Editing Game & Watch Gallery 2

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|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]], Million Colors, [[TOSE Software Co.|TOSE]]
|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]], Million Colors, [[TOSE Software Co.|TOSE]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release='''Game Boy:'''<br>{{flag list|Japan|September 27, 1997<ref> [https://www.nintendo.co.jp/n02/dmg/agij/ Game Boy Gallery 2]. ''Nintendo'' (Japanese). Retrieved December 4, 2024.</ref>}} '''Game Boy Color:'''<br>{{flag list|South Africa|November 1, 1998<ref>https://www.nintendo.com/en-za/Games/Game-Boy/Game-Watch-Gallery-2-265911.html</ref>|USA|November 18, 1998<ref>{{cite|language=en|deadlink=y|archive=https://web.archive.org/web/20020221233433/http://gamespot.com:80/gamespot/stories/news/0,10870,2465317,00.html|title=Game Boy Color Gets Pushed Up|publisher=GameSpot|accessdate=October 9, 2024}}</ref>|Australia|1998|Europe|November 23, 1998<ref>October 21, 1998. [https://web.archive.org/web/20020605013102/http://gbstation.com/archives/oct98.html European CGB Release Date]. ''GameBoy Station''. Archived from [http://gbstation.com/archives/oct98.html the original]. Retrieved December 4, 2024.</ref>}} '''Virtual Console (3DS):'''<br>{{flag list|Japan|March 21, 2012<ref>Sebastian S. (March 17, 2012). [https://nintendo-online.de/3ds/news/9882/japan-game-watch-gallery-2-erscheint-naechste-woche Game & Watch Gallery 2 (eShop)]. ''Nintendo-Online'' (German). Retrieved December 4, 2024.</ref>|Europe|May 3, 2012<ref>Nintendo. [https://www.nintendo.co.uk/Games/Virtual-Console-Nintendo-3DS-/Game-Watch-Gallery-2-275605.html Game & Watch™ Gallery 2]. ''Nintendo of Europe''. Retrieved December 4, 2024.</ref>|Australia|May 3, 2012<ref>Daniel Vuckovic (May 4, 2012). [http://www.vooks.net/nintendo-download-update-super-crotch-rocket/ Nintendo Download Update – Super Crotch Rocket]. ''Vooks''. Retrieved December 4, 2024.</ref>|USA|May 24, 2012<ref>Nintendo. [https://www.nintendo.com/games/detail/4Q1oxTfImMGK3EphPJtC5bAz9DyaJhHI Game & Watch Gallery 2]. ''Nintendo of America''. Retrieved December 4, 2024.</ref>}}
|release='''Game Boy:'''<br>{{flag list|Japan|September 27, 1997}} '''Game Boy Color:'''<br>{{flag list|South Africa|November 1, 1998<ref>https://www.nintendo.com/en-za/Games/Game-Boy/Game-Watch-Gallery-2-265911.html</ref>|USA|November 18, 1998<ref>{{cite|language=en|deadlink=y|archive=https://web.archive.org/web/20020221233433/http://gamespot.com:80/gamespot/stories/news/0,10870,2465317,00.html|title=Game Boy Color Gets Pushed Up|publisher=GameSpot|accessdate=October 9, 2024}}</ref>|Australia|1998|Europe|November 23, 1998}} '''Virtual Console (3DS):'''<br>{{flag list|Japan|March 21, 2012|Europe|May 3, 2012|Australia|May 3, 2012|USA|May 24, 2012}}
|languages=<div>'''Game Boy:'''</div>{{languages|jp=y}}<div>'''Game Boy Color:'''</div>{{languages|en=y}}
|languages=<div>'''Game Boy:'''</div>{{languages|jp=y}}<div>'''Game Boy Color:'''</div>{{languages|en_us=y}}
|genre=Various  
|genre=Various  
|modes=Single player
|modes=Single player
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|serials='''Game Boy:'''<br>{{flag list|Japan|DMG-AGIJ-JPN}} '''Game Boy Color:'''<br>{{flag list|USA|DMG-AGLE-USA|Europe|DMG-AGLP-EUR|Japan|DMG-AGLJ-JPN}}
|serials='''Game Boy:'''<br>{{flag list|Japan|DMG-AGIJ-JPN}} '''Game Boy Color:'''<br>{{flag list|USA|DMG-AGLE-USA|Europe|DMG-AGLP-EUR|Japan|DMG-AGLJ-JPN}}
}}
}}
'''''Game & Watch Gallery 2''''', known as '''''Game Boy Gallery 3''''' in Australia and '''''Game Boy Gallery 2''''' (ゲームボーイギャラリー2 ''Gēmu Bōi Gyararī 2'') in Japan, is a compilation game that was released for the [[Game Boy]] in 1997. Even though it is the sequel to ''[[Game & Watch Gallery]]'', it is actually the third game in the [[Game & Watch Gallery (series)|''Game & Watch Gallery'' series]]. The game includes six revisions of [[Game & Watch]] games, one of which is not playable from the beginning and must be unlocked. Like all the other ''Game & Watch Gallery'' games, the [[minigame]]s can be played in either Classic Mode or Modern Mode; the former is identical to the original release of the minigame, while the latter has been redone with characters of the [[Super Mario (franchise)|''Super Mario'' franchise]] along with updated graphics, updated gameplay, and music. ''Game & Watch Gallery 2'' was re-released as a [[Game Boy Color]] game in Europe, Australia, and North America in 1998, but not in Japan. However, on September 9, 2020, an unreleased Japanese Game Boy Color version of the game was leaked.


