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{{quote|Secret info about {{color|green|<subject name>}}. Collect all 69 hint cards!|[[Cluck-A-Pop]] description}}
'''Hint Cards''' are collectible items in ''[[Game & Wario]]'' from the Cluck-A-Pop prize machine. There are 69 cards that can be collected that provide hints on each of the games and Miiverse Sketch. In the Cluck-A-Pop, they are represented by blue capsules and take up some shelf space of Capsules 121-160 and 201-240 and all shelves of 170-200. <br>
 
'''Hint Cards''' are collectible items in ''[[Game & Wario]]'' from the [[Cluck-A-Pop]] prize machine. There are 69 cards that can be collected that provide hints on each of the games and Miiverse Sketch. In the Cluck-A-Pop, they are represented by blue capsules and take up some shelf space of Capsules 121-160 and 201-240 and all shelves of 170-200. <br>
<small>Please note that names and dialogue are taken from the American English version of the game. Names and dialogue may differ between the American and British versions.</small>
<small>Please note that names and dialogue are taken from the American English version of the game. Names and dialogue may differ between the American and British versions.</small>


== Cards ==
== Answers ==
{| class="wikitable"
{| class="wikitable"
!#
!#
!Description
!Description
|-
|-
|style="background:#abb2b9;" colspan=50|<div style="text-align: center;">'''[[GAME & WARIO]]'''</div>
|style="background:#abb2b9;" colspan=50|<div style="text-align: center;">'''GAME & WARIO'''</div>
|-
|-
|[[File:CluckAPop_Prize_148.png|x65px]]
|[[File:CluckAPop_Prize_148.png|x65px]]
|The Magic of {{button|wii|-}}: If you press {{button|wii|-}} during a game, you can jump right to the option to return to game selection. (In some cases it won't work.)
|The Magic of {{button|wii|-}}: If you press {{button|wii|-}} during a game, you can jump right to the option to return to game selection. (In some cases it won't work.)
|-
|-
|style="background:#f8c471;" colspan=50|<div style="text-align: center;">'''[[Arrow|ARROW]]'''</div>
|style="background:#f8c471;" colspan=50|<div style="text-align: center;">'''ARROW'''</div>
|-
|-
|[[File:CluckAPop_Prize_149.png|100px]]
|[[File:CluckAPop_Prize_149.png|100px]]
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|Scoring Tokens in ARROW: When you replay stages in which you've achieved Master status, look for a MechaWario minion carrying a token. If you shoot it, it's yours!
|Scoring Tokens in ARROW: When you replay stages in which you've achieved Master status, look for a MechaWario minion carrying a token. If you shoot it, it's yours!
|-
|-
|style="background:#ff33fc; color:white;" colspan=50|<div style="text-align: center;">'''[[Shutter|SHUTTER]]'''</div>
|style="background:#ff33fc; color:white;" colspan=50|<div style="text-align: center;">'''SHUTTER'''</div>
|-
|-
|[[File:CluckAPop_Prize_153.png|x65px]]
|[[File:CluckAPop_Prize_153.png|100px]]
|Displaying Target Info: Press {{button|wii|Pad}} (down) to display info about your targets. This will help you figure out where to look for them. You might also learn some juicy gossip!
|Displaying Target Info: Press {{button|wii|Pad}} (down) to display info about your targets. This will help you figure out where to look for them. You might also learn some juicy gossip!
|-
|-
|[[File:CluckAPop_Prize_154.png|x65px]]
|[[File:CluckAPop_Prize_154.png|100px]]
|Quick-Zoom: Push {{button|wii|CCStickL}} and {{button|wii|CCStickR}} (up) at the same time to quickly zoom all the way in! To zoom all the way out, press {{button|wii|CCStickL}} or {{button|wii|CCStickR}} (like a button).
