Mario & Luigi'' series==
==''Mario & Luigi'' series==
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{{image|more=yes|section=yes|Images from Partners in Time, Bowser's Inside Story and the remake, and Paper Jam}}
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===''Mario & Luigi: Partners in Time''===
===''Mario & Luigi: Partners in Time''===
[[File:BroswihtKamek.png|thumb|right|Mario, Luigi, and their younger selves meeting Kamek in Yoshi's Island.]]
[[File:BroswihtKamek.png|thumb|right|Mario, Luigi, and their younger selves meeting Kamek in Yoshi's Island.]]
At the beginning of ''[[Mario & Luigi: Partners in Time]]'', a desperate Baby Bowser, after his failed attempt to kidnap [[Baby Peach]] before the [[Shroob]] attack on [[Peach's Castle]], calls Kamek to pick him up in the [[Koopa Cruiser]].  
At the beginning of ''[[Mario & Luigi: Partners in Time]]'', a desperate Baby Bowser, after his failed attempt to kidnap [[Baby Peach]] before the [[Shroob]] attack on [[Peach's Castle]], calls Kamek to pick him up in the [[Koopa Cruiser]].  


Rather than pick up the prince directly, Kamek instead sends members of [[Bowser's Minions]] to help him find Baby Bowser. After Baby Bowser crash-lands the Koopa Cruiser into his own castle, Kamek begins to search for Baby Bowser in the castle, eventually running into the Mario Bros. Kamek recognizes the Baby Bros. as those he had once tried to kidnap, referencing ''Yoshi's Island''. He summons [[Goomba]]s and [[Boo]]s to stop them as he leaves to continue his search.
Rather than pick up the prince directly, Kamek instead sends members of the [[Koopa Troop]] to help him find Baby Bowser. After Baby Bowser crash-lands the Koopa Cruiser into his own castle, Kamek begins to search for Baby Bowser in the castle, eventually running into the Mario Bros. Kamek recognizes the Baby Bros. as those he had once tried to kidnap, referencing ''Yoshi's Island''. He summons [[Goomba]]s and [[Boo]]s to stop them as he leaves to continue his search.


After the Bros. defeat the [[Swiggler]] at the [[Vim Factory]], Kamek and Baby Bowser arrive to steal the [[Cobalt Star|Cobalt Star Shard]] the Bros. had taken from their castle, as well as the second one obtained from the Swiggler. They proceed to escape to Yoshi's Island, and the Bros. give chase. On the island, Kamek is reduced to running errands for Baby Bowser, including stealing [[Yoshi Cookie]]s for him. When the Bros. attempt to reach the island, Kamek uses his magic powers to create fires to impede their progress up the cliff. In a last-ditch attempt to stop the Bros., Kamek fights them directly.
After the Bros. defeat the [[Swiggler]] at the [[Vim Factory]], Kamek and Baby Bowser arrive to steal the [[Cobalt Star|Cobalt Star Shard]] the Bros. had taken from their castle, as well as the second one obtained from the Swiggler. They proceed to escape to Yoshi's Island, and the Bros. give chase. On the island, Kamek is reduced to running errands for Baby Bowser, including stealing [[Yoshi Cookie]]s for him. When the Bros. attempt to reach the island, Kamek uses his magic powers to create fires to impede their progress up the cliff. In a last-ditch attempt to stop the Bros., Kamek fights them directly.


In battle, Kamek is able to fly on his broom, and toss spike balls from above that can be countered with the [[Hammer]]. During this attack, he may accidentally toss a Mushroom that can heal the Bros. Kamek can also split up into 5 duplicates of himself, which only have 1HP each, and are almost indistinguishable from the real one. At a certain point in the battle, Kamek will fall off his broom and attack from the ground. He now uses a fireball attack that can be countered with the Hammer. Doing so will cause the fireball to hit Kamek and set him on fire; after which, he will charge at the Bro. he meant to shoot the fireball at in a state of panic. This can also be countered by the Hammer. After two turns, he will regain his broom once more. After his defeat, Kamek does not appear again until the epilogue after the defeat of the Shroobs, traveling back to Baby Bowser's Castle with Prince Bowser.  
In battle, Kamek is able to fly on his broom, and toss spike balls from above that can be countered with the [[Hammer]]. During this attack, he may accidentally toss a Mushroom that can heal the Bros. Kamek can also split up into 5 duplicates of himself, which only have 1HP each, and are almost indistinguishable from the real one. At a certain point in the battle, Kamek will fall off his broom and attack from the ground. He now uses a fireball attack that can be countered with the Hammer. Doing so will cause the fireball to hit Kamek and set him on fire; after which, he will charge at the Bro. he meant to shoot the fireball at in a state of panic. This can also be countered by the Hammer. After two turns, he will regain his broom once more. Around halfway through the battle, Kamek will also heal himself once. After his defeat, Kamek does not appear again until the epilogue after the defeat of the Shroobs, traveling back to Baby Bowser's Castle with Prince Bowser.  


Kamek sports an apron while on Yoshi's Island. He uses it to store important items such as his scepter and broom and is never shown performing such tasks as cooking or cleaning. Kamek's role as a parental figure is a primary source of comic relief whenever he appears; he often has to perform duties similar to those of a normal parent, but twisted to fit with Bowser's need for villainy (for instance, getting Baby Bowser "evil milk" from "an evil cow").
Kamek sports an apron while on Yoshi's Island. He uses it to store important items such as his scepter and broom and is never shown performing such tasks as cooking or cleaning. Kamek's role as a parental figure was a primary source of comic relief whenever he appeared; he would often have to perform duties similar to those of a normal parent, but twisted to fit with Bowser's need for evil (for instance, he once had to get Baby Bowser 'evil milk' from 'an evil cow').


===''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''===
===''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''===
{{quote|Come what may... My allegiance is pledged to Lord [[Bowser]] and the [[Bowser Jr.|Young Master]] for as long as I live. *sigh* ...I have a few regrets.|Kamek|Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey}}
{{quote2|Come what may... My allegiance is pledged to Lord [[Bowser]] and the [[Bowser Jr.|Young Master]] for as long as I live. *sigh* ...I have a few regrets.|Kamek|Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey}}
Although not directly stated in the original ''[[Mario & Luigi: Bowser's Inside Story]]'', it is implied that the Magikoopa who resuscitates Bowser after his defeat at the hands of [[Mario]] near the beginning of the game is Kamek. Likewise, the Magikoopa nursing Bowser back to health in the ending is also implied to be him.  
Although not directly stated in the original ''[[Mario & Luigi: Bowser's Inside Story]]'', it is implied that the Magikoopa who resuscitates Bowser after his defeat at the hands of [[Mario]] near the beginning of the game is Kamek. Likewise, the Magikoopa nursing Bowser back to health in the ending is also implied to be him.  


In [[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|the remake]], Kamek's role is greatly expanded upon in the ''Bowser Jr.'s Journey'' sub-game mode, where he acts as Bowser Jr.'s dedicated aide and a narrator in certain segments. The sub-game mode also confirms that the Magikoopa accompanying Bowser at the start of the game is indeed Kamek.  
In [[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|the remake]], Kamek's role is greatly expanded upon in the ''Bowser Jr.'s Journey'' sub-game mode, where he acts as Bowser Jr.'s dedicated aide and a narrator in certain segments. The sub-game mode also confirms that the Magikoopa accompanying Bowser at the start of the game is indeed Kamek.  


Like with the [[Toad (species)|Toads]] of the [[Mushroom Kingdom]], Bowser's Minions are afflicted by the recent phenomenon known as the [[blorbs]]. With [[Bowser's Castle]] in disarray, Kamek reports the cases to Bowser. Despite Kamek's concerns, a slighted Bowser orders Kamek to accompany him to [[Peach's Castle]] after receiving word from a [[Birdley|messenger bird]] that a conference concerning the blorbs was being held; with Bowser being excluded from invitations.  
Like with the [[Toad (species)|Toads]] of the [[Mushroom Kingdom]], [[Koopa Troop]] minions are afflicted by the recent phenomenon known as the [[blorbs]]. With [[Bowser's Castle]] in disarray, Kamek reports the cases to Bowser. Despite Kamek's concerns, a slighted Bowser orders Kamek to accompany him to [[Peach's Castle]] after receiving word from a [[Birdley|messenger bird]] that a conference concerning the blorbs was being held; with Bowser being excluded from invitations.  