The game was re-released on the [[Nintendo 3DS]]'s [[Virtual Console]] in Japan in March 2012, in Europe and Australia on May 3, 2012, and in North America on May 24, 2012.
'''''Game & Watch Gallery 2''''', known as '''''Game Boy Gallery 3''''' in Australia and '''''Game Boy Gallery 2''''' (ゲームボーイギャラリー2 ''Gēmu Bōi Gyararī 2'') in Japan, is a compilation game that was released for the [[Game Boy]] in 1997. Even though it is the sequel to ''[[Game & Watch Gallery]]'', it is actually the third game in the [[Game & Watch Gallery (series)|''Game & Watch Gallery'' series]]. The game includes six revisions of [[Game & Watch]] games, one of which is not playable from the beginning and must be unlocked. Like all the other ''Game & Watch Gallery'' games, the [[minigame]]s can be played in either Classic Mode or Modern Mode; the former is identical to the original release of the minigame, while the latter has been redone with characters of the [[Super Mario (franchise)|''Super Mario'' franchise]] along with updated graphics, updated gameplay, and music. ''Game & Watch Gallery 2'' was rereleased as a [[Game Boy Color]] game in Europe and Australia, as well as North America, in 1998 but not in Japan. However, on September 9, 2020, an unreleased Japanese Game Boy Color version was leaked.
 
The game was rereleased on the [[Nintendo 3DS]]'s [[Virtual Console]] in Japan in March 2012; in Europe and Australia on May 3, 2012; and in North America on May 24, 2012.
 
==Stars==
==Stars==
Like the previous game, ''Game & Watch Gallery 2'' features a system to unlock bonus features. As before, the player earns a star every time they score 200 [[point]]s in a mode of a minigame, being able to earn up to five stars in each mode. The more stars the player earns, the more things they unlock in the [[Gallery Corner]]. The player unlocks a very hard mode called Star Mode after they reach 1,000 points in a Modern game. The player can earn a total of 120 stars.
Like the previous game, ''Game & Watch Gallery 2'' features a system to unlock bonus features. As before, the player earns a star every time they score 200 [[point]]s in a mode of a minigame, being able to earn up to five stars in each mode. The more stars the player earns, the more things they unlock in the [[Gallery Corner]]. The player unlocks a very hard mode called Star Mode after they reach 1,000 points in a Modern game. The player can earn a total of 120 stars.
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==Gallery Corner==
==Gallery Corner==
As the player collects stars, they are able to access new features in the Gallery Corner.
As the player collects stars, they are able to access new features in the Gallery Corner.
{|class=wikitable width=40%
 