|Quick-Zoom: Push {{button|wii|CCStickL}} and {{button|wii|CCStickR}} (up) at the same time to quickly zoom all the way in! To zoom all the way out, press {{button|wii|CCStickL}} or {{button|wii|CCStickR}} (like a button).
|-
|-
|[[File:CluckAPop_Prize_155.png|x65px]]
|[[File:CluckAPop_Prize_155.png|100px]]
|Joe's Colorful Commentary: Joe will often comment on photos even if a target isn't pictured. Try using your remaining film to take lots of fun photos!
|Joe's Colorful Commentary: Joe will often comment on photos even if a target isn't pictured. Try using your remaining film to take lots of fun photos!
|-
|-
|[[File:CluckAPop_Prize_156.png|x65px]]
|[[File:CluckAPop_Prize_156.png|100px]]
|Scoring Tokens in SHUTTER: After you've photographed all of your targets, a token will appear somewhere in the stage. Snap a good photo of it to score it!
|Scoring Tokens in SHUTTER: After you've photographed all of your targets, a token will appear somewhere in the stage. Snap a good photo of it to score it!
|-
|-
|style="background:#4233ff; color:white;" colspan=50|<div style="text-align: center;">'''[[Ski (minigame)|SKI]]'''</div>
|style="background:#4233ff; color:white;" colspan=50|<div style="text-align: center;">'''SKI'''</div>
|-
|-
|[[File:CluckAPop_Prize_157.png|x65px]]
|[[File:CluckAPop_Prize_157.png|x65px]]
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|Scoring Tokens in SKI: Keep an eye out for stray tokens when playing Endless Bunny Slope. If you see one, pick it up!
|Scoring Tokens in SKI: Keep an eye out for stray tokens when playing Endless Bunny Slope. If you see one, pick it up!
|-
|-
|style="background:#15c4aa; color:white;" colspan=50|<div style="text-align: center;">'''[[Patchwork|PATCHWORK]]'''</div>
|style="background:#15c4aa; color:white;" colspan=50|<div style="text-align: center;">'''PATCHWORK'''</div>
|-
|-
|[[File:CluckAPop_Prize_161.png|x65px]]
|[[File:CluckAPop_Prize_161.png|100px]]
|Color Clues: The shades of the patchwork puzzle pieces hint at what the completed puzzle will look like. Keep this in mind as you play!
|Color Clues: The shades of the patchwork puzzle pieces hint at what the completed puzzle will look like. Keep this in mind as you play!
|-
|-
|[[File:CluckAPop_Prize_162.png|x65px]]
|[[File:CluckAPop_Prize_162.png|100px]]
|Challenge-Puzzle Tips: All of the challenge puzzles also appear as standard patchwork puzzles. The more completed puzzles you remember, the better!
|Challenge-Puzzle Tips: All of the challenge puzzles also appear as standard patchwork puzzles. The more completed puzzles you remember, the better!
|-
|-
|[[File:CluckAPop_Prize_163.png|x65px]]
|[[File:CluckAPop_Prize_163.png|100px]]
|The Amazing Check Button: When solving challenge puzzles, the Check button has a shorter wait time before you can use it again, so take advantage!
|The Amazing Check Button: When solving challenge puzzles, the Check button has a shorter wait time before you can use it again, so take advantage!
|-
|-
|[[File:CluckAPop_Prize_164.png|x65px]]
|[[File:CluckAPop_Prize_164.png|100px]]
|Scoring Tokens in PATCHWORK: You'll win 1 token for every 10 patchwork puzzles you solve! You'll also win 1 token for each challenge puzzle you solve!
|Scoring Tokens in PATCHWORK: You'll win 1 token for every 10 patchwork puzzles you solve! You'll also win 1 token for each challenge puzzle you solve!