Kamek later appears at [[Dimble Wood]] after Bowser Jr., along with [[Morton]] and [[Iggy]], obtains a piece of the [[Giga-carrot]] needed for the [[Skeletone Formula:D]]. Having been separated from Bowser, after the latter had eaten a [[Vacuum Shroom]] given to him by an [[Fawful|odd stranger]], Kamek halts his search for Bowser and opts to join Bowser Jr. after discovering the youth had driven away a majority of the [[Koopalings]] who had accompanied him at the start of his journey. As the group scours [[Cavi Cape]] for the [[Omega-onion]], Bowser Jr. drives Iggy away, leaving only Kamek and Morton as his only travel companions willing to put up with his attitude. The trio return to the now-vacated site of Bowser's Castle (which had flown to Dimble Wood) and access the castle basement's cold storage, fighting off [[Shroob|Shroobs]] while retrieving a chunk of [[Ever Ice]]. Seeing that Morton was the last Koopaling left in the group, Kamek makes himself a First Officer should something happen.
Kamek later appears at [[Dimble Wood]] after Bowser Jr., along with [[Morton Koopa Jr.|Morton]] and [[Iggy Koopa|Iggy]], obtains a piece of the [[Giga-carrot]] needed for the [[Skeletone Formula:D]]. Having been separated from Bowser, after the latter had eaten a [[Vacuum Shroom]] given to him by an [[Fawful|odd stranger]], Kamek halts his search for Bowser and opts to join Bowser Jr. after discovering the youth had driven away a majority of the [[Koopalings]] who had accompanied him at the start of his journey. As the group scours [[Cavi Cape]] for the [[Omega-onion]], Bowser Jr. drives Iggy away, leaving only Kamek and Morton as his only travel companions willing to put up with his attitude. The trio return to the now-vacated site of Bowser's Castle (which had flown to Dimble Wood) and access the castle basement's cold storage, fighting off [[Shroob|Shroobs]] while retrieving a chunk of [[Ever Ice]]. Seeing that Morton was the last Koopaling left in the group, Kamek makes himself a First Officer should something happen.


Having gathered the necessary ingredients for the Skeletone Formula:D, Kamek reveals an affiliation with [[Broque Madame]], directing the group to her abode in [[Blubble Lake]] to have her prepare the concoction. With the batches of formula in their possession, the group make their return trip to Bowser's Castle but are ambushed by [[Kaley]] and [[Dieter]] of the [[Best Fitness Friends]], with the former having stolen the group's batch of Skeletone and the latter infusing it with a [[Malodorous Fibbian]], creating [[Malatone Formula:X]]. Keen to test its effects, Dieter forces Morton to ingest the formula and its mind-altering effects slowly take hold of the Koopaling. To Kamek and Bowser Jr.'s dismay, Morton is turned into a mindless brute under the command of the BFF pair, and the two are subsequently knocked out and thrown into Blubble Lake; washing out to sea.
Having gathered the necessary ingredients for the Skeletone Formula:D, Kamek reveals an affiliation with [[Broque Madame]], directing the group to her abode in [[Blubble Lake]] to have her prepare the concoction. With the batches of formula in their possession, the group make their return trip to Bowser's Castle but are ambushed by [[Kaley]] and [[Dieter]] of the [[Best Fitness Friends]], with the former having stolen the group's batch of Skeletone and the latter infusing it with a [[Malodorous Fibbian]], creating [[Malatone Formula:X]]. Keen to test its effects, Dieter forces Morton to ingest the formula and its mind-altering effects slowly take hold of the Koopaling. To Kamek and Bowser Jr.'s dismay, Morton is turned into a mindless brute under the command of the BFF pair, and the two are subsequently knocked out and thrown into Blubble Lake; washing out to sea.
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The first fight (in Area A) is with Kamek, but later in the battle, he creates four clones to confuse Mario with. Before Kamek is fought the second time (in Area B), he attempts to trick Mario and Dreamy Luigi by disguising himself as Peach again, but the brothers do not fall for it. The fight that follows sees Kamek commanding an army of [[Dry Bones]]. The third and final battle is with Kamek alongside [[Kamek (Green)|green]], [[Kamek (Red)|red]], and [[Kamek (White)|white]] clones of himself, who all have their own behavior patterns and stats.
The first fight (in Area A) is with Kamek, but later in the battle, he creates four clones to confuse Mario with. Before Kamek is fought the second time (in Area B), he attempts to trick Mario and Dreamy Luigi by disguising himself as Peach again, but the brothers do not fall for it. The fight that follows sees Kamek commanding an army of [[Dry Bones]]. The third and final battle is with Kamek alongside [[Kamek (Green)|green]], [[Kamek (Red)|red]], and [[Kamek (White)|white]] clones of himself, who all have their own behavior patterns and stats.


After Kamek is defeated in the third battle, he remains on the floor until Mario and Luigi leave the area. Kamek then flies off to look for Bowser, and reappears during the battle with Giant Bowser, commanding the squad of Magikoopas with him and leading the magical energy ball attack. When Giant Bowser is felled, Kamek appears, and with the co-operation of several other Magikoopas, increases Bowser's size further, yet unintentionally getting flung off the platform as a result. In spite of the fact that the trajectory would have most likely flung him into the [[lava]], Kamek again is not killed, as he is seen with Private Goomp, Sergeant Guy, Corporal Paraplonk, and Bowser escaping from the island on the [[Koopa Clown Car]] after [[Dreamy Bowser]] is defeated by the Mario Bros. The villains soon encounter a shower of coins from the newfound [[Dream Coin]], which causes Private Goomp and Sergeant Guy to shake the car so much it plummets into the ocean, prompting Kamek and Paraplonk to fly down and rescue them.
After Kamek is defeated in the third battle, he remains on the floor until Mario and Luigi leave the area. Kamek then flies off to look for Bowser, and reappears during the battle with Giant Bowser, commanding the squad of Magikoopas with him and leading the magical energy ball attack. When Giant Bowser is felled, Kamek appears, and with the co-operation of several other Magikoopas, increases Bowser's size further, yet unintentionally getting flung off the platform as a result. In spite of the fact that the trajectory would have most likely flung him into the lava, Kamek again is not killed, as he is seen with Private Goomp, Sergeant Guy, Corporal Paraplonk, and Bowser escaping from the island on the [[Koopa Clown Car]] after [[Dreamy Bowser]] is defeated by the Mario Bros. The villains soon encounter a shower of coins from the newfound [[Dream Coin]], which causes Private Goomp and Sergeant Guy to shake the car so much it plummets into the ocean, prompting Kamek and Paraplonk to fly down and rescue them.


In Japanese, Kamek refers to himself with feminine pronouns and has a feminine style of speaking. It is unknown if this is because it is a different Magikoopa, or this is just his style of speaking.
In Japanese, Kamek refers to himself with feminine pronouns and has a feminine style of speaking. It is unknown if this is because it is a different Magikoopa, or this is just his style of speaking.
;Battle 1
;Battle 1
In the first battle with him, Kamek can attack by creating magical shapes with his wand, sending them upwards and having four of the shape created surround Mario from all four sides, the real version of the shape floating into Mario from a particular angle depending on what shape it is. Mario must face the shape from its floating path, and destroy the shape with a swing of the hammer to avoid taking damage. If he creates a blue circle, the real one of the four will be the southern circle. If he creates a green square, the real one of the four will be the northern square.
In the first battle with him, Kamek can attack by creating magical shapes with his wand, sending them upwards and having four of the shape created surround Mario from all four sides, the real version of the shape floating into Mario from a particular angle depending on what shape it is. Mario must face the shape from its floating path, and destroy the shape with a swing of the hammer to avoid taking damage. If he creates a blue circle, the real one of the four will be the southern circle. If he creates a green square, the real one of the four will be the northern square.
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With his clones when they're all on brooms, Kamek can attack by lining up with them, all five moving up for a split second on the spot for a brief moment, having them all prepare a magical blast which starting from the southmost Kamek, will fire straight forward in a downwards arc. After the northernmost fires, they will all float down and fly straight ahead, the real Kamek dropping down to nearly ground-level at the last moment. Mario must remember which Kamek moved upwards last as that would be the real one, jump over the magical blasts and then line himself up with that Kamek to jump over or on to him to avoid taking damage.
With his clones when they're all on brooms, Kamek can attack by lining up with them, all five moving up for a split second on the spot for a brief moment, having them all prepare a magical blast which starting from the southmost Kamek, will fire straight forward in a downwards arc. After the northernmost fires, they will all float down and fly straight ahead, the real Kamek dropping down to nearly ground-level at the last moment. Mario must remember which Kamek moved upwards last as that would be the real one, jump over the magical blasts and then line himself up with that Kamek to jump over or on to him to avoid taking damage.
;Battle 2
;Battle 2
In the second battle with Kamek, he keeps his magical shape attack but uses a wider variety of shapes. If he creates an upright red triangle, the real one of the four will be the eastern triangle. If he creates an upside-down red triangle, the real one of the four will be the western triangle.
In the second battle with Kamek, he keeps his magical shape attack but uses a wider variety of shapes. If he creates an upright red triangle, the real one of the four will be the eastern triangle. If he creates an upside-down red triangle, the real one of the four will be the western triangle.
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Kamek also still duplicates into five, but instead attacks with his clones by having them all spawn three enemies one by one in a row that could either be a [[Spiny]] or a Goomba. After three have been created by each, the enemies may be swapped between rows before they move towards Mario, Mario having to line up with the row with three Goombas to jump and bounce off each in order to avoid damage and possibly counter-attack if the real Kamek is in that row.
Kamek also still duplicates into five, but instead attacks with his clones by having them all spawn three enemies one by one in a row that could either be a [[Spiny]] or a Goomba. After three have been created by each, the enemies may be swapped between rows before they move towards Mario, Mario having to line up with the row with three Goombas to jump and bounce off each in order to avoid damage and possibly counter-attack if the real Kamek is in that row.


