Editing Handle (Donkey Kong Country 3)

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|image=[[File:DKC3 ceiling switch.png]]<br>Sprite of a handle in [[Doorstop Dash]] in the original game
|image=[[File:DKC3 ceiling switch.png]]<br>Sprite of a handle in [[Doorstop Dash]] in the original game
|first_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' ([[List of games by date#1996|1996]])
|first_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' ([[List of games by date#1996|1996]])
|latest_appearance=''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]'' ([[Game Boy Advance]]) ([[List of games by date#2005|2005]])
|latest_appearance=''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]'' for [[Game Boy Advance]] ([[List of games by date#2005|2005]])
}}
}}
'''Handles'''<ref>{{cite|author=Owsen, Dan, Kent Miller, and Paul Shinoda|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble'' Player's Guide|page=20 and 105|language=en-us|publisher=Nintendo of America|date=1996}}</ref><ref>{{cite|date=November 1996|title=''Nintendo Power'' Volume 90|page=27|publisher=Nintendo of America|language=en-us}}</ref> appear as objects in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and [[Donkey Kong Country 3 (Game Boy Advance)|its Game Boy Advance remake]]. Handles appear in only two [[level]]s: [[Doorstop Dash]] and [[Kastle Kaos]]. Handles in both places can be held from to trigger an event. The handles in Doorstop Dash are also more specifically known as '''door control levers'''<ref>{{cite|publisher=Nintendo of America|language=en-us|date=October 1996|title=''Nintendo Power'' Volume 89|page=36}}</ref> and temporarily open [[metal door]]s. Handles in Kastle Kaos are more specifically known as '''barrel-dispensing handles'''<ref>{{cite|author=Owsen, Dan, Kent Miller, and Paul Shinoda|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble'' Player's Guide|page=105|language=en-us|publisher=Nintendo of America|date=1996}}</ref> and all appear at once during certain parts of a battle; all but one only serve to be held on, whilst one spawns a [[barrel]] with which to attack [[King K. Rool|Baron K. Roolenstein]].
'''Handles'''<ref>{{cite|author=Owsen, Dan, Kent Miller, and Paul Shinoda|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble'' Player's Guide|page=20 and 105|language=en-us|publisher=Nintendo of America|date=1996}}</ref><ref>{{cite|date=November 1996|title=''Nintendo Power'' Volume 90|page=27|publisher=Nintendo of America|language=en-us}}</ref> appear as objects in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and [[Donkey Kong Country 3 (Game Boy Advance)|its Game Boy Advance remake]]. Handles appear in only two [[level]]s: [[Doorstop Dash]] and [[Kastle Kaos]]. Handles in both places can be held from to trigger an event. The handles in Doorstop Dash are also more specifically known as '''door control levers'''<ref>{{cite|publisher=Nintendo of America|language=en-us|date=October 1996|title=''Nintendo Power'' Volume 89|page=36}}</ref> and temporarily open [[metal door]]s. Handles in Kastle Kaos are more specifically known as '''barrel-dispensing handles'''<ref>{{cite|author=Owsen, Dan, Kent Miller, and Paul Shinoda|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble'' Player's Guide|page=105|language=en-us|publisher=Nintendo of America|date=1996}}</ref> and all appear at once during certain parts of a battle; all but one only serve to be held on, whilst one spawns a [[barrel]] with which to attack [[King K. Rool|Baron K. Roolenstein]].

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