|-
|-
|style="background:#d5d8dc;" colspan=50|<div style="text-align: center;">'''[[Kung Fu|KUNG FU]]'''</div>
|style="background:#d5d8dc;" colspan=50|<div style="text-align: center;">'''KUNG FU'''</div>
|-
|-
|[[File:CluckAPop_Prize_165.png|x65px]]
|[[File:CluckAPop_Prize_165.png|x65px]]
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|Scoring Tokens in KUNG FU: In All You Can Eat mode, keep an eye out for random floating tokens. If you see one, jump up and snag it!
|Scoring Tokens in KUNG FU: In All You Can Eat mode, keep an eye out for random floating tokens. If you see one, jump up and snag it!
|-
|-
|style="background:#08d2f6;" colspan=50|<div style="text-align: center;">'''[[Gamer|GAMER]]'''</div>
|style="background:#08d2f6;" colspan=50|<div style="text-align: center;">'''GAMER'''</div>
|-
|-
|[[File:CluckAPop_Prize_169.png|x65px]]
|[[File:CluckAPop_Prize_169.png|100px]]
|Impostor Alert: This is almost too obvious to mention, but I've only got one mom. If you see two of them, try to figure out which one is fake!
|Impostor Alert: This is almost too obvious to mention, but I've only got one mom. If you see two of them, try to figure out which one is fake!
|-
|-
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|Scoring Tokens in GAMER: Tokens will sometimes appear on {{button|wiiu|gamepad}} during my Endless mode! Keep an eye out, and if you see one, tap it. Score!
|Scoring Tokens in GAMER: Tokens will sometimes appear on {{button|wiiu|gamepad}} during my Endless mode! Keep an eye out, and if you see one, tap it. Score!
|-
|-
|style="background:#0ef449;" colspan=50|<div style="text-align: center;">'''[[Design|DESIGN]]'''</div>
|style="background:#0ef449;" colspan=50|<div style="text-align: center;">'''DESIGN'''</div>
|-
|-
|[[File:CluckAPop_Prize_173.png|x65px]]
|[[File:CluckAPop_Prize_173.png|x65px]]
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|Scoring Tokens in DESIGN: If you score a perfect 100 when drawing a circle, I'll reward your fine efforts with a token! Trust me, it's more difficult than it sounds.
|Scoring Tokens in DESIGN: If you score a perfect 100 when drawing a circle, I'll reward your fine efforts with a token! Trust me, it's more difficult than it sounds.
|-
|-
|style="background:#de0c7b; color:white;" colspan=50|<div style="text-align: center;">'''[[Ashley (minigame)|ASHLEY]]'''</div>
|style="background:#de0c7b; color:white;" colspan=50|<div style="text-align: center;">'''ASHLEY'''</div>
|-
|-
|[[File:CluckAPop_Prize_177.png|x65px]]
|[[File:CluckAPop_Prize_177.png|100px]]
|Spell-Power Multipliers!: If you can collect an entire chain of spell power without missing any, the power will be multiplied by up to six times!
|Spell-Power Multipliers!: If you can collect an entire chain of spell power without missing any, the power will be multiplied by up to six times!
|-
|-
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|Scoring Tokens in ASHLEY: After you've achieved Best Buddy status in a stage, keep an eye out for a token the next time you play. If you do a loop around it, it's yours!
|Scoring Tokens in ASHLEY: After you've achieved Best Buddy status in a stage, keep an eye out for a token the next time you play. If you do a loop around it, it's yours!
|-
|-
|style="background:#fcff40;" colspan=50|<div style="text-align: center;">'''[[Taxi (minigame)|TAXI]]'''</div>
|style="background:#fcff40;" colspan=50|<div style="text-align: center;">'''TAXI'''</div>
|-
|-
|[[File:CluckAPop_Prize_181.png|100px]]
|[[File:CluckAPop_Prize_181.png|100px]]
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|Scoring Tokens in TAXI: After achieving Taxi King status in a stage, the next time you play it, a token will appear on the map after you defeat the mothership.
|Scoring Tokens in TAXI: After achieving Taxi King status in a stage, the next time you play it, a token will appear on the map after you defeat the mothership.
