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{{italic title}}
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{{series infobox
{{series-infobox
|title=Game & Watch Gallery
|image=[[File:Game & Watch Gallery logo.png|260px]]
|image=[[File:Game & Watch Gallery logo.png|260px]]
|first=''[[nwiki:Game Boy Gallery|Game Boy Gallery]]'' (1995) (overall)<br>''[[Game & Watch Gallery]]'' ([[List of games by date#1997|1997]]) ([[Super Mario (franchise)|''Super Mario'' franchise]])
|first=''{{wp|Game & Watch ports and remakes#Game Boy Gallery|Game Boy Gallery}}'' (1995)
|latest=''[[Game & Watch Gallery 4]]'' ([[List of games by date#2002|2002]])
|latest=''[[Game & Watch Gallery 4]]'' (2002)
|number=5
|number=5
}}
}}
The '''''Game & Watch Gallery''''' series, known as the '''''Game Boy Gallery''''' series in Japan and Australia, is a series for the [[Game Boy]] line that recreates most of the [[Game & Watch]] titles. Most of those games are given Modern versions, which feature characters of the [[Super Mario (franchise)|''Super Mario'' franchise]], and Classic versions, which recreate their original versions but remove the timekeeping functions to allow the player to get the maximum score possible.
The '''''Game & Watch Gallery''''' series is a series for the [[Game Boy]] line that recreates most of the [[Game & Watch]] titles. Most of those games are given Modern versions featuring ''[[Mario (franchise)|Mario]]'' characters and Classic versions recreating their original versions but removing the timekeeping functions to allow the player to get the maximum score possible.


==Games==
==Games==
{| align=center width=100% class="wikitable"
===''Game Boy Gallery''===
|-
''{{wp|Game & Watch ports and remakes#Game Boy Gallery|Game Boy Gallery}}'' is the first installment in the ''Game & Watch Gallery'' series. Unlike the other games in the series, this game does not have Classic or Modern modes. Instead, the games come with graphics similar to those of Modern Mode (though without ''Mario'' characters), but the gameplay is that of Classic Mode. The games feature nameless individuals as the main characters. The games included in here are ''[[Ball]]'', ''[[Vermin]]'', ''[[Flagman]]'', ''[[Manhole (Game & Watch)|Manhole]]'', and ''[[Mario's Cement Factory|Cement Factory]]'' but with some differences and similarities:
!style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="2"|Title
*''Ball'' uses a [[Mario]]-like character and uses the balls' sprite from the original version. In both difficulties, three balls must be juggled, and only one [[point]] per bounce is given.
|-
*''Vermin'' now has [[Turnip]]s that the player must protect. In Game A, there is a barrier that prevents moles from coming through the center.
!width=150 style="background-color: #e0e0e0;"|Cover, original release, and system
*''Flagman'' now has a miss counter instead of a life counter and shows the numbers in horizontal and vertical directions.
!style="background-color: #e0e0e0;"|Synopsis
*''Manhole'' uses a clothesline to hang the wet shirts as the miss counter and holds the bonus chance (300 points) from the New Wide Screen version.
|-
|-
!colspan="2"style="font-size:125%;text-align:left"|''[[nwiki:Game Boy Gallery|Game Boy Gallery]]''
|-
|style="text-align:center"|[[File:GBG Boxart.jpg|145x145px]]<span style="font-size:8pt"><br>{{flag list|Europe|April 27, 1995}} [[Game Boy]]</span>
|'''''Game Boy Gallery''''' is the first installment in the ''Game & Watch Gallery'' series, and it is by far the simplest. Unlike the other games in the series, this game does not have Classic or Modern modes. Instead, the games come with graphics similar to those of Modern Mode (though without characters of the ''Super Mario'' franchise), but the gameplay is that of Classic Mode. The games feature nameless individuals as the main characters. The games included in here are ''[[Ball]]'', ''[[Vermin]]'', ''[[nwiki:Flagman|Flagman]]'', ''[[Manhole (Game & Watch)|Manhole]]'', and ''[[Mario's Cement Factory|Cement Factory]]'' but with some differences and similarities:
*''Ball'' features a puppet-like character and a circus theme. In both difficulties, three balls must be juggled, and only one [[point]] per bounce is given.
*''Vermin'' now has [[turnip]]s that the player must protect. In Game A, there is a barrier that prevents moles from coming through the center.
*''Flagman'' now has a miss counter instead of a life counter and shows the numbers in horizontal and vertical directions. Game B features six-button gameplay.
*''Manhole'' uses a clothesline to hang the wet shirts as the miss counter and holds the bonus chance (300 points) from the New Wide Screen version. Uniquely, the pedestrians walk smoothly in this version.  
*''Cement Factory'' has the two safety chambers, the concrete mixers, and the [[driver]]s' behavior from the Table Top version, and it also holds the bonus chance (300 points) from the New Wide Screen version.  
*''Cement Factory'' has the two safety chambers, the concrete mixers, and the [[driver]]s' behavior from the Table Top version, and it also holds the bonus chance (300 points) from the New Wide Screen version.  


The version of ''Flagman'' in this game was later retooled in ''[[Wario Land II]]'' in the minigame [[Flagman D-D]].
All of the games have a background, and music can be toggled on and off in the games' Options menu.


