Editing Guard (boss)

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{{about|the boss in Virtual Boy Wario Land|the defensive move seen throughout the Super Mario role-playing games|[[Guard]]}}
{{about|the boss in Virtual Boy Wario Land|the defensive move seen throughout the Super Mario role-playing games|[[Guard]]}}


The '''guard'''<ref name="Nintendo Power #79">{{cite|title=''[[Nintendo Power]]'' volume 79|publisher=Nintendo of America|language=en-us|date=December 1995|page=41|quote=Dodge the guard's dive-bombing attack and stomp on its exposed underside.}}</ref> is a boss that guards the door of every boss stage in ''[[Virtual Boy Wario Land]]''. It is a small robot armed with both projectile and melee weapons, and attacks Wario in different ways. Its main attack is by trying to jump on him with its spiked head. After it lands, it leaves its weak spot exposed, and Wario can jump on it. Once he does this twice, the guard moves to the center of the room and explodes, transforming the [[Empty Block]] under it into a [[Jump Transporter]] Wario can use to access the boss door.
The '''guard'''<ref name="Nintendo Power #79">{{cite|title=''[[Nintendo Power]]'' volume 79|publisher=Nintendo of America|language=en-us|date=December 1995|page=41|quote=Dodge the guard's dive-bombing attack and stomp on its exposed underside.}}</ref> is a boss that guards the door of every boss stage in ''[[Virtual Boy Wario Land]]''. It is a small robot armed with both projectile and melee weapons, and attacks Wario in different ways. Its main attack is by trying to jump on him with its spiked head. After it lands, it leaves its weak spot exposed, and Wario can jump on it. Once he does this twice, the guard becomes a [[jump transporter]] and Wario can access the boss door.
 
During all encounters, if Wario is underneath the guard as it falls to the ground, both he and the guard will be harmed. Using this method, it is possible to win while only striking the guard's underside once (as using this method twice will cause Wario to lose a life).


==Encounters==
==Encounters==
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Only one missile can be seen on the screen at once. The guard will continually dive-bomb, launching more missiles as the previous ones are destroyed. Defeating the guard will give Wario access to the door of the [[Demon Head]], the final boss of the game.
Only one missile can be seen on the screen at once. The guard will continually dive-bomb, launching more missiles as the previous ones are destroyed. Defeating the guard will give Wario access to the door of the [[Demon Head]], the final boss of the game.
==Trivia==
During all encounters, if Wario is underneath the guard as it falls to the ground, both he and the guard will be harmed. Using this method, it is possible to win while only striking the guard's underside once (as using this method twice will cause Wario to lose a life).


==References==
==References==

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