A unique attack to this fight is when Kamek summons an entire army of [[Dry Bones]] to attack Mario, while he moves to the background and cannot be targeted. The Dry Bones surround Mario from the left and right, and either charge Mario or throw bones at him. As they charge, Mario can either jump over them or counterattack by jumping on them, which causes them to crumble. Once their attack ends, Kamek slowly moves to the foreground, shifting from side to side. Mario can throw any crumbled Dry Bones at Kamek to deal damage, using a cursor moved with the {{Button|3DS|stick}}. Once Kamek passes Mario, the Dry Bones return to normal. Outside of this attack, the Dry Bones can be attacked to crumble them, although they will resurrect in a few turns. Using a [[Taunt Ball]] during this portion does not allow the player to attack Kamek. Kamek will remark that he thinks the Dry Bones can defeat Mario, then return to the background.
A unique attack to this fight is when Kamek summons an entire army of [[Dry Bones]] to attack Mario. The Dry bones surround Mario from either side, and either charge Mario or throw bones at him. As they charge, Mario can either jump over them or counterattack by jumping on them, which causes them to crumble. Any crumbled Dry Bones after this attack ends can be thrown at Kamek for quite a bit of damage. The Dry Bones can be crumbled, although they will resurrect in a few turns if they do crumble.  
 
;Battle 3
;Battle 3
In the third battle, Kamek keeps his magical shape attack, but instead of cloning into five, he clones into four and colors his three clones [[Kamek (Green)|green]], [[Kamek (Red)|red]], and [[Kamek (White)|white]], each one with different abilities and stats. Kamek attacks using these clones by creating a blue ring and stacking it with the rings of the creator's respective colors that the clones create, the rings closing up in a set order and speed, Mario having to jump as the rings close to avoid taking damage. If any Kamek is defeated, their ring will not appear in this attack and will thus be skipped. Kamek is the last to close up his ring, his ring widening up quickly then closing at a smooth yet fast pace.
In the third battle, Kamek keeps his magical shape attack, but instead of cloning into five, he clones into four and colors his three clones [[Kamek (Green)|green]], [[Kamek (Red)|red]], and [[Kamek (White)|white]], each one with different abilities and stats. Kamek attacks using these clones by creating a blue ring and stacking it with the rings of the creator's respective colors that the clones create, the rings closing up in a set order and speed, Mario having to jump as the rings close to avoid taking damage. If any Kamek is defeated, their ring will not appear in this attack and will thus be skipped. Kamek is the last to close up his ring, his ring widening up quickly then closing at a smooth yet fast pace.
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Kamek reappears in ''[[Mario & Luigi: Paper Jam]]'' as the secondary antagonist alongside his [[Paper Kamek|paper counterpart]]. Kamek is initially seen at [[Bowser's Castle]], giving a status update on Bowser's plan. He is interrupted, however, by the appearance of Paper Bowser. After the Bowsers begin to fight, Kamek talks with a minion who claims to have seen paper Toads and minions erupt from Peach's Castle and talks of a book housing a world between the pages. He later joins forces with Paper Kamek, primarily by creating paper constructs to halt the Mario Bros' progress.  
Kamek reappears in ''[[Mario & Luigi: Paper Jam]]'' as the secondary antagonist alongside his [[Paper Kamek|paper counterpart]]. Kamek is initially seen at [[Bowser's Castle]], giving a status update on Bowser's plan. He is interrupted, however, by the appearance of Paper Bowser. After the Bowsers begin to fight, Kamek talks with a minion who claims to have seen paper Toads and minions erupt from Peach's Castle and talks of a book housing a world between the pages. He later joins forces with Paper Kamek, primarily by creating paper constructs to halt the Mario Bros' progress.  


Paper Kamek later appears at the exit of Sunbeam Plains and hinders Mario & co. from progressing by blocking the path with a Papercraft Goomba. At Bowser's Castle, Kamek and Paper Kamek line up the two Bowsers' army and makes them cheer to form an alliance. Both Kameks continue to line up the troops until the two Bowsers appear. Later on, in Doop Doop Dunes, both Kameks appear and make obstructions throughout the area with cardboard platforms to prevent Mario's team from rescuing the princesses. Kamek also reminds them that they have to deal with two armies of Bowser and that it is a long way to Bowser's Castle. After Mario's team defeats the big Pokey duo, the Kameks introduce them their newly built Papercraft Kamek. After some short bickering between the two Kameks about the appearance of their papercraft, a couple of paper Toads appear and bring the newly built Papercraft Luigi to Mario's team. Mario's team battles the Kamek duo in a papercraft battle. After the battle, the Papercraft Kamek is destroyed and the Kamek duo is forced to retreat.
Paper Kamek later appears at the exit of Sunbeam Plains and hinders Mario & co. from progressing by blocking the path with a Papercraft Goomba. At Bowser's Castle, Kamek and Paper Kamek line up the two Bowsers' army and makes them cheer to form an alliance. Both Kameks continue to line up the troops until the two Bowsers appear. Later on, in Doop Doop Dunes, both Kameks appear and make obstructions throughout the area with cardboard platforms to prevent Mario's team from rescuing the princesses. Kamek also reminds them that they have to deal with two armies of Bowser and that it's a long way to Bowser's Castle. After Mario's team defeats the big Pokey duo, the Kameks introduce them their newly built Papercraft Kamek. After some short bickering between the two Kameks about the appearance of their papercraft, a couple of paper Toads appear and bring the newly built Papercraft Luigi to Mario's team. Mario's team battles the Kamek duo in a papercraft battle. After the battle, the Papercraft Kamek is destroyed and the Kamek duo is forced to retreat.