{| class=wikitable width=40%
|-
|-
!width=5%|Stars
! width=5% | Stars
!width=35%|Unlockable
! width=35% | Unlockable
|-
|-
|align=center|5
|align=center|5
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|align=center|120
|align=center|120
|Cast credits
|Cast credits
|-
|}
|}
Note: The [[Museum]] also includes the 16 Game & Watch titles from ''Game & Watch Gallery''{{'}}s Gallery. To unlock them, the player has to collect 120 stars and then connect ''Game & Watch Gallery 2'' to ''Game & Watch Gallery'' with a Game Link Cable and two [[Game Boy]]s.
Note: The [[Museum]] also includes the 16 Game & Watch titles from ''Game & Watch Gallery''{{'}}s Gallery. To unlock them, the player has to collect 120 stars and then connect ''Game & Watch Gallery 2'' to ''Game & Watch Gallery'' with a Game Link Cable and two [[Game Boy]]s.


==List of Museum games==
==List of Museum games==
{|class="wikitable sortable"style="width:100%;text-align:center"
{| class="wikitable sortable" style="width:100%;text-align:center"
|-
|-
!width="1%"|#
!width="1%"|#
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|-
|-
|<small>NO.</small> 101
|<small>NO.</small> 101
|''[[Donkey Kong Jr. (New Wide Screen)|Donkey Kong Jr.]]''
|''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]''
|[[File:G&WG2M_Donkey_Kong_Jr.png]]
|[[File:G&WG2M_Donkey_Kong_Jr.png]]
|Released 10/26/1982
|Released 10/26/1982
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==Reception==
==Reception==
{|class="wikitable" style="width:100%;text-align:center"
{| class="wikitable reviews"
!colspan="4"style="font-size:120%;text-align:center;background-color:silver"|Reviews
!colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|Release
|Release
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|Marcel van Duyn, [http://www.nintendolife.com/reviews/eshop/game_and_watch_gallery_2_gbc Nintendo Life]
|Marcel van Duyn, [http://www.nintendolife.com/reviews/eshop/game_and_watch_gallery_2_gbc Nintendo Life]
|8/10
|8/10
|align="left"|"''As with the first game, Game & Watch Gallery 2 features a collection of several highly addictive score based games. There's a lot to do, and with both faithful ports and remakes being included in the same package you're sure to be entertained for a while as you attempt to earn all the stars available. And after that, maybe you can go in for seconds with the super hard difficulties.''"
|align="left"|''"As with the first game, Game & Watch Gallery 2 features a collection of several highly addictive score based games. There's a lot to do, and with both faithful ports and remakes being included in the same package you're sure to be entertained for a while as you attempt to earn all the stars available. And after that, maybe you can go in for seconds with the super hard difficulties."''
|-
|-
|Game Boy Color
|Game Boy Color
|Dexter Sy, [https://www.ign.com/articles/1999/11/24/game-watch-gallery-2 IGN]
|Dexter Sy, [https://www.ign.com/articles/1999/11/24/game-watch-gallery-2 IGN]
|8/10
|8/10
|align="left"|"''Overall, I am satisfied with Game & Watch Gallery 2. I grew up playing the original Game & Watches, and have several original Nintendo Game & Watch games still in my collection. For me, playing Game & Watch Gallery 2 was a trip down memory lane, but for a whole new generation of games, it represents a returning to the simplicity of past games. There's no need to sit for that extra five or ten minutes to finish a level, or to reach that difficult to find save point. Gamers can turn off their Game Boys when they want it, making this title ideal for short trips, or for people who simply want to be entertained and not feel like they are locked into the game for a certain period of time.''"
|align="left"|''"Overall, I am satisfied with Game & Watch Gallery 2. I grew up playing the original Game & Watches, and have several original Nintendo Game & Watch games still in my collection. For me, playing Game & Watch Gallery 2 was a trip down memory lane, but for a whole new generation of games, it represents a returning to the simplicity of past games. There's no need to sit for that extra five or ten minutes to finish a level, or to reach that difficult to find save point. Gamers can turn off their Game Boys when they want it, making this title ideal for short trips, or for people who simply want to be entertained and not feel like they are locked into the game for a certain period of time."''
|-
|-
!colspan="4"style="background-color:silver;font-size:120%;text-align:center;"|Aggregators
!colspan="4" style="background-color:silver; font-size:120%; text-align: center;"|Aggregators
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|colspan=2|Compiler
|colspan=2|Compiler
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{{main|List of Game & Watch Gallery 2 staff}}
{{main|List of Game & Watch Gallery 2 staff}}


