File:SMB3 Rocket Engine H land.gif

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SMB3_Rocket_Engine_H_land.gif(48 × 16 pixels, file size: 6 KB, MIME type: image/gif, looped, 56 frames, 3.9 s)

Summary[edit]

File information for SMB3 Rocket Engine H land.gif
Info
Description A Rocket Engine in Super Mario Bros. 3, as seen in a land stage.
Source Self-ripped with help from prior rips (see this sheet); animated to roughly appear as it does in-game (frame delay 2-12-14-2 for the first four to roughly match 1-7-8-1 frames per sprite, then for the next 47 alternated between 4 and 3 to roughly match 2 frames per sprite, then the last four had frame delay 2-2-2-4 to roughly match 1-1-1-2 frames per sprite, finally the blank had a frame delay of 184 to roughly match 120 frames)
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Date/TimeThumbnailDimensionsUserComment
current12:22, April 27, 2025Thumbnail for version as of 12:22, April 27, 202548 × 16 (6 KB)Doc von Schmeltwick (talk | contribs){{aboutfile |1=A Rocket Engine in ''Super Mario Bros. 3'', as seen in a land stage. |2=Self-ripped with help from prior rips (see [https://www.spriters-resource.com/nes/supermariobros3/sheet/25685/ this] sheet); animated to roughly appear as it does in-game (frame delay 2-12-14-2 for the first four to roughly match 1-7-8-1 frames per sprite, then for the next 47 alternated between 4 and 3 to roughly match 2 frames per sprite, then the last four had frame delay 2-2-2-4 to roughl...

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