Back at Bowser's Castle, the Bowser duo discuss their plans with the Kamek duo before being interrupted by the Bowser Jr. duo. The two Bowser Jr.s start to fool around until Kamek gets annoyed and suggests Bowser to take the Bowser Jr.s to the villa, with Paper Kamek also reminding them that their new papercraft will also keep the Juniors occupied at the villa. Later on at Gloomy Woods, Paper Kamek appears and creates more cardboard debris to block the path proceeding through Gloomy Woods. After Mario & co. destroy the cardboard debris with the help of Wiggler and also going through two electric gates, Kamek appears and creates a magic barrier to prevent Mario's team from proceeding. Kamek challenges them in a mini-game, but is shortly defeated with bombs. After Kamek is defeated, he retreats and the magic barrier vanishes, allowing Mario's team to continue. At the end of Gloomy Woods, Wiggler encounters Paper Kamek and yells at him for being responsible in trashing his woods. When Paper Kamek sees Mario's team arrive, he decides to use his magic and brainwash Wiggler to attack Mario's team. Mario & co. battle Wiggler and Paper Kamek. They are eventually defeated, turning Wiggler back to normal and forcing Paper Kamek to retreat.
Back at Bowser's Castle, the Bowser duo discuss their plans with the Kamek duo before being interrupted by the Bowser Jr. duo. The two Bowser Jr.s start to fool around until Kamek gets annoyed and suggests Bowser to take the Bowser Jr.s to the villa, with Paper Kamek also reminding them that their new papercraft will also keep the Juniors occupied at the villa. Later on at Gloomy Woods, Paper Kamek appears and creates more cardboard debris to block the path proceeding through Gloomy Woods. After Mario & co. destroy the cardboard debris with the help of Wiggler and also going through two electric gates, Kamek appears and creates a magic barrier to prevent Mario's team from proceeding. Kamek challenges them in a mini-game, but is shortly defeated with bombs. After Kamek is defeated, he retreats and the magic barrier vanishes, allowing Mario's team to continue. At the end of Gloomy Woods, Wiggler encounters Paper Kamek and yells at him for being responsible in trashing his woods. When Paper Kamek sees Mario's team arrive, he decides to use his magic and brainwash Wiggler to attack Mario's team. Mario & co. battle Wiggler and Paper Kamek. They are eventually defeated, turning Wiggler back to normal and forcing Paper Kamek to retreat.
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After the Papercraft King Boo is destroyed, the Kamek duo kidnaps Toadette to prevent the production of any more opposing Papercrafts. They later hand Toadette to a Fly Guy and regroup with the Bowsers. The Kameks later, on Bowser's orders, activate the castle's thrusters to make it airborne. Kamek then causes the heroes to fall off the new Neo Bowser Castle. Kamek and Paper Kamek then talk with their respective Bowser in private and with them come up with a plan to double-cross and trap their counterparts within the book holding the ''Paper Mario'' universe and destroy it. The Kameks are not seen again until the heroes reach Neo Bowser Castle, where they assist the Bowsers in stopping the heroes, which included re-building the previous Papercraft bosses to battle the heroes again. After the Papercraft Bowser is destroyed, the two Bowsers order the Kamek duo to regroup the Koopalings. Later, the Kamek duo personally fights the heroes in one last attempt to prevent them from reaching the Bowser duo. Despite their powerful magic and teamwork, the Kamek duo is defeated. After the fight, the Kameks admit that it was fun working with each other but quickly engage in an insult war after Kamek calls Paper Kamek ugly. Their arguing annoys the heroes to the point that Mario and Paper Mario jump on their heads to silence them, causing them to explode in a burst of stars.
After the Papercraft King Boo is destroyed, the Kamek duo kidnaps Toadette to prevent the production of any more opposing Papercrafts. They later hand Toadette to a Fly Guy and regroup with the Bowsers. The Kameks later, on Bowser's orders, activate the castle's thrusters to make it airborne. Kamek then causes the heroes to fall off the new Neo Bowser Castle. Kamek and Paper Kamek then talk with their respective Bowser in private and with them come up with a plan to double-cross and trap their counterparts within the book holding the ''Paper Mario'' universe and destroy it. The Kameks are not seen again until the heroes reach Neo Bowser Castle, where they assist the Bowsers in stopping the heroes, which included re-building the previous Papercraft bosses to battle the heroes again. After the Papercraft Bowser is destroyed, the two Bowsers order the Kamek duo to regroup the Koopalings. Later, the Kamek duo personally fights the heroes in one last attempt to prevent them from reaching the Bowser duo. Despite their powerful magic and teamwork, the Kamek duo is defeated. After the fight, the Kameks admit that it was fun working with each other but quickly engage in an insult war after Kamek calls Paper Kamek ugly. Their arguing annoys the heroes to the point that Mario and Paper Mario jump on their heads to silence them, causing them to explode in a burst of stars.
;Battle
;Battle
In battle, Kamek will create a magic beam with his paper counterpart. The trio must jump over the beam each time it passes under them, as well as jump in sequence when the Kameks move the magic beam in a circular motion. Another attack involves either Kamek traveling through different portals that the other creates and each targeted Bro. must jump once Kamek exits a portal of a certain color. In another attack, Kamek will charge up a magic fireball while Paper Kamek creates copies of himself, initiating Trio Boomerang. The Bros. must fire Paper Mario at Paper Kamek's copies, then hit Kamek enough times, causing him to get hit by the fireball. After enough turns have passed, the Kameks will [[Prohibited Command|disable]] the most-used command block for each bro, and after more turns have passed they will summon some [[Paper Dry Bones]] stacks.
In battle, Kamek will create a magic beam with his paper counterpart. The trio must jump over the beam each time it passes under them, as well as jump in sequence when the Kameks move the magic beam in a circular motion. Another attack involves either Kamek traveling through different portals that the other creates and each targeted Bro. must jump once Kamek exits a portal of a certain color. In another attack, Kamek will charge up a magic fireball while Paper Kamek creates copies of himself, initiating Trio Boomerang. The Bros. must fire Paper Mario at Paper Kamek's copies, then hit Kamek enough times, causing him to get hit by the fireball. After enough turns have passed, the Kameks will [[Prohibited Command|disable]] the most-used command block for each bro, and after more turns have passed they will summon some [[Paper Dry Bones]] stacks.
===''Mario & Luigi: Brothership''===
Kamek also appears in ''[[Mario & Luigi: Brothership]]'' as a minor character. Along with Bowser and the rest of his minions, Kamek was pulled into [[Concordia]] when the [[Great Conductor]] opens a portal in the Mushroom Kingdom. Kamek first appears in Concordia taking part in the aerial battle between Bowser's army and [[Zokket]]'s army. On [[Offandon Island]], Bowser Jr. forms a friendship with [[Buddy]] and Kamek encourages the friendship even when Buddy helps Mario and Luigi escape from the minions captivity.
In Bowser's Castle, Kamek orders the minions to stop Mario and Luigi and has falling lava block several pathways. Bowser Jr. eventually gets captured by the [[Extension Corps]] and Buddy gets infected with [[Glohm]] while trying to intervene. Kamek reluctantly follows Mario and Luigi's advice to feed Buddy an [[Ampberry]] to cure him.
Kamek appears with Bowser in the [[Soli-Tree]] where they destroy [[Reclusa]]'s minions who had Mario and Luigi outnumbered. Bowser still believes Zokket is the enemy while Kamek attempts to inform him that Reclusa is the real enemy. Once Reclusa is defeated, Kamek and the rest of Bowser's minions return to the Mushroom Kingdom.
Other Magikoopas appear as enemies;  these Magikoopas wear orange robes whereas Kamek wears his usual blue robes.


==''Mario Superstar Baseball''==
==''Mario Superstar Baseball''==
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|width=250
|width=250
|image1=NSMBW Kamek Using Magic.png
|image1=NSMBW Kamek Using Magic.png
|caption1=Magikoopa casts his magic at the start of [[Roy|Roy Koopa]]'s castle battle.
|caption1=Magikoopa casts his magic at the start of [[Roy Koopa]]'s castle battle.
|image2=NSMBW Kamek Tower Battle.png
|image2=NSMBW Kamek Tower Battle.png
|caption2=The boss battle with Magikoopa at [[World 8-Tower (New Super Mario Bros. Wii)|World 8-Tower]].
|caption2=The boss battle with Magikoopa at [[World 8-Tower (New Super Mario Bros. Wii)|World 8-Tower]].
}}
}}
[[File:Cage peach fake.png|thumb|100px|left|Magikoopa dressed as [[Princess Peach]]]]
[[File:Cage peach fake.png|thumb|100px|left|Magikoopa dressed as [[Princess Peach]]]]
Kamek, under the name Magikoopa,<ref>{{cite|author=Bueno, Fernando|title=''New Super Mario Bros. Wii'' PRIMA Official Game Guide|page=159|date=November 15, 2009|publisher=[[Prima Games]]|language=en-us|isbn=978-0-307-46592-4}}</ref><ref>[[List of New Super Mario Bros. Wii trading cards|''New Super Mario Bros. Wii'' trading card]]</ref><ref>{{cite|url=www.nintendo.co.jp/character/mario/archives/new_smb_wii/?lang=en|title=English ''New Super Mario Bros. Wii'' entry on the official Mario Portal|publisher=nintendo.co.jp|accessdate=August 13, 2022|language=en|archive=archive.today/2022.08.13-145656/https://www.nintendo.co.jp/character/mario/archives/new_smb_wii/?lang=en}}</ref> appears in ''[[New Super Mario Bros. Wii]]'', playing a similar role to ''[[Super Mario World 2: Yoshi's Island]]'' and ''[[Yoshi's Island DS]]''. Right before the second battle against a [[Koopalings|Koopaling]] in their [[castle]], he will use his magic to make the battle more difficult for the heroes, dropping magic dust over the room that makes something happen that is unique to each Koopaling. He is also seen carrying Bowser Jr. after his first two battles with him, and is the boss of {{world link|8|tower|World 8-Tower (New Super Mario Bros. Wii)}}, being the only tower boss in the game that is not a Koopaling.
Kamek, under the name Magikoopa,<ref>Bueno, Fernando. ''New Super Mario Bros. Wii'' PRIMA Official Game Guide. Page 159.</ref><ref>[[List of New Super Mario Bros. Wii trading cards|''New Super Mario Bros. Wii'' trading card]]</ref><ref>[https://www.nintendo.co.jp/character/mario/archives/new_smb_wii/?lang=en English ''New Super Mario Bros. Wii'' entry on the official Mario Portal]. ''nintendo.co.jp''. Retrieved August 13, 2022. ([https://archive.ph/Vsr3u Archived] August 13, 2022 14:56:56 UTC via archive.today.)</ref> appears in ''[[New Super Mario Bros. Wii]]'', playing a similar role to ''[[Super Mario World 2: Yoshi's Island]]'' and ''[[Yoshi's Island DS]]''. Right before the second battle against a [[Koopalings|Koopaling]] in their [[castle]], he will use his magic to make the battle more difficult for the heroes, dropping magic dust over the room that makes something happen that is unique to each Koopaling. He is also seen carrying Bowser Jr. after his first two battles with him, and is the boss of {{world-link|8|tower|World 8-Tower (New Super Mario Bros. Wii)}}, being the only tower boss in the game that is not a Koopaling.


