Editing Finals IV: Invitational 2019

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==Layout==
==Layout==
The level begins with pillars dropping [[Icicle]]s and slightly rising [[lava]]. After jumping on Icicles to cross some [[Fire Piranha Plant]]s, Mario must hit [[ON/OFF Switch]]es in succession to cross some blocks while avoiding parachuting big [[Boom Boom]]s. Afterwards, Mario must carefully jump on some blocks triggered by ON/OFF Switches to grab some [[Pink Coin (Super Mario Maker)|Pink Coin]]s before a [[Skewer]] triggers said switches so that Mario can reach a [[Key Door]] and use a [[Seesaw]] to enter a [[Warp Pipe]]. After reaching a [[Checkpoint Flag]], Mario must slowly traverse a [[Snake Block]] while avoiding Icicles, allowing him to jump up a slope at the end. Mario must then jump from [[Swinging Claw]] to Swinging Claw while avoiding more Icicles to reach another slope further up, then move across some [[Beanstalk|Vine]]s to a [[Trampoline]]. After jumping vertically across some [[Bumper (Super Mario series)|Bumper]]s, Mario must carefully maneuver some sideways Trampolines to a Vine and more Swinging Claws, then tilt a Seesaw so that he can ride a [[Twister]] to a platform above. After entering another Warp Pipe, Mario touches another Checkpoint Flag, and is led to one final area where he must hit an ON/OFF Switch to reach a Swinging Claw and some Icicles to damage a big [[Bowser]], and thus hit the [[ax]] to clear the level.
The level begins with pillars dropping [[Icicle]]s and slightly rising [[lava]]. After jumping on Icicles to cross some [[Fire Piranha Plant]]s, Mario must hit [[ON/OFF Switch]]es in succession to cross some blocks while avoiding parachuting big [[Boom Boom (species)|Boom Boom]]s. Afterwards, Mario must carefully jump on some blocks triggered by ON/OFF Switches to grab some [[Pink Coin (Super Mario Maker)|Pink Coin]]s before a [[Skewer]] triggers said switches so that Mario can reach a [[Key Door]] and use a [[Seesaw]] to enter a [[Warp Pipe]]. After reaching a [[Checkpoint Flag]], Mario must slowly traverse a [[Snake Block]] while avoiding Icicles, allowing him to jump up a slope at the end. Mario must then jump from [[Swinging Claw]] to Swinging Claw while avoiding more Icicles to reach another slope further up, then move across some [[Beanstalk|Vine]]s to a [[Trampoline]]. After jumping vertically across some [[Bumper (Super Mario series)|Bumper]]s, Mario must carefully maneuver some sideways Trampolines to a Vine and more Swinging Claws, then tilt a Seesaw so that he can ride a [[Twister]] to a platform above. After entering another Warp Pipe, Mario touches another Checkpoint Flag, and is led to one final area where he must hit an ON/OFF Switch to reach a Swinging Claw and some Icicles to damage a big [[Bowser]], and thus hit the [[ax]] to clear the level.


==Enemies==
==Enemies==
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*[[Fire Piranha Plant]]s
*[[Fire Piranha Plant]]s
*[[Big Fire Piranha]]
*[[Big Fire Piranha]]
*Parachuting Big [[Boom Boom]]s
*Parachuting Big [[Boom Boom (species)|Boom Boom]]s
*[[Skewer]]
*[[Skewer]]
*[[Muncher]]
*[[Muncher]]

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