|-
|-
|style="background:#b76dfc;" colspan=50|<div style="text-align: center;">'''[[Pirates|PIRATES]]'''</div>
|style="background:#b76dfc;" colspan=50|<div style="text-align: center;">'''PIRATES'''</div>
|-
|-
|[[File:CluckAPop_Prize_185.png|100px]]
|[[File:CluckAPop_Prize_185.png|100px]]
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|Scoring Tokens in PIRATES: When playing a stage you've already scored a Perfect on, I'll sometimes yell out "Token!" Block the arrow and shake it off in rhythm to snag it!
|Scoring Tokens in PIRATES: When playing a stage you've already scored a Perfect on, I'll sometimes yell out "Token!" Block the arrow and shake it off in rhythm to snag it!
|-
|-
|style="background:linear-gradient(to right, red, orange, yellow, green, cyan, blue);" colspan=50|<div style="text-align: center;">'''[[Bowling|BOWLING]]'''</div>
|style="background:linear-gradient (red, orange, yellow, green, cyan, blue);" colspan=50|<div style="text-align: center;">'''BOWLING'''</div>
|-
|-
|[[File:CluckAPop_Prize_189.png|100px]]
|[[File:CluckAPop_Prize_189.png|100px]]
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|Scoring Tokens in BOWLING: If you successfully complete a Token Challenge in Classic mode, you'll win a token. Super cool!
|Scoring Tokens in BOWLING: If you successfully complete a Token Challenge in Classic mode, you'll win a token. Super cool!
|-
|-
|style="background:#de3e3e; color:white" colspan=50|<div style="text-align: center;">'''[[Bird (minigame)|BIRD]]'''</div>
|style="background:#de3e3e; color:white" colspan=50|<div style="text-align: center;">'''BIRD'''</div>
|-
|-
|[[File:CluckAPop_Prize_193.png|x65px]]
|[[File:CluckAPop_Prize_193.png|x65px]]
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|Scoring Tokens in BIRD: For every 10,000 points you score, a token will fall among the beans. Grab it with your tongue to snag it!
|Scoring Tokens in BIRD: For every 10,000 points you score, a token will fall among the beans. Grab it with your tongue to snag it!
|-
|-
|style="background:#ff4d00; color:white" colspan=50|<div style="text-align: center;">'''[[Sketch|SKETCH]]'''</div>
|style="background:#ff4d00; color:white" colspan=50|<div style="text-align: center;">'''SKETCH'''</div>
|-
|-
|[[File:CluckAPop_Prize_197.png|100px]]
|[[File:CluckAPop_Prize_197.png|100px]]
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|Prized Masterpieces: On occasion, I'll add sketches that have won the Orbulon Award to my prized masterpiece collection, which you can win in CLUCK-A-POP.
|Prized Masterpieces: On occasion, I'll add sketches that have won the Orbulon Award to my prized masterpiece collection, which you can win in CLUCK-A-POP.
|-
|-
|style="background:#b6ff36;" colspan=50|<div style="text-align: center;">'''[[Fruit (minigame)|FRUIT]]'''</div>
|style="background:#b6ff36;" colspan=50|<div style="text-align: center;">'''FRUIT'''</div>
|-
|-
|[[File:CluckAPop_Prize_201.png|100px]]
|[[File:CluckAPop_Prize_201.png|100px]]
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|[[File:CluckAPop_Prize_202.png|100px]]
|[[File:CluckAPop_Prize_202.png|100px]]
|The Ultimate Con: Some of the characters you can pick to play as the thief really stand out. If you can outsmart the agents with one of these folks, you're amazing!
|The Ultimate Con: Some of the characters you can pick to play as the thief really stand out. If you can outsmart the agents with one of these folks, you're amazing!
|-|
|-
|[[File:CluckAPop_Prize_203.png|100px]]
|[[File:CluckAPop_Prize_203.png|100px]]
|Using Blind Spots: There are lots of objects that the agents can't see through. Take advantage of these when playing as the thief to sneak past their gaze.
|Using Blind Spots: There are lots of objects that the agents can't see through. Take advantage of these when playing as the thief to sneak past their gaze.