Magikoopa casts the following spells before each Koopaling battle:
Magikoopa casts the following spells before each Koopaling battle:
*{{world link|1|castle|World 1-Castle (New Super Mario Bros. Wii)}}: He divides the floor into fifths and causes it to alternate rising and falling.
*{{world-link|1|castle|World 1-Castle (New Super Mario Bros. Wii)}}: He divides the floor into fifths and causes it to alternate rising and falling.
*{{world link|2|castle|World 2-Castle (New Super Mario Bros. Wii)}}: He causes five giant [[Warp Pipe]]s to protrude from the ceiling that [[Roy|Roy Koopa]] can shuffle around in.
*{{world-link|2|castle|World 2-Castle (New Super Mario Bros. Wii)}}: He causes five giant [[Warp Pipe]]s to protrude from the ceiling that [[Roy Koopa]] can shuffle around in.
*{{world link|3|castle|World 3-Castle (New Super Mario Bros. Wii)}}: He causes [[Lemmy|Lemmy Koopa]]'s circus ball to multiply in size.
*{{world-link|3|castle|World 3-Castle (New Super Mario Bros. Wii)}}: He causes [[Lemmy Koopa]]'s circus ball to multiply in size.
*{{world link|4|castle|World 4-Castle (New Super Mario Bros. Wii)}}: He floods [[Wendy|Wendy O. Koopa]]'s room, rendering her invincible to jump attacks until the water recedes.
*{{world-link|4|castle|World 4-Castle (New Super Mario Bros. Wii)}}: He floods [[Wendy O. Koopa]]'s room, rendering her invincible to jump attacks until the water recedes.
*{{world link|5|castle|World 5-Castle (New Super Mario Bros. Wii)}}: He causes the [[Chain Chomp]] that is attached to [[Iggy]]'s carriage to multiply in size.
*{{world-link|5|castle|World 5-Castle (New Super Mario Bros. Wii)}}: He causes the [[Chain Chomp]] that is attached to [[Iggy Koopa|Iggy]]'s carriage to multiply in size.
*{{world link|6|castle|World 6-Castle (New Super Mario Bros. Wii)}}: He lowers the floor so that when [[Morton|Morton Koopa Jr.]] ground pounds, the two pillars around him shoot up.
*{{world-link|6|castle|World 6-Castle (New Super Mario Bros. Wii)}}: He lowers the floor so that when [[Morton Koopa Jr.]] ground pounds, the two pillars around him shoot up.
*{{world link|7|castle|World 7-Castle (New Super Mario Bros. Wii)}}: He causes three platforms to rise from underneath the floor.
*{{world-link|7|castle|World 7-Castle (New Super Mario Bros. Wii)}}: He causes three platforms to rise from underneath the floor.
 
In his boss battle in {{world|8|tower}}, Magikoopa casts magic on the field, causing the whole arena to start sidescrolling to the left. Magikoopa teleports onto the field, casting his own type of magic as well. If the bolts land onto the sidescrolling blocks, it turns into a random enemy, a [[Super Mushroom]], or [[coin]]s. He can also teleport himself anywhere else along the field. Again, it takes three stomps to take down Magikoopa. After he is defeated, he spins around slower and slower, and eventually falls down, unconscious. He then wakes up after Mario's celebration and flies to the Airship. He is next seen kidnapping Peach off of the Airship and taking her to Bowser's Castle.
In his boss battle in {{world|8|tower}}, Magikoopa casts magic on the field, causing the whole arena to start sidescrolling to the left. Magikoopa teleports onto the field, casting his own type of magic as well. If the bolts land onto the sidescrolling blocks, it turns into a random enemy, a [[Super Mushroom]], or [[coin]]s. He can also teleport himself anywhere else along the field. Again, it takes three stomps to take down Magikoopa. After he is defeated, he spins around slower and slower, and eventually falls down, unconscious. He then wakes up after Mario's celebration and flies to the Airship. He is next seen kidnapping Peach off of the Airship and taking her to Bowser's Castle.


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===''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''===
===''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''===
[[File:MariovsKamekNSMBU.png|thumb|upright=1.4|Mario battles Magikoopa at [[Slide Lift Tower]].]]
[[File:MariovsKamekNSMBU.png|thumb|upright=1.4|Mario battles Magikoopa at [[Slide Lift Tower]].]]
Kamek, again under the name Magikoopa,<ref>{{cite|author=Stratton, Steve|title=''New Super Mario Bros. U'' PRIMA Official Game Guide|page=175|publisher=Prima Games|language=en-us|date=November 18, 2012|isbn=978-0-307-89690-2}}</ref><ref>{{cite|language=en|url=www.nintendo.co.jp/character/mario/archives/new_smb_u/?lang=en|title=English ''New Super Mario Bros. U'' entry on the official Mario Portal|publisher=nintendo.co.jp|accessdate=August 13, 2022|archive=archive.today/2022.08.12-234111/https://www.nintendo.co.jp/character/mario/archives/new_smb_u/?lang=en}}</ref> reappears in ''[[New Super Mario Bros. U]]'' and ''[[New Super Luigi U]]'', as well as the games' [[Nintendo Switch]] [[Reissue|port]] ''[[New Super Mario Bros. U Deluxe]]'', as the tertiary antagonist and a boss. In addition to starting the light purple tornado that shrouds [[Peach's Castle]], Magikoopa appears at the beginning of [[Boom Boom]] boss battles from [[Layer-Cake Desert]] onwards and uses his magic to empower him, either by giving him new abilities or enlarging him. Magikoopa also appears at [[Screwtop Tower]] ([[Sumo Bro's Spinning Tower]] in ''New Super Luigi U'') to empower the boss of the tower, [[Boss Sumo Bro]]. Magikoopa makes his appearance as a boss in [[Slide Lift Tower]] ([[Stonecrush Tower]] in ''New Super Luigi U''), where he uses magic blocks which contains enemies to crush the players and shoot magic blasts that turn the blocks of the floor into [[Donut Block]]s upon contact. After he is defeated, instead of lying down unconscious, he falls offscreen while flailing his arms, just like the Koopalings. Finally, Magikoopa makes one last appearance at the end of the first [[Bowser]] fight in [[The Final Battle (New Super Mario Bros. U)|The Final Battle]] ([[The Final Battle (New Super Luigi U)|The Final Battle]] in ''New Super Luigi U''), where he is seen unconscious and being held by [[Bowser Jr.]], who wakes him up and convinces him to turn Bowser into [[Giant Bowser]] to continue fighting the heroes.
Kamek, again under the name Magikoopa,<ref>Stratton, Steve. ''New Super Mario Bros. U'' PRIMA Official Game Guide. Page 175.</ref><ref>[https://www.nintendo.co.jp/character/mario/archives/new_smb_u/?lang=en English ''New Super Mario Bros. U'' entry on the official Mario Portal]. ''nintendo.co.jp''. Retrieved August 13, 2022. ([https://archive.ph/enrVQ Archived] August 12, 2022, 23:41:11 UTC via archive.today.)</ref> reappears in ''[[New Super Mario Bros. U]]'' and ''[[New Super Luigi U]]'', as well as the games' [[Nintendo Switch]] [[Reissue|port]] ''[[New Super Mario Bros. U Deluxe]]'', as the tertiary antagonist and a boss. In addition to starting the light purple tornado that shrouds [[Peach's Castle]], Magikoopa appears at the beginning of [[Boom Boom]] boss battles from [[Layer-Cake Desert]] onwards and uses his magic to empower him, either by giving him new abilities or enlarging him. Magikoopa also appears at [[Screwtop Tower]] ([[Sumo Bro's Spinning Tower]] in ''New Super Luigi U'') to empower the boss of the tower, [[Boss Sumo Bro]]. Magikoopa makes his appearance as a boss in [[Slide Lift Tower]] ([[Stonecrush Tower]] in ''New Super Luigi U''), where he uses magic blocks which contains enemies to crush the players and shoot magic blasts that turn the blocks of the floor into [[Donut Block]]s upon contact. After he is defeated, instead of lying down unconscious, he falls offscreen while flailing his arms, just like the Koopalings. Finally, Magikoopa makes one last appearance at the end of the first [[Bowser]] fight in [[The Final Battle (New Super Mario Bros. U)|The Final Battle]] ([[The Final Battle (New Super Luigi U)|The Final Battle]] in ''New Super Luigi U''), where he is seen unconscious and being held by [[Bowser Jr.]], who wakes him up and convinces him to turn Bowser into [[Giant Bowser]] to continue fighting the heroes.


In this game, Kamek has a new laugh that he utters before powering up Boom Boom and Boss Sumo Bro, but when he is about to be fought himself, he reuses his laugh from ''New Super Mario Bros. Wii''.
In this game, Kamek has a new laugh that he utters before powering up Boom Boom and Boss Sumo Bro, but when he is about to be fought himself, he reuses his laugh from ''New Super Mario Bros. Wii''.
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Kamek will appear on the world map to spawn the [[Fluff-Puff Peaks Flying Battleship]], the [[Petal Isles Flying Battleship]], and the [[Deep Magma Bog Flying Battleship]]. He later appears alongside Bowser Jr. in [[The Final Battle! Bowser's Rage Stage]]. After Bowser Jr. is knocked away by Bowser's [[Wonder Effect]]s, Kamek pursues the fallen prince in a panic.
Kamek will appear on the world map to spawn the [[Fluff-Puff Peaks Flying Battleship]], the [[Petal Isles Flying Battleship]], and the [[Deep Magma Bog Flying Battleship]]. He later appears alongside Bowser Jr. in [[The Final Battle! Bowser's Rage Stage]]. After Bowser Jr. is knocked away by Bowser's [[Wonder Effect]]s, Kamek pursues the fallen prince in a panic.