All of the games have a background, and music can be toggled on and off in the games' Options menu. ''Game Boy Gallery'' is also the only game in the series not to be officially released in North America or Japan, as well as not to be rereleased on the [[Virtual Console]] or the [[Nintendo Switch Online]] membership.
===''Game & Watch Gallery''===
|-
[[File:G&WGTitleScreen.png|thumb|left|''Game & Watch Gallery''{{'}}s title screen]]
!colspan="2"style="font-size:125%;text-align:left"|''[[Game & Watch Gallery]]''
''[[Game & Watch Gallery]]'' is the second installment in the ''Game & Watch Gallery'' series. It is the first game in the series to use ''Mario'' characters, to use stars for every 200 points, to use the [[Gallery Corner]], and to include Modern and Classic revisions of the games. The games included are ''Manhole'', ''[[Fire (Game & Watch)|Fire]]'', ''[[Octopus (Game & Watch)|Octopus]]'', and ''[[Oil Panic]]'' but with some differences and similarities:
|-
|style="text-align:center"|[[File:GameWatchGallery.jpg|145x145px]]<span style="font-size:8pt"><br>{{flag list|Japan|February 1, 1997}}[[Game Boy]] </span>
|'''''Game & Watch Gallery''''' is the second installment in the ''Game & Watch Gallery'' series. It is the first game in the series to use characters of the ''Super Mario'' franchise, to use stars for every 200 points, to use the [[Gallery Corner]], and to include Modern and Classic revisions of the games. The games included are ''Manhole'', ''[[Fire (Game & Watch)|Fire]]'', ''[[Octopus (Game & Watch)|Octopus]]'', and ''[[Oil Panic]]'' but with some differences and similarities:
* ''Manhole''{{'}}s controls are reused from ''Game Boy Gallery'' (both versions). The Classic version is based on the New Wide Screen version.
* ''Manhole''{{'}}s controls are reused from ''Game Boy Gallery'' (both versions). The Classic version is based on the New Wide Screen version.
* ''Fire'' in its Modern version now takes place at [[Peach's Castle]]. The Classic version is based on the Wide Screen version, but the miss marks are now bandages.
* ''Fire'' in its Modern version now takes place at [[Peach's Castle]]. The Classic version is based on the Wide Screen version, but the miss marks are now bandages.
* ''Octopus'' in its Modern version now uses a miss counter, and the player can now throw away the loot to knock back the tentacles.  
* ''Octopus'' in its Modern version now uses a miss counter, and the player can now throw away the loot.  
* ''Oil Panic'' in its Modern version now has the player use two buckets to catch the oil. In its Classic version, the upper screen is shrunk to be adapted with the Game Boy screen.
* ''Oil Panic'' in its Modern version now has the player use two buckets to catch the oil. In its Classic version, the upper screen is shrunk to be adapted with the Game Boy screen.


The Gallery Corner in this game is only the [[Museum]], and this game marks the first appearance of the autosave function. The music can now be toggled on and off by pressing {{button|gb|select}} on the Mode Select screen (doing this applies to all games).
The Gallery Corner in this game is only the [[Museum]], and this game marks the first appearance of the autosave function. The music can now be toggled on and off by pressing {{button|gb|select}} on the Mode Select screen (doing this applies to all games).
|-
{{br}}
!colspan="2"style="font-size:125%;text-align:left"|''[[Game & Watch Gallery 2]]''
 
|-
===''Game & Watch Gallery 2''===
|style="text-align:center"|[[File:Game Watch Gallery 2 NA boxart.png|145x145px]]<span style="font-size:8pt"><br>{{flag list|Japan|September 27, 1997}} [[Game Boy]], [[Game Boy Color]]</span>
[[File:G&WG2GameBoyColorTitleScreen.PNG|thumb|left|''Game & Watch Gallery 2''{{'}}s title screen]]
|'''''Game & Watch Gallery 2''''' is the third installment in the ''Game & Watch Gallery'' series. This game marks the first appearances of the [[Music Room]] and the [[Message Board|Note Board]]. The games included in here are ''[[Parachute (Game & Watch)|Parachute]]'', ''[[Helmet (Game & Watch)|Helmet]]'', ''[[Chef]]'', ''Vermin'', ''[[Donkey Kong (Game & Watch)|Donkey Kong]]'', and ''Ball'' (unlockable). This is the only game in the entire series to have a varied quantity of borders on the pause menu (21 in total) and to have the pause menu with different colors (depending on the game/version). In this game's Museum, ''Game & Watch Gallery''{{'}}s Museum titles also reappear here (linking required), but the sample of those games in action is static. On the Game Select screen, after any game is highlighted, some characters pop out from the stars between the game's title (does not apply for ''Ball''), and then they look as if they are dancing. Toggling the music on and off on the Mode Select screen applies only to the selected game.
''[[Game & Watch Gallery 2]]'' is the third installment in the ''Game & Watch Gallery'' series. This game marks the first appearances of the [[Music Room]] and the [[Message Board|Note Board]]. The games included in here are ''[[Parachute (Game & Watch)|Parachute]]'', ''[[Helmet (Game & Watch)|Helmet]]'', ''[[Chef]]'', ''Vermin'', ''[[Donkey Kong (Game & Watch)|Donkey Kong]]'', and ''Ball'' (unlockable). This is the only game in the entire series to have a varied quantity of borders in the pause menu (21 in total) and to have the pause menu with different colors (depending on the game/version). In this game's Museum, ''Game & Watch Gallery''{{'}}s Museum titles also reappear here (linking required), but the sample of those games in action is static. On the Game Select screen, after any game is highlighted, some characters will pop out from the stars between the game's title (does not apply for ''Ball''), and then they will look as if they are dancing. Toggling the music on and off on the Mode Select screen applies only to the selected game.
|-
{{br}}
!colspan="2"style="font-size:125%;text-align:left"|''[[Game & Watch Gallery 3]]''
 