==Multimedia==
==Media==
{{media table
{{media table
|file1=G&WG2 Title Screen.oga
|file1=G&WG2 Title Screen.oga
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}}
}}


==Pre-release and unused content==
== Pre-release and unused content ==
===Early box art===
===Early box art===
[[File:GnWG2 original box.jpg|thumb|200px|right|Early North American box art]]
[[File:GnWG2 original box.jpg|thumb|200px|right|Early North American box art]]
An early print of the North American localization, released in extremely small quantities, used a different box art from that seen in later prints. In it, [[Yoshi]] has his appearance from ''[[Yoshi's Story]]'', [[Princess Peach]] has a smiling expression, and [[Donkey Kong]] has his appearance from the original ''[[Donkey Kong (game)|Donkey Kong]]''. The final illustration, however, depicts Yoshi in his ''[[Super Mario World]]'' appearance, Peach with a worried expression, and Donkey Kong in his appearance from the [[Donkey Kong (Game Boy)|Game Boy version]] of ''Donkey Kong''.
An early version of the North American box art. In it, Yoshi is shown in his appearance from ''[[Yoshi's Story]]'', [[Princess Peach]] has a smiling expression, and [[Donkey Kong]] has his appearance from the original ''[[Donkey Kong (game)|Donkey Kong]]''. The final illustration, however, depicts [[Yoshi]] in his ''[[Super Mario World]]'' appearance, Peach with a worried expression, and Donkey Kong in his appearance from the [[Donkey Kong (Game Boy)|Game Boy version]] of the ''Donkey Kong''.


===Unused data===
===Unused data===
This content was found in the game's files, but part of it is available only through cheat codes.
This content was found in the game's files, but part of it is available only through cheat codes.
====Gallery Corner====
====Gallery Corner====
<gallery>
<gallery>
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**Similarly, although the Yoshi seen in ''Parachute'' is an adult Green Yoshi, the manual art for that game shows a yellow Little Yoshi in Mario's boat instead.
**Similarly, although the Yoshi seen in ''Parachute'' is an adult Green Yoshi, the manual art for that game shows a yellow Little Yoshi in Mario's boat instead.
**Also, the accompanying art for ''Chef'' depicts Toad being a waiter and having his mouth water as Peach is flipping eggs and fish from a frying pan, as well as another artwork depicting Toad with a slab of meat in front of him and obviously planning on eating it, even though Toad is absent from the game itself. Additionally, Peach is shown with a chef's hat, though in the game itself she wears [[Peach's Crown|her crown]].
**Also, the accompanying art for ''Chef'' depicts Toad being a waiter and having his mouth water as Peach is flipping eggs and fish from a frying pan, as well as another artwork depicting Toad with a slab of meat in front of him and obviously planning on eating it, even though Toad is absent from the game itself. Additionally, Peach is shown with a chef's hat, though in the game itself she wears [[Peach's Crown|her crown]].
*''Turtle Bridge'' is misspelled as "''Turtre Bridge''" in the Museum menu, although it is spelled correctly in the expanded view.