After the credits, Kamek is seen attempting to fly Bowser and Bowser Jr. out of the [[Flower Kingdom]] on his broomstick. However, their weight becomes too much for him to handle, and he crashes into a hill in the distance, creating a cloud of smoke resembling Bowser's [[Emblem|emblem]] on impact.
After the credits, Kamek is seen attempting to fly Bowser and Bowser Jr. out of the [[Flower Kingdom]] on his broomstick. However, their weight becomes too much for him to handle, and he crashes into a tree in the distance, creating a cloud of smoke resembling Bowser's [[Emblem|emblem]] on impact.


==''Super Smash Bros.'' series==
==''Super Smash Bros.'' series==
===''Super Smash Bros. Brawl''===
===''Super Smash Bros. Brawl''===
In ''[[Super Smash Bros. Brawl]]'', Kamek appears as two [[Sticker (Super Smash Bros. Brawl)|stickers]]. One sticker shows him casting a spell; in [[Super Smash Bros. Brawl#The Subspace Emissary|The Subspace Emissary]] it can be used by [[Zelda]] or [[Princess Peach|Peach]] to raise the power of their magic-based attacks by thirteen points. The second sticker is Kamek riding his broom, which can be used on any character to raise the damage done by indirect moves, such as throwing projectiles.
In ''[[Super Smash Bros. Brawl]]'', Kamek appears as two [[Sticker (Super Smash Bros. Brawl)|stickers]]. One sticker shows him casting a spell; in [[Super Smash Bros. Brawl#The Subspace Emissary|The Subspace Emissary]] it can be used by [[Princess Zelda|Zelda]] or [[Princess Peach|Peach]] to raise the power of their magic-based attacks by thirteen points. The second sticker is Kamek riding his broom, which can be used on any character to raise the damage done by indirect moves, such as throwing projectiles.


===''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U''===
===''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U''===
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==''Mario & Sonic'' series==
==''Mario & Sonic'' series==
===''Mario & Sonic at the London 2012 Olympic Games''===
===''Mario & Sonic at the London 2012 Olympic Games''===
Kamek appears in the [[Wii]] [[Mario & Sonic at the London 2012 Olympic Games (Wii)|version]] of ''Mario & Sonic at the London 2012 Olympic Games'', where he appears in [[Dream Equestrian]], where he spots the characters attempting to deliver the [[Yoshi's Egg|Yoshi Egg]]s to Toad and tries to hinder them. During the [[Event]], Kamek follows the cart, and in one segment summons flaming haybales as obstacles, and later uses magic to drop stalactites from the roof of the cave, before getting hit by one himself and then stops following the players. Kamek also appears as one of the ? effects in London Party, where he will remove some stickers from the player's current sheet when triggered.
Kamek appears in the [[Wii]] [[Mario & Sonic at the London 2012 Olympic Games (Wii)|version]] of ''Mario & Sonic at the London 2012 Olympic Games'', where he appears in [[Dream Equestrian]], where he spots the characters attempting to deliver the [[Yoshi's Egg|Yoshi Eggs]] to Toad and tries to hinder them. During the [[Event]], Kamek follows the cart, and in one segment summons flaming haybales as obstacles, and later uses magic to drop stalactites from the roof of the cave, before getting hit by one himself and then stops following the players. Kamek also appears as one of the ? effects in London Party, where he will remove some stickers from the player's current sheet when triggered.


===''Mario & Sonic at the Sochi 2014 Olympic Winter Games''===
===''Mario & Sonic at the Sochi 2014 Olympic Winter Games''===
Kamek (under the name '''Magikoopa''' in the American English version) appears in ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' as a rival in the Legends Showdown mode. He is found in Area 2, and is raced against in Bullet Bill Sledge Race. Kamek also appears as an antagonist in [[Mario's Figure Skating Spectacular]], where he kidnaps five Toads at the start of the event, but frees them when [[Tail Bowser]] falling into the [[lava]] causes his broom to catch fire.
Kamek (under the name '''Magikoopa''' in the American English version) appears in ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' as a rival in the Legends Showdown mode. He is found in Area 2, and is raced against in Bullet Bill Sledge Race. Kamek also appears as an antagonist in [[Mario's Figure Skating Spectacular]], where he kidnaps five Toads at the start of the event, but frees them when [[Tail Bowser]] falling into the [[Lava]] causes his broom to catch fire.


==''Paper Mario'' series==
==''Paper Mario'' series==
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In World 2-2, he fights Mario when Mario is on the tongue of the [[Yoshi Sphinx]]. When he is fought, he turns all of Mario's stickers into Flip-flops. In addition, he is also revealed to have been directly responsible for the [[Drybake Stadium]]'s disappearance. In [[World 3 (Paper Mario: Sticker Star)|World 3]], he splits [[Wiggler#Paper Mario: Sticker Star|Wiggler]]'s body into [[Wiggler Segment|pieces]] and scatters them across the forest. In [[World 4 (Paper Mario: Sticker Star)|World 4]], Kamek comes to [[The Enigmansion|the Enigmansion]]. He finds the [[Book of Sealing]] and opens it up, causing a swarm of [[Boo]]s to come out and haunt the mansion. He then watches as Mario puts all the Boos back into the book. When Mario puts the Book of Sealing back on its pedestal, Kamek comes out of hiding and uses his magic to transform all the Boos into one [[Big Boo]] to fight Mario.
In World 2-2, he fights Mario when Mario is on the tongue of the [[Yoshi Sphinx]]. When he is fought, he turns all of Mario's stickers into Flip-flops. In addition, he is also revealed to have been directly responsible for the [[Drybake Stadium]]'s disappearance. In [[World 3 (Paper Mario: Sticker Star)|World 3]], he splits [[Wiggler#Paper Mario: Sticker Star|Wiggler]]'s body into [[Wiggler Segment|pieces]] and scatters them across the forest. In [[World 4 (Paper Mario: Sticker Star)|World 4]], Kamek comes to [[The Enigmansion|the Enigmansion]]. He finds the [[Book of Sealing]] and opens it up, causing a swarm of [[Boo]]s to come out and haunt the mansion. He then watches as Mario puts all the Boos back into the book. When Mario puts the Book of Sealing back on its pedestal, Kamek comes out of hiding and uses his magic to transform all the Boos into one [[Big Boo]] to fight Mario.


When he is fought in Bowser's Castle, he uses his magic to turn all of Mario's stickers into Flip-flops once again, and he can also split up into clones. When Mario defeats him in [[Bowser's Sky Castle]], he dissolves into ash. Despite this, Kamek is revealed to have survived as shown in the end parade, where he introduces Bowser's Minions. He also has his own theme when he appears.
When he is fought in Bowser's Castle, he uses his magic to turn all of Mario's stickers into Flip-flops once again, and he can also split up into clones. When Mario defeats him in [[Bowser's Sky Castle]], he dissolves into ash. Despite this, Kamek is revealed to have survived as shown in the end parade, where he introduces the Koopa Troop. He also has his own theme when he appears.


Kamek's reaction to meeting Mario in ''[[Paper Mario: Sticker Star]]'' when introduced implies that he never met him before the events of the game.
Kamek's reaction to meeting Mario in ''[[Paper Mario: Sticker Star]]'' when introduced implies that he never met him before the events of the game.
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Kamek is a somewhat recurring character in ''Paper Mario: Color Splash'', but less so than his appearance in ''Paper Mario: Sticker Star'', appearing first after Mario uses an [[Unfurl Block]]'s power on a related object in [[Daffodil Peak]].
Kamek is a somewhat recurring character in ''Paper Mario: Color Splash'', but less so than his appearance in ''Paper Mario: Sticker Star'', appearing first after Mario uses an [[Unfurl Block]]'s power on a related object in [[Daffodil Peak]].