|-
===''Game & Watch Gallery 3''===
|style="text-align:center"|[[File:Gameandwatch3.jpg|145x145px]]<span style="font-size:8pt"><br>{{flag list|Japan|April 8, 1998}}[[Game Boy Color]]</span>
[[File:G&WG3GameBoyColorTitleScreen.png|thumb|left|''Game & Watch Gallery 3''{{'}}s title screen]]
|'''''Game & Watch Gallery 3''''' is the fourth installment in the ''Game & Watch Gallery'' series. This game marks the first appearance of a Secret section in the Gallery Corner. The games included in here are ''[[Egg (Game & Watch)|Egg]]'', ''[[Greenhouse]]'', ''[[Turtle Bridge]]'', ''[[Mario Bros. (Game & Watch)|Mario Bros.]]'', and ''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]'' The unlockable games are ''[[nwiki:Flagman|Flagman]]'', ''[[nwiki:Judge|Judge]]'', ''[[nwiki:Lion|Lion]]'', ''[[nwiki:Spitball Sparky|Spitball Sparky]]'', and ''[[Donkey Kong II]]''. In this game, the unlockable games have only Classic Mode. The game holds the feature of applying the on-and-off music-toggling from ''Game & Watch Gallery''. On the Game Select screen, after any game is highlighted, the [[Lakitu]]s that hold arrows between the game's title go away, and then some characters make a repetitive cutscene (does not apply for ''Flagman'', ''Judge'', ''Lion'', ''Spitball Sparky'', or ''Donkey Kong II'').
''[[Game & Watch Gallery 3]]'' is the fourth installment in the ''Game & Watch Gallery'' series. This game marks the first appearance of a Secret section in the Gallery Corner. The games included in here are ''[[Egg (Game & Watch)|Egg]]'', ''[[Greenhouse]]'', ''[[Turtle Bridge]]'', ''[[Mario Bros. (Game & Watch)|Mario Bros.]]'', and ''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]'' The unlockable games are ''[[Flagman]]'', ''[[Judge]]'', ''[[Lion]]'', ''[[Spitball Sparky]]'', and ''[[Donkey Kong II]]''. In this game, the unlockable games have only Classic Mode. The game holds the feature of applying the on-and-off music-toggling from ''Game & Watch Gallery''. On the Game Select screen, after any game is highlighted, the [[Lakitu]]s that hold arrows between the game's title will go away, and then some characters will make a repetitive cutscene (does not apply for ''Flagman'', ''Judge'', ''Lion'', ''Spitball Sparky'', and ''Donkey Kong II'').
|-
{{br}}
!colspan="2"style="font-size:125%;text-align:left"|''[[Game & Watch Gallery 4]]''
 
|-
===''Game & Watch Gallery 4''===
|style="text-align:center"|[[File:G&WGA-BoxCover.jpeg|145x145px]]<span style="font-size:8pt"><br>{{flag list|USA|October 25, 2002}}[[Game Boy Advance]]</span>
[[File:GWG4-Title Screen.png|thumb|left|''Game & Watch Gallery 4''{{'}}s title screen]]
|'''''Game & Watch Gallery 4''''' is the fifth and final game in the ''Game & Watch Gallery'' series. This game marks the first appearance of a Game & Watch timeline in the series. The games included in here are ''Fire'', ''[[Boxing]]'', ''[[Rain Shower]]'', ''[[Mario's Cement Factory]]'', ''Donkey Kong Jr.'', and ''[[Donkey Kong 3 (Game & Watch)|Donkey Kong 3]]''. The unlockable games are ''Chef'', ''Mario Bros.'', ''Donkey Kong'', ''Octopus'', and ''[[Fire Attack]]''. The Museum games are ''Manhole'', ''[[nwiki:Tropical Fish|Tropical Fish]]'', ''[[Mario's Bombs Away]]'', ''Parachute'', ''[[nwiki:Bomb Sweeper|Bomb Sweeper]]'', ''[[nwiki:Climber|Climber]]'', ''[[nwiki:Safe Buster|Safe Buster]]'', ''[[nwiki:Life Boat|Life Boat]]'', and ''[[ZeldaWiki:Zelda (Game & Watch)|Zelda]]''. This game is the first and only one having two-player Single-Pak link games (unlike ''Game & Watch Gallery 3'', whose only two-player game required Multi-Pak link for the two-player mode). Those games' rules were simplified for easy completion in said mode. On the Game Select screen, highlighting a game's title changes it to its original port's logo (also applies for the Museum games).
''[[Game & Watch Gallery 4]]'' is the fifth and final game in the ''Game & Watch Gallery'' series. This game marks the first appearance of a Game & Watch timeline in the series. The games included in here are ''Fire'', ''[[Boxing]]'', ''[[Rain Shower]]'', ''[[Mario's Cement Factory]]'', ''Donkey Kong Jr.'', and ''[[Donkey Kong 3 (Game & Watch)|Donkey Kong 3]]''. The unlockable games are ''Chef'', ''Mario Bros.'', ''Donkey Kong'', ''Octopus'', and ''[[Fire Attack]]''. The Museum games are ''Manhole'', ''[[Tropical Fish]]'', ''[[Mario's Bombs Away]]'', ''Parachute'', ''[[Bomb Sweeper]]'', ''[[Climber]]'', ''[[Safe Buster]]'', ''[[Life Boat]]'', and ''[https://zelda.gamepedia.com/Zelda_(Game_%26_Watch) Zelda]''. This game is the first and only one having two-player Single-Pak link games (unlike ''Game & Watch Gallery 3'', whose only two-player game required Multi-Pak link for the two-player mode). Those games' rules were simplified for easy completion in said mode. On the Game Select screen, highlighting a game's title will change it to its original port's logo (also applies for the Museum games).
|}
{{br}}


