Editing Fourth wall
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[[File:Shadow Mario Paint Wii U.jpg|thumb|Bowser Jr. paints a giant "X" on the screen.]] | [[File:Shadow Mario Paint Wii U.jpg|thumb|Bowser Jr. paints a giant "X" on the screen.]] | ||
[[Bowser Jr.]]'s [[Final Smash]], [[Shadow Mario Paint]], involves painting a giant "X" across the screen itself. | [[Bowser Jr.]]'s [[Final Smash]], [[Shadow Mario Paint]], involves painting a giant "X" across the screen itself. | ||
*In [[Duck Hunt (character)|Duck Hunt]]'s reveal trailer, the dog and the duck dodge their | *In [[Duck Hunt (character)|Duck Hunt]]'s reveal trailer, the dog and the duck actually dodge their introduction statement. | ||
*In the [[ | *In the [[List of Palutena's Guidance conversations#Link|Palutena's Guidance conversation]] for [[Link]], [[Pit (character)|Pit]] mentions how both of them were "born around the same time". [[Palutena]] also mentions [[Pac-Man]]'s creation date during his conversation. | ||
*In the Palutena's Guidance conversation for [[Samus]], Viridi mistakenly refers to Samus as Metroid, with Pit correcting her. Additionally, Palutena says that [[Link]]'s name is not [[Zelda]] and Viridi states that Pit's name is not Icarus. This is a reference to the fact that many people mistakenly refer to the protagonists by the series' name. | *In the [[List of Palutena's Guidance conversations#Samus|Palutena's Guidance conversation]] for [[Samus]], Viridi mistakenly refers to Samus as Metroid, with Pit correcting her name. Additionally, Palutena says that [[Link]]'s name is not [[Zelda]] and Viridi states that Pit's name is not Icarus. This is a reference to the fact that many people mistakenly refer to the protagonists by the series' name. | ||
*Similarly to the previous game, [[Bowser]]'s footsteps cause the screen to shake. | *Similarly to the previous game, [[Bowser]]'s footsteps cause the screen to shake. | ||
====''[[Super Smash Bros. Ultimate]]''==== | ====''[[Super Smash Bros. Ultimate]]''==== | ||
*In the [[ | *In the [[List of Palutena's Guidance conversations#Simon|Palutena's Guidance conversation]] for [[Simon Belmont|Simon]], [[Pit (character)|Pit]] mentions how he and Simon "hit the scene around the same time", referring to their shared launch year (1986) of their respective franchises. | ||
*In the Palutena's Guidance conversation for [[Corrin]], Pit says, "For Nohr! For Hoshido! I make my own fate!" along with Palutena claiming that Pit has | *In the [[List of Palutena's Guidance conversations#Corrin|Palutena's Guidance conversation]] for [[Corrin]], Pit says, "For Nohr! For Hoshido! I make my own fate!" along with Palutena claiming that Pit has found all three paths, referencing the three story paths of ''Fire Emblem Fates''. | ||
*In the Palutena's Guidance conversation for [[Ridley]], Viridi mentions the various versions of Ridley throughout the ''Metroid'' games and mentions a robot version of Ridley which was invented by Ridley himself. After it is mentioned, Pit | *In the [[List of Palutena's Guidance conversations#Ridley|Palutena's Guidance conversation]] for [[Ridley]], Viridi mentions the various versions of Ridley throughout the ''Metroid'' games and mentions a robot version of Ridley which was invented by Ridley himself. After it is mentioned, Pit wonders if that incarnation is canon to the ''Metroid'' series. | ||
*In the Palutena's Guidance conversation for [[Link]], Palutena mentions that the Master Sword is the sword that seals Calamity Ganon's power. Pit asks if the sword is | *In the new [[List of Palutena's Guidance conversations#Link|Palutena's Guidance conversation]] for [[Link]], Palutena mentions that the Master Sword is the sword that seals Calamity Ganon's power. Pit asks if the sword is overpowered against Ganondorf, with Palutena stating that Ganondorf is from a different game (''Ocarina of Time'') and that this tactic would not work. | ||
*When fighting [[Master Hand]], one of his moves involve throwing balls of ink. When the player gets hit by one of the balls, the ink splatters all over the screen. | *When fighting [[Master Hand]], one of his moves involve throwing balls of ink. When the player gets hit by one of the balls, the ink splatters all over the screen. | ||
*The Squid Sisters Assist Trophy has the camera zooming into them so that the players can easily get KO'd. | *The Squid Sisters Assist Trophy has the camera zooming into them so that the players can easily get KO'd. | ||
*[[Bowser Jr.]]'s Final Smash, Shadow Mario Paint, returns in this game, functioning similarly to | *[[Bowser Jr.]]'s Final Smash, Shadow Mario Paint, returns in this game, functioning similarly to the last game. | ||
*[[Solid Snake]]'s codec calls from ''Brawl'' return in this game, retaining the fourth wall breaks made in them. | *[[Solid Snake]]'s codec calls from ''Brawl'' return in this game, retaining the fourth wall breaks made in them. | ||