He can appear in random battles (somewhat uncommonly), and curse the player with something that messes with their card collection, for example turning the faces of all the cards around, making all of the cards worn-out, taking all but six of the player's cards, or changing all of the player's cards. The last of these is flawed, as it can result in situations where [[Unwinnable state|the player cannot win]].<ref>{{cite|url=www.youtube.com/watch?v=hOwKQ7mVc2g|title=''Paper Mario: Color Splash'' - Developer Oversight|author=Fatguy703|date=October 11, 2016|publisher=YouTube|language=en|accessdate=June 22, 2024}}</ref> He also disables [[Battle Spin]] and fleeing everytime he appears. Outside of this, he appears in the [[Mondo Woods]], which he had made huge with his magic, and did something similar with the [[Sacred Forest]], except he made it small instead.
He can appear in random battles (somewhat uncommonly), and curse the player with something that messes with their card collection, for example turning the faces of all the cards around, making all of the cards worn-out, taking all but six of the player's cards, or changing all of the player's cards. The last of these is flawed, as it can result in situations where [[Unwinnable state|the player cannot win]].<ref>https://www.youtube.com/watch?v=hOwKQ7mVc2g</ref> He also disables [[Battle Spin]] and fleeing everytime he appears. Outside of this, he appears in the [[Mondo Woods]], which he had made huge with his magic, and did something similar with the [[Sacred Forest]], except he made it small instead.


Later on, in the Sacred Forest, [[Mario]] and [[Huey]] encounter him near a green [[Mini Paint Star]]. He battles Mario, shrinking him in size before the battle begins, and cursing all of his cards along with disabling fleeing and Battle Spin. Later in the battle, Kamek will steal all of Mario's cards and permit Battle Spin. Upon defeat, Kamek attempts to make Mario huge, but being weak from Mario's cards, ends up just making him normal size again. Kamek then admits defeat, giving Mario a [[Card Max Up]]. Huey tries to remind Kamek about what he had done wrong and how giving Mario an extra card slot does not make up for his deeds, but Kamek falls flat and explodes into [[Paint]] and [[Hammer Scrap]]s. Even though he is defeated in the Sacred Forest, he can still appear rarely in random battles after his defeat.<ref>{{cite|author=Mario Party Legacy|date=October 18, 2016|url=youtube.com/watch?v=dusfO8zDbkM|title=Mossrock Theater (Mini Star 1) - ''Paper Mario: Color Splash'' Walkthrough|publisher=YouTube|accessdate=June 22, 2024}}</ref>
Later on, in the Sacred Forest, [[Mario]] and [[Huey]] encounter him near a green [[Mini Paint Star]]. He battles Mario, shrinking him in size before the battle begins, and cursing all of his cards along with disabling fleeing and Battle Spin. Later in the battle, Kamek will steal all of Mario's cards and permit Battle Spin. Upon defeat, Kamek attempts to make Mario huge, but being weak from Mario's cards, ends up just making him normal size again. Kamek then admits defeat, giving Mario a [[Card Max Up]]. Huey tries to remind Kamek about what he had done wrong and how giving Mario an extra card slot does not make up for his deeds, but Kamek falls flat and explodes into [[Paint]] and [[Hammer Scrap]]s. Even though he is defeated in the Sacred Forest, he can still appear rarely in random battles after his defeat.<ref>Mario Party Legacy (October 18, 2016) [https://m.youtube.com/watch?v=dusfO8zDbkM Mossrock Theater (Mini Star 1) - Paper Mario: Color Splash Walkthrough]. ''YouTube''. Retrieved March 9, 2017.</ref>


===''Paper Mario: The Origami King''===
===''Paper Mario: The Origami King''===
[[File:PMOK_Kamek.png|150px|thumb|Kamek in ''[[Paper Mario: The Origami King]]'']]
[[File:PMOK_Kamek.png|150px|thumb|Kamek in ''[[Paper Mario: The Origami King]]'']]
{{quote|As [[Bowser|Lord Bowser]]'s number one, I have faced off against this [[Mario|meddling mustachioed marauder]] more times than I can count!|Kamek|Paper Mario: The Origami King}}
{{Quote|As [[Bowser|Lord Bowser]]'s number one, I have faced off against this [[Mario|meddling mustachioed marauder]] more times than I can count!|Kamek|Paper Mario: The Origami King}}
Kamek reappears in ''[[Paper Mario: The Origami King]]'', where he acts as an ally to Mario. In battle, Kamek attacks enemies by using Magic, firing magic blasts at them in a hammer or jump formation, dealing 38 damage (57 if the [[Ally Tambourine]] is equipped), although he can sometimes hold out his broom instead of his wand, causing nothing to happen.  
Kamek reappears in ''[[Paper Mario: The Origami King]]'', where he acts as an ally to Mario. In battle, Kamek attacks enemies by using Magic, firing magic blasts at them in a hammer or jump formation, dealing 38 damage (57 if the [[Ally Tambourine]] is equipped), although he can sometimes hold out his broom instead of his wand, causing nothing to happen.  


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After Bowser Jr. is restored to normal and Boss Sumo Bro is defeated, Kamek uses the intercom to rally the minions in the spa to fight alongside the party to retake Bowser's Castle from the Folded Soldiers. While leading Mario to search for a key in his quarters, Kamek suddenly [[Big Cutout Soldier|vanishes]]. It is later revealed that he was cut up and his face, along with those of the other minions, were stuck to a [[Paper Macho Buzzy Beetle]] to create a [[Paper Mistake Buzzy Beetle]], which draws its magic power from Kamek. When Mario peels Kamek's face off, the Paper Mistake Buzzy Beetle loses its magic power.
After Bowser Jr. is restored to normal and Boss Sumo Bro is defeated, Kamek uses the intercom to rally the minions in the spa to fight alongside the party to retake Bowser's Castle from the Folded Soldiers. While leading Mario to search for a key in his quarters, Kamek suddenly [[Big Cutout Soldier|vanishes]]. It is later revealed that he was cut up and his face, along with those of the other minions, were stuck to a [[Paper Macho Buzzy Beetle]] to create a [[Paper Mistake Buzzy Beetle]], which draws its magic power from Kamek. When Mario peels Kamek's face off, the Paper Mistake Buzzy Beetle loses its magic power.
[[File:PMTOK Kamek Clones.jpg|left|thumb|Kamek holding back [[Paper Macho Goomba]]s]]
[[File:PMTOK Kamek Clones.jpg|left|thumb|Kamek holding back [[Paper Macho Goomba]]s]]
After Mario defeats Scissors in a near-death battle, Kamek is restored to normal, along with the other minions, and regains use of his magic broom. After freeing Bowser with assistance from Bowser Jr. and Mario following the removal of the green streamer, Kamek joins Mario, Bowser, and the rest of the Bowser's Minions on an [[airship]] bound for [[Peach's Castle]], in which he flies alongside the airship and partakes in the battle against a [[Paper Plane Squadron|fleet of paper planes]] dispatched by King Olly. However, a particularly large plane slams into the airship, causing it to crash-land into [[Hotfoot Crater]]. As Kamek has lost his broom in the event, he has to proceed on foot with Bowser Jr. (who has lost his Junior Clown Car), Mario, and Olivia. As they make their way out of the volcano, they find a horde of small [[Paper Macho Goomba]]s, who dropped into the volcano, in hot pursuit. Kamek then creates clones of himself in an attempt to hold back the horde, allowing the others to keep going. Eventually, Kamek and his clones become strained and cannot hold back the horde any longer, causing the horde to break through and trample over them.
After Mario defeats Scissors in a near-death battle, Kamek is restored to normal, along with the other minions, and regains use of his magic broom. After freeing Bowser with assistance from Bowser Jr. and Mario following the removal of the green streamer, Kamek joins Mario, Bowser, and the rest of the Koopa Troop on an [[airship]] bound for [[Peach's Castle]], in which he flies alongside the airship and partakes in the battle against a [[Paper Plane Squadron|fleet of paper planes]] dispatched by King Olly. However, a particularly large plane slams into the airship, causing it to crash-land into [[Hotfoot Crater]]. As Kamek has lost his broom in the event, he has to proceed on foot with Bowser Jr. (who has lost his Junior Clown Car), Mario, and Olivia. As they make their way out of the volcano, they find a horde of small [[Paper Macho Goomba]]s, who dropped into the volcano, in hot pursuit. Kamek then creates clones of himself in an attempt to hold back the horde, allowing the others to keep going. Eventually, Kamek and his clones become strained and cannot hold back the horde any longer, causing the horde to break through and trample over them.
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After Mario, Olivia, and Bowser defeat King Olly, Kamek is shown to have survived being trampled, as he and Bowser Jr. assist [[Luigi]] in escorting the [[Origami Craftsman]] to [[Origami Castle]], where they witness the Origami Craftsman help Olivia complete the Thousand Cranes Technique that King Olly started. After Origami Castle is transformed back to Peach's Castle, Kamek is later seen attending the Origami Festival.
After Mario, Olivia, and Bowser defeat King Olly, Kamek is shown to have survived being trampled, as he and Bowser Jr. assist [[Luigi]] in escorting the [[Origami Craftsman]] to [[Origami Castle]], where they witness the Origami Craftsman help Olivia complete the Thousand Cranes Technique that King Olly started. After Origami Castle is transformed back to Peach's Castle, Kamek is later seen attending the Origami Festival.
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==''Puzzle & Dragons: Super Mario Bros. Edition''==
==''Puzzle & Dragons: Super Mario Bros. Edition''==
[[File:Kamek Scene PD-SMBE.png|thumb|100px]]
[[File:Kamek Scene PD-SMBE.png|thumb|100px]]
Kamek appears in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'' as one of the antagonists alongside Bowser, being responsible for casting a spell that overflows the Mushroom Kingdom with special objects called [[Orb (Puzzle & Dragons: Super Mario Bros. Edition)|Orb]]s. Curiously, despite being one of the antagonists, he is not fought at all and cannot be recruited as an ally during the course of the game, appearing only in three cutscenes when Bowser Jr. is defeated in {{world link|6|towerp2|World 6-Tower 2 (Puzzle & Dragons: Super Mario Bros. Edition)}}, {{world link|7|towerp2|World 7-Tower 2}}, and {{world link|8|towerp3|World 8-Tower 3}}.
Kamek appears in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'' as one of the antagonists alongside Bowser, being responsible for casting a spell that overflows the Mushroom Kingdom with special objects called [[Orb (Puzzle & Dragons: Super Mario Bros. Edition)|Orb]]s. Curiously, despite being one of the antagonists, he is not fought at all and cannot be recruited as an ally during the course of the game, appearing only in three cutscenes when Bowser Jr. is defeated in {{world-link|6|towerp2|World 6-Tower 2 (Puzzle & Dragons: Super Mario Bros. Edition)}}, {{world-link|7|towerp2|World 7-Tower 2}}, and {{world-link|8|towerp3|World 8-Tower 3}}.


