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[[File:SM64BobOmbBattlefield.png|thumb|Mario running on the [[Bob-omb Battlefield]], which is a course from ''[[Super Mario 64]]'', the first three-dimensional platform game in the ''Super Mario'' franchise]] | [[File:SM64BobOmbBattlefield.png|thumb|Mario running on the [[Bob-omb Battlefield]], which is a course from ''[[Super Mario 64]]'', the first three-dimensional platform game in the ''Super Mario'' franchise]] | ||
The majority of ''Super Mario'' games fall within the platformer genre, which itself can be divided into two sub-genres: side-scrolling and three-dimensional. '''Side-scrolling platformers''' (or '''side-scrollers''') usually allow travel in only one or two directions towards a [[Goal Pole]]. '''Three-dimensional''' (or '''3D''') '''platformers''' allow travel in any direction and usually consist of objective-based level completion. Classification is based upon movement style, so games such as ''[[New Super Mario Bros. Wii]]'' with modern three-dimensional graphics are still classified as side-scrollers. | |||
Most 3D platformers in the ''Super Mario'' franchise feature a menu for selecting what objective is to be achieved (or objectives in ''[[Super Mario Odyssey]]'') whenever Mario enters an area (except ''[[Super Mario 3D Land]]'' and ''[[Super Mario 3D World]]'', in which levels are completed by reaching a traditional Goal Pole). The player can also select objectives they have previously completed, including re-fighting bosses. | Most 3D platformers in the ''Super Mario'' franchise feature a menu for selecting what objective is to be achieved (or objectives in ''[[Super Mario Odyssey]]'') whenever Mario enters an area (except ''[[Super Mario 3D Land]]'' and ''[[Super Mario 3D World]]'', in which levels are completed by reaching a traditional Goal Pole). The player can also select objectives they have previously completed, including re-fighting bosses. |