Editing Floor 1 Donkey Kong
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{{ | {{image|screenshot of the level for the infobox, level intro and end screen (both with and without text) for a gallery}} | ||
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|title=Floor 1 Donkey Kong | |title=Floor 1 Donkey Kong | ||
|image= | |image= | ||
|code=DONKEY KONG | |code=DONKEY KONG | ||
|world=[[Mini Mayhem]] | |world=[[Mini Mayhem]] | ||
|game=''[[Mario vs. Donkey Kong: Minis March Again!]]'' | |game=''[[Mario vs. Donkey Kong: Minis March Again!]]'' | ||
|limit=180 seconds | |limit=180 seconds | ||
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|after=[[Room 1-SP|>>]] | |after=[[Room 1-SP|>>]] | ||
}} | }} | ||
'''Floor 1 Donkey Kong''' ( | '''Floor 1 Donkey Kong''' (listed as '''Floor G Donkey Kong''' in the PAL version) is the Donkey Kong level of [[Mini Mayhem]] in ''[[Mario vs. Donkey Kong: Minis March Again!]]''. It is a boss fight against [[Donkey Kong]]. During boss fights, the player takes control of a cannon which can be scrolled from side to side by rotating a wheel. The player has a reserve of six minis that must be shot from the cannon to pummel Donkey Kong, who appears on the top screen of the console and throws obstacles at the toys. | ||
==Overview== | ==Overview== | ||
The course is almost identical to [[ | The course is almost identical to the boss level of [[Mushroom Mayhem]] from ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. Donkey Kong repeatedly pops out of three windows on the top screen and slams his fists on the sills, causing debris such as [[barrel]]s, [[girder]]s and dumbells to fall from above. The player should aim to hit Donkey Kong with minis while moving the cannon around to avoid the falling debris. After the second hit is landed, [[+ Clock|timers]] will sometimes descend from above, which add 30 seconds to the time limit when touched by a mini. After DK is hit a third time, long red girders that are more difficult to avoid will fall occasionally. Donkey Kong must be hit a total of six times to defeat him. | ||
===Mini Mario Card=== | ===Mini Mario Card=== | ||
Shortly after hitting Donkey Kong a second time, a [[Mini Mario Card]] starts flashing periodically from one window to another. The player can collect the card by shooting a mini into it at the right moment. | Shortly after hitting Donkey Kong a second time, a [[Mini Mario Card]] starts flashing periodically from one window to another. The player can collect the card by shooting a mini into it at the right moment. | ||
{{MVDKMMA | {{MVDKMMA Levels}} | ||
[[Category:Mario vs. Donkey Kong: Minis March Again! | [[Category:Mario vs. Donkey Kong: Minis March Again! Levels]] |