==Notes==
==Trivia==
{{multiple image
{{multiple image
|align=right
|align=right
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*After the player views the staff credits once (after attaining 50 stars), they can access the credits again at any time by holding Down on {{button|gbc|Pad}} in the "View the Gallery" option and pressing {{button|gbc|A}} or {{button|gbc|start}}. The player can also view the cast credits again by inputting the same button sequence, except they need to press Up on {{button|gbc|Pad}}.
*After the player views the staff credits once (after attaining 50 stars), they can access the credits again at any time by holding Down on {{button|gbc|Pad}} in the "View the Gallery" option and pressing {{button|gbc|A}} or {{button|gbc|start}}. The player can also view the cast credits again by inputting the same button sequence, except they need to press Up on {{button|gbc|Pad}}.
*In the Game Boy Color version, the pause/Game Over menu's colors vary depending on the game/version. The border can also be changed by pressing {{button|gbc|B}}. These are the possible color pairs:
*In the Game Boy Color version, the pause/Game Over menu's colors vary depending on the game/version. The border can also be changed by pressing {{button|gbc|B}}. These are the possible color pairs:
**''Parachute'' Blue and white for Modern and Classic versions
** ''Parachute'' &ndash; Blue and white for Modern and Classic versions
**''Helmet'' Black and orange (Area 1), grayish blue and white (Area 2), red and white (Area 3) in Modern version; orange and black in Classic version
** ''Helmet'' &ndash; Black and orange (Area 1), grayish blue and white (Area 2), red and white (Area 3) in Modern version; orange and black in Classic version
**''Chef'' Orange and white for Modern version and dark blue and white for Classic version
** ''Chef'' &ndash; Orange and white for Modern version and dark blue and white for Classic version
**''Vermin'' Red and white for Modern version and green and black for Classic version
** ''Vermin'' &ndash; Red and white for Modern version and green and black for Classic version
**''Donkey Kong'' Orange and gray (Area 1), red and green (Area 2), green and dark blue (Area 3) for Modern version; green and black for Classic version
** ''Donkey Kong'' &ndash; Orange and gray (Area 1), red and green (Area 2), green and dark blue (Area 3) for Modern version; green and black for Classic version
**''Ball'' Dark blue and white ([[Yoshi]] variant), orange and black ([[Mario]] variant), orange and blue ([[Wario]] variant), blue and yellow ([[Bowser|King Koopa]] variant); orange and black for Classic version
** ''Ball'' &ndash; Dark blue and white ([[Yoshi]] variant), orange and black ([[Mario]] variant), orange and blue ([[Wario]] variant), blue and yellow ([[Bowser|King Koopa]] variant); orange and black for Classic version
*This was the first handheld game featuring ''Super Mario'' characters that had its North American manual printed in full color. The manuals for Nintendo-published games on the Game Boy prior to fall 1998 were printed using {{wp|RG color models|two-tone}} {{wp|spot color}} palettes, using black and red inks for all games released through 1995, and black and white with green, blue, or purple used for the background and selected other elements from 1996 to 1998.
*This was the first handheld game featuring ''Super Mario'' characters that had its North American manual printed in full color. The manuals for Nintendo-published games on the Game Boy prior to fall 1998 were printed using {{wp|RG color models|two-tone}} {{wp|spot color}} palettes, using black and red inks for all games released through 1995, and black and white with green, blue, or purple used for the background and selected other elements from 1996 to 1998.


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[[Category:1998 games]]
[[Category:1998 games]]
[[Category:Games]]
[[Category:Games]]
[[Category:Launch titles]]
[[Category:Virtual Console games]]
[[Category:Virtual Console games]]
[[Category:Nintendo 3DS Virtual Console games]]
[[Category:Platforming games]]
[[Category:Platforming games]]
[[Category:TOSE Software Co. games]]
[[de:Game & Watch Gallery 2]]
[[de:Game & Watch Gallery 2]]

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