==Appearances==
==Appearances==
{|class=wikitable style="text-align:center; margin: 0 auto"
{|border=1 style="text-align:center; width: 30%; margin: 0 auto; border-collapse:collapse;background:white;"
|-bgcolor=#dedede
!width="40%"|Character
!width="40%"|Character
!width=''10%''|''Game & Watch Gallery''
!width=''10%''|''G&WG''
!width=''10%''|''Game & Watch Gallery 2''
!width=''10%''|''G&WG2''
!width=''10%''|''Game & Watch Gallery 3''
!width=''10%''|''G&WG3''
!width=''10%''|''Game & Watch Gallery 4''
!width=''10%''|''G&WG4''
|-
|-
![[Mario]]
![[Mario]]
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==Credits and "Congratulations!" screens==
==Credits and "Congratulations!" screens==
Excluding ''Game Boy Gallery'', the ''Game & Watch Gallery'' series has "Congratulations!" screens (unlocked by obtaining every star in those games). Credits screens show some characters of the ''Super Mario'' franchise to demonstrate their appearances in the series.
Excluding ''Game Boy Gallery'', the ''Game & Watch Gallery'' series has "Congratulations!" screens (unlocked by obtaining every star in those games). Credits screens show some ''Mario'' characters to demonstrate their appearances in the series.


===''Game & Watch Gallery''===
===''Game & Watch Gallery''===
In this game, the cast credits are unlocked by obtaining five stars in all eight games (any difficulty). The staff credits along with the "Congratulations!" screen are unlocked by obtaining all 80 stars. The "Congratulations!" screen shows the Mario Bros. (saving a [[Super Star]] and then waving), three [[Toad (species)|Toads]] (one of them waves), Peach (staring at Mario and Luigi), Yoshi, and Donkey Kong Jr. (both sitting on a cloud). In the credits, Mario and Luigi catch [[Bob-omb]]s with a [[cannon]] and then shoot them as bubbles. When those bubbles explode, a text pops up the information depending on the credits type. The credits take place at nighttime near [[Peach's Castle]].
In this game, the cast credits are unlocked by obtaining five stars in all eight games (any difficulty). The staff credits along with the "Congratulations!" screen are unlocked by obtaining all 80 stars. The "Congratulations!" screen shows the Mario Bros. (saving a [[Super Star]] and then waving), three [[Toad (species)|Toads]] (one of them waves), Peach (staring at Mario and Luigi), Yoshi, and Donkey Kong Jr. (both sitting on a cloud). In the credits, Mario and Luigi catch [[Bob-omb]]s with a [[cannon]] and then shoot them as bubbles. When those bubbles explode, a text pops up the information depending on the credits type. The credits take place at nighttime near Peach's Castle.
<gallery>
<gallery>
G&WG_Cast_Credits.png|Cast credits
G&WG_Cast_Credits.png|Cast credits
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#Donkey Kong Jr. hits the POW Block, and then he feels ashamed.
#Donkey Kong Jr. hits the POW Block, and then he feels ashamed.
#Mario hits the POW Block, and then he does the V-sign.
#Mario hits the POW Block, and then he does the V-sign.
#Luigi hits the POW Block, and then he takes off [[Luigi Cap|his cap]].
#Luigi hits the POW Block, and then he takes off his cap.
#Peach hits the POW Block with a [[hammer]], and then she bows.
#Peach hits the POW Block with a [[hammer]], and then she bows.
#A [[Bullet Bill]] hits the POW Block. It then flies away after being shot by a [[Bill Blaster|Turtle Cannon]].
#A [[Bullet Bill]] hits the POW Block. Then it flies away after being shot by a [[Bill Blaster]].
#A [[Goomba]] hits its head with the POW Block and then walks away, stunned.
#A [[Goomba]] hits its head with the POW Block and then walks away, stunned.
#A [[Nipper Plant|Baby Piranha Plant]] destroys the POW Block, and then it shakes its head.
#A [[Nipper Plant|Baby Piranha Plant]] destroys the POW Block, and then it shakes its head.
#Mario gives Peach some flowers, and then she kisses him on the cheek.
#Mario gives Peach some flowers, and then she kisses him on the cheek.