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|Mimicking Movements: As the thief, mimicking the moves of those around you can be a good strategy. Try just standing around or walking by a piece of fruit!
|Mimicking Movements: As the thief, mimicking the moves of those around you can be a good strategy. Try just standing around or walking by a piece of fruit!
|-
|-
|style="background:#08a7f6; color:white" colspan=50|<div style="text-align: center;">'''[[Islands|ISLANDS]]'''</div>
|style="background:#08a7f6; color:white" colspan=50|<div style="text-align: center;">'''ISLANDS'''</div>
|-
|-
|[[File:CluckAPop_Prize_205.png|x65px]]
|[[File:CluckAPop_Prize_205.png|100px]]
|Pulling Back Fronks: If you pull back strongly when launching us Fronks, we'll stay grouped close together. If you pull back softly, we'll spread out!
|Pulling Back Fronks: If you pull back strongly when launching us Fronks, we'll stay grouped close together. If you pull back softly, we'll spread out!
|-
|-
|[[File:CluckAPop_Prize_206.png|x65px]]
|[[File:CluckAPop_Prize_206.png|100px]]
|Fronk Launch Angles: If you hold {{button|wiiu|gamepad}} close to vertical when you launch us, we'll arc way up high. If you hold {{button|wiiu|gamepad}} more flat, we'll fly pretty straight.
|Fronk Launch Angles: If you hold {{button|wiiu|gamepad}} close to vertical when you launch us, we'll arc way up high. If you hold {{button|wiiu|gamepad}} more flat, we'll fly pretty straight.
|-
|-
|[[File:CluckAPop_Prize_207.png|x65px]]
|[[File:CluckAPop_Prize_207.png|100px]]
|Seagulls?!: Sometimes a crazy seagull will fly by and grab one of us or cause something cool to happen.
|Seagulls?!: Sometimes a crazy seagull will fly by and grab one of us or cause something cool to happen.
|-
|-
|[[File:CluckAPop_Prize_208.png|x65px]]
|[[File:CluckAPop_Prize_208.png|100px]]
|Outsmart the Scales: The solid ground at the bottom of Salty Scales is a guaranteed 10 points if you land there. Who cares where the scales tip?!
|Outsmart the Scales: The solid ground at the bottom of Salty Scales is a guaranteed 10 points if you land there. Who cares where the scales tip?!
|-
|-
|style="background:#9932cc; color:white" colspan=50|<div style="text-align: center;">'''[[Disco|DISCO]]'''</div>
|style="background:#9932cc; color:white" colspan=50|<div style="text-align: center;">'''DISCO'''</div>
|-
|-
|[[File:CluckAPop_Prize_209.png|100px]]
|[[File:CluckAPop_Prize_209.png|100px]]
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|Sudden Death: Sudden Death continues until someone score points. If six rounds pass without a score, the game will end in a draw.
|Sudden Death: Sudden Death continues until someone score points. If six rounds pass without a score, the game will end in a draw.
|-
|-
|style="background:#00ff9b;" colspan=50|<div style="text-align: center;">'''[[Miiverse|MIIVERSE]] SKETCH'''</div>
|style="background:#00ff9b;" colspan=50|<div style="text-align: center;">'''MIIVERSE SKETCH'''</div>
|-
|-
|[[File:CluckAPop_Prize_213.png|100px]]
|[[File:CluckAPop_Prize_213.png|100px]]
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|}
|}
{{Game & Wario}}
{{Game & Wario}}
[[Category:Cards]]
[[Category:Collectibles]]
[[Category:Game & Wario]]
[[Category:Game & Wario]]

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