Editing Fire (Game & Watch)
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{{distinguish|Fire Attack}} | {{distinguish|Fire Attack}} | ||
{{multiframe|[[File:Game&Watch-Fire.gif]] [[File:Fire GW4.PNG]]|''Fire''{{'}}s Classic | {{multiframe|[[File:Game&Watch-Fire.gif]] [[File:Fire GW4.PNG]]|''Fire''{{'}}s Classic (top) and Modern versions (bottom) in ''Game & Watch Gallery 4''|size=240|align=right}} | ||
'''''{{wp|List of Game & Watch games#Fire|Fire}}''''' | '''''{{wp|List of Game & Watch games#Fire|Fire}}''''' is a [[Game & Watch]] game released as part of the Silver series on July 31, 1980, and later as part of the Wide Screen series on December 4, 1981. There are remakes of it in three games of the [[Super Mario (franchise)|''Super Mario'' franchise]]: ''[[Game & Watch Gallery]]'', ''[[Game & Watch Gallery 3]]'', and ''[[Game & Watch Gallery 4]]''. | ||
==Gameplay== | ==Gameplay== | ||
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[[Mario]] and [[Luigi]] attempt to catch [[Toad (species)|Toad]]s, [[Yoshi (species)|Yoshi]]s, and [[Donkey Kong Jr.|Donkey Kong Jrs.]] after they jump out the window of [[Princess Peach]]'s burning [[Peach's Castle|castle]]. The catch is that different characters fall at different speeds: Toads bounce the highest, while Donkey Kong Jrs. bounce the lowest. [[Yoshi's Egg|Yoshi Egg]]s also appear and contain either a [[Bob-omb]] or a [[3-Up Moon|Moon]] (a [[Super Star]] in the first game); the eggs break open when they are caught or hit the ground. The player receives two points for catching an egg. If a Bob-omb reaches the carriage, everyone, including the Mario Bros., runs away as the carriage explodes, and the player gets a miss. If the Mario Bros. catch a Moon, the player receives five points. At 200, 500, and 700 points, Peach appears and blows a kiss, sending out a [[1 UP Heart|heart]] for Mario or Luigi to catch to remove a miss. Music is also featured in this version, with the tempo changing depending on the speed of the game. In the ''Game & Watch Gallery 4'' version, the time of day changes every 200 points collected. | [[Mario]] and [[Luigi]] attempt to catch [[Toad (species)|Toad]]s, [[Yoshi (species)|Yoshi]]s, and [[Donkey Kong Jr.|Donkey Kong Jrs.]] after they jump out the window of [[Princess Peach]]'s burning [[Peach's Castle|castle]]. The catch is that different characters fall at different speeds: Toads bounce the highest, while Donkey Kong Jrs. bounce the lowest. [[Yoshi's Egg|Yoshi Egg]]s also appear and contain either a [[Bob-omb]] or a [[3-Up Moon|Moon]] (a [[Super Star]] in the first game); the eggs break open when they are caught or hit the ground. The player receives two points for catching an egg. If a Bob-omb reaches the carriage, everyone, including the Mario Bros., runs away as the carriage explodes, and the player gets a miss. If the Mario Bros. catch a Moon, the player receives five points. At 200, 500, and 700 points, Peach appears and blows a kiss, sending out a [[1 UP Heart|heart]] for Mario or Luigi to catch to remove a miss. Music is also featured in this version, with the tempo changing depending on the speed of the game. In the ''Game & Watch Gallery 4'' version, the time of day changes every 200 points collected. | ||
If the player selects this game in ''Game & Watch Gallery 4'' yet does not start playing it, a humorous sequence plays. In particular, Mario and Luigi catch a Toad sent flying to the left and a Yoshi sent flying to the right, only to narrowly stop when discovering their next "rescue" was in fact a Bob-omb, which detonates inches from them, and are then forced to flee as a dozen Bob-ombs are raining | If the player selects this game in ''Game & Watch Gallery 4'' yet does not start playing it, a humorous sequence plays. In particular, Mario and Luigi catch a Toad sent flying to the left and a Yoshi sent flying to the right, only to narrowly stop when discovering their next "rescue" was in fact a Bob-omb, which detonates inches from them, and are then forced to flee as a dozen Bob-ombs are raining from the sky. | ||
<gallery> | <gallery> | ||
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===''Game & Watch Gallery 4''=== | ===''Game & Watch Gallery 4''=== | ||
*{{button|gba| | *{{button|gba|pad}} (left and right): Move | ||
*{{button|gba|b}}: Move left | *{{button|gba|b}}: Move left | ||
*{{button|gba|a}}: Move right | *{{button|gba|a}}: Move right | ||
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*The port shown in ''Game & Watch Gallery 3'' is reversed. According to the game, ''Fire'' was originally supposed to ship as such, but a mistake was made during LCD production and the graphics were reversed. | *The port shown in ''Game & Watch Gallery 3'' is reversed. According to the game, ''Fire'' was originally supposed to ship as such, but a mistake was made during LCD production and the graphics were reversed. | ||
*The ''Game & Watch Gallery 3'' port of ''Fire'' uses the design of the original Silver series ''Fire'' with the points system of the Wide Screen series ''Fire''. In the original Silver version of ''Fire'', points were given only when an evacuee would reach the ambulance. | *The ''Game & Watch Gallery 3'' port of ''Fire'' uses the design of the original Silver series ''Fire'' with the points system of the Wide Screen series ''Fire''. In the original Silver version of ''Fire'', points were given only when an evacuee would reach the ambulance. | ||
*In ''Game & Watch Gallery 4''{{'}}s Modern version of ''Fire'', a [[Koopa Paratroopa|Para Troopa]] | *In ''Game & Watch Gallery 4''{{'}}s Modern version of ''Fire'', a [[Koopa Paratroopa|Para Troopa]] and [[seagull|albatross]] occasionally appear in the background. | ||
*The ''Game & Watch Gallery 4'' Modern version of ''Fire'' was apparently meant to be one of the games included in the canceled Game & Watch series of [[e-Reader]] cards. | *The ''Game & Watch Gallery 4'' Modern version of ''Fire'' was apparently meant to be one of the games included in the canceled Game & Watch series of [[e-Reader]] cards. | ||
{{Game & Watch}} | |||
[[Category:Game & Watch Gallery series minigames]] | |||
{{Game & Watch | |||
[[Category:Game & Watch Gallery | |||