During the cast credits, after Donkey Kong Jr. goes away, Mario and Peach wave, counting as the ending sequence.
On the cast credits, after Donkey Kong Jr. goes away, Mario and Peach wave, counting as the ending sequence.


The "Congratulations!" screen shows Mario and Peach waving, Luigi riding Yoshi, and Toad riding Donkey Kong Jr. It takes place in the daytime in the plains (with some mountains and Peach's Castle in the background). Said screen says, ''"Congratulations!! You are the Gallery master! Thank you for playing with us. Hope to see you soon! Bye bye!!"''
The "Congratulations!" screen shows Mario and Peach waving, Luigi riding Yoshi, and Toad riding Donkey Kong Jr. It takes place in the daytime in the plains (with some mountains and Peach's Castle in the background). Said screen says, ''"Congratulations!! You are the Gallery master! Thank you for playing with us. Hope to see you soon! Bye bye!!"''
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G&WG3_Staff_Credits.png|Staff credits
G&WG3_Staff_Credits.png|Staff credits
G&WG3_Congratulations.png|"Congratulations!" screen
G&WG3_Congratulations.png|"Congratulations!" screen
G&WG3_Credits_Nipper_Plant.png|Baby Piranha Plant
G&WG3_Credits_Baby_Yoshi.png|Baby Yoshi
G&WG3_Credits_Baby_Yoshi.png|Baby Yoshi
G&WG3_Credits_Bill_Blaster.png|Bill Blaster
G&WG3_Credits_Bowser.png|Bowser
G&WG3_Credits_Bowser.png|Bowser
G&WG3_Credits_Bullet_Bill.png|Bullet Bill
G&WG3_Credits_Bullet_Bill.png|Bullet Bill
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G&WG3_Credits_Luigi.png|Luigi
G&WG3_Credits_Luigi.png|Luigi
G&WG3_Credits_Mario.png|Mario
G&WG3_Credits_Mario.png|Mario
G&WG3_Credits_Nipper_Plant.png|Baby Piranha Plant
G&WG3_Credits_Peach.png|Peach
G&WG3_Credits_Peach.png|Peach
G&WG3_Credits_POW_Block.png|POW Block
G&WG3_Credits_POW_Block.png|POW Block
G&WG3_Credits_Shy_Guy.png|Shy Guy
G&WG3_Credits_Shy_Guy.png|Shy Guy
G&WG3_Credits_Toad.png|Toad
G&WG3_Credits_Toad.png|Toad
G&WG3_Credits_Bill_Blaster.png|Turtle Cannon
G&WG3_Credits_Yoshi_Egg.png|Yoshi Egg
G&WG3_Credits_Yoshi_Egg.png|Yoshi Egg
G&WG3_Credits_Yoshi.png|Yoshi
G&WG3_Credits_Yoshi.png|Yoshi
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===''Game & Watch Gallery 4''===
===''Game & Watch Gallery 4''===
In this game, the staff credits are unlocked by obtaining 170 stars. The cast credits are unlocked by obtaining all 220 stars. The credits start with 11 alarm characters from different [[Game & Watch]] games, and then some characters of the primary and secondary games appear in this order:
In this game, the staff credits are unlocked by obtaining 170 stars. The cast credits are unlocked by obtaining all 220 stars. The credits start with 11 alarm characters from different Game & Watch games, and then some characters of the primary and secondary games appear in this order:
#''Fire'': The Classic version's firemen save Toad with their life net.
#''Fire'': The Classic version's firemen save Toad with their life net.
#''Boxing'': Player 1's boxer punches [[Wiggler]].
#''Boxing'': Player 1's boxer punches [[Wiggler]].
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==Autosave==
==Autosave==
Excluding ''Game Boy Gallery'', the ''Game & Watch Gallery'' series has the ability to save the player's progress with an autosave (called Interrupt Save in ''[[Game & Watch Gallery]]'' and ''[[Game & Watch Gallery 2]]''). To invoke an autosave, the player has to pause a game (any version/difficulty) and then turn POWER off. After turning POWER on, the player returns to the exact place before they turned POWER off.
Excluding ''Game Boy Gallery'', the ''Game & Watch Gallery'' series has the ability to save the player's progress with an autosave (called Interrupt Save in ''Game & Watch Gallery'' and ''Game & Watch Gallery 2''). To invoke an autosave, the player has to pause a game (any version/difficulty) and then turn POWER off. After turning POWER on, the player returns to the exact place before turning POWER off.