==''Minecraft''==
==''Minecraft''==
In the Super Mario Mash-up in ''[[Minecraft]]'', Kamek appears as a playable skin.
In the Super Mario Mash-up in ''[[Minecraft]]'', Kamek appears as a playable skin.


==''Mario Tennis Aces''==
==''Mario Tennis Aces ''==
In ''[[Mario Tennis Aces]]'', Kamek appears in the mission [[Rally Challenge (Advanced)]] in the adventure mode as an enemy, where the player must rally four hundred balls with Kamek while making sure to not let three balls pass by the player. After the player beats the challenge, Kamek disappears off the boat and leaves behind the Shell Racket.
In ''[[Mario Tennis Aces]]'', Kamek appears in the mission [[Rally Challenge (Advanced)]] in the adventure mode as an enemy, where the player must rally four hundred balls with Kamek while making sure to not let three balls pass by the player. After the player beats the challenge, Kamek disappears off the boat and leaves behind the Shell Racket.


Kamek became a playable character following the game's release, originally unlocked by participating in the April 2019 online tournament but available to everyone starting May 1, 2019. He is classified as a Tricky-type character, with curving topspin and slice shots. This marks Kamek's playable debut in the [[Mario Tennis (series)|''Mario Tennis'' series]]. He always floats above the ground, and his racket emits aesthetic magic effects that resemble the magic blasts from his wand in other games. His horizontal [[Trick Shot]], Broom Dash, has him riding his broom to reach the ball, while his vertical Trick Shot, Wicked Warp, has him teleport to reach the ball. He also rides on his broom in his entrance animation, where he covers the screen in smoke after he turns with the broom. His [[Special Shot (Mario Tennis Aces)|Special Shot]], Gigantic Smash, involves him using his magic to make himself gigantic and then hitting the ball before returning to normal in a large puff of smoke.
Kamek became a playable character following the game's release, originally unlocked by participating in the April 2019 online tournament but available to everyone starting May 1, 2019. He is classified as a Tricky-type character, with curving topspin and slice shots. This marks Kamek's playable debut in the [[Mario Tennis (series)|''Mario Tennis'' series]]. He always floats above the ground, and his racket emits aesthetic magic effects that resemble the magic blasts from his wand in other games. His horizontal [[Trick Shot]], Broom Dash, has him riding his broom to reach the ball, while his vertical Trick Shot, Wicked Warp, has him teleport to reach the ball. He also rides on his broom in his entrance animation, where he covers the screen in smoke after he turns with the broom. His [[Special Shot]], Gigantic Smash, involves him using his magic to make himself gigantic and then hitting the ball before returning to normal in a large puff of smoke.


==''Dr. Mario World''==
==''Dr. Mario World''==
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[[File:Kamek The Super Mario Bros. Movie.png|thumb|Artwork of Kamek in ''The Super Mario Bros. Movie'']]
[[File:Kamek The Super Mario Bros. Movie.png|thumb|Artwork of Kamek in ''The Super Mario Bros. Movie'']]
{{quote|Behold! The [[Bowser|king of the Koopas]]!|Kamek|The Super Mario Bros. Movie}}
{{quote|Behold! The [[Bowser|king of the Koopas]]!|Kamek|The Super Mario Bros. Movie}}
Kamek, voiced by [[Kevin Michael Richardson]], appears in ''[[The Super Mario Bros. Movie]]'', in which he works as [[Bowser]]’s right-hand man in his [[Bowser's Minions|army]].<ref>{{cite|author=Universal Pictures UK|date=October 6, 2022|url=youtu.be/yPpazvJrHm0|title=The Super Mario Bros. Movie - Official Teaser Trailer (Universal Pictures) HD|publisher=YouTube|accessdate=October 6, 2022}}</ref> He is given a {{wp|Peter Lorre}}-esque voice for the film.<ref>{{cite|author=Matyas|date=December 2, 2022|url=youtu.be/WEO34DpoZzA|title=The Super Mario Bros. Movie - Brand NEW Footage (Mario with a British Accent)|publisher=YouTube|accessdate=December 3, 2022|language=en}}</ref>
Kamek, voiced by [[Kevin Michael Richardson]], appears in ''[[The Super Mario Bros. Movie]]'', in which he works as [[Bowser]]’s right-hand man in the [[Koopa Troop]].<ref>Universal Pictures UK (October 6, 2022). [https://youtu.be/yPpazvJrHm0 The Super Mario Bros. Movie - Official Teaser Trailer (Universal Pictures) HD]. ''YouTube''. Retrieved October 6, 2022.</ref> He is given a {{wp|Peter Lorre}}-esque voice for the film.<ref>Matyas (December 2, 2022). [https://youtu.be/WEO34DpoZzA The Super Mario Bros. Movie - Brand NEW Footage (Mario with a British Accent)]. ''YouTube''. Retrieved December 3, 2022.</ref>


Throughout the film, Kamek does Bowser's every bidding, especially when he waves his magic wand, which he uses to defeat the penguins with ease, as well as levitating Luigi towards Bowser during an interrogation and torturing Toad to get Princess Peach to give in to his master's demands. He is also present at Bowser's wedding before Peach ruins it by punching him in the face. He also dresses up as Peach when Bowser practices his proposal, which alludes to him doing the same thing in ''New Super Mario Bros. Wii'' and ''Mario & Luigi: Dream Team''.
Throughout the film, Kamek does Bowser's every bidding, especially when he waves his magic wand, which he uses to defeat the penguins with ease, as well as levitating Luigi towards Bowser during an interrogation and torturing Toad to get Princess Peach to give in to his master's demands. He is also present at Bowser's wedding before Peach ruins it by punching him in the face. He also dresses up as Peach when Bowser practices his proposal, which alludes to him doing the same thing in ''New Super Mario Bros. Wii'' and ''Mario & Luigi: Dream Team''.
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Despite appearing prominently throughout the film, Kamek is never addressed by name at any point aside from the credits nor is he implied to have been Bowser's caretaker.
Despite appearing prominently throughout the film, Kamek is never addressed by name at any point aside from the credits nor is he implied to have been Bowser's caretaker.


==Unused appearances==
==Canceled appearances==
===''Mario Kart'' series===
===''Mario Kart'' series===
====''Mario Kart 64''====
====''Mario Kart 64''====
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====''Mario Kart 8''====
====''Mario Kart 8''====
[[File:MK8 Unused Magikoopa Emblem.png|thumb|left|60px]]
[[File:MK8 Unused Magikoopa Emblem.png|thumb|left|60px]]
An [[List of Mario Kart 8 pre-release and unused content|unused]] Kamek [[emblem]] is present in the internal files of ''[[Mario Kart 8]]'', suggesting that at one point he was planned to be a playable character before being scrapped once again. However, the logo would eventually be used for Kamek's reappearance in the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'' for ''[[Mario Kart 8 Deluxe]]''.
An [[List of Mario Kart 8 pre-release and unused content|unused]] Kamek [[emblem]] is present in the internal files of ''[[Mario Kart 8]]'', suggesting that at one point he was planned to be a playable character before being scrapped once again. However, the logo would eventually be used for Kamek's reappearance in the [[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]] for ''[[Mario Kart 8 Deluxe]]''.


==References==
== References ==
<references/>
<references />


{{Histories}}
{{Histories}}
[[Category:Character histories|Kamek]]
[[Category:Character histories|Kamek]]

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