===''Game & Watch Gallery''===
===''Game & Watch Gallery''===
[[File:G&WG Interrupt Save.png|thumb|left|''Game & Watch Gallery''{{'}}s Interrupt Save screen]]
[[File:G&WG Interrupt Save.png|thumb|right|''Game & Watch Gallery''{{'}}s Interrupt Save screen]]
In this game, the Interrupt Save screen shows a rectangular sign saying "Interrupt Save" along with a billboard that alternates between the last session's game and its version and difficulty. The required command says "Push A or START."
In this game, the Interrupt Save screen shows a rectangular sign saying "Interrupt Save" along with a billboard that alternates between the last session's game and its version and difficulty. The required command says "Push A or START."


===''Game & Watch Gallery 2''===
===''Game & Watch Gallery 2''===
[[File:G&WG2 Interrupt Save.png|thumb|''Game & Watch Gallery 2''{{'}}s Interrupt Save screen]]
[[File:G&WG2 Interrupt Save.png|thumb|left|''Game & Watch Gallery 2''{{'}}s Interrupt Save screen]]
In this game, the Interrupt Save screen behaves similarly to ''Game & Watch Gallery''{{'}}s. New to the screen is that when Mario normally enters the Title Screen, he bangs his head with the "Interrupt Save" sign. The required command is the same as ''Game & Watch Gallery''{{'}}s.
In this game, the Interrupt Save screen behaves similarly to ''Game & Watch Gallery''{{'}}s. New to the screen is that when Mario is normally entering the Title Screen, he bangs his head with the "Interrupt Save" sign. The required command is the same as ''Game & Watch Gallery{{'}}s.


===''Game & Watch Gallery 3''===
===''Game & Watch Gallery 3''===
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===''Game & Watch Gallery 4''===
===''Game & Watch Gallery 4''===
In this game, the autosave screen has a real-sized Mario sign along with a panel alternating between the last session's game and its version (difficulty is no longer shown). Once again, the autosave shows some representative characters of the games (primary and secondary). These are the characters that appear depending on the game:
In this game, the autosave screen has a real-sized Mario sign along with a panel alternating between the last session's game and its version (difficulty is no longer shown). Once again, the autosave shows some representative characters of the games (primary and secondary). The characters appearing depending on the game are:
*''Fire'': two Toads
*''Fire'': two Toads
*''Boxing'': a Championship Belt, boxing gloves, and Waluigi
*''Boxing'': a Championship Belt, boxing gloves, and Waluigi
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===''Game Boy Gallery''===
===''Game Boy Gallery''===
[[File:GBG Game Select.png|thumb|''Game Boy Gallery''{{'}}s Game Select screen]]
In this game, the Game Select screen is very simple. The games are highlighted by Player 2's fighter from ''Judge''. When selecting a game, said character hits the chosen game with his hammer.
In this game, the Game Select screen is very simple. The games are highlighted by Player 2's fighter from ''Judge''. When selecting a game, said character hits the chosen game with his hammer.


===''Game & Watch Gallery''===
===''Game & Watch Gallery''===
In this game, the Game Select screen now shows the stars obtained in every difficulty and version. Easy Mode's stars are stored on the left, and Hard Mode's stars are stored on the right (to see all stars, scrolling through either side is required). The Modern version's stars are stored in the top rows, and the Classic version's stars are stored in the bottom rows. The highlighted games show two representative characters' heads doing an animation. Depending on the game, these are the characters that appear:
In this game, the Game Select screen now shows the stars obtained in every difficulty and version. Easy Mode's stars are stored on the left, and Hard Mode's stars are stored on the right (to see all stars, scrolling through either side is required). The Modern version's stars are stored in the top rows, and the Classic version's stars are stored in the bottom rows. The highlighted games show two representative characters' heads doing an animation. Depending on the game, the characters are:
*''Manhole'': Mario and Yoshi
*''Manhole'': Mario and Yoshi
*''Fire'': the Mario Bros.
*''Fire'': the Mario Bros.
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*''Oil Panic'': Mario and Bowser
*''Oil Panic'': Mario and Bowser
<gallery>
<gallery>
GWG_Game_Select.png|Game Select
G&WG_Game_Select.png|Game Select
G&WG_Game_Select_Bowser.png|Bowser
G&WG_Game_Select_Bowser.png|Bowser
G&WG_Game_Select_Luigi.png|Luigi
G&WG_Game_Select_Luigi.png|Luigi
G&WG_Game_Select_Mario.png|Mario
G&WG_Game_Select_Mario.png|Mario
G&WG_Game_Select_Mario2.png|A second  sprite of Mario
G&WG_Game_Select_Mario2.png|Another sprite of Mario
G&WG_Game_Select_Mario3.png|A third sprite of Mario
G&WG_Game_Select_Mario3.png|Yet another sprite of Mario
G&WG_Game_Select_Peach.png|Peach
G&WG_Game_Select_Peach.png|Peach
G&WG_Game_Select_Yoshi.png|Yoshi
G&WG_Game_Select_Yoshi.png|Yoshi
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===''Game & Watch Gallery 2''===
===''Game & Watch Gallery 2''===
In this game, the Game Select screen shows the stars obtained at the bottom of the screen (now indicating Modern and Classic versions). Two stars highlight the playable games, and after a while, the stars turn into two representative characters of the games doing an animation. Depending on the game, these are the characters that appear:
In this game, the Game Select screen now shows the stars obtained at the bottom of the screen (now indicating Modern and Classic versions). Two stars highlight the playable games, and after a while, the stars turn into two representative characters of the games doing an animation. Depending on the game, the characters are:
*''Parachute'': Toad and Donkey Kong Jr.
*''Parachute'': Toad and Donkey Kong Jr.
*''Helmet'': Mario and a [[Koopa Paratroopa|Para Troopa]]
*''Helmet'': Mario and a [[Koopa Paratroopa|Para Troopa]]
*''Chef'': Luigi and Peach
*''Chef'': Luigi and Peach
*''Vermin'': Yoshi and a [[Monty Mole]]
*''Vermin'': Yoshi and a [[Monty Mole]]
*''Donkey Kong'': Mario and Donkey Kong Jr. (though the latter never appears in the game)
*''Donkey Kong'': Mario and Donkey Kong Jr.
*''Ball'': two Super Stars
*''Ball'': two Super Stars
<gallery>
<gallery>
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===''Game & Watch Gallery 3''===
===''Game & Watch Gallery 3''===
In this game, the Game Select screen behaves similarly to ''[[Game & Watch Gallery 2]]''{{'}}s. The games are now highlighted by two [[Fishin' Lakitu]]s. Now, after the player obtains all 20 stars in every primary game, a Super Star along with four stars connect them. Also, highlighting a game for a while now shows some representative characters of that game doing a repetitive mini-cutscene. Depending on the game, these are the characters and mini-cutscenes:
In this game, the Game Select screen behaves similarly to ''Game & Watch Gallery 2''{{'}}s. The games are now highlighted by two [[Fishin' Lakitu]]s. Now, after the player obtains all 20 stars in every primary game, a Super Star along with four stars will connect them. Also, highlighting a game for a while will now show some representative characters of that game doing a repetitive mini-cutscene. Depending on the game, the characters and mini-cutscenes are:
*''Egg'': Yoshi walks, and before leaving, Mario jumps him and then runs.
*''Egg'': Yoshi walks, and before leaving, Mario jumps him and then runs.
*''Greenhouse'': A [[Fly Guy]] flies by, then a [[Ukiki|Grinder]] bounces and stomps him.
*''Greenhouse'': A [[Fly Guy]] flies by, then a [[Ukiki|Grinder]] bounces and stomps him.
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G&WG3_Game_Select_Fishin'_Lakitu.png|Fishin' Lakitu
G&WG3_Game_Select_Fishin'_Lakitu.png|Fishin' Lakitu
G&WG3_Game_Select_Fly_Guy.png|Fly Guy
G&WG3_Game_Select_Fly_Guy.png|Fly Guy
G&WG3_Game_Select_Ukiki.png|Grinder
G&WG3_Game_Select_Luigi.png|Luigi
G&WG3_Game_Select_Luigi.png|Luigi
G&WG3_Game_Select_Mario.png|Mario
G&WG3_Game_Select_Mario.png|Mario
G&WG3_Game_Select_Peach.png|Peach
G&WG3_Game_Select_Peach.png|Peach
G&WG3_Game_Select_Toad.png|Toad
G&WG3_Game_Select_Toad.png|Toad
G&WG3_Game_Select_Ukiki.png|Grinder
G&WG3_Game_Select_Wario.png|Wario
G&WG3_Game_Select_Wario.png|Wario
G&WG3_Game_Select_Yoshi.png|Yoshi
G&WG3_Game_Select_Yoshi.png|Yoshi
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===''Game & Watch Gallery 4''===
===''Game & Watch Gallery 4''===
In this game, the Game Select screen once again holds its star storage structure from ''Game & Watch Gallery 2'', but it switches from left to right when in primary or secondary games, respectively. Something exclusive to this game is that when a primary or secondary game is highlighted, the game title turns into the original version's logo. Like in ''[[Game & Watch Gallery 3]]'', after a game is highlighted for a while, a mini-cutscene with some representative characters plays. Depending on the game, these are the characters and mini-cutscenes:
In this game, the Game Select screen once again holds its star storage structure from ''Game & Watch Gallery 2'', but it switches from left to right when in primary or secondary games, respectively. Something exclusive to this game is that when a primary or secondary game is highlighted, the game title turns into the original version's logo. Similar to in ''Game & Watch Gallery 3'', after a game is highlighted for a while, a mini-cutscene with some representative characters will play. Depending on the game, the characters and mini-cutscenes are:
*''Fire'': Mario and Luigi save Toad, and then they save Yoshi. They avoid a Bob-omb, and they run away because of a Bob-omb rain.
*''Fire'': Mario and Luigi save Toad, and then they save Yoshi. They avoid a Bob-omb, and they run away because of a Bob-omb rain.
*''Boxing'': Eight Waluigis pop up, then Boo throws his boxing glove the bowling style and gets a strike.
*''Boxing'': Eight Waluigis pop up, then Boo throws his boxing glove the bowling style and gets a strike.
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*''Mario's Cement Factory'': Toad and Yoshi put some cookie batters on conveyor belts. Suddenly a Boo steals one of Toad's batters. Toad sobs, and the Boo drops it on Yoshi. Yoshi is covered in cookie batter except for his eyes, and the Boo makes fun of him.
*''Mario's Cement Factory'': Toad and Yoshi put some cookie batters on conveyor belts. Suddenly a Boo steals one of Toad's batters. Toad sobs, and the Boo drops it on Yoshi. Yoshi is covered in cookie batter except for his eyes, and the Boo makes fun of him.
*''Donkey Kong Jr.'': Donkey Kong Jr. wants to grab a [[fruit]] he found, but he cannot reach it. Mario appears and takes it. Donkey Kong appears and Mario runs away. Donkey Kong traps Mario, and then Donkey Kong poses.
*''Donkey Kong Jr.'': Donkey Kong Jr. wants to grab a [[fruit]] he found, but he cannot reach it. Mario appears and takes it. Donkey Kong appears and Mario runs away. Donkey Kong traps Mario, and then Donkey Kong poses.
*''Donkey Kong 3'': Donkey Kong and Mario take three steps, like in the Wild West gun duels. They then repeatedly shoot bubbles while creating a giant bubble. When the giant bubble touches them, both of them fly away.
*''Donkey Kong 3'': Donkey Kong and Mario take three steps, like in the Wild West gun duels. Then they repeatedly shoot bubbles while creating a giant bubble. When the giant bubble touches them, both of them fly away.
*''Chef'': Mario is waiting for his meal, then Peach cooks two fried eggs for him. She then cooks 14 fried eggs, covering Mario in the process. Yoshi appears, eats all 14 fried eggs, and takes Mario away.
*''Chef'': Mario is waiting for his meal, then Peach cooks two fried eggs for him. Then Peach cooks 14 fried eggs, covering Mario in the process. Yoshi appears, eats all 14 fried eggs, and takes Mario away.
*''Mario Bros.'': The Mario Bros. are washing the delivery truck. Mario pours water with a hose, and Luigi wipes it with a towel. They change positions and then they finish. After they finish, Bowser appears and then escapes with Wario on the delivery truck, while Mario and Luigi get disappointed.
*''Mario Bros.'': The Mario Bros. are washing the delivery truck. Mario pours water with a hose, and Luigi wipes it with a towel. They change positions and then they finish. After they finish, Bowser appears and then escapes with Wario on the delivery truck, while Mario and Luigi get disappointed.
*''Donkey Kong'': Mario tries to roll on a barrel, while Peach admires him. Mario loses control, and Peach has to run away. Donkey Kong breaks the barrel, Mario flies away, and Peach admires Donkey Kong instead.
*''Donkey Kong'': Mario tries to roll on a barrel, while Peach admires him. Mario loses control, and Peach has to run away. Donkey Kong breaks the barrel, Mario flies away, and Peach admires Donkey Kong instead.
*''Octopus'': Mario carries a bag of loot and a [[Game Boy Advance]] until four octopus arms surround him. Then, a Lakitu appears and takes Mario away, but Mario drops the Game Boy Advance, the bag of loot, a crown, and a treasure pile, causing the octopus arms to keep them.
*''Octopus'': Mario carries a bag of loot and a [[Game Boy Advance]] until four octopus arms surround him. Then, a Lakitu appears and takes Mario away, but Mario drops the Game Boy Advance, the bag of loot, a crown, and a treasure pile, causing the octopus arms to keep them.
*''Fire Attack'': Wario is tilling his tomato field's farmland with a hoe, while a chicken wanders around. A Bob-omb then rolls towards Wario, causing the chicken to run away, but Wario does not realize until the Bob-omb explodes and sends him flying.
*''Fire Attack'': Wario is tilling his tomato field's farmland with a hoe, while a chicken wanders around. Then a Bob-omb rolls towards Wario, causing the chicken to run away, but Wario does not realize until the Bob-omb explodes and sends him flying.
<gallery>
<gallery>
GWG4-Game_Select.PNG|Game Select (primary games)
GWG4-Game_Select.PNG|Game Select (primary games)
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G&WG4_Game_Select_Fire_Attack_Logo.png|''Fire Attack''{{'}}s logo
G&WG4_Game_Select_Fire_Attack_Logo.png|''Fire Attack''{{'}}s logo
G&WG4_Game_Select_Fire_Logo.png|''Fire''{{'}}s logo
G&WG4_Game_Select_Fire_Logo.png|''Fire''{{'}}s logo
G&WG4_Game_Select_Mario_Bros_Logo.png|''Mario Bros.''{{'}} logo
G&WG4_Game_Select_Mario_Bros_Logo.png|''Mario Bros.''{{'}}s logo
G&WG4_Game_Select_Mario's_Cement_Factory_Logo.png|''Mario's Cement Factory''{{'}}s logo
G&WG4_Game_Select_Mario's_Cement_Factory_Logo.png|''Mario's Cement Factory''{{'}}s logo
G&WG4_Game_Select_Octopus_Logo.png|''Octopus''{{'}}s logo
G&WG4_Game_Select_Octopus_Logo.png|''Octopus''{{'}}s logo
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</gallery>
</gallery>


==Gallery==
{{Game & Watch}}
<gallery>
GBG Title Screen.png|''Game Boy Gallery'' title screen
</gallery>
 
{{Game series}}
{{Game & Watch Gallery}}
[[Category:Game series]]
[[Category:Game series]]
[[Category:Game & Watch Gallery series| ]]

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